LadyAstrum wrote: »Some jail-time would be fitting in some cases.
NordSwordnBoard wrote: »"Learn to swim"
Bryanonymous wrote: »NordSwordnBoard wrote: »"Learn to swim"
This. So much this. As dumb as the guards are, let’s not forget that to escape crocodiles, one merely needs to swim out about 3 feet into water. Apparently, crocodiles are afraid of water.
Invincible guards is such a lazy way to enforce the peace. Would be much more fun if they were like world bosses. At least the alternative would give you a chance.
dodgehopper_ESO wrote: »It would actually be cool if they incarcerated you - and it makes more sense than killing a Vestige, who can easily just respawn at the next wayshrine and pay off some criminal guards to wipe out the theft.
Another huge logical leap that has bothered me is why do the different factions honor criminality from other factions? If you are an AD hero and you go on a stealing spree in Ebonheart pact, wouldn't the AD still love you? You're doing the Queens good work by robbing and pillaging the enemy. I find this to be a logical failing that is equally annoying if not more so.
Hey, that's an elder scrolls classic!MornaBaine wrote: »It's actually a really silly system. Let's not forget the unkillable guards.
And...
"You stole a turnip??? Die criminal scum!"
...something that kept vexing me ever since we got the justice system, true. And I dearly wish the guards would consider any transformed werewolf or revealed vampire "kill on sight" (with a detection chance for vampires dependent on vampirism stage and distance)MornaBaine wrote: »"You're a werewolf running through town snarling and roaring? You're clearly a vampire and look more like a zombie? Nah, go ahead it's fine. We're super open minded here."
...and all those are why I want more justice in Tamriel! Better Justice!! Great Justice!!! https://forums.elderscrollsonline.com/en/discussion/384538/for-great-justicedodgehopper_ESO wrote: »It would actually be cool if they incarcerated you - and it makes more sense than killing a Vestige, who can easily just respawn at the next wayshrine and pay off some criminal guards to wipe out the theft.
Another huge logical leap that has bothered me is why do the different factions honor criminality from other factions? If you are an AD hero and you go on a stealing spree in Ebonheart pact, wouldn't the AD still love you? You're doing the Queens good work by robbing and pillaging the enemy. I find this to be a logical failing that is equally annoying if not more so.
...and that is how the guards ought to treat bloods8ucking fiends! Not like "Oh, just an adventurer with an additional skill line", but as monsters likely to wipe out a small town on a whim when they get a little peckish...bloodthirstyvampire wrote: »Well you see am a vampire, a blood thirsty vampire and sometimes I need a drink and it gets a little out of control, sometimes I binge on npcs all over the city I mean just yesterday I made a 30k bounty not killing just drinking.
Apache_Kid wrote: »The fact that people are suggesting JAIL TIME in a video game is mind-blowing to me. Will it be like a time-out? Imagine thinking anyone wants to spend their limited play-time sitting inside of a virtual 4x4 cell. What purpose would this serve other than to absolutely waste the time of players who are trying to up legerdmain skills or get the crime acheivments? This game has more than enough time-sinks already without forcibly imprisoning the player-base and stopping them from playing for a set amount of time.
There's an ongoing discussion about that here https://forums.elderscrollsonline.com/en/discussion/384538/for-great-justice
@Rouven as they step over the four dead bodies to confront you about a 'stolen' apple.We all know what you did across the land across all people.
But don't worry, we'll forget about it in ten minutes.
Sure the guards will kill you for stealing a carrot, but you can also pull a scrape of paper out of your pocket and write own pardon.
The point was to make people -care- about the justice system. I guess at that, the idea works pretty well. Since many people clearly don't really care about the "pittance of gold" fines or the occasional respawn... (unless they just nicked something nifty before getting caught)Apache_Kid wrote: »Apache_Kid wrote: »The fact that people are suggesting JAIL TIME in a video game is mind-blowing to me. Will it be like a time-out? Imagine thinking anyone wants to spend their limited play-time sitting inside of a virtual 4x4 cell. What purpose would this serve other than to absolutely waste the time of players who are trying to up legerdmain skills or get the crime acheivments? This game has more than enough time-sinks already without forcibly imprisoning the player-base and stopping them from playing for a set amount of time.
There's an ongoing discussion about that here https://forums.elderscrollsonline.com/en/discussion/384538/for-great-justice
Wow i just read OP in that thread. While creative all of that sounds absolutely terrible for implementation. A justice system like that would cause me to quit the game.
TheShadowScout wrote: »The point was to make people -care- about the justice system. I guess at that, the idea works pretty well. Since many people clearly don't really care about the "pittance of gold" fines or the occasional respawn... (unless they just nicked something nifty before getting caught)Apache_Kid wrote: »Apache_Kid wrote: »The fact that people are suggesting JAIL TIME in a video game is mind-blowing to me. Will it be like a time-out? Imagine thinking anyone wants to spend their limited play-time sitting inside of a virtual 4x4 cell. What purpose would this serve other than to absolutely waste the time of players who are trying to up legerdmain skills or get the crime acheivments? This game has more than enough time-sinks already without forcibly imprisoning the player-base and stopping them from playing for a set amount of time.
There's an ongoing discussion about that here https://forums.elderscrollsonline.com/en/discussion/384538/for-great-justice
Wow i just read OP in that thread. While creative all of that sounds absolutely terrible for implementation. A justice system like that would cause me to quit the game.
Not that I am surprised about all those "What, changes to make us actually -care- about the consequences when getting seen stealing stuff and murdering NPCs? Terrible! I'd quit..."
But I guess that's a discussion for that thread