Rupz_Koomar wrote: »ESO isn't that of an immersive game. And neither ESO is completely faithful to the lore.
None of these reasons justify why Necromancer class should not be a thing in ESO.
There are 100 other reasons I can list you which justify that but you already know as u argued with everyone who oppose a new class.Take what u learnt from them and educate yourself :P
Necromancer class is not happening in the next 2 or 3 years as it does not make sense businesswise so U can now stop with new class nonsense
You have been waiting for it since launch and u will wait for it for years to come and most probably forever..
Prof_Bawbag wrote: »Rupz_Koomar wrote: »ESO isn't that of an immersive game. And neither ESO is completely faithful to the lore.
None of these reasons justify why Necromancer class should not be a thing in ESO.
There are 100 other reasons I can list you which justify that but you already know as u argued with everyone who oppose a new class.Take what u learnt from them and educate yourself :P
Necromancer class is not happening in the next 2 or 3 years as it does not make sense businesswise so U can now stop with new class nonsense
You have been waiting for it since launch and u will wait for it for years to come and most probably forever..
Faithful to the lore. Christ, Skyrim managed to bastardize more of the TES lore than anything ESO has thrown up. In fact, Bethesda themselves are the worst when it comes to keeping their own TES lore in check. I get there are niggles contained within ESO, but it's no woese than what we've witnessed on TES games proper.
I wholeheartedly disagree. ESO has way more plot holes and lore inconsistence than any TES game ever had in my opinion
Also, I'd love to see necromancer class ^.^
ParaNostram wrote: »Honestly I remember during early days of ESO when the beta wasn't even in effect and everyone was just guessing and hyped about the game, I thought this game was going to be AMAZING for Necromancer players. I mean, Mannimarco the King of Worms running around!? Too good of an opportunity to pass up.
Now many years later I can see that ZOS is too good at passing up on good opportunities.
Where the hell Dragon Knights as a class came from into the game.......
Where those abilities came from to begin with.....because i don't remember to even SEE most of those so called DK abilities in other elderscrolls games...
Someone enlighten me....did i missed some lore about it... ? or we can just Stop this Whole no necro because immersion and Lore nonsense ?
because right now as i see it a Necro class would make way more sense then the Entire Dragon Knight class....
notimetocare wrote: »Where the hell Dragon Knights as a class came from into the game.......
Where those abilities came from to begin with.....because i don't remember to even SEE most of those so called DK abilities in other elderscrolls games...
Someone enlighten me....did i missed some lore about it... ? or we can just Stop this Whole no necro because immersion and Lore nonsense ?
because right now as i see it a Necro class would make way more sense then the Entire Dragon Knight class....
You ignore that Necromancy is currently yhe enemy of the word... Immersion. Nobody says it isnt lore friendly.
Most non-mages are very anti-necromancy. Most of the worm cult's current damage to the world is Necromancy (including many other groups raising the dead, defiling the dead and the like). Nobody is gong to trust a necromancer
Prof_Bawbag wrote: »I'd love to see examples of that. ESO is set in a time which at best was kinda shrouded in mystery, so ZoS were given a blank canvas of sorts. Whereas TES games proper bore little or no resemblance to what came before them. I also think a mistake people make with ESO is they apply other players into their logic. The reality is, those other players in-game are only there to make it work as an MMO. They don't actually exist in the grand scheme of things. Our toon is the centre of the gaming universe if that makes sense, so there's not actually millions of others riding around on flame mounts from a lore perspective.
As i said, Skyrim was supposed to be filled with Nord tribes, glaciers that reached as far as the eye could see and a whole host of other stuff that was in no way represented in Skyrim itself. Then there was Oblivion. I can only assume you never read any books relating to Cyrodiil that came before Oblivion because what was written and what we got were 2 different things.
notimetocare wrote: »Where the hell Dragon Knights as a class came from into the game.......
Where those abilities came from to begin with.....because i don't remember to even SEE most of those so called DK abilities in other elderscrolls games...
