5 dreughking slayer
3.4k weapon damage is decent, people are just jerks. I’m assuming your 5 pieces dks are on your body? If so, you are losing out on some weapon damage from the medium armour passive.
Do you have gold weapons? It’s ridiculous how much more damage you gain from having gold weapons.
Edit: autocorrect didn’t fix my lazy typing
3.4k weapon damage is decent, people are just jerks. I’m assuming your 5 pieces dks are on your body? If so, you are losing out on some weapon damage from the medium armour passive.
Do you have gold weapons? It’s ridiculous how much more damage you gain from having gold weapons.
Edit: autocorrect didn’t fix my lazy typing
i heard that gold make a big increase but looking at the tool tip didn't seem significant. i'll likely try it out once i figure out what set i'm going to use for certain
3.4k weapon damage is decent, people are just jerks. I’m assuming your 5 pieces dks are on your body? If so, you are losing out on some weapon damage from the medium armour passive.
Do you have gold weapons? It’s ridiculous how much more damage you gain from having gold weapons.
Edit: autocorrect didn’t fix my lazy typing
i heard that gold make a big increase but looking at the tool tip didn't seem significant. i'll likely try it out once i figure out what set i'm going to use for certain
That’s because “fully buffed” usually means people have used the master bow proc to get an extra 300 weapon damage, continuous attacks and weapon damage glyph.
To give an idea of your buffed stats, without all of those things, my weapon damage is 3.7k and I don’t struggle to kill anyone (unless they burst me down first). I wear 7 medium, hundings and bone pirate.
i have an offensive stam build for my NB which i was able to achieve around 3.4K weapon damage using 5 hundings rage and 5 dreughking slayer, meaning weap damage buff is always up in order to achieve that 3.4k jewelery is enchanted with weapon damage enchants as well, all three.
i also use two leki's swords for the 2 piece weapon damage bonus and i can't seem to find a way to increase that weapon damage more, yet when i ask someone why i'm unable to do really much damage to them at all and explain how much weapon damage i have, i get scoffed at and told that 3.4k isn't even that much.
now this is a concern to me, because with this setup, i'm sacrificing a lot of resistance and a ton of sustain in order to just achieve this weapon damage.
what are people doing to achieve this without seemingly sacrificng survivability and evidently resource management?
Eh, you can get 3,5-3,6k unbuffed with 5x Hunding's 5x Spriggan & 1x (or 2x if DW) Veli, and that's not even a max weapon dmg setup (Sheer Venom instead of Spriggan for example would net you more weapon dmg).
With Major Brutality that's 4,2k+ & with weapon damage enchant 4,8k weapon damage.
Eh, you can get 3,5-3,6k unbuffed with 5x Hunding's 5x Spriggan & 1x (or 2x if DW) Veli, and that's not even a max weapon dmg setup (Sheer Venom instead of Spriggan for example would net you more weapon dmg).
With Major Brutality that's 4,2k+ & with weapon damage enchant 4,8k weapon damage.
so i actually set myself up with this set last night and made myself a couple of legendary hundings rage daggers (three actually) and unbuffed i was only able to reach 3.1k. after major mrutality, 3.7k
where did you get those numbers from? do all set piecees need to be legendary?
GreenhaloX wrote: »3.4k isn't too bad. In PvE, that is still good for damage dealing, unless you're those elitist type trial groups that expect everybody to have over 5k or 40k dps or more. It's still doable for PvP, but if going up against those heavy 2h/S&B DK or StamPlar type, you probably would need lots more regen to compensate. When they're popping Forward Momentum and Vigor and continuously regen their health, you would need to attack and strike a bit more.
GreenhaloX wrote: »i have an offensive stam build for my NB which i was able to achieve around 3.4K weapon damage using 5 hundings rage and 5 dreughking slayer, meaning weap damage buff is always up in order to achieve that 3.4k jewelery is enchanted with weapon damage enchants as well, all three.
i also use two leki's swords for the 2 piece weapon damage bonus and i can't seem to find a way to increase that weapon damage more, yet when i ask someone why i'm unable to do really much damage to them at all and explain how much weapon damage i have, i get scoffed at and told that 3.4k isn't even that much.
now this is a concern to me, because with this setup, i'm sacrificing a lot of resistance and a ton of sustain in order to just achieve this weapon damage.
what are people doing to achieve this without seemingly sacrificng survivability and evidently resource management?
