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How ZOS could incorporate IC into the base game, not upset anybody, and MAKE money doing it

NightbladeMechanics
NightbladeMechanics
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Just make three simple announcements together:

Step 1: Announce that IC is going to be incorporated into the base game in 6 month's time, at which point all players will have access to the Imperial City and everything currently included in the DLC, and district flag objectives will be incorporated into the Cyrodiil campaign scores.

Step 2: Announce that all players who currently own the IC DLC and all those who purchase it with Crowns before it is incorporated into the base game -- in 6 month's time -- will receive an Imperial City Collector's Bundle containing the following cosmetic vanity items:
  • A trove scamp non-combat pet which glows white-gold just like the ones in the sewers.
  • A flesh atronach skin/polymorph. Wrap existing in-game textures around my character and make her look gross af.

Step 3: Announce that all players who currently own the IC DLC and all those who purchase it with Crowns -- in the next month after making this announcement -- receive:
  • A full-sized Crematorial Guard Daedroth mount. You ride on its shoulders, and its idle "spacebar" animation is breathing fire.
  • A Malazuhad district lich boss target centurion to place in our houses!

Note that ESO+ members receive nothing. You must own the DLC by having purchased it with Crowns before either deadline.

Yea, watch as everyone scrambles to buy the DLC in the first month after the announcement is made. IC is my favorite DLC, and I don't even own it, but I'd be the first to do so! These models and textures are also already all in the game. The dev time to create the new artifacts is minimal, and who's going to complain about any of this?

A recipe for incorporating our favorite old school DLCs into the base game as time passes, while making money on each one's last hurrah. You're welcome, ZOS.

Thoughts?

79af6b3bc5b23131ace1d835c402fa444ebd7cfc574c6b040665280337e74d7e.jpg
Edited by NightbladeMechanics on December 5, 2017 2:44AM
Kena
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  • NirnStorm
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    This.

    It's time to offer Kena a job, ZOS.
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  • Turelus
    Turelus
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    Note that ESO+ members receive nothing. You must own the DLC by having purchased it with Crowns before either deadline.
    Thanks for your sub, now gives us more money or FO? :neutral:
    @Turelus - EU PC Megaserver
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  • NightbladeMechanics
    NightbladeMechanics
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    Turelus wrote: »
    Note that ESO+ members receive nothing. You must own the DLC by having purchased it with Crowns before either deadline.
    Thanks for your sub, now gives us more money or FO? :neutral:

    -facepalm-

    Of course someone’s going to find something to complain about. :lol:

    Note that absolutely nothing changes for ESO+ members except one day in 6 months ic becomes more populated. Your sub will still give every other DLC, a crafting bag, bank space, and Crowns. Is that not worth a sub to you? Also we are talking about zos doing a bit of dev work here in order to take something down from the Crown Store. Doing so must generate new Crown purchases in order to be a worthwhile use of their time. Do you believe the collectibles I mentioned do not justify a new Crown purchase?
    Kena
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  • Anrose
    Anrose
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    Turelus wrote: »
    Note that ESO+ members receive nothing. You must own the DLC by having purchased it with Crowns before either deadline.
    Thanks for your sub, now gives us more money or FO? :neutral:

    I’m an ESO Plus member, and if this helped to revitalize an area we’ve been asking for attention for the last year, I’m in favor.

    ESO Plus get a bunch of other more useful perks anyway. If one were to lose out on a few cosmetic items because they don’t want to spend some crowns (that they already get with their subscription) then so be it.
  • Turelus
    Turelus
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    I'm not against the revitalisation of IC nor it going into the base game.

    However if you're going to say "you chose this method of game access, it was the wrong one to get rewards now give us money" I kind of don't like that.
    @Turelus - EU PC Megaserver
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  • NightbladeMechanics
    NightbladeMechanics
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    Turelus wrote: »
    I'm not against the revitalisation of IC nor it going into the base game.

    However if you're going to say "you chose this method of game access, it was the wrong one to get rewards now give us money" I kind of don't like that.

    Are you saying that without IC, subbing isn't worth it to you such that if IC were made part of the base game, you would unsub?

    Also do you post on the forums arguing that every new mount or pet or other Crown Store addition should be available to ESO+ members?

