JamieAubrey wrote: »Oh yeah, make Eye of cancer bomb groups hit EVERYONE NOW
RIP
Yeah now that AOE caps are gone, I think extremely strong AOE ult should be looked at for nerfs, specifically destroy ult. Also, magicka detonation should perhaps be toned down to only 100% potential bonus damage from 250%.
I can't believe it, the time has finally arrived; the death of AOE caps. This has been a plague to the games health in terms of lag and overall balance of group gameplay and dynamics. No longer are the days of ball groups rolling around at the speed of sound with no consequence for stacking their armies into one confined area. No longer are the days of winning fights simply because you have greater damage reductions from AOE reductions due to your group size. This is the first major step to incentivising smart and tactical play.
Instead of "stack on crown", it will be "spilt up into organised smaller groups that can communicate so we don't get whooped by their aoes". Finally, the age of skill and tactical play are upon us. Thank you so much for doing this. @ZOS
All this means is that zergs AOEs will hit HARDER, it will become one big zerg on zerg battle, each zerg trying to put out more damage with their AOEs before they crumble. I think this wont have the effect small scale players are hoping for. If those players were actually interested in small scale combat, they would go to IC anyway, not run around in Cyrodiil
JamieAubrey wrote: »Oh yeah, make Eye of cancer bomb groups hit EVERYONE NOW
RIP
Yeah now that AOE caps are gone, I think extremely strong AOE ult should be looked at for nerfs, specifically destroy ult. Also, magicka detonation should perhaps be toned down to only 100% potential bonus damage from 250%.
I can't believe it, the time has finally arrived; the death of AOE caps. This has been a plague to the games health in terms of lag and overall balance of group gameplay and dynamics. No longer are the days of ball groups rolling around at the speed of sound with no consequence for stacking their armies into one confined area. No longer are the days of winning fights simply because you have greater damage reductions from AOE reductions due to your group size. This is the first major step to incentivising smart and tactical play.
Instead of "stack on crown", it will be "spilt up into organised smaller groups that can communicate so we don't get whooped by their aoes". Finally, the age of skill and tactical play are upon us. Thank you so much for doing this. @ZOS
I laugh so HARD! PVPers were the ones who asked for AOE CAPS in the first place, because of lag xD HAPPY ZERGING!
(Also lols to the other threads about long queues in PVP - CLOSE ALL CAMPAIGNS! OMG I HAVE TO WAIT TOO LONG xD LOLOL)
JamieAubrey wrote: »Oh yeah, make Eye of cancer bomb groups hit EVERYONE NOW
RIP
Yeah now that AOE caps are gone, I think extremely strong AOE ult should be looked at for nerfs, specifically destroy ult. Also, magicka detonation should perhaps be toned down to only 100% potential bonus damage from 250%.
NO THANK YOU - You made your (stupid) bed so lie in it. I do not feel like having PVE stuff nerfed more again because pvp whining.
I said like so many times: PVPers are the ones who got the AOE caps placed in the first place.
Valera Progib wrote: »Here is a prediction: “OMG NERF DESTRO ULT” ‘em zergs crying, new forum posts creating...
Probably bomblade will become more relevant than ever...
Valera Progib wrote: »Here is a prediction: “OMG NERF DESTRO ULT” ‘em zergs crying, new forum posts creating...
Probably bomblade will become more relevant than ever...
Shhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh..................
An large group will out dps you, an 20 man group will do double the damage of your 10 man group, however large groups don't take reduced damage simply for being many.magictucktuck wrote: »magictucktuck wrote: »im am glad they are gone! but i am also scared that its not going to help us small groupers as much as we think it will.
Now it will put you on an equal footing. Having AOEs will be just as beneficial to you as it was to them. You are no longer at a disadvantage other than skill and simply having more abilities.
Well i get that argument, im for taking them away. but with 50 of them spamming aoes now your 5-10-20 man group is still going to get hit with 20 ultis and 50 spam able aoes and die lol. but like someone else said lets see it in practice and hopefully it helps and does not make it worse for us. worse case at least you can get 5 friends together and bomb a giant zerg and see a screen full of numbers
An large group will out dps you, an 20 man group will do double the damage of your 10 man group, however large groups don't take reduced damage simply for being many.magictucktuck wrote: »magictucktuck wrote: »im am glad they are gone! but i am also scared that its not going to help us small groupers as much as we think it will.
Now it will put you on an equal footing. Having AOEs will be just as beneficial to you as it was to them. You are no longer at a disadvantage other than skill and simply having more abilities.
Well i get that argument, im for taking them away. but with 50 of them spamming aoes now your 5-10-20 man group is still going to get hit with 20 ultis and 50 spam able aoes and die lol. but like someone else said lets see it in practice and hopefully it helps and does not make it worse for us. worse case at least you can get 5 friends together and bomb a giant zerg and see a screen full of numbers
Pretty sure sieges are not affected by aoe caps.Many people got used to standing in oil because of heals and AoE caps. The first few days of the learning curve are going to be hilarious.
At the end of the day, this is just another lazy blanket change because ZOS doesn't want to invest in a real effort to improve AvA gameplay.
Well in raids stacking on crown would no longer work which will make stuff like VSO HM a bit hard at some point.boombazookajd wrote: »So, maybe a silly question, how does this (if at all) impact PVE AoE?