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Why Is Heavy Armor “Back”?

  • ak_pvp
    ak_pvp
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    Lord_Hev wrote: »
    Ch4mpTW wrote: »
    Lord_Hev wrote: »
    The switch back to heavy is because they gutted the ability to perma-block in light armor, again.

    @Lord_Hev Where is that in the patch notes? All I saw was that block cost glyphs were changed.


    The changes to how block cost glyphs are calculated is the nerf. The reason light armor was able to perma-block was due to stacking block glyphs and letting light armor passive and sets cover your magic sustain and damage. With the glyph change, if you stack block reduction, you fall short on permablocking, and if you run no glyphs, you can only sustain block against 1 or 2 targets wailing on you.

    You can reasonably block in heavy with zero block glyphs due to constitution passive + the base block cost being reduced.

    Constitution doesn't really give that much honestly. Probably 1/2 block ticks (0.5s :/) on average per proc. Its just that it has innate defense even when block is down, and since permablock isn't possible to give light comparable defense, most switched to heavy.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Blobsky
    Blobsky
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    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Blobsky
    Blobsky
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    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    Just because a streamer makes a build doesnt mean its meta. In fact i looked up video to see his sets and i doubt he can kill anything with the spell damage and low penetration his build has.

    He may kill squishy builds but I promise a heavy armor magdk with 1800 spell dmg unbuffed is NOT killing anyone with decent resistances

    Light armor fortified brass would even be better imo because atleast you get the 5k pen.

    If you are in heavy armor you need a stave on 1 bar for ele drain atleast. Or damage will be really low.

    You literally just insulted my build with the 'solution' of using ele drain...

    My build already has eledrain...
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • techprince
    techprince
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    Blobsky wrote: »
    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw

    Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.
  • Blobsky
    Blobsky
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    techprince wrote: »
    Blobsky wrote: »
    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw

    Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.

    You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.
    Edited by Blobsky on February 25, 2018 10:41PM
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Lexxypwns
    Lexxypwns
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    Something @Minno pointed out to me is that with the puncturing sweeps mitigation bug you really need the extra tankiness on magplar to sit and get your sweeps off multiple times to secure a kill
    Edited by Lexxypwns on February 25, 2018 11:01PM
  • SirAndy
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    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.
    ^^^ This ...

    The difference between the current meta and last months "trash" is in reality less than 1% DPS.

    These people practically breathe hyperbole, i find it best to just ignore them ...
    bye1.gif

    Edited by SirAndy on February 25, 2018 11:32PM
  • Gorrest
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    Saucy_Jack wrote: »
    I guess what I don't understand is how these guys have the patience to recraft/switch their gear every half-week, it seems.

    I sort of understand the desire to raise DPS by 0.001% or whathaveyou if that's what you're into, but I mean, do these guys just keep sets and sets and sets of golded gear in their banks? Do they decon?

    I suppose I think of it like this: a golfer who can only make good shots when the wind is juuuust right isn't truly a good golfer; a good golfer is one who can make good shots regardless of whether the wind's blowing his/her way or not.

    A good PVP/trials player isn't one who can only do well when their gear is juuuust right; a good PVP/trials player is one who can do well even if their gear isn't the super apex of minmaxing.

    Pretty sure I am around 30-35 different sets for my Mag Dk. I have my Dk, a mule, and bank full of just sets that I used on my Mag DK at one point(Most are purple, Im not that rich). So for some its very easy to just change gear without actually doing any farming.

    Edit: Counted all of them. Im at 38 sets(Only counting 5 piece sets, IE not counting WIllpower, Armor versions of sets(Heavy/Light Sed is 1 set), or sets that I only have a 4 piece because I couldn't get the drop I wanted, or Undaunted 2 pieces.)
    Edited by Gorrest on February 26, 2018 12:45AM
    -PvP Characters-

    AD Mag DK, Mc Flabben
    AD Mag Templar, Gorrest
    AD Mag Sorc, Edrene Kingsley
    AD MagWarden, Mc Woflen
    EP Stam Sorc, Elder Procs Online
    DC Stam DK, One Shot Online
  • ChildOfLight
    ChildOfLight
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    Knowledge wrote: »
    I thought they deleted Magicka DK.

    People like this come here with this kind of comments..


    Then you go in Cyro or Battlegrounds and the only class you see is MagDK.
    PC EU

    Ross Campano - Imperial Dragonknight - Tanks and steals stuff from barrels
  • 7788b14_ESO
    7788b14_ESO
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    Devs love changing things... They look to see what's popular and work against it.
  • Ch4mpTW
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    Devs love changing things... They look to see what's popular and work against it.

