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SORCERERS & ZOS - NOMINATE ME

Xeven
Xeven
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Please consider this a short list of issues I will bring to the table as your Sorcerer Class Representative.

Crystal Fragment Issues
Many fights are won or lost depending on how often our Fragments proc, or whether or not we have a proc at critical moments in the fight. With the accumulative damage and stun nerfs, this has never been more true than today. I personally no longer enjoy this heavy RNG aspect of sorcerers only hard hitting ability in today's game. There are also issues with cast time abilities becoming instant cast which I will cover in this post.

Crystal Fragment Suggestions
Increase the proc chance and/or make procs possible regardless of which bar you or your Fragments are on, like Assassin's Will. Alternatively make Fragments work similar to Assassin's Will with a guaranteed proc every 3-4 light attacks. Note this does not mean we want to reapply a "frag buff" like Assassin's Will, as we do not get Minor Berzerk. Fragment procs need to last much longer, so that they are there for us when we need them. Make Fragments truly instant cast. You cannot weave a light attack Fragment as fluidly or with the same speed as you can any other instant cast ability such as flame reach or force pulse. This feels very clunky and combersome and has persisted for many years. Consider reverting the damage nerf. Finally, consider increasing the travel speed of Fragments to that of Javelin or Assassin's Will. Why are we still providing counter play for stuns that no longer exist?

Streak Issues
Streak has also suffered many accumulative nerfs, most of them without any patch notes, so people who are new to Sorcerer or who do not main Sorcerer do not understand. While rooted we can no longer streak in the direction of our camera, we are forced to streak in the direction we were facing when we were rooted. Your momentum is no longer maintained while using Streak and it is now literally a self root. At the end of every Streak no matter how fast you were going or how flat the terrain, you will hit an invisible brick wall and slowly fall to the ground. Streaking up hill effectively halves the distance, and streaking down hill is suicide due to the self root, slow fall, and tumble at the bottom effectively silencing you. AKA, all of Cyrodiil. All of this on top of the removal of our lightning cost reduction passive and the crippling accumulative cost increase has effectively gutted the ability. With the prevalence of hard hitting low cost gap closers, all of them with charge snares attached, and some of them with additional longer lasting snares, melee players have no problem whatsoever remaining permanently glued to your face. In fact some will open gaps purposefully just to close them again because they hit so hard, come pre-loaded with guaranteed crits, empowers, CCs, snares, dots, and can be stacked with things like Dawnbreaker for additional burst.

Streak Suggestions
Reduce the accumulative cost increase to that of dodge roll, remove the self root, and allow us to streak in the direction of our camera with no exceptions. Additionally we would like to use the skill more offensively. Consider removing the Streak Fatigue debuff when we do damage with the ability.

Rune Issues
The latest adjustments and patch notes for these morphs were very misleading to those who don't main Sorcerer or who haven't used the abilities in the past. Both morphs have always went through block and dodge roll, yet they were much cheaper and the CCs lasted much longer. Both morphs were in fact extremely nerfed. The main issue with these abilities is that they are not truly instant cast like abilities that were designed to be instant cast in the first place, similar to Fragment procs. In fact both morphs used to have a significant cast time. Many times you can Meteor and immediately cast Rune yet due to the ability originally being designed with a significant cast time, a subtle cast time still exists and your opponent will have time to block the Meteor before the ability applies the CC. Whether it is the animation, the underlying cast time, code, or some combination of all three, I have been playing Sorcerer for 4 years and I know what instant cast abilities feel like. Rune and Fragment procs are not instant cast. @ZOS, I know someone up there understands what I am talking about, and I know all of you Sorcerers do.

Rune Suggestions
Most importantly, fix the cast times or whatever is causing the delay on these abilities. Additionally, consider reducing the cost to that of CCs that also do damage, close gaps, apply major defile, maim, snares, etc... Magicka Sorcerer is already struggling with sustain like no other class which I will explain later. The extreme cost is not justified.

Pets & Toggle Issues
They don't work open world. They get stuck, and die. They take way too many ability slots.

Pets & Toggle Suggestions
Please just make pets like Night Blade Shades. Make the pets along with Bound Armor require only one slot.

Overload Issues
Simply getting into Overload, before you even use it, costs a global cooldown. Overload heavy attacks do terrible damage. Overload attacks do not proc weapon enchants. Weapon abilities are not available while in overload.

Overload Suggestion
If we are meant to be the toggle class juggling three bars, then getting to and from our Overload bar should be as fluid and responsive as any other weapon swap. Remove the global cooldown from simply activating our Overload bar. Allow Overload attacks to proc our weapon enchants. Consider allowing us to use our weapon abilities while in overload. Increase the damage of Overload heavy attacks.

The Prevalence Of Hard Counters
Reflective Scale, Eclipse, Crystallized Shield, Defensive Stance, Sword & Board Ultimate, Shield Breaker, Oblivion Damage, Shattering Blows, Snares, Gap Closers, Purge, Major Evasion, Dodge Roll. Additionally, almost every NPC in Cyrodiil & Imperial City spams unbreakable Eclipse and perfect Negates.

Hard Counter Suggestions
Keep all of these in mind before heavy handing the Sorcerer/Magicka nerfs again. Make NPC Eclipse breakable, and consider not making them so blatantly anti-magicka. Consider making negate also apply "Gravity" which also silences stamina players.

Magicka Ultimate Issues
All that magicka players have ever wanted was a single target instant ranged ultimate. We have no ultimates that even compare to Dawnbreaker, Leap, or Incapacitating Strike. Dawnbreaker is dirt cheap, AOE, a knock down, applies a powerful dot that's not ground based and does 20% more damage to Werewolves & Vampires. Incapacitating Strike is literally the hardest hitting ability in the game that also stuns, increases your damage by 20% for 6 seconds and applies Major Defile. Leap does 25% more pure fire damage to Sorcerers who have basically been forced into vampirism and also applies a damage shield for 103% of their max health. We have Meteor, Soul Assault, and Eye Of The Storm - none of which even come close. Soul Assault does not synergise well with a class that depends on damage shields to not get one shot, and you can literally just heal/block/shield through it while making yourself extremely vulnerable. Meteor is near impossible to land on anyone with fingers without a perfectly timed/lucky defensive rune and/or the Rune Prison's delay being fixed. Eye Of the Storm has been completely gutted. All of them besides Soul Assault are prohibitively expensive.

