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https://forums.elderscrollsonline.com/en/discussion/comment/8098811/#Comment_8098811

Help magsorc build end-game

  • jchrist21
    jchrist21
    I've morphed it in the familiar.
    Tonight I'll prove again the vMA.

    I've a question. In the Alcast build, in the character screen, he has 3119 spell damage and 53.2% crit. These numbers are with pots or without pots?

    How can I gain from 2500 to 3100 with the spell power pots? I mean, is it possible?
  • Asardes
    Asardes
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    The stats are with Major Sorcery up. The buff can be either gotten from potions or Power Surge class skill. For vMA I'd recommend the latter, since having a constant heal is essential there, and you may want to run tri-pots in the arenas you need stamina for block & CC break free.

    I'd wear 5 Julianos 5 Necropotence 1 Ilambris, Kena or Inceheart depending on what you have.

    Bar setup:

    Front: Crushing Shock | Crystal Fragments | Volatile Familiar | Hardened Ward | Inner Light || Ice Comet
    Back: Elemental Blockade | Liquid Lightning | Volatile Familiar | Daedric Prey | Power Surge || Thunderous Rage

    Your maximum critical rating with that gear and bar setup would be:
    10% base chance
    10% from Light Armor:Prodigy
    12% from The Apprentice: Spell Precision (CP)
    10% from slotting Inner Light (Major Prophecy)
    7.6% from Law of Julianos set bonuses (2 x 3.8%)
    3.8% from Iceheart or Slimercraw
    3% from casting Crystal Fragments (Minor Prophecy)

    So a total maximum of: 56.4% spell critical. If you are using Kena or Ilambris instead it should cap out at 52.6%
    Note that the higher critical rating you have, the better the chance of getting heals from Power Surge.

    2191 critical = 10% critical chance
    Edited by Asardes on January 10, 2018 11:08AM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • jchrist21
    jchrist21
    This is really good. But I have to buy necropotence jewelry :disappointed:
  • Asardes
    Asardes
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    jchrist21 wrote: »
    This is really good. But I have to buy necropotence jewelry :disappointed:

    Or you can run Necropotence on the body, and Infallible Aether Jewels, 1 body piece and 1 lightning staff, get the same critical chance, a bit lower spell damage, but the Minor Slayer bonus. But with your current stats and parses I don't think you're good for trials, not even normal ones, unless you have another char you can run them on. From what I've seen Necropotence is relatively cheap, and in any case it's reasonably easy to farm. I bet you can grind the Rivenspire dolmens for a couple of hours and get at least a purple piece.
    Edited by Asardes on January 10, 2018 12:00PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • jchrist21
    jchrist21
    @Asardes

    In your build you have 5 Julianos (clothes and staves) and 5 necro (other clothes and jewelry) I guess.. I'm saying that I don't have Necropotence jewelry. I've just IA gold, willpower purple and elegant purple.

    This is my actual build. I run all the old trial easly. Don't have yet tried the new trials.
    jchrist21 wrote: »
    Now im this.

    Staff 1: infallible aether lightning sharpened absorb magicka
    Skills: inner light - pet - daedric prey - crystals fragments - crushing shock (i preferr it) ul: elemental rage

    Staff 2: lightning Torug Nirnhoned absorb magicka
    Skills: inner light - pet - Hardened ward - Blockade - Liquid light ul: elemental rage

    Passive: all class passives, all destro passives, all light, medium and heavy passives, all soul magic passives, all fighter (except slayer), all mages, all undaunded, all highelf and all crafting (lol)

    Gear:
    Head ilambris heavy divines
    Chest necro divines light
    Shoulders ilambris heavy divines (i have to find medium)
    Sas, gloves, breeches, shoes necro divines light
    All with max magicka
    Jewelry of IA arcane spell damage

    All gold except for shoulders violet.

