Yes its my understanding to, think took a long time for serious good players to clear HM.rhapsodious wrote: »They've gone on the record saying that they want the hard modes to feel really hard, so with that in mind I think they accomplished their goal.
I think tightening up hitboxes and timing would go a long way, though. Sometimes it feels like you had no choice but to accept death (getting released from Zaan's fire just as the statue AOE comes up, even if you were on a seam...). The HMs are pretty much a cluster, too... not really what I want.
I figure once I get them down they won't be nearly as annoying, but sometimes I just want every model in the game to be replaced with generic Unity cubes and pills so I can clearly tell whether or not I'm going to die.
xenowarrior92eb17_ESO wrote: »Well im always up for hard stuff so for me nothing feels too hard.
The content that comes out nowadays is a joke. None of the vet bosses require even medium dps. If you follow the very simple mechanics, you can light attack your way through everything.
From the HMs I'd expect at least some kind of DPS check. At least medium DPS should be required. But it's not. Both HMs are very doable with low dps, as long as people don't stand in stupid and follow mechanics.
Remember the Imperial City patch? vICP 2nd boss pre-nerfs? That's what you call a real boss!
Remember Doshia?
The content that comes out nowadays is a joke. None of the vet bosses require even medium dps. If you follow the very simple mechanics, you can light attack your way through everything.
From the HMs I'd expect at least some kind of DPS check. At least medium DPS should be required. But it's not. Both HMs are very doable with low dps, as long as people don't stand in stupid and follow mechanics.
Remember the Imperial City patch? vICP 2nd boss pre-nerfs? That's what you call a real boss!
Remember Doshia?
The content that comes out nowadays is a joke. None of the vet bosses require even medium dps. If you follow the very simple mechanics, you can light attack your way through everything.
From the HMs I'd expect at least some kind of DPS check. At least medium DPS should be required. But it's not. Both HMs are very doable with low dps, as long as people don't stand in stupid and follow mechanics.
Remember the Imperial City patch? vICP 2nd boss pre-nerfs? That's what you call a real boss!
Remember Doshia?
I would love to see a group light attack their way through a veteran scalecaller peak. I do not for a second believe that is possible.
No. The carebearification of this game has seeped into too many areas already.