    If you answer no to either question, then your argument falls apart.
    Kena
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  • zyk
    zyk
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    To sum it up, you're asking ZOS make IC part of the base game and reimburse those who purchased/will purchase IC with exclusive content. I'm not necessarily opposed to this as a one-off, but I think it sets a bad precedent. I would not like to see this become the standard method of incorporating DLCs into the base game.

    I don't really see what the incentive is for ZOS because they can just sell the exclusive content you describe without giving away IC. So if that's true, they can give away IC without a sales gimmick and just reimburse with Crowns or Gems.

    Tying IC districts to the Cyrodiil scoreboard is a completely separate topic. Though making IC part of the base game would bring down one barrier, it does not mean it would improve Cyrodiil or IC gameplay. I would only like to see IC part of the Cyrodiil scoreboard if it made both experiences better. Simply giving IC district flags a Cyrodiil scoreboard value does nothing to enhance Cyrodiil on its own.

    As it is, both IC and Cyrodiil would be better with their own separate population caps so those who enjoy each experience have a better opportunity for balanced teams. In particular, it would make it easier to consolidate IC players and it will probably be much more popular as it would be more convenient to access. And it's easy to do. ZOS should have done this years ago because it adds a lot of value but only requires a small effort.

    Edited by zyk on December 5, 2017 1:03AM
  • Turelus
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    Turelus wrote: »
    I'm not against the revitalisation of IC nor it going into the base game.

    However if you're going to say "you chose this method of game access, it was the wrong one to get rewards now give us money" I kind of don't like that.

    Are you saying that without IC, subbing isn't worth it to you such that if IC were made part of the base game, you would unsub?

    Also do you post on the forums arguing that every new mount or pet or other Crown Store addition should be available to ESO+ members?

    If you answer no to either question, then your argument falls apart.
    The thing is you're taking away value from ESO+ and giving nothing, but saying if someone spent crowns they do get a reward. When ESO went B2P many of us kept up our subs on the promise we would get all content and not have to slap more money on top of that to keep getting things, we already got screwed with the rebranding of one DLC a year to an Expansion.

    It's not about the removal from ESO+ but the fact your system says ESO+ don't deserve the rewards because they chose the incorrect access model for the last years.

    Why not just say anyone who is subbed on the date of the switch over gets all of the above items as well? Maybe a few people will buy one months sub to get it (Is that cheaper than IC base price?) where's everyone who sits on a reoccurring sub doesn't feel like they're getting snubbed again.
    @Turelus - EU PC Megaserver
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  • Drummerx04
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    Turelus wrote: »
    I'm not against the revitalisation of IC nor it going into the base game.

    However if you're going to say "you chose this method of game access, it was the wrong one to get rewards now give us money" I kind of don't like that.

    I see what you are getting at, but I agree with Kena on this one. ESO+ members aren't given the finger per se, it's more like "use your crowns for collectibles if you want by dumping them on IC."

    However I do not agree with special rewards for those who purchased IC "already" and not just after the announcement. That actually sets a bad precedent for ZOS and is a middle finger to long term subscribers. Why would they spend their crowns on content they already have access to? What if ZOS doesn't do a similar deal for all other DLC's and the subscribers went ahead and purchased all of the DLC in anticipation of new mounts and stuff?

    Anyway, yeah I like the base idea, but special rewards for long time purchasers is a no no.
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  • Dottzgaming
    Dottzgaming
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    Turelus wrote: »
    Turelus wrote: »
    I'm not against the revitalisation of IC nor it going into the base game.

    However if you're going to say "you chose this method of game access, it was the wrong one to get rewards now give us money" I kind of don't like that.

    Are you saying that without IC, subbing isn't worth it to you such that if IC were made part of the base game, you would unsub?

    Also do you post on the forums arguing that every new mount or pet or other Crown Store addition should be available to ESO+ members?

    If you answer no to either question, then your argument falls apart.
    The thing is you're taking away value from ESO+ and giving nothing, but saying if someone spent crowns they do get a reward. When ESO went B2P many of us kept up our subs on the promise we would get all content and not have to slap more money on top of that to keep getting things, we already got screwed with the rebranding of one DLC a year to an Expansion.

    It's not about the removal from ESO+ but the fact your system says ESO+ don't deserve the rewards because they chose the incorrect access model for the last years.

    Why not just say anyone who is subbed on the date of the switch over gets all of the above items as well? Maybe a few people will buy one months sub to get it (Is that cheaper than IC base price?) where's everyone who sits on a reoccurring sub doesn't feel like they're getting snubbed again.

