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What The...

Jamini
Jamini
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Dragonknight

Ardent Flame
Flame Lash (Lava Whip morph): The Power Lash attack from this morph now has a 3 second cooldown.

[minor edit for title]
Edited by ZOS_CoriJ on January 24, 2018 3:45AM
"Adapt. or Die."
  • LiquidPony
    LiquidPony
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    This is a buff for players who don't play Dragonknights.
  • Domander
    Domander
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    Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.


    I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)

    It does kill the fun synergy play of off balance procing from other things though :(
    Edited by Domander on January 22, 2018 10:53PM
  • Stamden
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    Do the devs even play ESO? Serious question. I mean it's clear not a single person at the entire company has ever played a DK, but you don't even have to play one to know how f**ked this class is.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • Aedaryl
    Aedaryl
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    This is a huge buff to magicka DK in PvP, and those are already performing VERY WELL.
  • Jamini
    Jamini
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    Domander wrote: »
    Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.


    I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)

    Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.

    This is just absolutely rediculous. Magicka DK needs buffs, not nerfs.
    "Adapt. or Die."
  • Aerem
    Aerem
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    Aedaryl wrote: »
    This is a huge buff to magicka DK in PvP, and those are already performing VERY WELL.

    How is that a buff in anyway?

    #mDK Masterrace
    #NerfDragonblood
    #NerfmDK


    Aerem Incendium l mDK
  • SirDopey
    SirDopey
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    Lol I remember around this time a year ago Templars were just going through wave after wave of nerfs and all you DK fanboys were flaming us and calling for even harder nerfs.......

    Haha welcome to the circle of life.....
    NA PC | AD
    xx Doc Holliday xx
  • Domander
    Domander
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    Jamini wrote: »
    Domander wrote: »
    Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.


    I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)

    Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.

    This is just absolutely rediculous. Magicka DK needs buffs, not nerfs.

    You say enemies, but do you mean bosses?

    "Striking a stunned or immobile enemy will always set them Off Balance."

    I don't love the change, I figured they'd do something to f up mdk even more with all these off balance changes.
    Edited by Domander on January 22, 2018 11:01PM
  • Jamini
    Jamini
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    SirDopey wrote: »
    Lol I remember around this time a year ago Templars were just going through wave after wave of nerfs and all you DK fanboys were flaming us and calling for even harder nerfs.......

    Haha welcome to the circle of life.....

    I'm just grateful that I have alts. My Warden and StamDK are going to not get hurt too much at all, and if that fails I have an EZ-mode sorc to fallback on.
    "Adapt. or Die."
  • Cinbri
    Cinbri
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    Stamden wrote: »
    Do the devs even play ESO?
    Sometimes I wonder does those dks players play dragonknight class themselves.
  • Jamini
    Jamini
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    Domander wrote: »
    Jamini wrote: »
    Domander wrote: »
    Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.


    I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)

    Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.

    This is just absolutely ridiculous. Magicka DK needs buffs, not nerfs.

    You say enemies, but do you mean bosses?

    "Striking a stunned or immobile enemy will always set them Off Balance."

    You should read the first set of patch notes.

    Normal enemies get CC immunity after getting hit by any CC.
    Bosses get offbalance immunity after getting set off-balance in this patch, once it's fixed.

    Enjoy your 16% uptime 4s window for offbalance. You can fit TWO lashes there now! excellent.
    "Adapt. or Die."
  • Qbiken
    Qbiken
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    g2pc19y2xkbt.jpg
  • Tannus15
    Tannus15
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    Domander wrote: »
    Jamini wrote: »
    Domander wrote: »
    Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.


    I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)

    Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.

    This is just absolutely rediculous. Magicka DK needs buffs, not nerfs.

    You say enemies, but do you mean bosses?

    "Striking a stunned or immobile enemy will always set them Off Balance."

    I don't love the change, I figured they'd do something to f up mdk even more with all these off balance changes.

    How does this work with Off Balance cool down though?
    It's pretty useless to "always put X off balance" if they are then immune to off balance for 20 seconds
    it basically makes power lash a half arsed version of Grim Focus.