    Cp:
    44 warlord
    50 arcanist
    56 tenacity
    33 tumbling
    11 shadow ward

    57 elfborn
    44 elemental expert
    28 spell erosion (how can I see penetration on ps4?)
    75 traumaturge

    40 ironclad
    35 spell shield
    40 hardy
    40 elemental defender
    13 thick Skinned

    37 bastion

    Atts:
    41631 magicka
    15124 health
    9932 stamina
    (witchmother is on)

    1266 mag recovery
    2509 spell damage (first staff)
    2426 spell damage (second staff)
    45.8% critical (same)

    15413 spell resistance
    10549 physical resistance
    0 critical resistance


    Low Low Low damage :(
  • Asardes
    Asardes
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    Then I guess you can run 5 IA (3 Jewels and 2 body) 5 Necropotence (4 body and staves) and a monster head. The problem with that build is that once you get the Maelstrom lightning staff you'll have to change it, and drop the Necro staves for IA front bar. Having IA on a single bar is not bad though, since the debuff is applied for 8s.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • jchrist21
    jchrist21
    I'll try it. I have to farm or buy the staves.

    But really, I can't understand why my damages are so low. The build doesn't suck, is pretty good. Now a crit fragment and a crit curse take 19/24k damage... without spell pots lol

    Tonight I'll do some tests and see my damages. Hoping to close the vMA without problems.
  • Asardes
    Asardes
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    But I looked back in the OP and you mentioned you have a lightning staff of IA. Run that on the front bar, and the random lightning on back bar until you get Maelstrom. Then you only need one body piece and a heavy monster helm for a bit more health and undaunted mettle passive - 6/0/1 is perfectly viable. Sorry for the wrong suggestions I was giving, but your posts are pretty unclear at moments.
    jchrist21 wrote: »
    My set is:
    5 yellow necromance
    infallible eather yellow jewelry (I have elegant and willpower too)
    head and shoulders of maw of infernal (yellow only the head heavy. I have light shoulders so I'm waiting).
    1 lightning yellow staff of the torug
    1 lightning yellow staff of infallible eather
    Edited by Asardes on January 10, 2018 2:23PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • jchrist21
    jchrist21
    I know. That's why I've posted this. I've all undeaunded passives and 6/0/1 set. Sorry for my bad english, I'm Italian so I can't speak very well lol.
    I use the IA for the damage attacks, crystals, prey, crushing. The other staff for the AoE damages
    jchrist21 wrote: »
    @Asardes

    In your build you have 5 Julianos (clothes and staves) and 5 necro (other clothes and jewelry) I guess.. I'm saying that I don't have Necropotence jewelry. I've just IA gold, willpower purple and elegant purple.

    This is my actual build. I run all the old trial easly. Don't have yet tried the new trials.
    jchrist21 wrote: »
    Now im this.

    Staff 1: infallible aether lightning sharpened absorb magicka
    Skills: inner light - pet - daedric prey - crystals fragments - crushing shock (i preferr it) ul: elemental rage

    Staff 2: lightning Torug Nirnhoned absorb magicka
    Skills: inner light - pet - Hardened ward - Blockade - Liquid light ul: elemental rage

    Passive: all class passives, all destro passives, all light, medium and heavy passives, all soul magic passives, all fighter (except slayer), all mages, all undaunded, all highelf and all crafting (lol)

    Gear:
    Head ilambris heavy divines
    Chest necro divines light
    Shoulders ilambris heavy divines (i have to find medium)
    Sas, gloves, breeches, shoes necro divines light
    All with max magicka
    Jewelry of IA arcane spell damage

    All gold except for shoulders violet.

    Cp:
    44 warlord
    50 arcanist
    56 tenacity
    33 tumbling
    11 shadow ward

    57 elfborn
    44 elemental expert
    28 spell erosion (how can I see penetration on ps4?)
    75 traumaturge

    40 ironclad
    35 spell shield
    40 hardy
    40 elemental defender
    13 thick Skinned

    37 bastion

    Atts:
    41631 magicka
    15124 health
    9932 stamina
    (witchmother is on)

    1266 mag recovery
    2509 spell damage (first staff)
    2426 spell damage (second staff)
    45.8% critical (same)

    15413 spell resistance
    10549 physical resistance
    0 critical resistance


    Low Low Low damage :(

  • Asardes
    Asardes
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    jchrist21 wrote: »
    I know. That's why I've posted this. I've all undeaunded passives and 6/0/1 set. Sorry for my bad english, I'm Italian so I can't speak very well lol.
    I use the IA for the damage attacks, crystals, prey, crushing. The other staff for the AoE damages
    jchrist21 wrote: »
    @Asardes

    In your build you have 5 Julianos (clothes and staves) and 5 necro (other clothes and jewelry) I guess.. I'm saying that I don't have Necropotence jewelry. I've just IA gold, willpower purple and elegant purple.