Someone enlighten me....did i missed some lore about it... ? or we can just Stop this Whole no necro because immersion and Lore nonsense ?
because right now as i see it a Necro class would make way more sense then the Entire Dragon Knight class....
You ignore that Necromancy is currently yhe enemy of the word... Immersion. Nobody says it isnt lore friendly.
Most non-mages are very anti-necromancy. Most of the worm cult's current damage to the world is Necromancy (including many other groups raising the dead, defiling the dead and the like). Nobody is gong to trust a necromancer
and ? that wont stop us saving the world.... and does not stop the good necros existing....
This thing can be easily used on Vampires... i mean all those quest where everyone and their grandma thinks that Vampire are soooo BAD and naughty they should not exists its a plague yadayadayadaya... YET we can be one... DID IT BREAK anyones immersion or lore ? no....
monktoasty wrote: »Bethsada owns the world..anything they do becomes lore.....the only thing they can do wrong is contradict their own lore..but if they do it in a manner that is logical than that now becomes lore because they are the originators of the content.
notimetocare wrote: »notimetocare wrote: »Where the hell Dragon Knights as a class came from into the game.......
Where those abilities came from to begin with.....because i don't remember to even SEE most of those so called DK abilities in other elderscrolls games...
Someone enlighten me....did i missed some lore about it... ? or we can just Stop this Whole no necro because immersion and Lore nonsense ?
because right now as i see it a Necro class would make way more sense then the Entire Dragon Knight class....
You ignore that Necromancy is currently yhe enemy of the word... Immersion. Nobody says it isnt lore friendly.
Most non-mages are very anti-necromancy. Most of the worm cult's current damage to the world is Necromancy (including many other groups raising the dead, defiling the dead and the like). Nobody is gong to trust a necromancer
and ? that wont stop us saving the world.... and does not stop the good necros existing....
This thing can be easily used on Vampires... i mean all those quest where everyone and their grandma thinks that Vampire are soooo BAD and naughty they should not exists its a plague yadayadayadaya... YET we can be one... DID IT BREAK anyones immersion or lore ? no....
Vampirism can be concealed. Plan not to revive corpses when fighting with others? Good luck saving the world when nobody wants to interact with you, or would logically want to murder you?
ParaNostram wrote: »Honestly I remember during early days of ESO when the beta wasn't even in effect and everyone was just guessing and hyped about the game, I thought this game was going to be AMAZING for Necromancer players. I mean, Mannimarco the King of Worms running around!? Too good of an opportunity to pass up.
Now many years later I can see that ZOS is too good at passing up on good opportunities.
ITS STILL not too late....
This isn't SWTOR, you don't get to play the Dadric side. You're not Molg Bal's minion so get used to it.
Unfortunately the game just wasn't made that way.
Personally I think it would have been a blast. But you know... things
Considering how the game WAS made necromancers make no sense to me at all. I'm mean, they're the bad guys right? Yes, the line is definitely blurry around the edges. But, it is very clear who the enemy is.
emilyhyoyeon wrote: »I think everyone should be aware if they aren't already, that TES/Bethesda aren't like Tolkien/Middle Earth or whatever. No one wrote masses of TES lore books (not books written by people inside the world) as Tolkien did for his fantasy world. So, the TES world and its lore are essentially always a work in progress until one of the creators decides to do something like Tolkien which probably won't happen.
Why are people saying Necromancers are the bad guys? Also why are people saying that Necromancers are not lore friendly? Wasn't it Oblivion Mages Guild that outlawed necromancy? So since this is before Oblivion we should be able to have Necromancers.
Also if it was banned and not just frowned on, and they were in "hiding" I am sure there are people who practice it as well, since I am sure Menomarco (I keep forgetting the guy who killed us name.) isn't the only practicing necromancer in all of Tamerial. Since he was practicing I am sure there are many others as well that are doing so as well.
