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DON'T limit the Transmog System...

  • Grimm13
    Grimm13
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    I have no problem allowing a change in look to cross the light, medium and heavy lines. As long as a piece if it started i.e. Heavy and was changed to look like it was Light, was still a Heavy piece of Armor that just has the Light graphical look.
    How it looks has no effect on game play being merely cosmetic for the players enjoyment.

    I think there is a clear line that should not be crossed of allowing the actual armor type to be changed.
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  • TheValar85
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    Grimm13 wrote: »
    I have no problem allowing a change in look to cross the light, medium and heavy lines. As long as a piece if it started i.e. Heavy and was changed to look like it was Light, was still a Heavy piece of Armor that just has the Light graphical look.
    How it looks has no effect on game play being merely cosmetic for the players enjoyment.

    I think there is a clear line that should not be crossed of allowing the actual armor type to be changed.

    you have no idea how many ugly looking light armors out there do you? :D i would rather transmog my light armor sett into a nice haeavy imperial armor type then convert them into a light imperial style :D
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  • anadandy
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    NetViperX wrote: »
    I agree and would add that we should also not be limited by armor level, so you could make a cp160 piece of armor look like the lvl 10 version if you want.

    This ALL DAY. Lower level armor looks so much better in most cases.
  • Mureel
    Mureel
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    aliyavana wrote: »
    no.

    No to not limiting or no to limiting it?

    no to the not limiting it...like seriously is like having an EP style heavy armor crafted and then magically make it look like mazzatun lvl 1 looking... just no.i want transmogs to be locked to the type...for various reasons and 1 of them is cuz it makes sense...

    and because you don't like to let people have nice things - you have ZERO good reason other than you're a pick-a-ninny.
    Edited by Mureel on December 31, 2017 3:46PM
  • Motherball
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    I think that you shouldn't be able to make items look like the unquie items.
    If I earned the unique item, I should be able to transmog any item in that slot into the item I already earned, IMO.
  • Hanokihs
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    Depends on their approach, doesn't it?

    If it's a costume creator, no limits. Put together whatever pieces in whichever style/weight you want, with the ability to color them how you choose before you lock it in. Weapons should still look like themselves (no secret-sword staves, no dagger maces, etc) but we should be allowed to change the style/level appearance/color of what we're holding.

    If the system involves changing the actual armor pieces into a different style, then light should still look light, etc. Why? Because that's how the dye system works: "realistically." If I get a different shade/effect of green based on whether or not I'm dyeing cloth or metal, then my heavy-looking armor can't be made of cloth, nor my fabric-based light robe be secretly made of metal.

    Preferably, they'll implement transmog as a costume maker, but I bet they'll go with option 2, and only allow us to swap motifs on our gear. I also bet weapon dyes will come later, instead of being part of this system, but I'd be pleasantly surprised if anyone has heard anything to the contrary.
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  • MattT1988
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    Zordrage wrote: »
    Wow i sure am getting ripped on for having an OPINION

    the prob is the Reasons your building your Opinion on is false.....

    we have costumes that already do the stuff that in your opinion should not be allowed/possible...
    transmog would not and CANT make it worse for you then what costumes already do...


    so not having a 100% free Transmog System because of these OPINIONS sound reeeeeealy silly
    .

    I said that vMA, Master and Asylum and Monster set pieces should not be able to be transmogged because that would Defeat their purpose What would be the point of having a concept of monster helmets when you can just change it to daedric? Same with Maelstrom weapons etc. I said that i am pro for transmog for Everything but these sets I've listed. So who are you to tell me that my opinion is false when it is perfectly reasonable.

    Transmog is just a coverup so players can look they way they like . We already have costume armors that can cover all monsters sets this way currently . You're proposal would reverse what we already enjoy and would make the new system less desirable then costumes that already defeat what you've proposed . Of course you can have any opinion you want just try to understand why so many do not see the logic behind it . Are you proposing to reverse costumes that already hide monster sets ? That would be the only way your idea would achieve what you think is right Ingame .

    The point of my argument is that unique items should remain UNIQUE. How hard is it for people to understand?

    Oh no, people understand your argument, they just don’t agree with you.
    Wow i sure am getting ripped on for having an OPINION

    How are you getting ripped on? Apart from one guy with a throw away meme, all I see is people telling you why they disagree with your OPINION.

    You should not be able to tranmog Monster Sets, Maelstrom Weapons, Master Weapons or Asylum Weapons.

    I really don’t see why this should be the case, give the player the option but he doesn’t need to take it. If you feel they’re unique and shouldn’t be changed, don’t change yours. Simple.
    Edited by MattT1988 on January 1, 2018 12:47AM
  • Mettaricana
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    You should not be able to tranmog Monster Sets, Maelstrom Weapons, Master Weapons or Asylum Weapons.

    Screw that most ppl still hate monster sets amd the lame look of the special weapons.

