lordrichter wrote: »Mobs die before you do. Plenty of DPS.
This isn’t helping the players legitimately hitting less than 10k. They need simple rotation and easily obtainable gear, and a small idea of what to do with their CP and which mundus would be good for them. Maybe some nice purple weapon damage glyph and proper food.On a boss, 60 k is doable, the max dps you can get is around that.
VaranisArano wrote: »We also have to consider the difference that animation canceling makes. I'm not very good at animation canceling, having really only learned to do one type of it. So my DPS is obviously lower even when I'm using an "ideal" rotation.
Honestly, 10-15K DPS is good DPS, if you don't animation cancel. Consider that when you talk about new players having low DPS.
I'll be completely honest here. My best self-buffed DPS parse on a 3 mil Dummy is 16.5K DPS on my Stamina Sorc. I've got a good rotation and I've got good uptime on everything I should have going...but I can't animation cancel outside of weaving heavy attacks.
I'm not looking for suggestions or how to improve. That answer's pretty obvious - learn to animation cancel. Except that animation canceling isn't explained anywhere in the game, so while I could go to outside sources and learn and figure it out, that's not something that you can expect out of new players.
You said, "A PetSorc using WoE, LL, pet and heavy attack will hit 20K. Easily."
Uh. Nope. Not without animation cancelling and/or a Maelstrom Staff. I'm running a MagSorc through VMA for the first time to get my staff. Again, I can't animation cancel, and no, I don't get 20K easily with the rotation you describe. More like 12-13K with an optimal rotation.
Again, I'm not looking for suggestions or criticism. The solution is obvious - L2animationcancel. I'm just pointing out, again, the big difference that animation canceling makes to DPS. Unfortunately, animation canceling is necessary for getting those high numbers that have become necessary for certain levels of content. I don't even dislike animation canceling as a concept or how its used in the game, I just dislike pretending that gear+rotation will let you hit high DPS numbers without animation canceling. That has not been my experience at all.
I'll agree with the OP that 20K DPS is a fair number for good DPS. However, its worth pointing out that reaching 20K requires at least some level of animation canceling for most players. Perhaps trials gear lets you reach that without animation canceling. I wouldn't know, because I can't get to trials-level DPS without animation canceling to do the trials myself.
craftycarper73 wrote: »just remeber a dummy doesnt hit back, you dont have to dodge roll or block attacks and it doesnt de buff you.
test dummys are in other words BS and a fancy housing item so the elites can stroke there coc......s in public.
craftycarper73 wrote: »just remeber a dummy doesnt hit back, you dont have to dodge roll or block attacks and it doesnt de buff you.
test dummys are in other words BS and a fancy housing item so the elites can stroke there coc......s in public.
VaranisArano wrote: »We also have to consider the difference that animation canceling makes. I'm not very good at animation canceling, having really only learned to do one type of it. So my DPS is obviously lower even when I'm using an "ideal" rotation.
Honestly, 10-15K DPS is good DPS, if you don't animation cancel. Consider that when you talk about new players having low DPS.
I'll be completely honest here. My best self-buffed DPS parse on a 3 mil Dummy is 16.5K DPS on my Stamina Sorc. I've got a good rotation and I've got good uptime on everything I should have going...but I can't animation cancel outside of weaving heavy attacks.
All you DPS elite people. here. Would you kick me for running a build like this.
http://www.eso-skillfactory.com/en/share/23251/
x2 Slimecraw
x5 Medusa
x5 Mechanical Acuity
I have around 470 CP.
I do not like to make builds that 90% of all others use. But I like to be able to do some content later on and not just put the game away.
VaranisArano wrote: »We also have to consider the difference that animation canceling makes. I'm not very good at animation canceling, having really only learned to do one type of it. So my DPS is obviously lower even when I'm using an "ideal" rotation.
Honestly, 10-15K DPS is good DPS, if you don't animation cancel. Consider that when you talk about new players having low DPS.
I'll be completely honest here. My best self-buffed DPS parse on a 3 mil Dummy is 16.5K DPS on my Stamina Sorc. I've got a good rotation and I've got good uptime on everything I should have going...but I can't animation cancel outside of weaving heavy attacks.
I'm not looking for suggestions or how to improve. That answer's pretty obvious - learn to animation cancel. Except that animation canceling isn't explained anywhere in the game, so while I could go to outside sources and learn and figure it out, that's not something that you can expect out of new players.
You said, "A PetSorc using WoE, LL, pet and heavy attack will hit 20K. Easily."
Uh. Nope. Not without animation cancelling and/or a Maelstrom Staff. I'm running a MagSorc through VMA for the first time to get my staff. Again, I can't animation cancel, and no, I don't get 20K easily with the rotation you describe. More like 12-13K with an optimal rotation.
Again, I'm not looking for suggestions or criticism. The solution is obvious - L2animationcancel. I'm just pointing out, again, the big difference that animation canceling makes to DPS. Unfortunately, animation canceling is necessary for getting those high numbers that have become necessary for certain levels of content. I don't even dislike animation canceling as a concept or how its used in the game, I just dislike pretending that gear+rotation will let you hit high DPS numbers without animation canceling. That has not been my experience at all.
I'll agree with the OP that 20K DPS is a fair number for good DPS. However, its worth pointing out that reaching 20K requires at least some level of animation canceling for most players. Perhaps trials gear lets you reach that without animation canceling. I wouldn't know, because I can't get to trials-level DPS without animation canceling to do the trials myself.
Nihility42 wrote: »
The build isn't important, per se, it's what you do with it. What sort of parses do you hit?
All you DPS elite people. here. Would you kick me for running a build like this.
http://www.eso-skillfactory.com/en/share/23251/
x2 Slimecraw
x5 Medusa
x5 Mechanical Acuity
I have around 470 CP.
I do not like to make builds that 90% of all others use. But I like to be able to do some content later on and not just put the game away.