Maintenance for the week of April 22:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
Killing a Keep's resource worker NPCs
Writing this after doing few searches. I noticed that when a keep is below level 5, to stop it's ore/wood/food upgrade it says "you can slow down the production by killing worker NPCs". I was testing this for over a week now. I saw no change to rate of the upgrade if I kill the npcs. I am not sure if it is working as intended or if it is actually doing something. I wrote to in-game help at ZOS. Does anyone know any info regarding this matter? It seems like a wonderful mechanic to take advantage of and can encourage "spreading the fight out".