cazlonb16_ESO wrote: »Now picture a tank that's not a DK...And half of these bullet points fall flat already.
What is a fake tank?
Is it:
- the player with a 40k hp heavy armor permablock build who excels at pressing a taunt key and not dying
OR
- the player with a 16-20k hp build who can hold agro, heal himself and still contribute 15-30k dps? (or in the case of trash, 50-120k)
This is more just an observation. I play tanks for the most part, I have 3 different tanks I mainly play. I have my pure tank I use for difficult content, I have my DPS/Tank hybrid I use for normal dungeons and non-DLC vet dungeons, and I have a Warden healer/Tank hybrid that I just mess around on from time to time. I enjoy playing the support role for whatever reason. So I am quite amused with all the hate going around for fake tanks simply because under normal conditions I see no respect whatsoever for tanks(Yes, I am talking to you, you people who think their DPS is so awesome they go aggroing a mob before I can get there to position them correctly and keep them together causing them to scatter all over the room and making me waste resources grouping them back up). But, when real tanks become more scarce due to events like this...its these same people who want to kick fake tanks and cry about tanks that don't perform the role. The point being that if you want more people to tank, you need to show some respect for the role and not treat them as if they are superfluous, otherwise incompetent tanks will proliferate.
luton0watford4 wrote: »As a real tank, if a group member charges ahead and aggro's everything, I just sit back and watch them burn...
duendology wrote: »Ehh from what I've seen tanks are absolutely essential. I don't feel "safe", if that makes sense, when no tank is around..just a bunch awesomely awesome dps toons obviously suffering from ADHD or.. diarrhea...and not paying attention to the rest of the group.
Spacemonkey wrote: »blackheart haven (well pirate skelly dungeon, i think thats the one) on vet. 3rd boss has a random range one hit-ability that barely tickled me and our tank, but kept oneshotting the two dpses.
luton0watford4 wrote: »As a real tank, if a group member charges ahead and aggro's everything, I just sit back and watch them burn...
luton0watford4 wrote: »As a real tank, if a group member charges ahead and aggro's everything, I just sit back and watch them burn...
As a real DPS, if the tank charges ahead and aggro's everything, I just sit back and watch them burn...
Because the lack of tanks totally justifies me checking the tank role as a 17k health stamblade DPS.
No. If you have fake tanks exploiting the group finder, it's their problem, not the rest of the group for not being tanks. Your miserable post would be right if those people were complaining about the LACK of tanks, but this is not the case.
Spacemonkey wrote: »blackheart haven (well pirate skelly dungeon, i think thats the one) on vet. 3rd boss has a random range one hit-ability that barely tickled me and our tank, but kept oneshotting the two dpses.
so we jsut chose to stop reviving them after like the tenth time (somewhat to their request I must say, repair costs lol)
The boss literaly barely dmged us. But took forever to kill... (tank + healer). Id like to point out I barely needed to do any healing at all.
But yeah. DPS are so l33t. Because of DPS we have bosses with crazy health pools, half the dungeons with harder mechanics are dps races. -.- death to dpses.
FrancisCrawford wrote: »I suspect that the cultures on different servers are very different.
I play on PC/NA. Little gets said in Group Finder PUG groups. But what does get said is almost always pleasant and polite.
Examples:
- Even in otherwise quiet groups, it is common to TYFG at the end.
- Most groups try to be good about waiting for somebody who needs the quest.
- My Level 46 Warden wound up in CoA 2 on Random Normal today. I warned the group I'd never been in there before. They rushed ahead a bit imprudently, but nothing unpleasant was said, even when I fell into lava, couldn't jump out, and eventually rezzed at the start and made my way back to the group, nor when I died on my first try with the Maw and caused a wipe. The TYFGs at the end were particularly complimentary (sincerely or otherwise).
- My first time in Vet Spindleclutch 1 I died horribly and repeatedly on the final boss, the first time causing a full wipe. The group nonetheless asked me to heal the other pledge or them.
- I randomed a group that featured a level 22 "tank" who wielded a greatsword, transformed into a werewolf, and LITERALLY was named a variant of "Leroy Jenkiiiiiiins". Nobody got angry.
- Another of my random groups wound up with 4 people in RoM, none of whom had finished it before, two of whom were a bit slow to admit that fact. We made our way through and succeeded without recriminations.
- I've only been involved in one group that had votes to kick, among many dozens of Group Finder PUGs.
...So I am quite amused with all the hate going around for fake tanks simply because under normal conditions I see no respect whatsoever for tanks...
Really?
Have only been tanking for a couple of months
but regularly receive compliments after finished HM pledge runs
and got asked for advice on how to build a tank after running Vet Randoms in the event
I'd like to know what utopic population you play with. Just like healing, it's a thankless task for the most part that some people underestimate the importance of.Spacemonkey wrote: »blackheart haven (well pirate skelly dungeon, i think thats the one) on vet. 3rd boss has a random range one hit-ability that barely tickled me and our tank, but kept oneshotting the two dpses.
so we jsut chose to stop reviving them after like the tenth time (somewhat to their request I must say, repair costs lol)
The boss literaly barely dmged us. But took forever to kill... (tank + healer). Id like to point out I barely needed to do any healing at all.
But yeah. DPS are so l33t. Because of DPS we have bosses with crazy health pools, half the dungeons with harder mechanics are dps races. -.- death to dpses.
In this case, it is the tank's fault that the DPS died, not the DPS. You're supposed to bash that attack when he starts to charge it up, otherwise, yes, it's entirely likely to kill you in 1 shot.
It's not thankless at all. Just consider everything a full fledged tank does:
Taunts important targets
Holds them STILL
Faces them away from group
Chains in adds, often trivializing boss fights
Immobilizes adds in a group for easy DPS
Continuous warhorns every minute
Solid debuffs with weakening and crushing enchants
Regular shields for the whole group every few seconds!
Extra health for the group if running ebon
There are some fights, where a tank carries the entire show on their shoulders like the titan in CoA II where the tank grabs the two flame atronachs and single handedly drags them away from the group so they can DPS the boss in peace.
Or on the planer inhibitor fight, when the tank can just hold the boss STILL right up to the blue phase. Thank you!
Or Bloodroot Forge, whether it's standing on the volcanoes, or keeping aggro of all three final bosses. Thank you!
Or Falkreath hold with the minotaurs. And with the 3rd skeleton boss. I'd like to see 4 DPS'ers do that!
I mean seriously, any decent group will appreciate you. Most of these activities are so obvious, that everyone will be thanking their stars if they get a competent tank.