I know people like to have a concrete idea of how much healing a person should be able to put out for like a trial or something, but there's no definitive way to measure healing output. I've been hitting 25k crits pretty often with my build, but I would love for a target that would just measure healing per second instead of damage. I would like to actually test builds to compare my base heals and such, so I don't waste time using trash sets. But a PvE and PvP dummy to measure healing in both would be a nice thing to see. I know most people don't care about healers because it's almost always "our" fault if anyone dies, but maybe ZoS could show some love to the support players.
Edited by 17Bishop on January 6, 2018 5:33PM