Magicka Ultimate Suggestions
Adjust a morph of Soul Assault or give us a Spell Crafting option to create a single target ranged instant cast ultimate. Make it blockable, make it dogeable, make it do less damage, and don't give it any additional effects but, for the love of god, give us a decent ultimate.

Sorcerer Sustain Issues
Mage CP points are no longer giving us max magicka and haven't for some time. That has been capped. New viable max magicka sets have been literally non existent, and our best max magicka set is very old, has been extremely nerfed, and relies on a pet. Alternative sets like Trainee, Destruction Mastery, Amberplasm, and Ancient Grace have been quite purposefully nerfed into the ground. Our max magicka has been stagnant for some time. Our shields are not getting any bigger however damage has been consistently going up at a rapid pace, and with each CP cap increase we see more and more Shattering Blows. Damage point for damage point Shattering Blows far outweighs Bastion. This has forced us into shield spam which is very taxing on our sustain and reduces our damage output, allowing our opponents to put even more pressure on our sustain. The shield duration nerf has also caused us very serious sustain problems. Even when your opponent backs off to heal, dark deal, cloak, recover, we can not. We are forced to maintain these expensive 6 second wards indefinitely. Heavy attacking for resources does not synergise with our class like it does all of the other classes. We have to shield to protect the heavy attack, effectively spending any resources we hope to get before we get them. Additionally, by the time our heavy attack is complete our shield duration has almost expired. This is extremely dangerous and leaves us vulnerable. Our stamina dump is breakfree. We don't have the stamina pool or regen to maintain Dark Conversion and we run into the same issue as we have with heavy attacks, only worse. We are spending stamina and magicka for a net loss of resources. I could go on and on here. We are forced to drop a 5pc set bonus for a nerfed Master Stave just to sustain clench with the loss of our main CC... Our abilities are some of the most expensive abilities in the game... Poisons and Siphoner CP compound these issues even further...

Sorcerer Sustain Suggestions
Give Master Staves back their magicka. Give us better sets for god's sake and stop nerfing the only good sets we have. Here is what stamina gets... Why can't we have their magika counterparts?
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Heavy Armor Issues
Heavy armor sets are currently the best damage sets available to stamina characters today. This is completely and utterly broken.

Heavy Armor Suggestions
Completely rework and rethink sets like 7th legion and Fury. If you want to be tanky, be tanky, if you want to do damage, do damage. Under no circumstances should you ever have the best of both.

Cancer Sets & Proc Sets
Troll king, Earthgore, Skoria, Zaan etc etc. Anything that is "casting" spells and abilities, some of them comparable to ultimates without you pressing any buttons, spending any global cooldowns, ultimate, resources, setting up any combos or otherwise even thinking about them is straight up cheese. If ever there was a point that PvP balance took a downward turn it was when they introduced proc and cancer sets. We've got Stamdens circling rocks in fury while a horde of potatoes is unknowingly turning them into a 7k weapon damage god of dawnbreaker. We've got Skoria Magblades & DKs spamming resto & corrosive ults on cooldown because they don't even need a damage ult. A meteor drops every 10 seconds for free. We've got gankblades who never actually fight, they just alchemst ambush incap selene proc new players all day. We've got permablocking magplars in the back mindlessly keeping their group of potatoes afloat with BoL, but when your outnumbered group takes a beating targeting them down, their earthgore procs and all hopes are lost. The game should be great, the combat system is like none other, yet this is what the game is now.

There are many more issues and suggestion I have to bring to the table but this post is long enough and I think it has covered most of the major issues. I encourage all of you to respond to this post with any other important issues that you might have.

If I have earned your nomination then thank you for that. Please send an email to community@elderscrollsonline.com and nominate me for Sorcerer Class Representative. You can find the relevant thread here.



Edited by Xeven on March 22, 2018 3:23AM
  • Xeven
    Xeven
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    Reserved.
  • Avran_Sylt
    Avran_Sylt
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    Good stuff. Now remove suggestions to a separate section, take the headers and attempt to append a generalized version of the content underneath, remove the sections for armor and sets, and I think that’d be a great conversation opener! And be almost exactly what the devs would respond to. (At least this first incarnation of Class Rep)
    Edited by Avran_Sylt on March 16, 2018 6:27PM
  • Lynx7386
    Lynx7386
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    Going and asking to be nominated is a good way to not be nominated.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • rafaelcsmaia
    rafaelcsmaia
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    Id like to add a few points if your willing to put them as nice improvements:

    1- Make the frag proc change its icon, much like power lash or merciless resolve, i know we have buff trackers and such, but in console it would make it so much better.

    2- Make pets immune to oblivion damage, this alone will make them A LOT more survivable to one shot boss mechanics they fail to avoid, provided zos makes them, by default, all oblivion (which i think its already the case)

    3- Since they insist into creating ulti dependant sets (read master architect), maybe you could figure a way for overload to proc them without being too OP (cooldown maybe? idk) instad of not proccing it at all, despite being an ulti
  • Beardimus
    Beardimus
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    Pretty good stuff, class does need an overall for sure.

    I'd love to see more done to bring Dual Wield back on par too, it's had too many nerfs for MagSorcs
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Solariken
    Solariken
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    Lynx7386 wrote: »
    Going and asking to be nominated is a good way to not be nominated.

    What's wrong with campaigning for the job? How else would anyone know you're interested?

    As to the OP, those are the big pain points for sure, nice write-up.
  • SirMewser
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    Ditto to that, you have my vote.

    The Daedric Summoning line has too many toggles.
    • Bound armor doesn't do anything after being activated and isn't really "armor".
    • You need to invest in 4 skill slots of you are to use a single pet; the pet being two, conjured ward, and daedric prey (applicable to DPS).
    • Twilight Tormentor's active ability is only usable for enemies >50% health, hence, the active is then rendered useless against <50% health situations.
    • The Clannfear's; active once summoned costs a lot of magicka, passive attack scales to max magicka, yet deals physical damage, while the active scales to max health. Casting conjured ward (and morphs) on this pet as a tank is simply inefficient with all the splitting of resources and better tanking options, this skill needs to scale and have some straight up buffs for its role.