So why necromancers in hiding or not, are evil? Are Dunmers evil for talking to their ancestors? They are dead. Are vampires evil because they are undead and can create more undead. No necromancers are not evil unless the person does evil.
Apache_Kid wrote: »I just cannot even imagine about caring about lore in an mmo. Go play a single player RPG if you care about immersion.
notimetocare wrote: »notimetocare wrote: »Where the hell Dragon Knights as a class came from into the game.......
Where those abilities came from to begin with.....because i don't remember to even SEE most of those so called DK abilities in other elderscrolls games...
Someone enlighten me....did i missed some lore about it... ? or we can just Stop this Whole no necro because immersion and Lore nonsense ?
because right now as i see it a Necro class would make way more sense then the Entire Dragon Knight class....
You ignore that Necromancy is currently yhe enemy of the word... Immersion. Nobody says it isnt lore friendly.
Most non-mages are very anti-necromancy. Most of the worm cult's current damage to the world is Necromancy (including many other groups raising the dead, defiling the dead and the like). Nobody is gong to trust a necromancer
and ? that wont stop us saving the world.... and does not stop the good necros existing....
This thing can be easily used on Vampires... i mean all those quest where everyone and their grandma thinks that Vampire are soooo BAD and naughty they should not exists its a plague yadayadayadaya... YET we can be one... DID IT BREAK anyones immersion or lore ? no....
Vampirism can be concealed. Plan not to revive corpses when fighting with others? Good luck saving the world when nobody wants to interact with you, or would logically want to murder you?
thats not how works... even if this would be irl stuff.... lol
monktoasty wrote: »ParaNostram wrote: »Honestly I remember during early days of ESO when the beta wasn't even in effect and everyone was just guessing and hyped about the game, I thought this game was going to be AMAZING for Necromancer players. I mean, Mannimarco the King of Worms running around!? Too good of an opportunity to pass up.
Now many years later I can see that ZOS is too good at passing up on good opportunities.
ITS STILL not too late....
Yea it's too late..loot boxes too greedy no time make game good just make good lootz
Apache_Kid wrote: »I just cannot even imagine about caring about lore in an mmo. Go play a single player RPG if you care about immersion.
No necromancers are not evil unless the person does evil.
This isn't SWTOR, you don't get to play the Dadric side. You're not Molg Bal's minion so get used to it.
Unfortunately the game just wasn't made that way.
Personally I think it would have been a blast. But you know... things
Considering how the game WAS made necromancers make no sense to me at all. I'm mean, they're the bad guys right? Yes, the line is definitely blurry around the edges. But, it is very clear who the enemy is.
monktoasty wrote: »AzraelKrieg wrote: »From UESP
The Dragon Knights (or Dragonknights) were followers of a new martial tradition that emerged during the Interregnum of the Second Era, originating from the dispersed Akaviri Dragonguard. Their abilities were said to descend from the powers of dragons, although none had been seen in Tamriel for thousands of years at that time. They were particularly skilled at manipulating fire, and could wreathe themselves in it completely without being harmed.
That's how DKs are lore friendly.
that lore came with ESO right ? to Validate the class somehow..... but wasnt there anywhere else in the actual ES lore right ?
if we think like this every single Lore issue people have and story immersion is INVALID because the devs can just Write another something like this and say NOW its lore friendly
Yes, that's how it works.
ZOS could make ESO2 with compeletely new storylines and all new quests. That's how playable necros would become valid.
In current ESO necros are invalid.
I wonder why you still can't see that.
They are not invalid because they exist already. A simple dlc could easily explain their emergence.
Where the hell Dragon Knights as a class came from into the game.......
Where those abilities came from to begin with.....because i don't remember to even SEE most of those so called DK abilities in other elderscrolls games...
Someone enlighten me....did i missed some lore about it... ? or we can just Stop this Whole no necro because immersion and Lore nonsense ?
because right now as i see it a Necro class would make way more sense then the Entire Dragon Knight class....
You can't explain this point to them. They don't listen. They just want to play as they want.