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How about that 1 Account Locked Campaign?

  • ellahellabella
    ellahellabella
    ✭✭✭✭✭
    Ranger209 wrote: »

    Are you even reading that which you reply to? Are you even listening to those defending multi campaigning in this thread or are you so political in your own ideals that you are simply not listening?

    Honestly I've tried to read this reply 5 times because I was blaming myself for the 2 wines in my system but you literally aren't making any sense what so ever.

    There is no punishment for you taking the time to run a vdsa for master weapons. I saw at least 3 offers in craglorn this morning looking for a fourth for dsa. Take the time to run a dsa for master weapons. If you're so desperate for them that you want them in eoc rewards, that's a different thread entirely. Till then.....

    I apologize if I upset you. I think it was the lol so I removed it from the post, was not my intent, and was insensitive.
    There is a schism here among the player base. Well there are many, but this particular one exists between a group of players that wish to pvp with their friends when and where they want, with whatever faction they want, for whatever reason they want. They derive their enjoyment from playing with friends typically, as well as other secondary reasons, i.e. help a weaker faction, gain the fastest ap, find meaningful fights, etc.. The other group of players holds that there is a war going on and that there is something greater than their own personal gaming pleasure worth competing over. They value loyalty not just among friends, but among team members, among factions. Both sides have valid arguments as to their play styles, but only one of those play styles is currently available.

    The incentivizing of people to not swap factions I am not so much a fan of, but am willing to listen. In reality you will not incentivize everyone, and never fully achieve the end goal. I much prefer a server with a ruleset that does not accommodate faction swapping during the lifecycle of the campaign. That is really what this thread is about, and listening needs to take place on all sides.

    You didn't upset me. You were just confusing me to no end :)

    I wouldn't object to a faction locked server but I doubt that it would be a heavy populated server.

    If there were to be rewards dispersed for playing one faction, I would be more in favour of siege or repair kits and fcs. This would make it an added bonus to play one faction but won't deprive a multifaction player of anything large like a master weapon would.
    Try to read everything I write with an Australian accent

    PC NA
    ZOMBIE DEATH MACHINE
    Vanguard
    Outcasts
    Full faction locks are only further dividing an already dwindling pvp community

    Toons:
    Ebonheart Pact
    Sophis (M. Templar), Lilivah Rallenar (M. Sorcerer), Diakoptês (M. Dragonknight), Pins and Needles (M. Nightblade), Claws-your-Curtains (S. Sorcerer), Raan-Mir-Tah (M Warden), Hezik (S Warden)

    Aldmeri Dominion
    Sophis-ticated (M. Templar), Tis not easy being Green (S. Dragonknight)

    Daggerfall Covernant
    Sirius Delatora (M. Nightblade), Ellaberry (S. Templar), Ellabear (pve tank) Claìr De Lune (M. Sorc)
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