ArpamiesFin wrote: »I've managed 18-22k on my stam blade at this point. Probably need to work more on not messing up on my rotation. Finding it difficult to push above that so far.
https://m.youtube.com/watch?v=Zo_ALpGpjcs
5hunding,5automaton and 2veli.
stamblade dps is great, my rotation is not perfect and still over 30k
PelinalWhitestrake wrote: »What is good DPS? If the enemy dies before you do, you're set.
VilniusNastavnik wrote: »Kingslayer513 wrote: »I'm in the same boat with my pet sorc and have tried all sorts of gear even Necropotence combined with Jullianos and monster sets such as Ilambris and Skoria currently wearing spinners x5 weapons jewelry and hat with Kena shoulders and everything else Jullianos x5 and still I'm only hitting around 12-20k, when I hit 20k or above I am pretty sure its a burst dmg not sustained dmg. My CP is 449 and I am struggling to hit number that people in the same gear say it should be hitting. I feel like I must be doing something wrong somewhere I've used the same rotations and builds as Alcast, Dottz, Delitia's but still do not hit the numbers they say it should hit for?
Have you tested your dps on a target dummy? You're right that you shouldn't look at burst dmg from low health enemies or from multiple targets. Testing single target on a target dummy doesn't mean everything, but it is a good indicator of where you stand with the strength of your rotation.
Just a bit above I posted (#135) a test in this thread of my PetSorc with an extremely simplified rotation to show that animation cancelling isn't everything. How does your setup compare to mine? I used 5xJuli, 5xNecro, 1xIce Heart all divines, all purple armor, gold weapons. 23k dps and it was a sloppy one-time parse with mistakes, so I'm sure that could be 25k if the rotation was tighter. Add in light attack weaving and you'll be approaching 30k dps. I'm cp640, but you should have most of the same dmg at cp450 anyways.
Is Necropotence a better choice over spinner's? Ill have to use on of my guildies test dummies in thier home instance to try it out I think. Ill check out your build too thanks.
Pets scale off Max Magicka primarily. Higher the mag, higher the pet damage. I have 47-53K on my pet sorc. I get 30-31K on a good parse, 32K on a high crit parse
Nihility42 wrote: »VaranisArano wrote: »We also have to consider the difference that animation canceling makes. I'm not very good at animation canceling, having really only learned to do one type of it. So my DPS is obviously lower even when I'm using an "ideal" rotation.
Honestly, 10-15K DPS is good DPS, if you don't animation cancel. Consider that when you talk about new players having low DPS.
I'll be completely honest here. My best self-buffed DPS parse on a 3 mil Dummy is 16.5K DPS on my Stamina Sorc. I've got a good rotation and I've got good uptime on everything I should have going...but I can't animation cancel outside of weaving heavy attacks.
I'm not looking for suggestions or how to improve. That answer's pretty obvious - learn to animation cancel. Except that animation canceling isn't explained anywhere in the game, so while I could go to outside sources and learn and figure it out, that's not something that you can expect out of new players.
You said, "A PetSorc using WoE, LL, pet and heavy attack will hit 20K. Easily."
Uh. Nope. Not without animation cancelling and/or a Maelstrom Staff. I'm running a MagSorc through VMA for the first time to get my staff. Again, I can't animation cancel, and no, I don't get 20K easily with the rotation you describe. More like 12-13K with an optimal rotation.
Again, I'm not looking for suggestions or criticism. The solution is obvious - L2animationcancel. I'm just pointing out, again, the big difference that animation canceling makes to DPS. Unfortunately, animation canceling is necessary for getting those high numbers that have become necessary for certain levels of content. I don't even dislike animation canceling as a concept or how its used in the game, I just dislike pretending that gear+rotation will let you hit high DPS numbers without animation canceling. That has not been my experience at all.
I'll agree with the OP that 20K DPS is a fair number for good DPS. However, its worth pointing out that reaching 20K requires at least some level of animation canceling for most players. Perhaps trials gear lets you reach that without animation canceling. I wouldn't know, because I can't get to trials-level DPS without animation canceling to do the trials myself.
Honestly, I'm not sure why people treat animation cancelling likes it's particularly hard or even something that takes much learning. Just fire your skills off quickly one after another, click in between, and boom you are cancelling. It's not like there is some 1ms window you have to hit for it to work. And especially with the HA meta we have, cancelling heavy attacks is incredibly easy, just start charging it then hit your skill button without releasing the attack button. Done. Want to cancel a skill with block or weapon swap? Hit the skill, then hit the block or the swap. It's really pretty intuitive.
Anotherone773 wrote: »Having a 10 ability rotation and half dozen or more characters played regularly is just to much thinking.
Somber97866 wrote: »Hey stam, word to the wise. If you wanna keep hitting them high numbers then you might want to shut up about it. You know what ZOS gonna hit ya with ........... a nerf ball
lordrichter wrote: »Mobs die before you do. Plenty of DPS.
You stole my line!
kylewwefan wrote: »Animation cancelling is not required for decent damage.
MLGProPlayer wrote: »kylewwefan wrote: »Animation cancelling is not required for decent damage.
Animation cancelling can literally add like 10k DPS to your parse. It makes a huge difference.
MLGProPlayer wrote: »kylewwefan wrote: »Animation cancelling is not required for decent damage.
Animation cancelling can literally add like 10k DPS to your parse. It makes a huge difference.
The most important skill you need to keep up good dps.
NOT DIE
Many people yet to have this unlocked.
Most Trial Group Leaders will ask very simple things of you, hit 10-15k dps minimum, if everyone including tanks/healers is doing that the content is achievable. More important is knowing the content mechanics and avoiding the one shots and screwing over the people next to you by being in the wrong place at the wrong time and attacking the wrong things etc.
Knowing the mechanics of the content and staying alive in group content is more important than doing over 20k dps....
Look at guides, ask for advice BEFORE the group content starts, watch up to date youtube videos so you don't go in blindly.
Having 2-3 players in the group constantly being alive, dead, rezzed, alive, dead rezzed etc, you basically lose all dps needed even if they have 100k dps.....they are worthless to group.