    Other notable things;
    • Streak and morphs were hit too hard in the past with nerfs, gap closers have no problem keeping up without penalty and other effects going off.
    • Overload's heavy attack is useless as stated.
    • Previously the developers made an over sighted statement on shields saying that they wanted them to be used reactively rather than proactively when nerfing the durations, the problem with this is that doesn't work with pets, nor will it ever.
  • Ley
    Ley
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    Lynx7386 wrote: »
    Going and asking to be nominated is a good way to not be nominated.

    Going to have to disagree. As long as you can show that you're a worthy candidate, which OP has, then I don't see the problem.
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • ak_pvp
    ak_pvp
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    I feel like this is a "Buff me, nerf everything else post."

    Streak should be cheaper and damage a little more. BoL be changed to 3 balls lasting 10s each, and should allow you to TP to the balls for free.

    Pets, sure. Make them more like shade, also add a turret mode.

    Overload, yes.

    Frags, yes. (stupid nerf)

    Bound armour sure.

    And my own thoughs, buff mines (exponential/oblivion damage, punishing to go on. Allow mines rearm, but not hit same target twice per cast.)

    However:

    Nerf shields, (Add proper debuff, since it scales of mag and that isn't debuffable. Make status effects go through shields. Should be fine then.)
    Shield already has the least hard counters, its literally just shield breaker and other oblivion. Shieldbreaker needs a nerf, oblivion does everything. Only one thing, frags, in a sorc class (and reach, but not sorc exclusive) is reflectable... for 4k hardly a "hard counter." Reflect sucks. Shimmering is strong because its so cheap, so yeah, that is a problem.

    What you suggested with streak would make it OP. It can already reach places others cannot, and whilst sorc needs mobility, it shouldn't be as uncapped as this. It already works in roots, if your ideas went through, roots would be pointless on a sorc.

    And most of the nerf calls, I disagree. Heavy has been overnerfed, leave as is. Procs have counters. Most have a cost involved, with the exception of zaan (VERY counterable and high CD) by having to change your playstyle to get effectivness. Skoria requires dots, which are UP in openworld, zaan requires constant close range.
    Edited by ak_pvp on March 16, 2018 7:02PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • RebornV3x
    RebornV3x
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    This thread is long seems at a glance you got good points ill have to read the rest later
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Jsmalls
    Jsmalls
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    Seems like a good start, as someone else said Sets might not be their aim for Class representation, but I completely agree with you on those points.

    I know I'm an unusual build (even though I've been seeing my setup pop up a bit more lately) but since the shield ultimate launch using a destro inferno/frost staff attack while the shield ultimate is active locks your character into a heavy staff attack. Would love for that issue to be addressed if you do get nominated.

    But otherwise I completely agree with all your points, especially about heavy armor damage sets... Even if this may not be the place for it.
  • Ragnarock41
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    wait, corrosive armor is OP now?

    hahahah, nice one, wasn't expecting that at all lol
  • Xeven
    Xeven
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    We cannot reasonably balance the classes without also looking at sets, or lack of sets as I mentioned. Specifically proc sets, cancer sets, and over performing heavy sets. At no point do I ever ask for nerfs to any class or ability, only sets. Duroks, Zaan, Earthgore, Shieldbreaker, 7th, Fury, Skoria, Troll King etc. These need to be looked at.

    Edited by Xeven on March 16, 2018 10:07PM
  • Ragnarock41
    Ragnarock41
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    There is just so much bullcrap in this thread I can't even make a comment on it.

    You basically want everything you can't deal with nerfed.
  • Xeven
    Xeven
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    7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?

    Edited by Xeven on March 16, 2018 10:14PM
  • Ragnarock41
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    Xeven wrote: »
    7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?

    actually I hate stamden with all my heart,wouldn't shed a single tear if they removed it completely. But on the topic of heavy armor zos had a clear choice, to nerf the sets or to nerf heavy armor(or buff medium), they nerfed heavy armor instead, and since wrath is not coming back, fury-seventh are now the only option to play as a ''bruiser'' for classes like stamDK/stamden.

    And stamden is a case of OP class, not an ''OP gear'' scenario.

    So yeah, learn to deal with it seriously. it takes 25 crits to fully charge fury, and it drops all stacks in 6 seconds. the counterplay is clear.
    Edited by Ragnarock41 on March 16, 2018 11:01PM
  • Vapirko
    Vapirko
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    I’m sorry but most of these suggestions are just a long list of buffs, were even a few of these recommendations implemented mag sorcs would quickly become the most powerful class again. You just seem like one of those people who wants their class to have it all. Also you really don’t cover much in terms of making stamina sorc more viable.
  • elijafire
    elijafire
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    Xeven wrote: »
    Please consider this a short list of issues I will bring to the table as your Sorcerer Class Representative.

    Crystal Fragment Issues
    Many fights are won or lost depending on how often our Fragments proc, or whether or not we have a proc at critical moments in the fight. With the accumulative damage and stun nerfs, this has never been more true than today. I personally no longer enjoy this heavy RNG aspect of sorcerers only hard hitting ability in today's game. There are also issues with cast time abilities becoming instant cast which I will cover in this post.

    Crystal Fragment Suggestions
    Increase the proc chance and/or make procs possible regardless of which bar you or your Fragments are on, like Assassin's Will. Alternatively make Fragments work similar to Assassin's Will with a guaranteed proc every 3-4 light attacks. Note this does not mean we want to reapply a "frag buff" like Assassin's Will, as we do not get Minor Berzerk. Fragment procs need to last much longer, so that they are there for us when we need them. Make Fragments truly instant cast. You cannot weave a light attack Fragment as fluidly or with the same speed as you can any other instant cast ability such as flame reach or force pulse. This feels very clunky and combersome and has persisted for many years. Consider reverting the damage nerf. Finally, consider increasing the travel speed of Fragments to that of Javelin or Assassin's Will. Why are we still providing counter play for stuns that no longer exist?

