Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Killing a Keep's resource worker NPCs
Writing this after doing few searches. I noticed that when a keep is below level 5, to stop it's ore/wood/food upgrade it says "you can slow down the production by killing worker NPCs". I was testing this for over a week now. I saw no change to rate of the upgrade if I kill the npcs. I am not sure if it is working as intended or if it is actually doing something. I wrote to in-game help at ZOS. Does anyone know any info regarding this matter? It seems like a wonderful mechanic to take advantage of and can encourage "spreading the fight out".