    And costumes negate all that crap so yes we should beable to swap their look
  • Taleof2Cities
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    TheValar85 wrote: »
    Grimm13 wrote: »
    I have no problem allowing a change in look to cross the light, medium and heavy lines. As long as a piece if it started i.e. Heavy and was changed to look like it was Light, was still a Heavy piece of Armor that just has the Light graphical look.
    How it looks has no effect on game play being merely cosmetic for the players enjoyment.

    I think there is a clear line that should not be crossed of allowing the actual armor type to be changed.

    you have no idea how many ugly looking light armors out there do you? :D i would rather transmog my light armor sett into a nice haeavy imperial armor type then convert them into a light imperial style :D

    @TheValar85

    I think you're getting confused on the difference between the actual armor weight and the armor style.

    Most players agree that changing the armor weight would cause balancing issues. Indeed, I am one of those players thinking about the nightmare that would cause. For example, changing Undaunted Unweaver set to medium through transmog might cause the set to be OP in some build circumstances.

    Transmogrification of the armor style, however, I think most players support. An example would be the set of heavy Telvanni on my Stam Warden below. I should be allowed to change the style to light Telvanni (or light-medium-heavy any set that I have motif knowledge) freely with Transmog. The actual stats on the set (in this case Mechanical Acuity 5-pc) would stay unchanged.

    I think you support that too, but just wanted to note that clarification.

    qCQZ5la.png
    Edited by Taleof2Cities on January 1, 2018 3:41AM
  • jarydf
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    The system will work how ZOS can make it work, probably with some way they can make money out of it via crown sales.

    If I could dream it up I would make it a "create costume" button which makes whatever you look like wearing at the time into a costume in your inventory that can be placed in the costume/disguise slot over the top of whatever you really have slotted underneath.

    I would make pressing the create costume cost 250 crowns. Everybody wins.
  • Emma_Overload
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    What I'm expecting: Being able to transmute a piece of armor into a different style fitting its type. Monster helms to be excluded. The item to be bound.

    I can't get disappointed that way.

    If they don't let you transmog monster sets, the whole thing will be a massive FAIL. The monster sets are so frigging ugly, they're the #1 reason players are begging for transmog!
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  • nimander99
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    #NoLimits
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  • Aliyavana
    Aliyavana
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    Zordrage wrote: »
    To Armor type...

    Most of the MMOs out there that has a Transmog system at place usually limit it to Armor type ( Light Medium heavy )

    what i mean by this is Heavy armor only can be Transmoged with another Heavy armor and light armor with light etcetc...

    DON'T put a limit like that in this game pls..... Let us Transmog freely in this game our armor pieces...

    @ZOS_GinaBruno if you are considering not doing this make cross weight transmog a crown store feature, if not having eso plus lets you transmog cross weight then we will love you guys even more.
  • Rex-Umbra
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    Actually agree
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  • Maura_Neysa
    Maura_Neysa
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    TheValar85 wrote: »
    Grimm13 wrote: »
    I have no problem allowing a change in look to cross the light, medium and heavy lines. As long as a piece if it started i.e. Heavy and was changed to look like it was Light, was still a Heavy piece of Armor that just has the Light graphical look.
    How it looks has no effect on game play being merely cosmetic for the players enjoyment.

    I think there is a clear line that should not be crossed of allowing the actual armor type to be changed.

    you have no idea how many ugly looking light armors out there do you? :D i would rather transmog my light armor sett into a nice haeavy imperial armor type then convert them into a light imperial style :D

    @TheValar85

    I think you're getting confused on the difference between the actual armor weight and the armor style.

    Most players agree that changing the armor weight would cause balancing issues. Indeed, I am one of those players thinking about the nightmare that would cause. For example, changing Undaunted Unweaver set to medium through transmog might cause the set to be OP in some build circumstances.

    Transmogrification of the armor style, however, I think most players support. An example would be the set of heavy Telvanni on my Stam Warden below. I should be allowed to change the style to light Telvanni (or light-medium-heavy any set that I have motif knowledge) freely with Transmog. The actual stats on the set (in this case Mechanical Acuity 5-pc) would stay unchanged.

    I think you support that too, but just wanted to note that clarification.

    qCQZ5la.png

    While I don't completely disagree, where is the limit. Makins heavy armor look light, making an Axe look like a sword, making a Battle Axe look like a Staff? I absolutely don't think the last should be possible, and the easiest most clear line that could be drawn is for the change to have to remain in category that it started in.

    I also don't think you should be able to make something look like a unique item. Then again, I know my Master's Frost Staff is just in Draugre style, how many other unqu:c items are not in unqiuie styles.


    Edit: Just noticed l already said this to the person I qouted. So I 'm sorry for doing it twice.
    Edited by Maura_Neysa on January 1, 2018 8:12PM
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