    Streak Issues
    Streak has also suffered many accumulative nerfs, most of them without any patch notes, so people who are new to Sorcerer or who do not main Sorcerer do not understand. While rooted we can no longer streak in the direction of our camera, we are forced to streak in the direction we were facing when we were rooted. Your momentum is no longer maintained while using Streak and it is now literally a self root. At the end of every Streak no matter how fast you were going or how flat the terrain, you will hit an invisible brick wall and slowly fall to the ground. Streaking up hill effectively halves the distance, and streaking down hill is suicide due to the self root, slow fall, and tumble at the bottom effectively silencing you. AKA, all of Cyrodiil. All of this on top of the removal of our lightning cost reduction passive and the crippling accumulative cost increase has effectively gutted the ability. With the prevalence of hard hitting low cost gap closers, all of them with charge snairs attached, and some of them with additional longer lasting snairs, melee players have no problem whatsoever remaining permanently glued to your face. In fact some will open gaps purposefully just to close them again because they hit so hard, come pre-loaded with guaranteed crits, empowers, CCs, snairs, dots, and can be stacked with things like Dawnbreaker for additional burst.

    Streak Suggestions
    Reduce the accumulative cost increase to that of dodge roll, remove the self root, and allow us to streak in the direction of our camera with no exceptions. Additionally we would like to use the skill more offensively. Consider removing the Streak Fatigue debuff when we do damage with the ability.

    Rune Issues
    The latest adjustments and patch notes for these morphs were very misleading to those who don't main Sorcerer or who haven't used the abilities in the past. Both morphs have always went through block and dodge roll, yet they were much cheaper and the CCs lasted much longer. Both morphs were in fact extremely nerfed. The main issue with these abilities is that they are not truly instant cast like abilities that were designed to be instant cast in the first place, similar to Fragment procs. In fact both morphs used to have a significant cast time. Many times you can Meteor and immediately cast Rune yet due to the ability originally being designed with a significant cast time, a subtle cast time still exists and your opponent will have time to block the Meteor before the ability applies the CC. Whether it is the animation, the underlying cast time, code, or some combination of all three, I have been playing Sorcerer for 4 years and I know what instant cast abilities feel like. Rune and Fragment procs are not instant cast. @ZOS, I know someone up there understands what I am talking about, and I know all of you Sorcerers do.

    Rune Suggestions
    Most importantly, fix the cast times or whatever is causing the delay on these abilities. Additionally, consider reducing the cost to that of CCs that also do damage, close gaps, apply major defile, maim, snairs, etc... Magicka Sorcerer is already struggling with sustain like no other class which I will explain later. The extreme cost is not justified.

    Pets & Toggle Issues
    They don't work open world. They get stuck, and die. They take way too many ability slots.

    Pets & Toggle Suggestions
    Please just make pets like Night Blade Shades. Make the pets along with Bound Armor require only one slot.

    Overload Issues
    Simply getting into Overload, before you even use it, costs a global cooldown. Overload heavy attacks do terrible damage. Overload attacks do not proc weapon enchants. Weapon abilities are not available while in overload.

    Overload Suggestion
    If we are meant to be the toggle class juggling three bars, then getting to and from our Overload bar should be as fluid and responsive as any other weapon swap. Remove the global cooldown from simply activating our Overload bar. Allow Overload attacks to proc our weapon enchants. Consider allowing us to use our weapon abilities while in overload. Increase the damage of Overload heavy attacks.

    The Prevalence Of Hard Counters
    Reflective Scale, Eclipse, Crystallized Shield, Defensive Stance, Sword & Board Ultimate, Shield Breaker, Oblivion Damage, Shattering Blows, Snairs, Gap Closers, Purge, Major Evasion, Dodge Roll. Additionally, almost every NPC in Cyrodiil & Imperial City spams unbreakable Eclipse and perfect Negates.

    Hard Counter Suggestions
    Keep all of these in mind before heavy handing the Sorcerer/Magicka nerfs again. Make NPC Eclipse breakable, and consider not making them so blatantly anti-magicka. Consider making negate also apply "Gravity" which also silences stamina players.

    Magicka Ultimate Issues
    All that magicka players have ever wanted was a single target instant ranged ultimate. We have no ultimates that even compare to Dawnbreaker, Leap, or Incapacitating Strike. Dawnbreaker is dirt cheap, AOE, a knock down, applies a powerful dot that's not ground based and does 20% more damage to Werewolves & Vampires. Incapacitating Strike is literally the hardest hitting ability in the game that also stuns, increases your damage by 20% for 6 seconds and applies Major Defile. Leap does 25% more pure fire damage to Sorcerers who have basically been forced into vampirism and also applies a damage shield for 103% of their max health. We have Meteor, Soul Assault, and Eye Of The Storm - none of which even come close. Soul Assault does not synergise well with a class that depends on damage shields to not get one shot, and you can literally just heal/block/shield through it while making yourself extremely vulnerable. Meteor is near impossible to land on anyone with fingers without a perfectly timed/lucky defensive rune and/or the Rune Prison's delay being fixed. Eye Of the Storm has been completely gutted. All of them besides Soul Assault are prohibitively expensive.

    Magicka Ultimate Suggestions
    Adjust a morph of Soul Assault or give us a Spell Crafting option to create a single target ranged instant cast ultimate. Make it blockable, make it dogeable, make it do less damage, and don't give it any additional effects but, for the love of god, give us a decent ultimate.

    Heavy Armor Issues
    Heavy armor sets are currently the best damage sets available to stamina characters today. This is completely and utterly broken.

    Heavy Armor Suggestions
    Completely rework and rethink sets like 7th legion and Fury. If you want to be tanky, be tanky, if you want to do damage, do damage. Under no circumstances should you ever have the best of both.

