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• PlayStation®4: NA and EU megaservers for maintenance – February 19, 6:00AM EST (11:00 UTC) - 10:00AM EST (15:00 UTC)
Killing a Keep's resource worker NPCs
Writing this after doing few searches. I noticed that when a keep is below level 5, to stop it's ore/wood/food upgrade it says "you can slow down the production by killing worker NPCs". I was testing this for over a week now. I saw no change to rate of the upgrade if I kill the npcs. I am not sure if it is working as intended or if it is actually doing something. I wrote to in-game help at ZOS. Does anyone know any info regarding this matter? It seems like a wonderful mechanic to take advantage of and can encourage "spreading the fight out".