No. If you buff medium armor, all you’ll be doing is buffing Stam nightblades.. who really don’t need a buff right now.
Medium is not meant to take damage. It’s meant to help you avoid damage by dodging, kiting, and killing your opponents.
If you are trying to mitigate damage in medium then it is a learn to play issue and you should switch to heavy.
Thats a separate issue. Medium armor shouldn't be gimped because of one class.
No that's exactly how things become overperfoming, because things get changed which influence and strengthen things which are totally fine.
Also medium armor is totally fine, the sad thing is that both heavy and medium are pigeon holed into 1 build each.
On heavy you need FM meaning you need to stack healing.
With medium you have to get your resistances up to prevent being a one shot which limits you to some sets which need to be in your build.
So then it’s not really fine.
Waffennacht wrote: »
felipenepub17_ESO wrote: »1) Medium armor damage should be compatible with the Light armor damage. It just does not make sense that medium armor give less damage than light armor through passives. Light armor builds have more damage because of spell penetration and have strong shields and healing.
2) Why are the most offensive sets heavy armor? You can stack far more weapon damage using heavy armor than using medium. 5 fury or 5 seven legion + 5 truth beats any combination of medium armor sets out there while being tanky and have good healing.
No. If you buff medium armor, all you’ll be doing is buffing Stam nightblades.. who really don’t need a buff right now.
Medium is not meant to take damage. It’s meant to help you avoid damage by dodging, kiting, and killing your opponents.
If you are trying to mitigate damage in medium then it is a learn to play issue and you should switch to heavy.
Thats a separate issue. Medium armor shouldn't be gimped because of one class.
Ragnarock41 wrote: »felipenepub17_ESO wrote: »1) Medium armor damage should be compatible with the Light armor damage. It just does not make sense that medium armor give less damage than light armor through passives. Light armor builds have more damage because of spell penetration and have strong shields and healing.
2) Why are the most offensive sets heavy armor? You can stack far more weapon damage using heavy armor than using medium. 5 fury or 5 seven legion + 5 truth beats any combination of medium armor sets out there while being tanky and have good healing.
most offensive sets are heavy armor because it was basically garbage for a very long time, garbage to the point nobody but hardcore pve tanks used it, then one day zos promised the players to make heavy armor fighters viable in PvP, so these sets were the bandaid fix from that times.
Whats funny is that nobody used those sets over black rose, which is nerfed into oblivion now, I don't want to see the same trend with other heavy armor sets because zos already removed wrath.
felipenepub17_ESO wrote: »Ragnarock41 wrote: »felipenepub17_ESO wrote: »1) Medium armor damage should be compatible with the Light armor damage. It just does not make sense that medium armor give less damage than light armor through passives. Light armor builds have more damage because of spell penetration and have strong shields and healing.
2) Why are the most offensive sets heavy armor? You can stack far more weapon damage using heavy armor than using medium. 5 fury or 5 seven legion + 5 truth beats any combination of medium armor sets out there while being tanky and have good healing.
most offensive sets are heavy armor because it was basically garbage for a very long time, garbage to the point nobody but hardcore pve tanks used it, then one day zos promised the players to make heavy armor fighters viable in PvP, so these sets were the bandaid fix from that times.
Whats funny is that nobody used those sets over black rose, which is nerfed into oblivion now, I don't want to see the same trend with other heavy armor sets because zos already removed wrath.
Me neither. Heavy armor is doing fine. It´s just that medium armor is just weak and lackluster in comparison to Light armor and heavy armor.
Give penetration or maybe a max stam buff to medium armor to help in the damage. Right now my heavy and light armor toons have much more offensive potential than my medium ones.
Elevenstorm wrote: »What about a passive that allows more damage to go through blocking opponents...
felipenepub17_ESO wrote: »1) Medium armor damage should be compatible with the Light armor damage. It just does not make sense that medium armor give less damage than light armor through passives. Light armor builds have more damage because of spell penetration and have strong shields and healing.
2) Why are the most offensive sets heavy armor? You can stack far more weapon damage using heavy armor than using medium. 5 fury or 5 seven legion + 5 truth beats any combination of medium armor sets out there while being tanky and have good healing.
Brutusmax1mus wrote: »The best damage dealing stam players already play medium for a reason.felipenepub17_ESO wrote: »1) Medium armor damage should be compatible with the Light armor damage. It just does not make sense that medium armor give less damage than light armor through passives. Light armor builds have more damage because of spell penetration and have strong shields and healing.
2) Why are the most offensive sets heavy armor? You can stack far more weapon damage using heavy armor than using medium. 5 fury or 5 seven legion + 5 truth beats any combination of medium armor sets out there while being tanky and have good healing.
Keep in mind penetration is worthless (for the most part)against any shield user. So the argument can be made that the overall buff to ALL damage that medium provides is more effective than the larger buff light armor penetration provides to a sub group in pvp.
Chilly-McFreeze wrote: »Brutusmax1mus wrote: »The best damage dealing stam players already play medium for a reason.felipenepub17_ESO wrote: »1) Medium armor damage should be compatible with the Light armor damage. It just does not make sense that medium armor give less damage than light armor through passives. Light armor builds have more damage because of spell penetration and have strong shields and healing.
2) Why are the most offensive sets heavy armor? You can stack far more weapon damage using heavy armor than using medium. 5 fury or 5 seven legion + 5 truth beats any combination of medium armor sets out there while being tanky and have good healing.
Keep in mind penetration is worthless (for the most part)against any shield user. So the argument can be made that the overall buff to ALL damage that medium provides is more effective than the larger buff light armor penetration provides to a sub group in pvp.
Sure thing but keep in mind that most medium armor users don't run around with shields these days.
