Waffennacht wrote: »Nihility42 wrote: »@Nihility42
Are you sure you got EVERYTHING on your wish list for that one ability? In addition, maybe it could also:
- refresh the potion timer regardless what the countdown is
- Recharge itself
- Call out for dominos pizza, realize dominos sucks and call to cancel
- Kill nearest Templar instantly. Avada kadavra!
- discover unified theory of physics
- Open overcharge bar that gives DKs every ability in the game
- send rude email to Eric Wroebel on every use
Lol.
I'm not actually sure what you're getting at. I just responded to OP's ideas. These aren't my suggestions or a wishlist.
Come on, it's still pretty funny, unified theory of physics? Avada kadavra? It's funny (even if misdirected)
“It’s just outdated” basically sums up DKs. They’re the only class that didn’t get significant updates to make it appropriate for the current game.
That being said, I think one way to make banner fearsome again could be to give it a passive effect that increases damage and effects etc against players inside its radius. Gives it extra usefulness in pvp, doesn’t change pve.
Waffennacht wrote: »@Nihility42
Are you sure you got EVERYTHING on your wish list for that one ability? In addition, maybe it could also:
- refresh the potion timer regardless what the countdown is
- Recharge itself
- Call out for dominos pizza, realize dominos sucks and call to cancel
- Kill nearest Templar instantly. Avada kadavra!
- discover unified theory of physics
- Open overcharge bar that gives DKs every ability in the game
- send rude email to Eric Wroebel on every use
Lol.
About fing killed me
In the first place I just think the issue with this ult can be summarized in a few word: it's just outdated.
Hello everyone,
For the past week or two I've been playing around with Standard and it's morphs. Gave a shot at it in solo, small group and medium sized groups and I bascially just want to give my opinion about it and suggest some changes to what once was an Ult that brough sheer fear into your enemies. Before we start, I think it's essential to make a point clear: I don't PvE, I don't know how PvE works, so please keep this in mind while reading this thread. I might propose solutions that could totally unbalance this ult in PvE situations, so I'd love to get different insights and replies about it.
In the first place I just think the issue with this ult can be summarized in a few word: it's just outdated. The game has change a lot since 1.5 and it seems that Standard ult didn't evolve with it. It's stuck to the old playstyle and balances, redering it useless in todays' Cyrodiilic enviroment. So to start with, the biggest issue with Standard right now is the COST/Effectiveness ratio. Back in the day where you had dynamic ult regen and major defile was not easily accessible Standard had a proportional cost to it's effecs in PvP.
I'll start of a simple premise, standard is only 'useful' because it applies major defile, the damage it provides is basically neglectible compared to other DoTs in the game. We'll keep that in mind when proposing solutions. Fact is, major defile is just a very easy debuff to get, Wardens can literally spam that healing debuff anywhere without having to slot a 250 cost ultimate. It makes no sense to me being able to have a skill that has the same basic effect as such an expensive ultimate.
If we grab an ultimate like Resto ult, that gives you major protection, a whole ton of healing, improves crit damage etc... for 150 ult. That, imo, is just really unproportional to have in the exsistance of a ult like banner. Have a negate? Standard is useless compared to this ult. Healing thicket, god damn.
So I think most of us understands from where I'm coming from, I don't want to make this post too long, so lets get to the changes that could make this ultimate more viable.
- Decrease it's cost
- Increase damage done per second (I understand this could unbalance this ult for pve)
- Apply minor/major magicka steal to enemies inside the ult radius
- Apply minor/major protection to you (or allies) inside the ult radius
- Apply minor/major breech/fracture to enemies inside the ult radius
- Snare opponents inside the ult radius by x% (make that x a pretty big number, I'd suggest)
- Stun all opponents inside the banner drop radius
So what do you think? Please let me know! It'd be a pleasure if we could get ZoS to read this thread and hopefully make some changes to this badass ult!
Thanks!
Quantum
OutLaw_Nynx wrote: »I haven’t used the other morph in pvp but if memory serves me correctly we don’t gain ult when the standard is down correct?Ragnarock41 wrote: »
You DO gain Ultimate while the Standard is down. Confirmed. Stop with the conspiracy theories everyone please lol.
Everyone is yelling for buffs. That’s cool and all, but the fact that the people who call it weak don’t know this massive detail goes to show they haven’t even bothered to use what they’re asking to buff a single time in *many* patches.
It was massively buffed in Clockwork City.... please go try it. It’s a very powerful Ultimate now.