    Sorcerer Sustain Issues
    Mage CP points are no longer giving us max magicka and haven't for some time. That has been capped. New viable max magicka sets have been literally non existent, and our best max magicka set is very old, has been extremely nerfed, and relies on a pet. Alternative sets like Trainee, Destruction Mastery, and Ancient Grace have been quite purposefully nerfed into the ground. Our max magicka has been stagnant for some time. Our shields are not getting any bigger however damage has been consistently going up at a rapid pace, and with each CP cap increase we see more and more Shattering Blows. Damage point for damage point Shattering Blows far outweighs Bastion. This has forced us into shield spam which is very taxing on our sustain and reduces our damage output, allowing our opponents to put even more pressure on our sustain. The shield duration nerf has also caused us very serious sustain problems. Even when your opponent backs off to heal, dark deal, cloak, recover, we can not. We are forced to maintain these expensive 6 second wards indefinitely. Heavy attacking for resources does not synergise with our class like it does all of the other classes. We have to shield to protect the heavy attack, effectively spending any resources we hope to get before we get them. Additionally, by the time our heavy attack is complete our shield duration has almost expired. This is extremely dangerous and leaves us vulnerable. Our stamina dump is breakfree. We don't have the stamina pool or regen to maintain Dark Conversion and we run into the same issue as we have with heavy attacks, only worse. We are spending stamina and magicka for a net loss of resources. I could go on and on here. We are forced to drop a 5pc set bonus for a nerfed Master Stave just to sustain clench with the loss of our main CC... Our abilities are some of the most expensive abilities in the game... Poisons and Siphoner CP compound these issues even further...

    Sorcerer Sustain Suggestions
    Give Master Staves back their magicka. Give us better sets for god's sake and stop nerfing the only good sets we have. Here is what stamina gets... Why can't we have their magika counterparts?
    6tncS8a.pnguKQns0S.png

    Cancer Sets & Proc Sets
    Troll king, Earthgore, Skoria, Zaan etc etc. Anything that is "casting" spells and abilities, some of them comparable to ultimates without you pressing any buttons, spending any global cooldowns, ultimate, resources, setting up any combos or otherwise even thinking about them is straight up cheese. If ever there was a point that PvP balance took a downward turn it was when they introduced proc and cancer sets. We've got Stamdens circling rocks in fury while a horde of potatoes is unknowingly turning them into a 7k weapon damage god of dawnbreaker. We've got Skoria Magblades & DKs spamming resto & corrosive ults on cooldown because they don't even need a damage ult. A meteor drops every 10 seconds for free. We've got gankblades who never actually fight, they just alchemst ambush incap selene proc new players all day. We've got permablocking magplars in the back mindlessly keeping their group of potatoes afloat with BoL, but when your outnumbered group takes a beating targeting them down, their earthgore procs and all hopes are lost. The game should be great, the combat system is like none other, yet this is what the game is now.

    There are many more issues and suggestion I have to bring to the table but this post is long enough and I think it has covered most of the major issues. I encourage all of you to respond to this post with any other issues.

    If I have earned your nomination then thank you for that. Please send an email to community@elderscrollsonline.com and nominate me for Sorcerer Class Representative. You can find the relevant thread here.



    I'm okay with increasing the proc chance on my CF as long as you half the dmg.
  • Priyasekarssk
    Priyasekarssk
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    Xeven wrote: »
    7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?

    He is not stamden. He is stam NB or DK. His comments are always biased. Dont waste time .
    Edited by Priyasekarssk on March 17, 2018 1:37AM
  • Lynx7386
    Lynx7386
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    There is just so much bullcrap in this thread I can't even make a comment on it.

    You basically want everything you can't deal with nerfed.

    Looks that way to me too. Sorry but I refuse to lend my vote or nomination to a guy that asks for the position, in all caps, and then supports his claim with a ton of self centered changes that make it clear he only has his preferred class and game content in mind.

    Since when did trump start campaigning in elder scrolls?
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Ragnarock41
    Ragnarock41
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    Xeven wrote: »
    7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?

    He is not stamden. He is stam NB or DK. His comments are always biased. Dont waste time .

    So you can see that I am biased, but you can't see the bias in Op's thread.. Could it be that you are also biased aswell?

    sure, lets nerf heavy armor even more, lets give sorcs ''Magicka dawnbreaker'', lets give sorcs ''gravity negate'' so that you negate is now totally broken.

    lets remove the streak cost increase,

    Lets make pets and bound armor single slot, lets make sure magsorc is braindead easy to play again!

    Oh, Totally I am so biased and you guys are not. Not at all.
    Edited by Ragnarock41 on March 17, 2018 2:12AM
  • Jsmalls
    Jsmalls
    ✭✭✭✭✭
    Xeven wrote: »
    7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?

    He is not stamden. He is stam NB or DK. His comments are always biased. Dont waste time .

    So you can see that I am biased, but you can't see the bias in Op's thread.. Could it be that you are also biased aswell?

    sure, lets nerf heavy armor even more, lets give sorcs ''Magicka dawnbreaker'', lets give sorcs ''gravity negate'' so that you negate is now totally broken.

    lets remove the streak cost increase,

    Lets make pets and bound armor single slot, lets make sure magsorc is braindead easy to play again!

    Oh, Totally I am so biased and you guys are not. Not at all.

    @Ragnarock41

    Heavy armor is a cancer that has plagued cyrodiil for long enough... Any skilled player will tell you it's a crutch, for players that don't know how to counter properly, or mitigate damage by means other than high damage resistance.

    If you want to be tanky you shouldn't be able to stack high damage, just like the OP said, why should my frag hit you for a 5k crit then your dizzying swing hit me for 8k. I can't even compare any of my Ultimates to dawnbreaker since I have nothing in my arsenal to compare it to...

    Which brings up the next point. Why is magicka having a dawnbreaker equivalent so unbalanced? Is it so powerful that you fear magicka classes using an equivalent on you? He wasn't even asking for a Sorc Dawnbreaker he asked for a soul assault rework for ALL classes.

    Next... I think it's about time for Stamina to see a counter... So many classes have access to projectile shutdown. Ever try to walk into a resource on a MagSorc or MagNB it's awful. You're either eclipsed or silenced, or on the ground. Do the same on any stamina character and you're not even phased. A stamina negate would be more than fair, not that it would be much use since you can roll immediately out of it...