    This is my actual build. I run all the old trial easly. Don't have yet tried the new trials.
    jchrist21 wrote: »
    Now im this.

    Staff 1: infallible aether lightning sharpened absorb magicka
    Skills: inner light - pet - daedric prey - crystals fragments - crushing shock (i preferr it) ul: elemental rage

    Staff 2: lightning Torug Nirnhoned absorb magicka
    Skills: inner light - pet - Hardened ward - Blockade - Liquid light ul: elemental rage

    Passive: all class passives, all destro passives, all light, medium and heavy passives, all soul magic passives, all fighter (except slayer), all mages, all undaunded, all highelf and all crafting (lol)

    Gear:
    Head ilambris heavy divines
    Chest necro divines light
    Shoulders ilambris heavy divines (i have to find medium)
    Sas, gloves, breeches, shoes necro divines light
    All with max magicka
    Jewelry of IA arcane spell damage

    All gold except for shoulders violet.

    Cp:
    44 warlord
    50 arcanist
    56 tenacity
    33 tumbling
    11 shadow ward

    57 elfborn
    44 elemental expert
    28 spell erosion (how can I see penetration on ps4?)
    75 traumaturge

    40 ironclad
    35 spell shield
    40 hardy
    40 elemental defender
    13 thick Skinned

    37 bastion

    Atts:
    41631 magicka
    15124 health
    9932 stamina
    (witchmother is on)

    1266 mag recovery
    2509 spell damage (first staff)
    2426 spell damage (second staff)
    45.8% critical (same)

    15413 spell resistance
    10549 physical resistance
    0 critical resistance


    Low Low Low damage :(

    If you play solo the 8% minor vulnerability from IA is more helpful than the damage from Maw. Especially in the new patch, where off balance up time will be less than 30%. Also having 2 pets on the loose will not be welcome in some trials, namely AA, because they will tend to trigger chain lightning if they wander off near the Mage.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • jchrist21
    jchrist21
    Nono I don't want 2 pets.

    Do you reccomend me to use the IA staff for single target damage or AoE damage?
  • r3turn2s3nd3r
    r3turn2s3nd3r
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    Asardes wrote: »

    I'd wear 5 Julianos 5 Necropotence 1 Ilambris, Kena or Inceheart depending on what you have.

    Bar setup:

    Front: Crushing Shock | Crystal Fragments | Volatile Familiar | Hardened Ward | Inner Light || Ice Comet
    Back: Elemental Blockade | Liquid Lightning | Volatile Familiar | Daedric Prey | Power Surge || Thunderous Rage

    ^This. I use Maelstrom lightning back bar. This skill setup is exactly what i use for vMA (except i don't use crushing shock anymore as i know when and where to be for a bash. I use Endless Fury instead. Cleared and Flawlessed on this build.
  • Vahrokh
    Vahrokh
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    Yea your magicka is low, drop the witchmothers and just use bi-stats, health and magicka, get your medium shoulders that should also bring you up. With pet build you should be looking at about 50k.

    If you are testing on a dummy, you want the Lover mundus and about 40 points in spell erosion (but in trials you change this).

    You want the familiar it does most damage.

    I posted this video in the other thread as im guessing you arent using spell power pots so here is a pet build with no spell power pots, voila.

    it sounds like you just dont have the skills morphed and im guessing you dont have a rotation properly learnt to memory, once you get that it will shoot up.

    https://www.youtube.com/watch?v=r6pQ6EG9CPk

    I wonder if consoles DPS meter uses the same formulas we get on Combat Metrics on PC. Because with that setup and no pots you should get a Combat Metrics DPS of more or less 32-35K, not 40K.
    Edited by Vahrokh on January 10, 2018 4:03PM
  • jchrist21
    jchrist21
    That's why I have some doubts about this build.
    Vahrokh wrote: »
    Yea your magicka is low, drop the witchmothers and just use bi-stats, health and magicka, get your medium shoulders that should also bring you up. With pet build you should be looking at about 50k.

    If you are testing on a dummy, you want the Lover mundus and about 40 points in spell erosion (but in trials you change this).

    You want the familiar it does most damage.

    I posted this video in the other thread as im guessing you arent using spell power pots so here is a pet build with no spell power pots, voila.

    it sounds like you just dont have the skills morphed and im guessing you dont have a rotation properly learnt to memory, once you get that it will shoot up.

    https://www.youtube.com/watch?v=r6pQ6EG9CPk

    I wonder if consoles DPS meter uses the same formulas we get on Combat Metrics on PC. Because with that setup and no pots you should get a Combat Metrics DPS of more or less 32-35K, not 40K.