It takes a GCD to move the Standard (obviously) but you can move it at will, and the extended duration is naturally added to the skill. It doesn’t take away from the skill for the player to need to move it. You can even cast your Dragon Leap before the duration of Shifting Standard ends.
Please try it first before yelling for buffs....
OutLaw_Nynx wrote: »OutLaw_Nynx wrote: »I haven’t used the other morph in pvp but if memory serves me correctly we don’t gain ult when the standard is down correct?Ragnarock41 wrote: »
You DO gain Ultimate while the Standard is down. Confirmed. Stop with the conspiracy theories everyone please lol.
Everyone is yelling for buffs. That’s cool and all, but the fact that the people who call it weak don’t know this massive detail goes to show they haven’t even bothered to use what they’re asking to buff a single time in *many* patches.
It was massively buffed in Clockwork City.... please go try it. It’s a very powerful Ultimate now.
It takes a GCD to move the Standard (obviously) but you can move it at will, and the extended duration is naturally added to the skill. It doesn’t take away from the skill for the player to need to move it. You can even cast your Dragon Leap before the duration of Shifting Standard ends.
Please try it first before yelling for buffs....
Where am I talking about a conspiracy theory, @Vaoh. I was just asking a question. Chill out lol
You must be new in this game, please, let me be your guide.Ragnarock41 wrote: »Brutusmax1mus wrote: »Its a unique area denial skill that helps my breach holder do it's job. I love it, needs no change imo.
Great synergy for area denial, great buff to the dk who's meant too stand tall and fight.
Its DIFFERENT and situational, like negate. Also it isn't great in small scale and open field. But it's a game changer on a block tank, lock down, breach holding dk.
I disagree, it has worth to one of my characters more than any other, and the game needs more of that and less BIS DBOS type ultimates.
I didn't knew this was a role play thread.
Area denial... rofl.
''guys fall back that DK has a standart up!''
said no one ever, and no one ever will.
how can you compare a game changer ult like negate to a meme tier dk standart? It baffles me to even think about it.
Ragnarock41 wrote: »You must be new in this game, please, let me be your guide.Ragnarock41 wrote: »Brutusmax1mus wrote: »Its a unique area denial skill that helps my breach holder do it's job. I love it, needs no change imo.
Great synergy for area denial, great buff to the dk who's meant too stand tall and fight.
Its DIFFERENT and situational, like negate. Also it isn't great in small scale and open field. But it's a game changer on a block tank, lock down, breach holding dk.
I disagree, it has worth to one of my characters more than any other, and the game needs more of that and less BIS DBOS type ultimates.
I didn't knew this was a role play thread.
Area denial... rofl.
''guys fall back that DK has a standart up!''
said no one ever, and no one ever will.
how can you compare a game changer ult like negate to a meme tier dk standart? It baffles me to even think about it.
Oh , please guide me,
When did a group with a healer ever feared standart more than negate?
Even in 1.5 bat swarm was the real deal, standart was always a meme.
paulsimonps wrote: »Ragnarock41 wrote: »You must be new in this game, please, let me be your guide.Ragnarock41 wrote: »Brutusmax1mus wrote: »Its a unique area denial skill that helps my breach holder do it's job. I love it, needs no change imo.
Great synergy for area denial, great buff to the dk who's meant too stand tall and fight.
Its DIFFERENT and situational, like negate. Also it isn't great in small scale and open field. But it's a game changer on a block tank, lock down, breach holding dk.
I disagree, it has worth to one of my characters more than any other, and the game needs more of that and less BIS DBOS type ultimates.
I didn't knew this was a role play thread.
Area denial... rofl.
''guys fall back that DK has a standart up!''
said no one ever, and no one ever will.
how can you compare a game changer ult like negate to a meme tier dk standart? It baffles me to even think about it.
Oh , please guide me,
When did a group with a healer ever feared standart more than negate?
Even in 1.5 bat swarm was the real deal, standart was always a meme.
They didn't say it was equal to Negate, no one did, they said it had a similar effect. People reactively move out of Ground Based Stationary Area of Effect abilities or ultimate's. Standard does have the added bonus of giving an AoE Major Defile while at the same time lowering the Damage taken by the caster and increasing their damage done, so while not the best it does have its pros. You can place it down in a gap in a wall and stick your head out far long than you would without it and also debuff anyone trying to go past it while applying a DoT. Sometimes one must look at how well ultimate's work together with one another and how it effects groups playing together, I am not saying Standard is a super amazing be all end all ultimate, but what I am saying is that the concept of Area Denial builds is a sound strategical move for objective based fights, while you said it was a joke.