    No other class in the entire game has a skill that doubles in cost with each use. Mag/Stamina NBs use cloak to escape just like Sorcs used BOLT ESCAPE to ESCAPE. You don't see cloak double in cost with each cast... Only thing that doubles in cost is Dodge roll which mitigates all damage. If you'd like to give streak the same treatment (dodging attacks) no Sorc would ever disagree with it's stacking cost :)

    And as far as bound armor and pets, I appreciate that instead of giving those skills a use, you'd rather no MagSorc ever slot them in PvP (current standpoint) because that is the best solution.
  • Ragnarock41
    Ragnarock41
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    ✭✭✭✭
    Jsmalls wrote: »
    Xeven wrote: »
    7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?

    He is not stamden. He is stam NB or DK. His comments are always biased. Dont waste time .

    So you can see that I am biased, but you can't see the bias in Op's thread.. Could it be that you are also biased aswell?

    sure, lets nerf heavy armor even more, lets give sorcs ''Magicka dawnbreaker'', lets give sorcs ''gravity negate'' so that you negate is now totally broken.

    lets remove the streak cost increase,

    Lets make pets and bound armor single slot, lets make sure magsorc is braindead easy to play again!

    Oh, Totally I am so biased and you guys are not. Not at all.

    @Ragnarock41

    Heavy armor is a cancer that has plagued cyrodiil for long enough... Any skilled player will tell you it's a crutch, for players that don't know how to counter properly, or mitigate damage by means other than high damage resistance.

    If you want to be tanky you shouldn't be able to stack high damage, just like the OP said, why should my frag hit you for a 5k crit then your dizzying swing hit me for 8k. I can't even compare any of my Ultimates to dawnbreaker since I have nothing in my arsenal to compare it to...

    Which brings up the next point. Why is magicka having a dawnbreaker equivalent so unbalanced? Is it so powerful that you fear magicka classes using an equivalent on you? He wasn't even asking for a Sorc Dawnbreaker he asked for a soul assault rework for ALL classes.

    Next... I think it's about time for Stamina to see a counter... So many classes have access to projectile shutdown. Ever try to walk into a resource on a MagSorc or MagNB it's awful. You're either eclipsed or silenced, or on the ground. Do the same on any stamina character and you're not even phased. A stamina negate would be more than fair, not that it would be much use since you can roll immediately out of it...

    No other class in the entire game has a skill that doubles in cost with each use. Mag/Stamina NBs use cloak to escape just like Sorcs used BOLT ESCAPE to ESCAPE. You don't see cloak double in cost with each cast... Only thing that doubles in cost is Dodge roll which mitigates all damage. If you'd like to give streak the same treatment (dodging attacks) no Sorc would ever disagree with it's stacking cost :)

    And as far as bound armor and pets, I appreciate that instead of giving those skills a use, you'd rather no MagSorc ever slot them in PvP (current standpoint) because that is the best solution.

    Just gotta love forum sorcs man.

    Heavy armor spent most of its time being completely useless, and this game was basically sorcs vs nightblades online for a very, very, very long time. It still is not very different, Its just now that nbs got so much buffs their magicka variant also became the new magsorc, so now its nightblades vs nightblades online.

    But don't worry, they too, will get their deserved nerfs.

    Your class is no longer god mode in both pvp and pve. deal with it, just like how Dks and templars have to.
    Edited by Ragnarock41 on March 17, 2018 4:41AM
  • Minalan
    Minalan
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    Jsmalls wrote: »
    Xeven wrote: »
    7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?

    He is not stamden. He is stam NB or DK. His comments are always biased. Dont waste time .

    So you can see that I am biased, but you can't see the bias in Op's thread.. Could it be that you are also biased aswell?

    sure, lets nerf heavy armor even more, lets give sorcs ''Magicka dawnbreaker'', lets give sorcs ''gravity negate'' so that you negate is now totally broken.

    lets remove the streak cost increase,

    Lets make pets and bound armor single slot, lets make sure magsorc is braindead easy to play again!

    Oh, Totally I am so biased and you guys are not. Not at all.

    @Ragnarock41

    Heavy armor is a cancer that has plagued cyrodiil for long enough... Any skilled player will tell you it's a crutch, for players that don't know how to counter properly, or mitigate damage by means other than high damage resistance.

    If you want to be tanky you shouldn't be able to stack high damage, just like the OP said, why should my frag hit you for a 5k crit then your dizzying swing hit me for 8k. I can't even compare any of my Ultimates to dawnbreaker since I have nothing in my arsenal to compare it to...

    Which brings up the next point. Why is magicka having a dawnbreaker equivalent so unbalanced? Is it so powerful that you fear magicka classes using an equivalent on you? He wasn't even asking for a Sorc Dawnbreaker he asked for a soul assault rework for ALL classes.

    Next... I think it's about time for Stamina to see a counter... So many classes have access to projectile shutdown. Ever try to walk into a resource on a MagSorc or MagNB it's awful. You're either eclipsed or silenced, or on the ground. Do the same on any stamina character and you're not even phased. A stamina negate would be more than fair, not that it would be much use since you can roll immediately out of it...

    No other class in the entire game has a skill that doubles in cost with each use. Mag/Stamina NBs use cloak to escape just like Sorcs used BOLT ESCAPE to ESCAPE. You don't see cloak double in cost with each cast... Only thing that doubles in cost is Dodge roll which mitigates all damage. If you'd like to give streak the same treatment (dodging attacks) no Sorc would ever disagree with it's stacking cost :)

    And as far as bound armor and pets, I appreciate that instead of giving those skills a use, you'd rather no MagSorc ever slot them in PvP (current standpoint) because that is the best solution.

    Just gotta love forum sorcs man.

    Heavy armor spent most of its time being completely useless, and this game was basically sorcs vs nightblades online for a very, very, very long time. It still is not very different, Its just now that nbs got so much buffs their magicka variant also became the new magsorc, so now its nightblades vs nightblades online.

    But don't worry, they too, will get their deserved nerfs.

    Your class is no longer god mode in both pvp and pve. deal with it, just like how Dks and templars have to.

    Will you quit crying and get out of our thread?