    Lol. I actually have a feeling that they legit do this. Either that, or they throw darts at a dartboard about what to nerf next. The myriad coincidences align far too neatly. :D
  • Minno
    Minno
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    Lexxypwns wrote: »
    Something @Minno pointed out to me is that with the puncturing sweeps mitigation bug you really need the extra tankiness on magplar to sit and get your sweeps off multiple times to secure a kill

    Combination of everything clunky, magplar has to sit longer on their burst than any other class. Try to play it ranged; you'll be outgunned by magblade/Sorc. Try to go light armor melee; you'll be wrecked by magDK/Stam melee. Only thing left is heavy armor; boost those heals and make the defile meta your *** lol.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • xeNNNNN
    xeNNNNN
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    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    99% of blobs builds are uninspired and usually obnoxious.

    People really should just make their own builds and enjoy the fun they can create rather than just mindlessly copying an over exposed youtuber whos builds really arent that good to begin with. Same with all of them, most of the builds ive seen on youtube barring one are two are obnoxious ones. Ones they know people will use because a lot of people dont like too put any effort into how they play.

    as for the armor, light armor, heavy, doesnt matter, if they enjoy it they enjoy it, like others have said if they are all suddenly switching then its obviously the people who can only copy builds from youtube.
    Edited by xeNNNNN on February 26, 2018 4:25AM
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • IZZEFlameLash
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    Some mDK players like me have been switching from heavy to light and light to heavy for a while. But if there are many who are changing to heavy, it is probably because of block change as DK without blocking would be more like sorc without huge shield except worse because of no mobility outside of buggy mistform.
    Edited by IZZEFlameLash on February 26, 2018 7:48AM
    Imperials, the one and true masters of all mortal races of Tamriel
  • DKsUnite
    DKsUnite
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    game design changes mean build changes. Regardless, heavy is still sub optimal in my eyes.
    Edited by DKsUnite on February 26, 2018 8:07AM
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
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    Youtube: CorGaming
  • Mayrael
    Mayrael
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    Ch4mpTW wrote: »
    Just a few weeks ago I was told how MagDK’s should be sporting 5pcs. light armor, and how I was suboptimal for using 5pcs. heavy. Yet, all of a sudden with Dragon Bones, it’s the “in” thing to use heavy armor on a MagDK. I’m seeing that a lot of the folks who told me to switch from heavy armor to light armor previously, are now wearing heavy armor. Lol. Why is this?

    Oh, and the same regarding Rattlecage and Seducer. I keep hearing how it’s so lovely for MagDK’s all of a sudden, when I told a few months ago to deconstruct it. This being because it supposedly is a “trash” set. Mind explaining that too?

    Nah I am using Rattlecage since ages on many of my mag toons when I need that one skill slot, It can be useful but you need have clear vision what you want to achieve. If you are going just for damage there are better choices but if you want to have more diverse build it allows you to slot one skill that can change completly how your build works.
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • FloppyTouch
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    Eh no matter the gear heavy or light I just stick with one sustain one damage and it works just fine. I like both heavy and light so I'm always bouncing around.

    I'm sure math plays a role in why ppl switch but one thing I learned about pvp no matter how meta or unique my build, it will never change the fact im a trash mdk. I cant help that i just love fire.
  • madeeh91rwb17_ESO
    madeeh91rwb17_ESO
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    I think giving medium armor 5-10% dodge chance via passives can make it as popular as heavy.
  • ak_pvp
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    I just wish they didn't blanket gut heavy to solve the permablock/7th issues. Wrath was balanced in that it required constant damage and a ramp up.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Ragnarock41
    Ragnarock41
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    Still hating diversity are we?
    IF anything the *** wrath removal made people run more cheese sets because it affected stuff like heavy shacklebreaker much more than fury/seventh/Ravager.
    Edited by Ragnarock41 on February 26, 2018 9:10AM
  • Blobsky
    Blobsky
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    xeNNNNN wrote: »
    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    99% of blobs builds are uninspired and usually obnoxious.

    People really should just make their own builds and enjoy the fun they can create rather than just mindlessly copying an over exposed youtuber whos builds really arent that good to begin with. Same with all of them, most of the builds ive seen on youtube barring one are two are obnoxious ones. Ones they know people will use because a lot of people dont like too put any effort into how they play.

    as for the armor, light armor, heavy, doesnt matter, if they enjoy it they enjoy it, like others have said if they are all suddenly switching then its obviously the people who can only copy builds from youtube.

