Oreyn_Bearclaw wrote: »Am I reading this wrong or do you have 5 tanks on that diagram?
I doubt that "most" is an accurate characterization. This is the first I've ever heard of this, and multiple guilds*--including the one that I belong to--have cleared HM using the "normal" strategy.rosendoichinoveb17_ESO wrote: »but most guilds have completed it that way
Reading this if I am understanding, you wont be getting as much damage on the boss because people are standing too far back specifically for storm the heavens? So what is the point?
I have seen several videos from majority of guilds going for top scores, and they are not using this lol
Why not just... learn it? It's not like this fight is overly complicated with mechanics, if anything this fight really doesn't have mechanics just high damage.rosendoichinoveb17_ESO wrote: »Reading this if I am understanding, you wont be getting as much damage on the boss because people are standing too far back specifically for storm the heavens? So what is the point?
I have seen several videos from majority of guilds going for top scores, and they are not using this lol
The point of this mechanic is that the 5DDs, offtank, and healer can stand in the red lines and will be able to be buffed more, and those people will be able to provide decent DPS without worying for some mechanics for several seconds each time they position themselves correctly.
This tactic is not meant for guilds that have DDs that output 40k+ DPS on moving targets. Yes, it does take longer but at least this way with some discipline guilds that do not have top end DPS will be able to complete it.
Why not just... learn it? It's not like this fight is overly complicated with mechanics, if anything this fight really doesn't have mechanics just high damage.rosendoichinoveb17_ESO wrote: »Reading this if I am understanding, you wont be getting as much damage on the boss because people are standing too far back specifically for storm the heavens? So what is the point?
I have seen several videos from majority of guilds going for top scores, and they are not using this lol
The point of this mechanic is that the 5DDs, offtank, and healer can stand in the red lines and will be able to be buffed more, and those people will be able to provide decent DPS without worying for some mechanics for several seconds each time they position themselves correctly.
This tactic is not meant for guilds that have DDs that output 40k+ DPS on moving targets. Yes, it does take longer but at least this way with some discipline guilds that do not have top end DPS will be able to complete it.
I don't understand how that is relevant to what I said lolrosendoichinoveb17_ESO wrote: »Why not just... learn it? It's not like this fight is overly complicated with mechanics, if anything this fight really doesn't have mechanics just high damage.rosendoichinoveb17_ESO wrote: »Reading this if I am understanding, you wont be getting as much damage on the boss because people are standing too far back specifically for storm the heavens? So what is the point?
I have seen several videos from majority of guilds going for top scores, and they are not using this lol
The point of this mechanic is that the 5DDs, offtank, and healer can stand in the red lines and will be able to be buffed more, and those people will be able to provide decent DPS without worying for some mechanics for several seconds each time they position themselves correctly.
This tactic is not meant for guilds that have DDs that output 40k+ DPS on moving targets. Yes, it does take longer but at least this way with some discipline guilds that do not have top end DPS will be able to complete it.
vFH also has no mechanics with 3DDs that have 40k+ DPS as the last boss does not pull you in and you can burn though his shield on the last phase (or even kill him before he even applies his shields). But there are a lot of people that cannot output such figures so they need to do additional mechanics, thus diagram is meant for them.
rosendoichinoveb17_ESO wrote: »Since I am pissed off that a lot of guilds are not revealing the method they used to clear vAS I am sharing the diagram to everyone so all players have a change of clearing it:
Notes:
1.Man boss does not spawn meteors on players if one or both minibosses are exactly between them and the main boss
(this means that only people staning in the red line if the minibosses are possitioned correctly will not get meteors, everyone else will)
2. People standing behind the person targeted with the poison do not take damage.
I will happily answer any questions that you guys/girls may have on it.
P.S I am sharing this as most guilds that completed it have used this mechanic and noone wants the public to know about it because greedy *** (excuse my language).