The changes to how block cost glyphs are calculated is the nerf. The reason light armor was able to perma-block was due to stacking block glyphs and letting light armor passive and sets cover your magic sustain and damage. With the glyph change, if you stack block reduction, you fall short on permablocking, and if you run no glyphs, you can only sustain block against 1 or 2 targets wailing on you.
You can reasonably block in heavy with zero block glyphs due to constitution passive + the base block cost being reduced.
Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Ihatenightblades wrote: »Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Just because a streamer makes a build doesnt mean its meta. In fact i looked up video to see his sets and i doubt he can kill anything with the spell damage and low penetration his build has.
He may kill squishy builds but I promise a heavy armor magdk with 1800 spell dmg unbuffed is NOT killing anyone with decent resistances
Light armor fortified brass would even be better imo because atleast you get the 5k pen.
If you are in heavy armor you need a stave on 1 bar for ele drain atleast. Or damage will be really low.
Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw
techprince wrote: »Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw
Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.
^^^ This ...Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
Saucy_Jack wrote: »I guess what I don't understand is how these guys have the patience to recraft/switch their gear every half-week, it seems.
I sort of understand the desire to raise DPS by 0.001% or whathaveyou if that's what you're into, but I mean, do these guys just keep sets and sets and sets of golded gear in their banks? Do they decon?
I suppose I think of it like this: a golfer who can only make good shots when the wind is juuuust right isn't truly a good golfer; a good golfer is one who can make good shots regardless of whether the wind's blowing his/her way or not.
A good PVP/trials player isn't one who can only do well when their gear is juuuust right; a good PVP/trials player is one who can do well even if their gear isn't the super apex of minmaxing.
7788b14_ESO wrote: »Devs love changing things... They look to see what's popular and work against it.
Something @Minno pointed out to me is that with the puncturing sweeps mitigation bug you really need the extra tankiness on magplar to sit and get your sweeps off multiple times to secure a kill
Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Just a few weeks ago I was told how MagDK’s should be sporting 5pcs. light armor, and how I was suboptimal for using 5pcs. heavy. Yet, all of a sudden with Dragon Bones, it’s the “in” thing to use heavy armor on a MagDK. I’m seeing that a lot of the folks who told me to switch from heavy armor to light armor previously, are now wearing heavy armor. Lol. Why is this?
Oh, and the same regarding Rattlecage and Seducer. I keep hearing how it’s so lovely for MagDK’s all of a sudden, when I told a few months ago to deconstruct it. This being because it supposedly is a “trash” set. Mind explaining that too?
Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
99% of blobs builds are uninspired and usually obnoxious.
People really should just make their own builds and enjoy the fun they can create rather than just mindlessly copying an over exposed youtuber whos builds really arent that good to begin with. Same with all of them, most of the builds ive seen on youtube barring one are two are obnoxious ones. Ones they know people will use because a lot of people dont like too put any effort into how they play.
as for the armor, light armor, heavy, doesnt matter, if they enjoy it they enjoy it, like others have said if they are all suddenly switching then its obviously the people who can only copy builds from youtube.
techprince wrote: »Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw
Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.
You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.
techprince wrote: »techprince wrote: »Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw
Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.
You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.
88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.
techprince wrote: »techprince wrote: »Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw
Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.
You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.
88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.
Again, block is only nerfed for block glyph users. My block cost is 706. On my magdk I have a blocked stam regen of 600 ish from heavy and bloodthorn. Helping hands is about 500 stam regen. Battleroar is cabout 100... So I have a stam return of 1.2k per 2 seconds before you even consider 1hshield ult and if required heavy attacks, whilst my block cost has gone down from 882 to 706 ish
That 160 cheaper cost saves me a further 640 stam per second. Im fine fighting in any scale unless its brain afk zerging
It was increased for everyone using block cost reduction cp + sturdy + enchants
techprince wrote: »techprince wrote: »techprince wrote: »Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw
Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.
You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.
88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.