    Every 20 seconds you can lash twice

    Maybe it helps with reliable burst? You know you're going to set off balance as an opener...?
    Edited by Tannus15 on January 22, 2018 11:04PM
  • Rex-Umbra
    Rex-Umbra
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    I switch from Mnb to mdk because it is such a op spammable comparatively
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • DDuke
    DDuke
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    Aerem wrote: »
    Aedaryl wrote: »
    This is a huge buff to magicka DK in PvP, and those are already performing VERY WELL.

    How is that a buff in anyway?

    Currently you can only realistically set an enemy Off Balance once every 5 seconds (i.e. Fossilize), and that Off Balance gets consumed when the whip lands.

    On PTS, you can Power Lash every 3 seconds & it doesn't consume the Off Balance.

    Buff (and they certainly didn't need one in PvP).

    Luckily, we've also got:
    Flame Lash (Lava Whip morph): Fixed an issue where the Power Lash attack from this morph could not be dodged.

    ...to balance things up.
  • Kilandros
    Kilandros
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    Aerem wrote: »
    Aedaryl wrote: »
    This is a huge buff to magicka DK in PvP, and those are already performing VERY WELL.

    How is that a buff in anyway?

    It's a buff if you're a Sorc and you've literally never ever played a DK.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • Minno
    Minno
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    Aedaryl wrote: »
    This is a huge buff to magicka DK in PvP, and those are already performing VERY WELL.

    its a nerf in other areas:

    "Flame Lash (Lava Whip morph): Fixed an issue where the Power Lash attack from this morph could not be dodged."
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Nihility42
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    LiquidPony wrote: »
    This is a buff for players who don't play Dragonknights.

    Everyone has been asking for a StamDK PVP buff. There ya go!
  • Rjizzle09
    Rjizzle09
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    Jamini wrote: »
    Domander wrote: »
    Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.


    I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)

    Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.

    This is just absolutely rediculous. Magicka DK needs buffs, not nerfs.

    I agree when I saw this I was like wtf???? People alr3ady don't really need a mag dk in trials and now they get a dps and sustain hit too? They've been buffing and nerfing this class since launch it's ridiculous. Meanwhile trials are full of either all sorcs or all nightblade. There are still the 4 stam as well which is cool because the all magic thing is just crazy. It should be 4 and 4 in my
    opinion.

    This nerf I'm pretty sure came from it being too strong in PvP. Honestly why can't they balance the two separstely like EVERY OTHER MMO. I'll tell you why. They said on one of the past eso lives that it's literally too hard for them to do it. That's just plain lazy. This game will never be balanced if they can't separate this stuff.

    I mean look at the sustain changes to pve. Every single class is literally heavy attacking except nightblade. This is due to sustain being cut in half from it being again too strong in PvP. Now every class feels and dpses the exact same way. Heavy, for, heavy, for, heavy, for and repeat. It takes the skill out of dpsing. Why even have a flammable now.
  • Domander
    Domander
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    Jamini wrote: »
    Domander wrote: »
    Jamini wrote: »
    Domander wrote: »
    Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.


    I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)

    Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.

    This is just absolutely ridiculous. Magicka DK needs buffs, not nerfs.

    You say enemies, but do you mean bosses?

    "Striking a stunned or immobile enemy will always set them Off Balance."

    You should read the first set of patch notes.

    Normal enemies get CC immunity after getting hit by any CC.
    Bosses get offbalance immunity after getting set off-balance in this patch, once it's fixed.

    Enjoy your 16% uptime 4s window for offbalance. You can fit TWO lashes there now! excellent.

    You should still be able to set CC immune enemies off balance though... (just not bosses if I understand)

    If you used flame lash to proc the off balance you can only fit one. :/
    Edited by Domander on January 22, 2018 11:07PM
  • Vaoh
    Vaoh
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    Jamini wrote: »
    SirDopey wrote: »
    Lol I remember around this time a year ago Templars were just going through wave after wave of nerfs and all you DK fanboys were flaming us and calling for even harder nerfs.......

