Whitebeerd wrote: »What would be the point of crowns in the first place if you can spend gold on them? lol
Crowns exist so zeni can make a bigger profit of the game and continue to make new content
Whitebeerd wrote: »What would be the point of crowns in the first place if you can spend gold on them? lol
Crowns exist so zeni can make a bigger profit of the game and continue to make new content
Ofcourse it wouldnt be 1 gold for 1 crown, it would be a ton and it would cause less people to whine about crown store items being too expensive (imo they sorta are) and it would give gold a little more use, atleast for me I usually end up giving my gold away because I already have mostly everything I wanted.
And people are always gonna be buying crowns.
Whitebeerd wrote: »Whitebeerd wrote: »What would be the point of crowns in the first place if you can spend gold on them? lol
Crowns exist so zeni can make a bigger profit of the game and continue to make new content
Ofcourse it wouldnt be 1 gold for 1 crown, it would be a ton and it would cause less people to whine about crown store items being too expensive (imo they sorta are) and it would give gold a little more use, atleast for me I usually end up giving my gold away because I already have mostly everything I wanted.
And people are always gonna be buying crowns.
you give gold away? xD if i ever saw a lie then thats one
Most of the things you can buy on crown store you can trade/find in-game, only thing you have to buy is dlc and thats is only fair, zeni wouldt be able to sell dlc if fans just used gold
What would you even buy with crowns if you have that mutch gold on you?
And crowns also exist so hardcore fans can support the team even more or its used for those who dont have the time to grind for certain skins/styles because they are busy working in rl so they have the money to spend on crowns, so no just no not gonna happen mate
Kiralyn2000 wrote: »The only reason cash-currency/in-game-currency exchanges work in Star Trek Online and Secret World Legends is because the in-game currency they work with is limited in how much you produce a day (Refined Dilithium and Marks Of Favor respectively).
Doing an exchange with Gold, when there are people in-game who struggle to get 50k and others who get millions a week? Total disaster.
disclaimer - I've no idea how Guild Wars does it, but if it's for an infinitely-farmable currency, I'd assume there's rampant inflation of the exchange rate that prices "average" players out of buying any cash currency.
Kiralyn2000 wrote: »The only reason cash-currency/in-game-currency exchanges work in Star Trek Online and Secret World Legends is because the in-game currency they work with is limited in how much you produce a day (Refined Dilithium and Marks Of Favor respectively).
Doing an exchange with Gold, when there are people in-game who struggle to get 50k and others who get millions a week? Total disaster.
disclaimer - I've no idea how Guild Wars does it, but if it's for an infinitely-farmable currency, I'd assume there's rampant inflation of the exchange rate that prices "average" players out of buying any cash currency.
In Guild Wars 2 there is actually an exchange market, meaning that each day the value for Gem vs Gold changes. In the end it is Arena which control what kind of course it will be and what each item will cost in Gems. You do also pay different fees while using Gold.
Don't forget that in GW2 there is also a central auction house which work together within this system and a big whooping toilet (Mystic Forge: Percursor Weapon - where you virtually drain Gold of market). We don't have that much of MF features to drain in game token/gold in this game which I appreciate.
My take on this suggestion is that botters would have a much larger impact if they could just farm Gold and exchange it into Crowns. Botters selling Gold have been a problem in that game and chat can sometime be overflowed by sellers until they have been reported and removed from chat and game.
I believe that the way Zenimax have done it in this game work better to keep in game Gold from becoming harder to acquire for beginners as well as long time player (especially those player that just play on and off). Prices are also rather stable in ESO as those aren't effected by any secondary market (from exchange market) and changes in market take more time as it is not possible to impact whole market the same way as in GW2 through AH. Another thing is that Gold for Gem is making it more attractive to sell accounts on the black market for real money.
To be precise: No I don't wish that ESO make it possible to turn Gold into Crowns as it would mean that all Gold transaction would now have a fee (to control market from Zenimax) and even with Gold to Crowns items would still be out of reach for average players to purchase in Crown store with higher prices in Crowns or they would have to spend a lot of time just to farm Gold. Just think how Crowns now can be used to buy houses, DLC and other things like Crown Crates. Crowns would need a rework and it is a lot of work just to maybe let some more player to purchase items with Gold instead of real money.
[Business arguments some people use here above in this thread is actually irrelevant as in the end it is Zenimax that controls both Gold to Crowns value (plus they can add fees on all transactions) AND what each time would cost in Crown store or any other system to regulate market. They wouldn't loose money, but they would add another layer which need checks and balances to work.]
Kiralyn2000 wrote: »The only reason cash-currency/in-game-currency exchanges work in Star Trek Online and Secret World Legends is because the in-game currency they work with is limited in how much you produce a day (Refined Dilithium and Marks Of Favor respectively).
Doing an exchange with Gold, when there are people in-game who struggle to get 50k and others who get millions a week? Total disaster.
disclaimer - I've no idea how Guild Wars does it, but if it's for an infinitely-farmable currency, I'd assume there's rampant inflation of the exchange rate that prices "average" players out of buying any cash currency.
In Guild Wars 2 there is actually an exchange market, meaning that each day the value for Gem vs Gold changes. In the end it is Arena which control what kind of course it will be and what each item will cost in Gems. You do also pay different fees while using Gold.
Don't forget that in GW2 there is also a central auction house which work together within this system.
My take on this suggestion is that botters would have a much larger impact if they could just farm Gold and exchange it into Crowns. Botters selling Gold have been a problem in that game and chat can sometime be overflowed by sellers until they have been reported and removed from chat and game.
I believe that the way Zenimax have done it in this game work better to keep in game Gold from becoming harder to acquire for beginners as well as long time player (especially those player that just play on and off). Prices are also rather stable in ESO as those aren't effected by any secondary market (from exchange market) and changes in market take more time as it is not possible to impact whole market the same way as in GW2 through AH. Another thing is that Gold for Gem is making it more attractive to sell accounts on the black market for real money.
To be precise: No I don't wish that ESO make it possible to turn Gold into Crowns as it would mean that all Gold transaction would now have a fee (to control market from Zenimax) and even with Gold to Crowns items would still be out of reach for average players to purchase in Crown store with higher prices in Crowns or they would have to spend a lot of time just to farm Gold. Just think how Crowns now can be used to buy houses, DLC and other things like Crown Crates. Crowns would need a rework and it is a lot of work just to maybe let some more player to purchase items with Gold instead of real money.
[Business arguments some people use here above in this thread is actually irrelevant as in the end it is Zenimax that controls both Gold to Crowns value (plus they can add fees on all transactions) AND what each time would cost in Crown store or any other system to regulate market. They wouldn't loose money, but they would add another layer which need checks and balances to work.]