  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    This might have been covered, OP, but your wrote "necromance" as your gear set. Are you running the necromancer set or the necropotence set. They are different, and only necropotence is worth anything on a magic sorc. I ask because your max magic seems really low, assuming those stats are with an active pet. If not running a pet, you dont want to run either.
    Edited by Oreyn_Bearclaw on January 10, 2018 6:15PM
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    I would also like to point you to a very strong build I have been using a variation of. If you are new and dont mind messing with pets, I think this guide has the easiest rotation for magic sorc.

    http://tamrielfoundry.com/topic/the-charged-sorcerer-pve-dps-build/ (Edited: Originally linked wrong build)

    I am not totally sold on his gear choices, but the build, CP, and rotation is the best (and easiest) I have tested. I typically hit between 42 and 43k on 3 million dummies using Necropotence, Moondacner, and Ilambris. IA and Moondancer are very close, so dont kill yourself there, and really any damage monster set will work.

    Your sentence in your post about not really having a rotation is far and away your biggest issue.
    You MUST have a consistent rotation if you want to pull good damage (unless you are a magic nb of course, in which case, rotations be damned).

    You always want to cast your Pet (familiar) before Prey. Your pet will tick 5 times, and you want Prey active for as many ticks as possible. You can chose to go with either a HA or LA in between. If you go LA>Pet, LA>Prey, then ticks 2,3, and 4 will get the buff from prey. If you go HA>Pet, HA>Prey, the ticks, 3,4 and 5 will get the buff, so its a total wash. If you cast Prey before pet, you will get 2 at most. As to the twilight tormentor pet, its only worth a cast pre fight or if the boss is above 50% health. There is a solid argument to just run the healing morph, as it is a great Oh Crap button for you and your group, and the damage difference is very small between Twilight Tormentor and Matriarch.

    Really the bread and butter to a magic sorc pet DPS rotation is 4 skills. And typically, you want to cast them in this order: Liquid Lighting, Elemental Blockade, Volatile Familiar, Daedric Prey. You then have some options to fill the gap before you reset. You could spam Force pulse/frags, use a skill like clench, etc, but those 4 are the most important. I am a huge fan of this rotation for people getting their feet wet on magic sorc (the last thing you want to do is run an asylum build). This rotation will sustain itself indefinitely, and it is circular and simple. You always know what to do next, so you dont need fancy buff timers. I cannot stress this enough, Rotation is WAAYYYY more important than gear.

    LA>LL, LA>Blockade, Bar Swap, HA>Familiar, HA>Prey, LA>Clench, Bar Swap, Repeat.

    Back Bar: Liquid Lighting, Blockade, Familair, Twilight, Shield, Destro Ult
    Front Bar: Clench, Prey, Familiar, Twilight, Inner Light, Meteor

    There is no easier way to break 40k DPS on a target dummy in this game that I am aware of. This rotation plus potions and ultimates on cooldown will get you through just about any content in the game, save VAA hardmode and VAS+2. If you dont want to run pots, drop Clench for Surge (and put Destro ult on front bar for passives). If you are parsing, Swap your shield for elemental susceptibility. ES is better than Elemental Drain on a sorc, because you can cast it pre fight and forget. You dont need the magic return from drain to sustain this build, you just want the major breech for the damage parse.
    Edited by Oreyn_Bearclaw on January 10, 2018 7:09PM
  • jchrist21
    jchrist21
    Good. Ill try this too.
    I mean necropotence lol

    A question. IA lightning staff infused or precise? What is better?

    The other is nirnhoned (or precise, I've both) torug
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    jchrist21 wrote: »
    Good. Ill try this too.
    I mean necropotence lol

    A question. IA lightning staff infused or precise? What is better?

    The other is nirnhoned (or precise, I've both) torug

    Your ideal weapon traits for single target DPS are infused on both. Ideally for a HA build, its a Trial set (IA, Moondancer, MA) on your front bar and a VMA staff on your back bar. In very add heavy fights, people make arguments for precise on the front bar. If you spend a lot of time on your back bar, then Nirn becomes appealing there as well. Double infused is what I would start with personally.