    Go make a ‘fix stamina DK’ thread and put your own issues and problems up. These are ours. Don’t like them? Go cry elsewhere.

    Quit trying to pee on all of us and tell us it’s raining. We don’t need to L2P. Sorc is broken. Thoroughly Wrobeled.
  • Ragnarock41
    Ragnarock41
    ✭✭✭✭✭
    ✭✭✭✭
    Minalan wrote: »
    Jsmalls wrote: »
    Xeven wrote: »
    7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?

    He is not stamden. He is stam NB or DK. His comments are always biased. Dont waste time .

    So you can see that I am biased, but you can't see the bias in Op's thread.. Could it be that you are also biased aswell?

    sure, lets nerf heavy armor even more, lets give sorcs ''Magicka dawnbreaker'', lets give sorcs ''gravity negate'' so that you negate is now totally broken.

    lets remove the streak cost increase,

    Lets make pets and bound armor single slot, lets make sure magsorc is braindead easy to play again!

    Oh, Totally I am so biased and you guys are not. Not at all.

    @Ragnarock41

    Heavy armor is a cancer that has plagued cyrodiil for long enough... Any skilled player will tell you it's a crutch, for players that don't know how to counter properly, or mitigate damage by means other than high damage resistance.

    If you want to be tanky you shouldn't be able to stack high damage, just like the OP said, why should my frag hit you for a 5k crit then your dizzying swing hit me for 8k. I can't even compare any of my Ultimates to dawnbreaker since I have nothing in my arsenal to compare it to...

    Which brings up the next point. Why is magicka having a dawnbreaker equivalent so unbalanced? Is it so powerful that you fear magicka classes using an equivalent on you? He wasn't even asking for a Sorc Dawnbreaker he asked for a soul assault rework for ALL classes.

    Next... I think it's about time for Stamina to see a counter... So many classes have access to projectile shutdown. Ever try to walk into a resource on a MagSorc or MagNB it's awful. You're either eclipsed or silenced, or on the ground. Do the same on any stamina character and you're not even phased. A stamina negate would be more than fair, not that it would be much use since you can roll immediately out of it...

    No other class in the entire game has a skill that doubles in cost with each use. Mag/Stamina NBs use cloak to escape just like Sorcs used BOLT ESCAPE to ESCAPE. You don't see cloak double in cost with each cast... Only thing that doubles in cost is Dodge roll which mitigates all damage. If you'd like to give streak the same treatment (dodging attacks) no Sorc would ever disagree with it's stacking cost :)

    And as far as bound armor and pets, I appreciate that instead of giving those skills a use, you'd rather no MagSorc ever slot them in PvP (current standpoint) because that is the best solution.

    Just gotta love forum sorcs man.

    Heavy armor spent most of its time being completely useless, and this game was basically sorcs vs nightblades online for a very, very, very long time. It still is not very different, Its just now that nbs got so much buffs their magicka variant also became the new magsorc, so now its nightblades vs nightblades online.

    But don't worry, they too, will get their deserved nerfs.

    Your class is no longer god mode in both pvp and pve. deal with it, just like how Dks and templars have to.

    Will you quit crying and get out of our thread?

    Go make a ‘fix stamina DK’ thread and put your own issues and problems up. These are ours. Don’t like them? Go cry elsewhere.

    Quit trying to pee on all of us and tell us it’s raining. We don’t need to L2P. Sorc is broken. Thoroughly Wrobeled.

    You want a buff sorc thread? Then make a buff sorc thread and not a ''Nerf everything that kills me'' thread.

    IF you make a thread full of hate, you will get people full of hate. You reap what you sow.
  • Morgul667
    Morgul667
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    What about stam sorc ? :)
    Edited by Morgul667 on March 17, 2018 6:30AM
  • ak_pvp
    ak_pvp
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    ✭✭✭
    Minalan wrote: »
    Jsmalls wrote: »
    Xeven wrote: »
    7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?

    He is not stamden. He is stam NB or DK. His comments are always biased. Dont waste time .

    So you can see that I am biased, but you can't see the bias in Op's thread.. Could it be that you are also biased aswell?

    sure, lets nerf heavy armor even more, lets give sorcs ''Magicka dawnbreaker'', lets give sorcs ''gravity negate'' so that you negate is now totally broken.

    lets remove the streak cost increase,

    Lets make pets and bound armor single slot, lets make sure magsorc is braindead easy to play again!

    Oh, Totally I am so biased and you guys are not. Not at all.

    @Ragnarock41

    Heavy armor is a cancer that has plagued cyrodiil for long enough... Any skilled player will tell you it's a crutch, for players that don't know how to counter properly, or mitigate damage by means other than high damage resistance.

    If you want to be tanky you shouldn't be able to stack high damage, just like the OP said, why should my frag hit you for a 5k crit then your dizzying swing hit me for 8k. I can't even compare any of my Ultimates to dawnbreaker since I have nothing in my arsenal to compare it to...

    Which brings up the next point. Why is magicka having a dawnbreaker equivalent so unbalanced? Is it so powerful that you fear magicka classes using an equivalent on you? He wasn't even asking for a Sorc Dawnbreaker he asked for a soul assault rework for ALL classes.

    Next... I think it's about time for Stamina to see a counter... So many classes have access to projectile shutdown. Ever try to walk into a resource on a MagSorc or MagNB it's awful. You're either eclipsed or silenced, or on the ground. Do the same on any stamina character and you're not even phased. A stamina negate would be more than fair, not that it would be much use since you can roll immediately out of it...

    No other class in the entire game has a skill that doubles in cost with each use. Mag/Stamina NBs use cloak to escape just like Sorcs used BOLT ESCAPE to ESCAPE. You don't see cloak double in cost with each cast... Only thing that doubles in cost is Dodge roll which mitigates all damage. If you'd like to give streak the same treatment (dodging attacks) no Sorc would ever disagree with it's stacking cost :)

    And as far as bound armor and pets, I appreciate that instead of giving those skills a use, you'd rather no MagSorc ever slot them in PvP (current standpoint) because that is the best solution.

    Just gotta love forum sorcs man.