3.4k isn't too bad. In PvE, that is still good for damage dealing, unless you're those elitist type trial groups that expect everybody to have over 5k or 40k dps or more. It's still doable for PvP, but if going up against those heavy 2h/S&B DK or StamPlar type, you probably would need lots more regen to compensate. When they're popping Forward Momentum and Vigor and continuously regen their health, you would need to attack and strike a bit more.
You can up the damage with a DKS set, however. I ran one for a while with my StamDK and had the damage up to 3.9k. The drawback is, you can't buff up any higher, cause you're already hitting Major Brutality with the DKS, but at 3.9k, the Wrecking Blow was quite sufficient. I had since switched out the DKS for like Ravaging or Black Rose with Sword Singer. You can add the Fighter skill abilities like Beast Trap and Evil Hunter to add on additional 3% each, but slotting those loses out on some good DK class abilities.
So, without the additional Fighter Skills, I'm sitting around 3k unbuffed; however, when buffed with Forward Momentum or Rally, I'm up to about 3.5ish; then when Ravaging hits, and I tap Rally, I can see it being upward to about 4.4k. Before Wrath was removed, I saw it up to about 5.3-5.5k (dam them for removing Wrath. Ha ha.) I'm fine with the current 3.0 and buff to 4.3-4.4k; plus whatever the Sword Singer buff adds on. I also have weapon damage increase enchant on my greatsword, and the passive gives greatsword an additional 5% as well as Empowered from the Wrecking Blow. So, all stacking up with the right timing, I'm pretty sure my weapon dam is hitting over 5k (unseen.)
BroanBeast1215 wrote: »GreenhaloX wrote: »i have an offensive stam build for my NB which i was able to achieve around 3.4K weapon damage using 5 hundings rage and 5 dreughking slayer, meaning weap damage buff is always up in order to achieve that 3.4k jewelery is enchanted with weapon damage enchants as well, all three.
i also use two leki's swords for the 2 piece weapon damage bonus and i can't seem to find a way to increase that weapon damage more, yet when i ask someone why i'm unable to do really much damage to them at all and explain how much weapon damage i have, i get scoffed at and told that 3.4k isn't even that much.
now this is a concern to me, because with this setup, i'm sacrificing a lot of resistance and a ton of sustain in order to just achieve this weapon damage.
what are people doing to achieve this without seemingly sacrificng survivability and evidently resource management?
3.4k isn't too bad. In PvE, that is still good for damage dealing, unless you're those elitist type trial groups that expect everybody to have over 5k or 40k dps or more. It's still doable for PvP, but if going up against those heavy 2h/S&B DK or StamPlar type, you probably would need lots more regen to compensate. When they're popping Forward Momentum and Vigor and continuously regen their health, you would need to attack and strike a bit more.
You can up the damage with a DKS set, however. I ran one for a while with my StamDK and had the damage up to 3.9k. The drawback is, you can't buff up any higher, cause you're already hitting Major Brutality with the DKS, but at 3.9k, the Wrecking Blow was quite sufficient. I had since switched out the DKS for like Ravaging or Black Rose with Sword Singer. You can add the Fighter skill abilities like Beast Trap and Evil Hunter to add on additional 3% each, but slotting those loses out on some good DK class abilities.
So, without the additional Fighter Skills, I'm sitting around 3k unbuffed; however, when buffed with Forward Momentum or Rally, I'm up to about 3.5ish; then when Ravaging hits, and I tap Rally, I can see it being upward to about 4.4k. Before Wrath was removed, I saw it up to about 5.3-5.5k (dam them for removing Wrath. Ha ha.) I'm fine with the current 3.0 and buff to 4.3-4.4k; plus whatever the Sword Singer buff adds on. I also have weapon damage increase enchant on my greatsword, and the passive gives greatsword an additional 5% as well as Empowered from the Wrecking Blow. So, all stacking up with the right timing, I'm pretty sure my weapon dam is hitting over 5k (unseen.)
.....you do realize this is the pvp subsection...correct?