    If you dont have a VMA staff, you do have another option which is a hair more Damage. Get 2 necropotence staffs, and then wear one piece of armor to match your jewelry. Then you have the 4th bonus at all times instead of losing it on your back bar. In other words, both bars is 5 Necro, 4 Trial set, 2 monster set. How you have it now, you lose spell damage on your back bar. Not a huge deal, but thought I would point it out. At some point, you will want to farm a VMA lighting staff. It is a pretty noticable DPS increase. Once you have the VMA staff, the necro staffs would become pretty worthless. If you can find them cheap and trait change, it might be worth.
    Edited by Oreyn_Bearclaw on January 10, 2018 7:24PM
  • jchrist21
    jchrist21
    Clear. And about enchantment?
    I have the absorb magicka on both. Should I use gliph of shock on the infused?
  • Surreal88
    Surreal88
    @jchrist21 I personally use a sock enchant on the front bar and a fire enchant on the back bar.
  • jchrist21
    jchrist21
    Okok. I will change the enchantment of the Infallible staff..
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    jchrist21 wrote: »
    Okok. I will change the enchantment of the Infallible staff..

    I run Fire on Front and Spell damage on back. I know a few people recomend going Fire front and shock back. If you are running the ilambris monster set with a non Force Pulse heavy attack build, you need to get fire from somewhere. I think for pure single target, you might do better with double elemental glyphs, but with AOE the berserker (spell damage enchant) is really strong.

    Absorb Magic is a useful enchant if going for a FP/frag build where you are trying to minimize heavy attacks, but even then, you only want one. It really never makes sense to run two of the same weapon enchants.
    Edited by Oreyn_Bearclaw on January 10, 2018 8:46PM
  • Vahrokh
    Vahrokh
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    jchrist21 wrote: »
    I've morphed it in the familiar.
    Tonight I'll prove again the vMA.

    I've a question. In the Alcast build, in the character screen, he has 3119 spell damage and 53.2% crit. These numbers are with pots or without pots?

    How can I gain from 2500 to 3100 with the spell power pots? I mean, is it possible?

    Alcast build is not for you nor for 95% of the players.
    He is a top end raider and made a build (actually a twin build, with and without pet) that works extremely well if and only if your other trial mates play as he states: proper and full tank buffs, proper and awesome healer buffs, accurate to the hair DPS composition that makes his specific build go above many others.

    The probability you meet even half of these strict requirements are close to zero. Unless your guild is hardcore (and it's not, else they'd have kicked you already due to low DPS), you are going to miss a bit of major breach here, a bit of regen buffs there. You'll miss a lot of cross class other buffs (including having 1 DPS bring minor intellect to all, another bring something else similar and so on) and suddenly Alcast build yields 2k DPS below lesser builds.

    I suggest you immediately start watching videos from very serious but "human level" players like this:

    https://youtube.com/playlist?list=PL8lTY87f8mt0O-LidRLUJbrpMxwpxJZwn

    He does not give "cheese" builds made to look good only on 3M training dummy, nor he gives super-elite builds that require the perfect guild.

    In the playlist above you'll find plenty of demonstrated explained game mechanics, including gear, a lot of weapon choices and theorycraft and much more.
    Edited by Vahrokh on January 10, 2018 10:35PM
  • jchrist21
    jchrist21
    I'll see it tonight :smile:

    Yesterday I proved my actual set with buff. Spell critical is always the same, but spell damage increase to 3100. So, the damage is really good, but the critical chance is low.
    Didn't use the power surge, i think is better inner light. But critical % is still near 45%.
  • Sotomaior
    Sotomaior
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    jchrist21 wrote: »
    I'll see it tonight :smile:

    Yesterday I proved my actual set with buff. Spell critical is always the same, but spell damage increase to 3100. So, the damage is really good, but the critical chance is low.
    Didn't use the power surge, i think is better inner light. But critical % is still near 45%.

    Italian? Witch platform? Are u in a guild? (Sei in una gilda?) Ciao
  • jchrist21
    jchrist21
    Sotomaior wrote: »
    jchrist21 wrote: »
    I'll see it tonight :smile:

    Yesterday I proved my actual set with buff. Spell critical is always the same, but spell damage increase to 3100. So, the damage is really good, but the critical chance is low.
    Didn't use the power surge, i think is better inner light. But critical % is still near 45%.