    Ty for so much love. If you want to 1v1 any of my builds let me know.
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • techprince
    techprince
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    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw

    Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.

    You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.

    88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block against 2 people with brains. So again, perma blocking is no longer an issue.
    Edited by techprince on February 26, 2018 10:07AM
  • Derra
    Derra
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    A reason to switch to heavy is:

    Elf bane, spellweave, zaan. Funtimes.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Ch4mpTW
    Ch4mpTW
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    Derra wrote: »
    A reason to switch to heavy is:

    Elf bane, spellweave, zaan. Funtimes.

    That sounds like all types of sustain issues. Lmao. I want no parts to that build at all. Even with an Elemental Drain thrown into the mix. N’ah. Sounds super sketchy.
  • Blobsky
    Blobsky
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    techprince wrote: »
    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw

    Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.

    You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.

    88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.

    Again, block is only nerfed for block glyph users. My block cost is 706. On my magdk I have a blocked stam regen of 600 ish from heavy and bloodthorn. Helping hands is about 500 stam regen. Battleroar is cabout 100... So I have a stam return of 1.2k per 2 seconds before you even consider 1hshield ult and if required heavy attacks, whilst my block cost has gone down from 882 to 706 ish

    That 160 cheaper cost saves me a further 640 stam per second. Im fine fighting in any scale unless its brain afk zerging
    Edited by Blobsky on February 26, 2018 10:09AM
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • Derra
    Derra
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    Ch4mpTW wrote: »
    Derra wrote: »
    A reason to switch to heavy is:

    Elf bane, spellweave, zaan. Funtimes.

    That sounds like all types of sustain issues. Lmao. I want no parts to that build at all. Even with an Elemental Drain thrown into the mix. N’ah. Sounds super sketchy.

    It doesn´t.

    You just go all out regen on glyphs + goldfood + triplearmorenchants and are fine. Zaan + bsw burning + normal burning and DK dots with added 2s duration make up for any dmg loss. If you´re really fun at parties you slot chain + destroult aswell.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • techprince
    techprince
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    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw

    Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.

    You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.

    88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.

    Again, block is only nerfed for block glyph users. My block cost is 706. On my magdk I have a blocked stam regen of 600 ish from heavy and bloodthorn. Helping hands is about 500 stam regen. Battleroar is cabout 100... So I have a stam return of 1.2k per 2 seconds before you even consider 1hshield ult and if required heavy attacks, whilst my block cost has gone down from 882 to 706 ish

    That 160 cheaper cost saves me a further 640 stam per second. Im fine fighting in any scale unless its brain afk zerging
    It was increased for everyone using block cost reduction cp + sturdy + enchants

    And thats what i said.... nb, dk and sorc all has nonblockable cc. If your opponents have brains they will drop your block and kill you before you even recover. So dont bother saying "i can perma block in 1 vs 1". Ya, against opponents with no brains.
    Edited by techprince on February 26, 2018 10:16AM
  • Blobsky
    Blobsky
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    techprince wrote: »
    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw

    Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.

    You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.

    88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.

    Again, block is only nerfed for block glyph users. My block cost is 706. On my magdk I have a blocked stam regen of 600 ish from heavy and bloodthorn. Helping hands is about 500 stam regen. Battleroar is cabout 100... So I have a stam return of 1.2k per 2 seconds before you even consider 1hshield ult and if required heavy attacks, whilst my block cost has gone down from 882 to 706 ish

    That 160 cheaper cost saves me a further 640 stam per second. Im fine fighting in any scale unless its brain afk zerging
    It was increased for everyone using block cost reduction cp + sturdy + enchants

    And thats what i said.... nb, dk and sorc all has nonblockable cc. If your opponents have brains they will drop your block and kill you before you even recover. So dont bother saying "i can perma block in 1 vs 1". Ya, against opponents with no brains.
    techprince wrote: »
    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw

    Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.

    You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.

    88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.

    Again, block is only nerfed for block glyph users. My block cost is 706. On my magdk I have a blocked stam regen of 600 ish from heavy and bloodthorn. Helping hands is about 500 stam regen. Battleroar is cabout 100... So I have a stam return of 1.2k per 2 seconds before you even consider 1hshield ult and if required heavy attacks, whilst my block cost has gone down from 882 to 706 ish

    That 160 cheaper cost saves me a further 640 stam per second. Im fine fighting in any scale unless its brain afk zerging
    It was increased for everyone using block cost reduction cp + sturdy + enchants

    And thats what i said.... nb, dk and sorc all has nonblockable cc. If your opponents have brains they will drop your block and kill you before you even recover. So dont bother saying "i can perma block in 1 vs 1". Ya, against opponents with no brains.

