VilniusNastavnik wrote: »Can honestly say 7/10 when ever I use the group finder and see a portal it's a bunch of PvP players trying to grind out PvE content with their PvP builds that do less damage than the PvE healer. Last thing I want to do when I am burning my enlightenment in the daily random normal is drag sweaties through.. but I will do it if I have to.
The remaining 3/10 times is low CP groups of new players that legit do not know mechanics and are trying to do their first clear. I got no problem helping low CP players. They want to learn, and will generally listen.
Quit being an elitist and just help people when they need it. You might not like it, but suck it up princess.
WakeYourGhost wrote: »Make three friends. Do Pledges together. Never PUG again.
...Maybe make more than Three friends, in case some of your friends are busy.
In fact, it's a good idea to have a large group of friends and/or allies to draw from.
...I wonder if there is any service in game to help with that?
To help with finding non PUGs to go in to a Dungeon with..
Well, I guess you're stuck.
Running with guildmates sounds good on paper, unless you can only play at odd times of the day/night and those 20 something guildies that are on out of 500 are interested in doing whatever it is you need done.
Been on both sides of that coin and not too often does our agendas line up at 4am when I'm already preoccupied and they are in need of help or vice versa.
Friends are a burden because having a friend is also having an obligation.WakeYourGhost wrote: »Make three friends. Do Pledges together. Never PUG again.
...Maybe make more than Three friends, in case some of your friends are busy.
In fact, it's a good idea to have a large group of friends and/or allies to draw from.
...I wonder if there is any service in game to help with that?
To help with finding non PUGs to go in to a Dungeon with..
Well, I guess you're stuck.
As I said, I have no problem doing a dungeon from the beginning.VilniusNastavnik wrote: »Quit being an elitist and just help people when they need it. You might not like it, but suck it up princess.
You still get the huge daily dungeon bonus experience. It's a gift if you get a group that's on the last boss and you just help them with that and BOOM, 415k+ experience!
TheDarkShadow wrote: »I heard if you get into a group half way thru, you can do hard mode last boss for 2 keys, then solo a normal dungeon for the bosses you missed to complete the quest. You will still get 2 keys.
After two and a half years, 980 CP, and now on my 5th active (non-mule) character, I have established my niche. It's PvP. I hate dungeons, but I have to do them to get Undaunted Mettle. Don't argue. I do. Everyone does, really. It's too good a buff to pass up, if you at all care about being competitive.
Tonight I queued 3 times with the Dungeon Finder, and each time I see the dreaded blue portal when I enter the dungeon, the one that means I have been drafted in to help a group who has the dungeon half done. I don't mind helping a low CP group, but this is too much. If I am going to spend, likely, considerable time with them, it has to at least move my character progression forward. I want credit for the pledge and dungeon quest. It's the only thing I'm there for. Wish ZOS would accomodate that.
I understand why they don't want to give credit for the pledge if you are there only for the last boss. The final boss isn't always the toughest boss and we all know there are players in the game that would kick someone and invite a friend for the last boss.
There should be an option in the dungeon queue that allows you to select whether or not you want to join a group in progress.
vyndral13preub18_ESO wrote: »They should just give pledge credit if you use the random finder end up in a pledge dungeon partially completed. Maybe gets more people into the radon finder and let’s those that get stuck in a group that maybe bad a bonus for helping them out.
Simply only award it if pug with finder not for invites, it gives an initiative for helping an struggling groupAfter two and a half years, 980 CP, and now on my 5th active (non-mule) character, I have established my niche. It's PvP. I hate dungeons, but I have to do them to get Undaunted Mettle. Don't argue. I do. Everyone does, really. It's too good a buff to pass up, if you at all care about being competitive.
Tonight I queued 3 times with the Dungeon Finder, and each time I see the dreaded blue portal when I enter the dungeon, the one that means I have been drafted in to help a group who has the dungeon half done. I don't mind helping a low CP group, but this is too much. If I am going to spend, likely, considerable time with them, it has to at least move my character progression forward. I want credit for the pledge and dungeon quest. It's the only thing I'm there for. Wish ZOS would accomodate that.
I understand why they don't want to give credit for the pledge if you are there only for the last boss. The final boss isn't always the toughest boss and we all know there are players in the game that would kick someone and invite a friend for the last boss.
There should be an option in the dungeon queue that allows you to select whether or not you want to join a group in progress.