Maybe a passive that: A small portion of your damage ignores block (2-3% per piece of medium armor equipped).
But honestly the problem isn't MA so much as it's the damage done by HA. MA vs LA seems balanced aside from a few minor tweaks. But HA builds that take little/no damage but dish out tons of damage are the problem. When MA attacks a HA and hits for 800-900 and gets hit back for 5000-6000 that's the problem. They SHOULD balance out. Glass cannon vs HA tank - should both hit each other for very little as they are exact opposite end of the spectrum.
Maybe a passive that: A small portion of your damage ignores block (2-3% per piece of medium armor equipped).
But honestly the problem isn't MA so much as it's the damage done by HA. MA vs LA seems balanced aside from a few minor tweaks. But HA builds that take little/no damage but dish out tons of damage are the problem. When MA attacks a HA and hits for 800-900 and gets hit back for 5000-6000 that's the problem. They SHOULD balance out. Glass cannon vs HA tank - should both hit each other for very little as they are exact opposite end of the spectrum.
Ragnarock41 wrote: »Maybe a passive that: A small portion of your damage ignores block (2-3% per piece of medium armor equipped).
But honestly the problem isn't MA so much as it's the damage done by HA. MA vs LA seems balanced aside from a few minor tweaks. But HA builds that take little/no damage but dish out tons of damage are the problem. When MA attacks a HA and hits for 800-900 and gets hit back for 5000-6000 that's the problem. They SHOULD balance out. Glass cannon vs HA tank - should both hit each other for very little as they are exact opposite end of the spectrum.
If you're MA and hitting people for 800-900 your build sucks, and probably you suck too.
If you're gonna pull out the ''muh permablock'' cart let me remind you argonian Dks with medium brass are actually better block bots than heavy armor setups.
Ragnarock41 wrote: »Maybe a passive that: A small portion of your damage ignores block (2-3% per piece of medium armor equipped).
But honestly the problem isn't MA so much as it's the damage done by HA. MA vs LA seems balanced aside from a few minor tweaks. But HA builds that take little/no damage but dish out tons of damage are the problem. When MA attacks a HA and hits for 800-900 and gets hit back for 5000-6000 that's the problem. They SHOULD balance out. Glass cannon vs HA tank - should both hit each other for very little as they are exact opposite end of the spectrum.
If you're MA and hitting people for 800-900 your build sucks, and probably you suck too.
If you're gonna pull out the ''muh permablock'' cart let me remind you argonian Dks with medium brass are actually better block bots than heavy armor setups.
Maybe a bit of an exaggeration but if you can't figure out how incredibly easy it is to build a class that can soak up damage with HA and still dish out a ton of damage, I think maybe your a bit out of touch with reality. That or likely downplaying how easy it is - protect what benefits you possibly.
Maybe a passive that: A small portion of your damage ignores block (2-3% per piece of medium armor equipped).
But honestly the problem isn't MA so much as it's the damage done by HA. MA vs LA seems balanced aside from a few minor tweaks. But HA builds that take little/no damage but dish out tons of damage are the problem. When MA attacks a HA and hits for 800-900 and gets hit back for 5000-6000 that's the problem. They SHOULD balance out. Glass cannon vs HA tank - should both hit each other for very little as they are exact opposite end of the spectrum.
Didn’t they just nerf wrath stacks?
Are you just completely daft or what? OP said the passive willjust be moved into legerdemain, i.e. you will still get access to it. I don't know if you realize it, but his suggestion is making all medium armor users more powerful....dwemer_paleologist wrote: »dwemer_paleologist wrote: »dwemer_paleologist wrote: »i need my sneak passives that medium armor gives me in pvp, just because YOU dont like it nor use it does not mean it should be removed.
please stop trying to take that away.
Holy *** did you even read the post or are you just trolling.
yes, i read it before i commented.
please stop trying to change the medium armor passives.
Well if you read it then you didn’t comprehend it well. For you stealthers nothing would change. Your passive would simply be under ledgerdmain which you should have anyway if you like sneaking and thieving.
you do not like medium armor the way it is.
i do.
please leave medium armor alone.
Maybe a passive that: A small portion of your damage ignores block (2-3% per piece of medium armor equipped).
But honestly the problem isn't MA so much as it's the damage done by HA. MA vs LA seems balanced aside from a few minor tweaks. But HA builds that take little/no damage but dish out tons of damage are the problem. When MA attacks a HA and hits for 800-900 and gets hit back for 5000-6000 that's the problem. They SHOULD balance out. Glass cannon vs HA tank - should both hit each other for very little as they are exact opposite end of the spectrum.
Even though steps were taken to shift the heavy armor meta it really hasn’t worked all that well. In terms of stats in heavy vs medium, you’re really not giving up much in heavy just a little crit and some wpn damage but overall heavy is still better in general. It’s definitely closer now than it was a few patches ago, but medium could still use a slight boost to bring it up to speed. IMO there is a pretty easy solution and that is to alter the useless sneak reduction passive. Now before all you sneaky people fly off the handle, there is already a sneak cost reduction in the ledgerdmain and it would make far more sense to add in the reduced radius detection there as well and alter the passive as needed so all the thieves can go on with their lives. Now, some ideas for replacing the Improved Sneak passive in medium armor: dot reduction, aoe mitigation, increased phys pen, increased phy resists etc. I’m sure others can come up with more useful or creative ideas. Heavy and light both have five passives that are fully viable all the time. Sneaking is viable only in niche PvE settings and for NBs but as I’ve mentioned it makes more sense to have the legerdemain passive altered. Medium needs to step up and be the premier damage type armor for stamina builds.
Edit: and no heavy does not need a nerf in case you decide to read into my post too far.