    Italian? Witch platform? Are u in a guild? (Sei in una gilda?) Ciao

    Ahahah ciao!! No attualmente sono in 4 gilde. Una di trial e tre piccole di trader. Niente di chè. PS4 la piattaforma
  • Asardes
    Asardes
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    The difference between playing a build with support by a skilled player and one without support by a less skilled player boils down to weaving. While the first will weave correctly all back bar LA, and only weave 1 HA on front bar tops, the 2nd will probably miss some of the LAs on back bar and has to do 2 HA on front bar. You don't really need a special build for less skilled players or less support, just a slightly different rotation.

    For example I greatly dislike pets on any class (now there are 2) because I played tank for a long time and I've seen how idiotic the AI is and how much they mess up in some fights, so I play my sorcerer without scamp. I'm not very experienced with the class, but I managed to get 28.7K on the 6M dummy with self applied elemental drain and major sorcery and an even simpler rotation. I could have pushed way past 30K with a bit more practice but I had other priorities.

    Gear:
    5 Law of Julianos: heavy chest, medium legs, light hands, shoulders and feet, all divines, maximum magicka enchant
    5 Infallible Aether: light waist, divines, maximum magicka enchant, jewelry, arcane, spell damage enchant, lightning staff, infused, flame enchant
    1 Malestrom lightning staff, infused, berserker enchant
    1 Molag Kena: light head, divines, maximum magicka enchant

    Race: High Elf; Mundus: Apprentice; Food: maximum health + magicka

    Bar setup:
    Front: Mage's Wrath | Force Pulse | Hardened Ward | Inner Light | Bound Aegis || Ice Comet
    Back: Elemental Blockade | Liquid Lightning | Haunting Curse | Power Surge | Bound Aegis || Thunderous Rage

    Stats (approx, buffed)
    Maximum Magicka: 43K; Spell Damage 3.4K; Spell Critical 57%; Magicka Recovery: 850; Maximum Health: 17.5K; Maximum Stamina: 10K;

    Rotation: buff with Power Surge and reapply every 2nd or 3rd rotation
    Haunting Curse -> LA -> Liquid Lightning -> LA -> Elemental Blockade -> Bar Swap -> Force Pulse -> HA -> Force Pulse -> HA -> Force Pulse -> Bar Swap. In execute phase simply weave Mages Wrath -> LA 4x on front bar instead. If execute is longer you can weave like normal just with Mages Wrath instead of Force Pulse until the target drops very low and then hit the faster rotation.

    Probably not the highest performing build out there but gear is reasonably easy to get, you can sustain forever, and does decent damage that can get you trough most content without angering anyone.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • FrancisCrawford
    FrancisCrawford
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    Surreal88 wrote: »
    @jchrist21 I personally use a sock enchant

    That sounds bootless.
    Edited by FrancisCrawford on January 11, 2018 1:50PM
  • Sotomaior
    Sotomaior
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    jchrist21 wrote: »
    Sotomaior wrote: »
    jchrist21 wrote: »
    I'll see it tonight :smile:

    Yesterday I proved my actual set with buff. Spell critical is always the same, but spell damage increase to 3100. So, the damage is really good, but the critical chance is low.
    Didn't use the power surge, i think is better inner light. But critical % is still near 45%.

    Italian? Witch platform? Are u in a guild? (Sei in una gilda?) Ciao

    Ahahah ciao!! No attualmente sono in 4 gilde. Una di trial e tre piccole di trader. Niente di chè. PS4 la piattaforma

    If u are interested,i'm in an italian guild on ps4.we do end game content...
  • jchrist21
    jchrist21
    Sotomaior wrote: »
    jchrist21 wrote: »
    Sotomaior wrote: »
    jchrist21 wrote: »
    I'll see it tonight :smile:

    Yesterday I proved my actual set with buff. Spell critical is always the same, but spell damage increase to 3100. So, the damage is really good, but the critical chance is low.
    Didn't use the power surge, i think is better inner light. But critical % is still near 45%.

    Italian? Witch platform? Are u in a guild? (Sei in una gilda?) Ciao

    Ahahah ciao!! No attualmente sono in 4 gilde. Una di trial e tre piccole di trader. Niente di chè. PS4 la piattaforma

    If u are interested,i'm in an italian guild on ps4.we do end game content...


    Mandami pure l'invito. Mi chiamo jchrist21. Stasera faccio pulizia delle gilde inutili e accetto la tua :smiley:
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