    Haha welcome to the circle of life.....

    I'm just grateful that I have alts. My Warden and StamDK are going to not get hurt too much at all, and if that fails I have an EZ-mode sorc to fallback on.

    .....notice the extremely subtle hint that Sorc is still overperforming :lol:

    Fr though, anyone who thinks Sorc is overperforming is stuck in the past. They are far from overperforming at anything these days. Even next patch, Sorc will be nerfed once again in PvE (indirectly) due to the Offbalance changes. Mag NB was already the best but just got buffed, so unless something changes on PTS, pretty sure it’s rip to all other Mag DPS :(

    The one case that could be made about overperforming Sorcs is Stam Sorcs having immunity to interrupt while using Dark Conversion. Is that true? I don’t have access to PTS so I can’t speak on that, but if true it’s a poor balancing choice. Bashes should always be rewarded, and the enemy should know not to rely heavily on cast time skills while also knowing when it’s safe to use them.
    Edited by Vaoh on January 22, 2018 11:08PM
  • Aerem
    Aerem
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    DDuke wrote: »
    Aerem wrote: »
    Aedaryl wrote: »
    This is a huge buff to magicka DK in PvP, and those are already performing VERY WELL.

    How is that a buff in anyway?

    Currently you can only realistically set an enemy Off Balance once every 5 seconds (i.e. Fossilize), and that Off Balance gets consumed when the whip lands.

    On PTS, you can Power Lash every 3 seconds & it doesn't consume the Off Balance.

    Buff (and they certainly didn't need one in PvP).

    Luckily, we've also got:
    Flame Lash (Lava Whip morph): Fixed an issue where the Power Lash attack from this morph could not be dodged.

    ...to balance things up.

    Right... but that's still only one powerlash per talons, and it forces DK's to have to consider powerlash cooldown on top of immobilize immunity from a dodgeroll, and they can always break the fossilize and dodge the powerlash now, meaning at minimum they get 4 seconds of immunity as you've already used your stun and you can't talons them again.

    Also, the way it is worded is sounds like you can get a powerlash off once every 3 seconds, so even if you go to focus another player, if your powerlash is on cooldown you won't be able to powerlash that player.
    Edited by Aerem on January 22, 2018 11:11PM

    #mDK Masterrace
    #NerfDragonblood
    #NerfmDK


    Aerem Incendium l mDK
  • ak_pvp
    ak_pvp
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    Aedaryl wrote: »
    This is a huge buff to magicka DK in PvP, and those are already performing VERY WELL.

    Live. I can power lash an opponent, interrupt them, and powerlash again, or dodge offbalance, and powerlash again. I can run a charged lighting for more PL. I can't do this anymore.

    Dodge fix is a given, it was an old bug. But 3s cooldown is shaky. Because now if someone dodges it, you are SOL. It should be no cooldown. But consume offbalance if it stuns, or if it PLs twice. That way its not permanently spammable, but get can be used 2x in a row if the stun function doesn't work. After that offbalance would need to be reapplied.

    Then don't even start on PvE.
    Edited by ak_pvp on January 22, 2018 11:11PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Quantum_V
    Quantum_V
    Class Representative
    lol
    Quantum - Magicka DK

    Youtube Channel

  • Bighanson
    Bighanson
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    i dont care about the whip nerf (WE WANT THE MOLTEN WHIP IN PVE ANYWAYS)

    but we need WAY MORE SUSTAIN!

    give us more sustain with molten whip and we PVE DKs are happy i think (maybe little bit more dmg, not much)

    edit: devs dont play mag DK confirmed lul
    Edited by Bighanson on January 22, 2018 11:12PM
  • Jamini
    Jamini
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    Vaoh wrote: »
    .....notice the extremely subtle hint that Sorc is still overperforming :lol:

    Compared to DK, Sorc is very easy and effective to play in all aspects of the game. Offbalance changes are going to hurt them a bit yes, but they are still far easier to sustain and get good numbers on than DK has been in the last year.

