There are plenty farm games out there!
I want ZOS to be focusing on fighting mechanics, balance and performance and not on pots with growing materials.
kind of like a daily quest, but not too many ingredients. The alchemy writ gives 6 ingredients, i think 6 pots in the court sounds good. You must buy or craft soil to grow them and can collect every 20h i suppose.
i also picked yes because the houses really need some improvement. Now what you can do in a house is: lonely single-player editor, guild multi sets crafting location, skeleton dps test.
There are plenty farm games out there!
I want ZOS to be focusing on fighting mechanics, balance and performance and not on pots with growing materials.
Yes! On Skyrim I used to grow my favorite plants for my alchemy potions. One house for health potions, another one for magicka potions and another one for stamina potions.
absolutely, I would love to have more reasons to visit my house. This would be a fantastic addition but there would be several players that milked it and destroyed the economy. So mats harvested at your house would have to be bound or something to control the market a little
QuebraRegra wrote: »starts an ancestor silk garden...
It was one of the first things I thought about when Homestead was announced. Being able to place a crafting material node in your yard to make an actual garden you can "grow" and harvest.