    Heavy armor spent most of its time being completely useless, and this game was basically sorcs vs nightblades online for a very, very, very long time. It still is not very different, Its just now that nbs got so much buffs their magicka variant also became the new magsorc, so now its nightblades vs nightblades online.

    But don't worry, they too, will get their deserved nerfs.

    Your class is no longer god mode in both pvp and pve. deal with it, just like how Dks and templars have to.

    Will you quit crying and get out of our thread?

    Go make a ‘fix stamina DK’ thread and put your own issues and problems up. These are ours. Don’t like them? Go cry elsewhere.

    Quit trying to pee on all of us and tell us it’s raining. We don’t need to L2P. Sorc is broken. Thoroughly Wrobeled.

    Yeah, it's off topic, but not wrong.

    I agree with the QOL changes, frags, pets, bound armour, etc.

    But did you read the OP? It's just raw buffs. That would make sorcs OP in a heart beat. Look at streak, cheaper, and change the physics back so they can cheese on to places again and ignore roots.

    If you see the summary of my DK thread, every buff is met with a nerf/counterbalance. This thread is just give me buffs, nerf all I don't like.

    Shields>heavy for cheese anyway, and if these changes go through without changes to shield, sorc will be BIS again.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • pieratsos
    pieratsos
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    If you make similar posts about DKs and Templars its cool and good suggestions. But if its about sorcs, god forbid to ask about anything. You are automatically considered biased. Nerf sorcs.

  • Izaki
    Izaki
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    Lynx7386 wrote: »
    Going and asking to be nominated is a good way to not be nominated.

    How else do you want to be nominated? By just sitting there and hoping someone nominates you when they don't even know you?
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    ak_pvp wrote: »
    Minalan wrote: »
    Jsmalls wrote: »
    Xeven wrote: »
    7th and/or Fury Stamden detected. You're welcome to your opinions, of course. Perhaps certain sets do not need to be changed if alternative armor passives and/or sets are buffed or given equivalent options?

    He is not stamden. He is stam NB or DK. His comments are always biased. Dont waste time .

    So you can see that I am biased, but you can't see the bias in Op's thread.. Could it be that you are also biased aswell?

    sure, lets nerf heavy armor even more, lets give sorcs ''Magicka dawnbreaker'', lets give sorcs ''gravity negate'' so that you negate is now totally broken.

    lets remove the streak cost increase,

    Lets make pets and bound armor single slot, lets make sure magsorc is braindead easy to play again!

    Oh, Totally I am so biased and you guys are not. Not at all.

    @Ragnarock41

    Heavy armor is a cancer that has plagued cyrodiil for long enough... Any skilled player will tell you it's a crutch, for players that don't know how to counter properly, or mitigate damage by means other than high damage resistance.

    If you want to be tanky you shouldn't be able to stack high damage, just like the OP said, why should my frag hit you for a 5k crit then your dizzying swing hit me for 8k. I can't even compare any of my Ultimates to dawnbreaker since I have nothing in my arsenal to compare it to...

    Which brings up the next point. Why is magicka having a dawnbreaker equivalent so unbalanced? Is it so powerful that you fear magicka classes using an equivalent on you? He wasn't even asking for a Sorc Dawnbreaker he asked for a soul assault rework for ALL classes.

    Next... I think it's about time for Stamina to see a counter... So many classes have access to projectile shutdown. Ever try to walk into a resource on a MagSorc or MagNB it's awful. You're either eclipsed or silenced, or on the ground. Do the same on any stamina character and you're not even phased. A stamina negate would be more than fair, not that it would be much use since you can roll immediately out of it...

    No other class in the entire game has a skill that doubles in cost with each use. Mag/Stamina NBs use cloak to escape just like Sorcs used BOLT ESCAPE to ESCAPE. You don't see cloak double in cost with each cast... Only thing that doubles in cost is Dodge roll which mitigates all damage. If you'd like to give streak the same treatment (dodging attacks) no Sorc would ever disagree with it's stacking cost :)

    And as far as bound armor and pets, I appreciate that instead of giving those skills a use, you'd rather no MagSorc ever slot them in PvP (current standpoint) because that is the best solution.

    Just gotta love forum sorcs man.

    Heavy armor spent most of its time being completely useless, and this game was basically sorcs vs nightblades online for a very, very, very long time. It still is not very different, Its just now that nbs got so much buffs their magicka variant also became the new magsorc, so now its nightblades vs nightblades online.

    But don't worry, they too, will get their deserved nerfs.

    Your class is no longer god mode in both pvp and pve. deal with it, just like how Dks and templars have to.

    Will you quit crying and get out of our thread?

    Go make a ‘fix stamina DK’ thread and put your own issues and problems up. These are ours. Don’t like them? Go cry elsewhere.

    Quit trying to pee on all of us and tell us it’s raining. We don’t need to L2P. Sorc is broken. Thoroughly Wrobeled.

    Yeah, it's off topic, but not wrong.

    I agree with the QOL changes, frags, pets, bound armour, etc.

    But did you read the OP? It's just raw buffs. That would make sorcs OP in a heart beat. Look at streak, cheaper, and change the physics back so they can cheese on to places again and ignore roots.

    If you see the summary of my DK thread, every buff is met with a nerf/counterbalance. This thread is just give me buffs, nerf all I don't like.

    Shields>heavy for cheese anyway, and if these changes go through without changes to shield, sorc will be BIS again.

    He literally asked for a cost reduction to streak so it doesnt cost 10k+ after a few casts and make it remove roots so you can actually be able to streak in the direction you want cause right now if you are rooted you cant even streak in the direction you want.

    You asked for wings to reflect 3 projectiles per person, give snare immunity and make every ranged non ult ability reflectable.

    Streak suggestions are OP but ur wings suggestions are not. #Logic

    He didnt even ask for a buff to shields which is already a very bad scaling defense mechanic. You asked for a buff to block to make it scale better even tho it already scales better than shields on top of ur wings suggestions that make you prety much immune to range and you want shields nerfed.

    His suggestions are OP, ur suggestions are balanced. #Logic
    Edited by pieratsos on March 17, 2018 2:23PM
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