    Then again, I shouldn't be surprised that a sorc-only fanboy is going to go spouting off nonsense about sorc not being strong and effective.
    Edited by Jamini on January 22, 2018 11:12PM
    "Adapt. or Die."
  • Domander
    Domander
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    Tannus15 wrote: »
    Domander wrote: »
    Jamini wrote: »
    Domander wrote: »
    Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.


    I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)

    Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.

    This is just absolutely rediculous. Magicka DK needs buffs, not nerfs.

    You say enemies, but do you mean bosses?

    "Striking a stunned or immobile enemy will always set them Off Balance."

    I don't love the change, I figured they'd do something to f up mdk even more with all these off balance changes.

    How does this work with Off Balance cool down though?
    It's pretty useless to "always put X off balance" if they are then immune to off balance for 20 seconds
    it basically makes power lash a half arsed version of Grim Focus.

    Every 20 seconds you can lash twice

    Maybe it helps with reliable burst? You know you're going to set off balance as an opener...?

    I've only seen 20 seconds as applying to bosses that can't be rooted or stunned. (so you cannot consume the off balance)
  • beetleklee
    beetleklee
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    I'm used to this by now lol.
    Wish I could change mine to MagNB but then again why give them money when they screw up my favorite class time and time again?
    PC NA
    CP 690

    EP Dunmer MagDK Level 50, Stormproof
    EP Dunmer MagSorc Level 50, Stormproof
    EP Argonian DK Tank Level 50, Boethiah's Scythe
    EP Breton Templar Healer Level 50
    EP Khajiit StamDK Level 50, Stormproof
    EP Dunmer Magblade Level 50, Assistant Alienist
    EP Argonian Stamden Level 50, Lady of Misrule (pvp)
    EP Dunmer Stamblade Level 50
    DC Redguard Stamplar
    AD Altmer Magwarden Healer

    vMA, vDSA, vSO HM, vHRC HM, vAA, vAS+1, vMoL
  • DDuke
    DDuke
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    Aerem wrote: »
    DDuke wrote: »
    Aerem wrote: »
    Aedaryl wrote: »
    This is a huge buff to magicka DK in PvP, and those are already performing VERY WELL.

    How is that a buff in anyway?

    Currently you can only realistically set an enemy Off Balance once every 5 seconds (i.e. Fossilize), and that Off Balance gets consumed when the whip lands.

    On PTS, you can Power Lash every 3 seconds & it doesn't consume the Off Balance.

    Buff (and they certainly didn't need one in PvP).

    Luckily, we've also got:
    Flame Lash (Lava Whip morph): Fixed an issue where the Power Lash attack from this morph could not be dodged.

    ...to balance things up.

    Right... but that's still only one powerlash per talons, and it forces DK's to have to consider powerlash cooldown on top of immobilize immunity from a dodgeroll, and they can always break the fossilize and dodge the powerlash now, meaning at minimum they get 4 seconds of immunity as you've already used your stun and you can't talons them again.

    Also, the way it is worded is sounds like you can get a powerlash off once every 3 seconds, so even if you go to focus another player, if your powerlash is on cooldown you won't be able to powerlash that player.

    Listen.

    What allows you to use Power Lash is the Off Balance, not the stun or the roots, those only allow you to proc Off Balance when you use a normal Flame Lash.

    Off Balance lasts for 5 seconds, all you need to do is hit someone with it & you'll be able to Power Lash twice (as Off Balance is no longer consumed after Power Lash) before you need to CC/root to reapply Off Balance.

    And then you get to Power Lash twice again during the 5s duration.
    Edited by DDuke on January 22, 2018 11:15PM
  • LiquidPony
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    beetleklee wrote: »
    I'm used to this by now lol.
    Wish I could change mine to MagNB but then again why give them money when they screw up my favorite class time and time again?

    You'd just be changing it back to a magDK in a year anyway.

    A year ago at this time Nightblades were RIP in PvE.
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