Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.
I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)
Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.
I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)
Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.
This is just absolutely rediculous. Magicka DK needs buffs, not nerfs.
Lol I remember around this time a year ago Templars were just going through wave after wave of nerfs and all you DK fanboys were flaming us and calling for even harder nerfs.......
Haha welcome to the circle of life.....
Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.
I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)
Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.
This is just absolutely ridiculous. Magicka DK needs buffs, not nerfs.
You say enemies, but do you mean bosses?
"Striking a stunned or immobile enemy will always set them Off Balance."
Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.
I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)
Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.
This is just absolutely rediculous. Magicka DK needs buffs, not nerfs.
You say enemies, but do you mean bosses?
"Striking a stunned or immobile enemy will always set them Off Balance."
I don't love the change, I figured they'd do something to f up mdk even more with all these off balance changes.
Flame Lash (Lava Whip morph): Fixed an issue where the Power Lash attack from this morph could not be dodged.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
This is a huge buff to magicka DK in PvP, and those are already performing VERY WELL.
LiquidPony wrote: »This is a buff for players who don't play Dragonknights.
Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.
I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)
Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.
This is just absolutely rediculous. Magicka DK needs buffs, not nerfs.
Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.
I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)
Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.
This is just absolutely ridiculous. Magicka DK needs buffs, not nerfs.
You say enemies, but do you mean bosses?
"Striking a stunned or immobile enemy will always set them Off Balance."
You should read the first set of patch notes.
Normal enemies get CC immunity after getting hit by any CC.
Bosses get offbalance immunity after getting set off-balance in this patch, once it's fixed.
Enjoy your 16% uptime 4s window for offbalance. You can fit TWO lashes there now! excellent.
Lol I remember around this time a year ago Templars were just going through wave after wave of nerfs and all you DK fanboys were flaming us and calling for even harder nerfs.......
Haha welcome to the circle of life.....
I'm just grateful that I have alts. My Warden and StamDK are going to not get hurt too much at all, and if that fails I have an EZ-mode sorc to fallback on.
Currently you can only realistically set an enemy Off Balance once every 5 seconds (i.e. Fossilize), and that Off Balance gets consumed when the whip lands.
On PTS, you can Power Lash every 3 seconds & it doesn't consume the Off Balance.
Buff (and they certainly didn't need one in PvP).
Luckily, we've also got:Flame Lash (Lava Whip morph): Fixed an issue where the Power Lash attack from this morph could not be dodged.
...to balance things up.
This is a huge buff to magicka DK in PvP, and those are already performing VERY WELL.
.....notice the extremely subtle hint that Sorc is still overperforming
Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.
I "think" this makes it ok. (unless you use it for dps, which I'd say the other morph is better now)
Enemies have immunity to off-balance after they get hit by it. This basically means not only will DKs have their current powerlash damage reduced significantly, but that even during the 4-second window of offbalance, you can only get 2 lashes off on a boss.
This is just absolutely rediculous. Magicka DK needs buffs, not nerfs.
You say enemies, but do you mean bosses?
"Striking a stunned or immobile enemy will always set them Off Balance."
I don't love the change, I figured they'd do something to f up mdk even more with all these off balance changes.
How does this work with Off Balance cool down though?
It's pretty useless to "always put X off balance" if they are then immune to off balance for 20 seconds
it basically makes power lash a half arsed version of Grim Focus.
Every 20 seconds you can lash twice
Maybe it helps with reliable burst? You know you're going to set off balance as an opener...?
Currently you can only realistically set an enemy Off Balance once every 5 seconds (i.e. Fossilize), and that Off Balance gets consumed when the whip lands.
On PTS, you can Power Lash every 3 seconds & it doesn't consume the Off Balance.
Buff (and they certainly didn't need one in PvP).
Luckily, we've also got:Flame Lash (Lava Whip morph): Fixed an issue where the Power Lash attack from this morph could not be dodged.
...to balance things up.
Right... but that's still only one powerlash per talons, and it forces DK's to have to consider powerlash cooldown on top of immobilize immunity from a dodgeroll, and they can always break the fossilize and dodge the powerlash now, meaning at minimum they get 4 seconds of immunity as you've already used your stun and you can't talons them again.
Also, the way it is worded is sounds like you can get a powerlash off once every 3 seconds, so even if you go to focus another player, if your powerlash is on cooldown you won't be able to powerlash that player.
beetleklee wrote: »I'm used to this by now lol.
Wish I could change mine to MagNB but then again why give them money when they screw up my favorite class time and time again?