I always res as long as the person isn't in a pool of red. I just think about how I'd feel if I was left for dead while a boss was being killed. It's not fun playing spectator.
Waffennacht wrote: »Seeing as I pug in 4 man's, when someone dies I'm like, "how?"
Waffennacht wrote: »Seeing as I pug in 4 man's, when someone dies I'm like, "how?"
excuse my ignorance, but what does pug mean.
Waffennacht wrote: »Seeing as I pug in 4 man's, when someone dies I'm like, "how?"
excuse my ignorance, but what does pug mean.
Waffennacht wrote: »Seeing as I pug in 4 man's, when someone dies I'm like, "how?"
excuse my ignorance, but what does pug mean.
Most of the time when I am healing with a random group if someone dies it is because they are ranged and insist on standing behind me. Usually that means they are a fair distance from the rest of the group so if I can't stop to get them up they are going to lay there. I try to position so I can keep everyone in sight and in range of my heals but some ranged attackers for whatever silly reason insist on going behind the healer. When I reposition they actually move to get back behind me again.
Generally tanks should rez. They can just taunt the boss and then have plenty of time to get it done, just wait for the right window.
If tanks can't afford to drop block or they're tanking multiple bosses then dps should rez.
Healers rez only in easy content when their role isn't needed at all.
In a pug I only rez when my dps contribution is less than 70% of the group total.
There are many times where mechanics of a fight prevent you from getting a res off as a DPS without dying or being interrupted. Or the healing may not be great and stopping to res will result in death.
But, those instances aside, I do not res someone who keeps dying if the group can handle the fight without them. If you need to be res'd more than twice in a non-hardmode fight, you are helping the group more by being dead.
As a DPS who can self sustain and self heal, I'd rather burn down the last of a boss than risk wiping while trying to res the DPS who cannot seem to stay alive or the healer who dies every time the boss looks their way.
There are many times where mechanics of a fight prevent you from getting a res off as a DPS without dying or being interrupted. Or the healing may not be great and stopping to res will result in death.
But, those instances aside, I do not res someone who keeps dying if the group can handle the fight without them. If you need to be res'd more than twice in a non-hardmode fight, you are helping the group more by being dead.
As a DPS who can self sustain and self heal, I'd rather burn down the last of a boss than risk wiping while trying to res the DPS who cannot seem to stay alive or the healer who dies every time the boss looks their way.
LOL. Went into vWGT the other day. BOTH dps had less than 15.5k health. As healer, using food, I had more than either of them. Our tank tried to keep rezzing everyone but their low health was killing them faster than anything I could do to keep them alive. That was a bad day.
Spacemonkey wrote: »I've noticed sometimes DPS really don't notice if someone else died, they are too focused on crunching numbers as high as possible and avoiding red because they are squishy as hell. Tank will res depending on situation (if theres only the boss, most times tank can just casually walk over and res while holding aggro and defending - with adds its much more complicated and situational) ;; Somewhat the same with healer - healer wont res if in a phase where healing is crucial. If not most of the time healer will res.
It still comes back to DPS are the best to res (there are some exceptions in vet dungeons where its crucial to burn something down immediately) - reality is that most of the time the DPS could but doesnt know because number crunching and bragging about DPS is more important.
-.-
Lets try it once in a while.
I can't number how many times i have been in a dungeon where someone dies during a boss fight due to some circumstance and people just leave them there only for more to be eventually picked off till a full wipe all because one person couldnt bother to pull away and raise even though the only boss and no adds is focused on the tank or someone kiting.
I usually end up being the person kiting hoping to hell that either the tank gets hate back so i can raise the person or the other DD can go do it, but it rarely happens.
purple-magicb16_ESO wrote: »I believe that's the healer's job. They can get passives etc for fast res. Doesn't surprise me that if the 1st dead isn't being res then the rest of the group wipes. Everyone there has a role and should be 100% necessary.