An extra 5-7 k dps is extremely huge in pvp, if it stays, which it likely will, they should at least speed up the animations to meet everyone in the middle ground. But I dont expect the " leet " players to even want to meet in the middle ground, its their way, or everyone is stupid.
An extra 5-7 k dps is extremely huge in pvp, if it stays, which it likely will, they should at least speed up the animations to meet everyone in the middle ground. But I dont expect the " leet " players to even want to meet in the middle ground, its their way, or everyone is stupid.
I hope you understand that speeding up the animations will change absolutely nothing.
You will still need to weave. You will still perform your rotation at the exact same speed as you do currently. The spells will just look slightly different.
I don't think any of the "leet" players would be opposed to this. Because it changes nothing from what we have currently.
An extra 5-7 k dps is extremely huge in pvp, if it stays, which it likely will, they should at least speed up the animations to meet everyone in the middle ground. But I dont expect the " leet " players to even want to meet in the middle ground, its their way, or everyone is stupid.
I hope you understand that speeding up the animations will change absolutely nothing.
You will still need to weave. You will still perform your rotation at the exact same speed as you do currently. The spells will just look slightly different.
I don't think any of the "leet" players would be opposed to this. Because it changes nothing from what we have currently.
The biggest problem here is that Jade obviously doesn't understand how battle spirit works, or how standard PVP setups work. I'd be laughed off the field if I went in there with my full divines pet magsorc spamming LA > LL > LA > Blockade > LA > Prey > LA > Scamp > HA > HA. Want to kill people in PVP? You need to combine skills and procs together to get good burst damage. Want to survive in PVP? Don't go in there wearing your PVE gear, with your PVE CP setups. Also? Just accept that you're going to die in PVP, and don't rage about "exploits" when you die because someone had the audacity to weave in a light attack or bar swap cancel.
Here @Oreyn_Bearclaw allow me to assist you.Oreyn_Bearclaw wrote: »The only fix I want would be to ban the term Animation Canceling from the forums. The horse is beyond dead. Stop beating it and L2P.

An extra 5-7 k dps is extremely huge in pvp, if it stays, which it likely will, they should at least speed up the animations to meet everyone in the middle ground. But I dont expect the " leet " players to even want to meet in the middle ground, its their way, or everyone is stupid.
dovakiin5574 wrote: »Honestly imo if you don't like animation cancelling then *GO PLAY A DIFFERENT GAME*
Sabbathius wrote: »Whoa there. You said "Good luck when you can't dodgeroll or block immediately anymore". My point was, none of THAT is going to change. And that's 100% true. You would still be able to dodge and block any time you please. You just wouldn't be able to *interrupt* (e.g. cancel) the shield, dodge roll, and still get a shield. It would be a choice! Either you choose a shield, and stick to it. Or you choose a shield, change your mind and roll, losing resources you spent initiating a shield but not getting one. Or you choose to forgo the shield and just dodge. That's the part I was referring to when I said "this is a buff if you have a working brain". This system would require actual *thought*, not *spam!*
shiningforce wrote: »
shiningforce wrote: »
It does seem you are putting words into the mouth of the devs.
In fact they gave it their blessings so you do seem to be completely wrong that it is broke .
Thank you for bringing this dead thread alive once again.
dovakiin5574 wrote: »It's a feature, ZoS has indicated this. They allow this feature so that players can block attacks instead of standing around not attacking, waiting to block.
Also, yes the damage and heal still applies if you cancel an animation (unless it is a "channeled" ability).
Try to block 6 attacks in a row per second poisoned with a 30% stamina cost plus the lag and see if you you have stamina to do something
shiningforce wrote: »shiningforce wrote: »
It does seem you are putting words into the mouth of the devs.
In fact they gave it their blessings so you do seem to be completely wrong that it is broke .
Thank you for bringing this dead thread alive once again.
I did not put words into the dems mouths thank you very much. As I said the devs stated" Animation cancelling was not intended" That is a fact. Not intended meaning to not put into the game. People are exploiting it so I see it as a broken mechanic (That part is my opinion). Devs decided to do nothing about it, makes the game harder for a lot of people, people with handicaps for example that cant get weaving down to join higher end trial guilds. Also, you're welcome. if you have an issue with a resurrected post just dont click on it and go to the next post, simple.
" wrote:I find your arguments to be humorous. Are you still stuck in the ESO beta? The year is 2018 and animation cancelling is nonexistent in the dps equation. The internal global cooldowns of skills just don’t allow it anymore. Yeah you may be able to block cancel a skill, but it’s still going to fire off on the same cooldown as if you didn’t, you’ll just look like a tweaker flicking around for no reason.
Light attacking between every attack and bar swapping on the last skill you cast of your current bar is where the true dps proficiency is at. Those two techniques coupled with proper gear and a GOOD rotation are imperative to high dps.
I say GOOD rotation because half the time people are upset about their dps is because of their bad rotation. Just practice.. you don’t become great at something without putting in the time.
shiningforce wrote: »" wrote:I find your arguments to be humorous. Are you still stuck in the ESO beta? The year is 2018 and animation cancelling is nonexistent in the dps equation. The internal global cooldowns of skills just don’t allow it anymore. Yeah you may be able to block cancel a skill, but it’s still going to fire off on the same cooldown as if you didn’t, you’ll just look like a tweaker flicking around for no reason.
Light attacking between every attack and bar swapping on the last skill you cast of your current bar is where the true dps proficiency is at. Those two techniques coupled with proper gear and a GOOD rotation are imperative to high dps.
I say GOOD rotation because half the time people are upset about their dps is because of their bad rotation. Just practice.. you don’t become great at something without putting in the time.
Light attacking ( weaving) right before hitting a skill in the midst of an LA cancels the full light attack graphic yet still pulls off the LA damage and is called animation cancelling.....yes it exists.. You may want to reference your starting insult back at yourself there friend....
shiningforce wrote: »shiningforce wrote: »
It does seem you are putting words into the mouth of the devs.
In fact they gave it their blessings so you do seem to be completely wrong that it is broke .
Thank you for bringing this dead thread alive once again.
I did not put words into the dems mouths thank you very much. As I said the devs stated" Animation cancelling was not intended" That is a fact. Not intended meaning to not put into the game. People are exploiting it so I see it as a broken mechanic (That part is my opinion). Devs decided to do nothing about it, makes the game harder for a lot of people, people with handicaps for example that cant get weaving down to join higher end trial guilds. Also, you're welcome. if you have an issue with a resurrected post just dont click on it and go to the next post, simple.
If you can’t light attack between every skill then I don’t know what to tell you man. It’s definitely not animation cancelling. It’s deemed as weaving for a reason. Your perception on what a true animation cancel is is clouded with innaptitude to practice and become better. And probably from your bad experience with trying to get into the end game scene.
Edited by XiDiabolismiX on September 25, 2018 10:16PM