Ragnarock41 wrote: »paulsimonps wrote: »Ragnarock41 wrote: »You must be new in this game, please, let me be your guide.Ragnarock41 wrote: »Brutusmax1mus wrote: »Its a unique area denial skill that helps my breach holder do it's job. I love it, needs no change imo.
Great synergy for area denial, great buff to the dk who's meant too stand tall and fight.
Its DIFFERENT and situational, like negate. Also it isn't great in small scale and open field. But it's a game changer on a block tank, lock down, breach holding dk.
I disagree, it has worth to one of my characters more than any other, and the game needs more of that and less BIS DBOS type ultimates.
I didn't knew this was a role play thread.
Area denial... rofl.
''guys fall back that DK has a standart up!''
said no one ever, and no one ever will.
how can you compare a game changer ult like negate to a meme tier dk standart? It baffles me to even think about it.
Oh , please guide me,
When did a group with a healer ever feared standart more than negate?
Even in 1.5 bat swarm was the real deal, standart was always a meme.
They didn't say it was equal to Negate, no one did, they said it had a similar effect. People reactively move out of Ground Based Stationary Area of Effect abilities or ultimate's. Standard does have the added bonus of giving an AoE Major Defile while at the same time lowering the Damage taken by the caster and increasing their damage done, so while not the best it does have its pros. You can place it down in a gap in a wall and stick your head out far long than you would without it and also debuff anyone trying to go past it while applying a DoT. Sometimes one must look at how well ultimate's work together with one another and how it effects groups playing together, I am not saying Standard is a super amazing be all end all ultimate, but what I am saying is that the concept of Area Denial builds is a sound strategical move for objective based fights, while you said it was a joke.
on a scale of 1 to 10, negate is sitting at 9 while standart is sitting at 2-3.
a well placed negate is an opportunit to insta-wipe even the strongest, most coordinated groups,while a standart is just gonna change their general direction for like... 2 seconds, but they will most likely just ignore it.
I speak based on my in game experience, not on concepts.
And that experience is, that standart is meme tier ult, and placing a negate instead will ALWAYS benefit you more.
And if you want defile, you can always have a warden.
Ragnarock41 wrote: »Brutusmax1mus wrote: »Its a unique area denial skill that helps my breach holder do it's job. I love it, needs no change imo.
Great synergy for area denial, great buff to the dk who's meant too stand tall and fight.
Its DIFFERENT and situational, like negate. Also it isn't great in small scale and open field. But it's a game changer on a block tank, lock down, breach holding dk.
I disagree, it has worth to one of my characters more than any other, and the game needs more of that and less BIS DBOS type ultimates.
I didn't knew this was a role play thread.
Area denial... rofl.
''guys fall back that DK has a standart up!''
said no one ever, and no one ever will.
how can you compare a game changer ult like negate to a meme tier dk standart? It baffles me to even think about it.
Bring back 35% dmg reduction inside SoM, keep the 15% dmg and we all good.
Ultimate_Overlord wrote: »@Trashs1 Cause every youtuber ever always uses the most optimal build in the game.
DeadlyRecluse wrote: »
I'd argue the problem is the ready availability of PBAoE ults (Destro is the obvious offender, though Bats fits there too) or cheaper, more reliable ults (dawnbreaker, meteor).
Brutusmax1mus wrote: »Its a unique area denial skill that helps my breach holder do it's job. I love it, needs no change imo.
Great synergy for area denial, great buff to the dk who's meant too stand tall and fight.
Its DIFFERENT and situational, like negate. Also it isn't great in small scale and open field. But it's a game changer on a block tank, lock down, breach holding dk.
I disagree, it has worth to one of my characters more than any other, and the game needs more of that and less BIS DBOS type ultimates.
OMG. 3 long paragraphs for OP to merely state his OPPONION on the ultimate. Tip, devs would be asleep by the time they got to the third paragraph. No offense, just making a point to help next time.
The OP seems to want Standard to be a healing Ult since he is comparing it to two different healing ults.
I stopped reading at that point since either OP wants Standard to become a healing ultimate or he lacks an understanding of how to make a point/ compare related items.
Hopefully someone else has figured out that the heck he's saying.
OMG. 3 long paragraphs for OP to merely state his OPPONION on the ultimate. Tip, devs would be asleep by the time they got to the third paragraph. No offense, just making a point to help next time.
The OP seems to want Standard to be a healing Ult since he is comparing it to two different healing ults.
I stopped reading at that point since either OP wants Standard to become a healing ultimate or he lacks an understanding of how to make a point/ compare related items.
Hopefully someone else has figured out that the heck he's saying.