    If you are dying to a CC that easily, practise might be the issue, not blocking :l
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • techprince
    techprince
    ✭✭✭✭✭
    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw

    Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.

    You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.

    88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.

    Again, block is only nerfed for block glyph users. My block cost is 706. On my magdk I have a blocked stam regen of 600 ish from heavy and bloodthorn. Helping hands is about 500 stam regen. Battleroar is cabout 100... So I have a stam return of 1.2k per 2 seconds before you even consider 1hshield ult and if required heavy attacks, whilst my block cost has gone down from 882 to 706 ish

    That 160 cheaper cost saves me a further 640 stam per second. Im fine fighting in any scale unless its brain afk zerging
    It was increased for everyone using block cost reduction cp + sturdy + enchants

    And thats what i said.... nb, dk and sorc all has nonblockable cc. If your opponents have brains they will drop your block and kill you before you even recover. So dont bother saying "i can perma block in 1 vs 1". Ya, against opponents with no brains.
    techprince wrote: »
    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    techprince wrote: »
    Blobsky wrote: »
    Ch4mpTW wrote: »
    Peekachu99 wrote: »
    Hyperbolic meta-chasers just parroting FUD, then the dust settles and everything is actually okay. Business as usual, post patch.

    @Peekachu99 I figured it was some FOTM nonsense, when I was initially told how I was making a bad choice being a heavy armor MagDK. But like, this is crazy. So many people have switched from their glorious light armor builds to heavy armor. Even Blob made a heavy armor build variant for dragon bones.

    Edit: Morning grammar is bad. Lol.

    Blocking was buffes not Nerfed. Atm heavy makes absolute permablock a thing again, so heavy is the strongest choice. Ill make a lught variation too btw

    Blocking was buffed for timed blockers and nerfed for perma blockers. And no, permablocking is no longer possible.

    You might want to read patch notes. Glyphs were nerfed, but block cost base was reduced. Zenimax even state that it is a large buff to those who dont use a glyph and a nerf for those who do. I can permablock without even using pots 1v1 and agsinst many with a pot.

    88 block cost -> 336, increased in 4 times. It was increased for everyone using block cost reduction cp + sturdy + enchants and thats what every perma blocker did. Game isnt balanced for 1 vs 1 and everyone knows it. But nobody can perma block with 2 people with brains. So again, perma blocking is no longer an issue.

    Again, block is only nerfed for block glyph users. My block cost is 706. On my magdk I have a blocked stam regen of 600 ish from heavy and bloodthorn. Helping hands is about 500 stam regen. Battleroar is cabout 100... So I have a stam return of 1.2k per 2 seconds before you even consider 1hshield ult and if required heavy attacks, whilst my block cost has gone down from 882 to 706 ish

    That 160 cheaper cost saves me a further 640 stam per second. Im fine fighting in any scale unless its brain afk zerging
    It was increased for everyone using block cost reduction cp + sturdy + enchants

    And thats what i said.... nb, dk and sorc all has nonblockable cc. If your opponents have brains they will drop your block and kill you before you even recover. So dont bother saying "i can perma block in 1 vs 1". Ya, against opponents with no brains.

    If you are dying to a CC that easily, practise might be the issue, not blocking :l

    Now you came to "L2P". Dude you are running in circles now. Heavy Armor helps blocking due to constitution, even then its too liitle. There is no more perma blocking against anyone with brains. If you believe running around a tree or a rock counts towards "perma blocking" you are dead wrong, that's avoiding damage by going out of los, not blocking damage.
    Edited by techprince on February 26, 2018 11:51AM
  • klowdy1
    klowdy1
    ✭✭✭✭✭
    Ch4mpTW wrote: »
    Just a few weeks ago I was told how MagDK’s should be sporting 5pcs. light armor, and how I was suboptimal for using 5pcs. heavy. Yet, all of a sudden with Dragon Bones, it’s the “in” thing to use heavy armor on a MagDK. I’m seeing that a lot of the folks who told me to switch from heavy armor to light armor previously, are now wearing heavy armor. Lol. Why is this?

    Oh, and the same regarding Rattlecage and Seducer. I keep hearing how it’s so lovely for MagDK’s all of a sudden, when I told a few months ago to deconstruct it. This being because it supposedly is a “trash” set. Mind explaining that too?

    I don't want to be mean at all, but this one is on you for blindly following others without testing things yourself. People are always trying to get that extra 1%, so the meta changes, but that doesn't mean previous builds are bad, or even all that different from the new meta.
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