Again, block is only nerfed for block glyph users. My block cost is 706. On my magdk I have a blocked stam regen of 600 ish from heavy and bloodthorn. Helping hands is about 500 stam regen. Battleroar is cabout 100... So I have a stam return of 1.2k per 2 seconds before you even consider 1hshield ult and if required heavy attacks, whilst my block cost has gone down from 882 to 706 ish
That 160 cheaper cost saves me a further 640 stam per second. Im fine fighting in any scale unless its brain afk zergingIt was increased for everyone using block cost reduction cp + sturdy + enchants
And thats what i said.... nb, dk and sorc all has nonblockable cc. If your opponents have brains they will drop your block and kill you before you even recover. So dont bother saying "i can perma block in 1 vs 1". Ya, against opponents with no brains.
techprince wrote: »techprince wrote: »techprince wrote: »Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw
Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.
You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.
88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.
Again, block is only nerfed for block glyph users. My block cost is 706. On my magdk I have a blocked stam regen of 600 ish from heavy and bloodthorn. Helping hands is about 500 stam regen. Battleroar is cabout 100... So I have a stam return of 1.2k per 2 seconds before you even consider 1hshield ult and if required heavy attacks, whilst my block cost has gone down from 882 to 706 ish
That 160 cheaper cost saves me a further 640 stam per second. Im fine fighting in any scale unless its brain afk zergingIt was increased for everyone using block cost reduction cp + sturdy + enchants
And thats what i said.... nb, dk and sorc all has nonblockable cc. If your opponents have brains they will drop your block and kill you before you even recover. So dont bother saying "i can perma block in 1 vs 1". Ya, against opponents with no brains.
techprince wrote: »techprince wrote: »techprince wrote: »Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw
Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.
You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.
88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.
Again, block is only nerfed for block glyph users. My block cost is 706. On my magdk I have a blocked stam regen of 600 ish from heavy and bloodthorn. Helping hands is about 500 stam regen. Battleroar is cabout 100... So I have a stam return of 1.2k per 2 seconds before you even consider 1hshield ult and if required heavy attacks, whilst my block cost has gone down from 882 to 706 ish
That 160 cheaper cost saves me a further 640 stam per second. Im fine fighting in any scale unless its brain afk zergingIt was increased for everyone using block cost reduction cp + sturdy + enchants
And thats what i said.... nb, dk and sorc all has nonblockable cc. If your opponents have brains they will drop your block and kill you before you even recover. So dont bother saying "i can perma block in 1 vs 1". Ya, against opponents with no brains.techprince wrote: »techprince wrote: »techprince wrote: »Peekachu99 wrote: »Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
@Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.
Edit: Morning grammar is bad. Lol.
Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw
Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.
You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.
88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.
Again, block is only nerfed for block glyph users. My block cost is 706. On my magdk I have a blocked stam regen of 600 ish from heavy and bloodthorn. Helping hands is about 500 stam regen. Battleroar is cabout 100... So I have a stam return of 1.2k per 2 seconds before you even consider 1hshield ult and if required heavy attacks, whilst my block cost has gone down from 882 to 706 ish
That 160 cheaper cost saves me a further 640 stam per second. Im fine fighting in any scale unless its brain afk zergingIt was increased for everyone using block cost reduction cp + sturdy + enchants
And thats what i said.... nb, dk and sorc all has nonblockable cc. If your opponents have brains they will drop your block and kill you before you even recover. So dont bother saying "i can perma block in 1 vs 1". Ya, against opponents with no brains.
If you are dying to a CC that easily, practise might be the issue, not blocking :l
Just a few weeks ago I was told how MagDK’s should be sporting 5pcs. light armor, and how I was suboptimal for using 5pcs. heavy. Yet, all of a sudden with Dragon Bones, it’s the “in” thing to use heavy armor on a MagDK. I’m seeing that a lot of the folks who told me to switch from heavy armor to light armor previously, are now wearing heavy armor. Lol. Why is this?
Oh, and the same regarding Rattlecage and Seducer. I keep hearing how it’s so lovely for MagDK’s all of a sudden, when I told a few months ago to deconstruct it. This being because it supposedly is a “trash” set. Mind explaining that too?