    At first i was reading your responses and didnt understand your perspective, but that bolded sentence hit your point home and i agree. The "anyone who is subbed on the date of the switch over gets all of the above items as well" added to Kena's main point i think is a good one.

    Seriously though, this is an amazing idea. I love IC, it's an absolutely awesome DLC and it saddens me how dead it is. I'm always in favor of trying to revitalize the area. A lot of great ideas posted Kena :)
  • Minno
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    We can bundle BGs into this change too? This way it is the following:
    - skin/cosmetic upgrades with a set price.
    - BGs receive a DLC price and therefore reducing the pay wall to access them.
    - IC finally becomes the PVP update that was promised.

    Otherwise I 100% approve of this change. Anything to help make PVP profitable and therefore more budget allocated to its development is a win in my book.
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  • OdinForge
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    As someone who almost exclusively plays in IC, I support this as an idea to revitalize IC. I see numerous routes that ZOS can proceed with IC, but having it as part of the base game is a huge step in getting these changes implemented. This was also a pvp update so it should really be focused around good pvp.

    My idea is hidden behind a spoiler tag, because this isn't my thread.
    It would be really nice if IC was separated from Cyrodiil, and redesigned into a faction-less pvp zone. Much like how the wild of Runescape used to work (or the pvp worlds) where everyone is a potential enemy, and the only allies would be who you add to your group with a size cap of 4 (obviously you'd be able to group cross faction).

    The idea of losing tel var to players was to implement that risk / reward style pvp, that should be expanded on. There should be objectives both in the districts and in the expansive sewers. By doing these objectives you can get tel var, rare loot like armor and weapons etc, but these can only be interacted with once you reach a safe zone (remove or greatly increase the cost of sigil stones). Dying to a player would drop this loot for others to pick up, who in turn can also lose it if they die.

    With the continuation of being able to buy things using tel var, and if ZOS continued to update the loot list for the objectives and merchant as time goes on. This can be turned into a zone around high risk/reward pvp with a purpose, fun for small groups or solo players to drop in and out of, and a zone where zerging is largely impossible due to ally restrictions.
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  • DivineFirstYOLO
    DivineFirstYOLO
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    Kena take my money please, i want that ugly looking skin :D
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  • NightbladeMechanics
    NightbladeMechanics
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    Turelus wrote: »
    Turelus wrote: »
    I'm not against the revitalisation of IC nor it going into the base game.

    However if you're going to say "you chose this method of game access, it was the wrong one to get rewards now give us money" I kind of don't like that.

    Are you saying that without IC, subbing isn't worth it to you such that if IC were made part of the base game, you would unsub?

    Also do you post on the forums arguing that every new mount or pet or other Crown Store addition should be available to ESO+ members?

    If you answer no to either question, then your argument falls apart.
    The thing is you're taking away value from ESO+ and giving nothing, but saying if someone spent crowns they do get a reward. When ESO went B2P many of us kept up our subs on the promise we would get all content and not have to slap more money on top of that to keep getting things, we already got screwed with the rebranding of one DLC a year to an Expansion.

    It's not about the removal from ESO+ but the fact your system says ESO+ don't deserve the rewards because they chose the incorrect access model for the last years.

    Why not just say anyone who is subbed on the date of the switch over gets all of the above items as well? Maybe a few people will buy one months sub to get it (Is that cheaper than IC base price?) where's everyone who sits on a reoccurring sub doesn't feel like they're getting snubbed again.

    Your argument rests on an assumption that IC is what makes ESO+ worth purchasing for you. If that's the case, then yes, I'd argue that you did select the wrong access model for the last years, and spent way more money than necessary to access IC.

    And on an assumption that once content is added to ESO+, that redefines the base value of ESO+ such that it may never again contain less content than that new amount. ESO+ has been accumulating value with every new DLC for years, and sales of old DLCs fall off over time. At what point are you ok with ZOS incorporating those outdated DLCs into the base game? Should DLCs remain exclusive content forever? Or are you just objecting to offering mounts and pets as an incentive for last minute purchases?

    Because mounts and pets and other collectibles have never been included in ESO+, people who purchase IC separately currently get no additional perks over ESO+ subs, and ESO+ subs receive some free Crowns with which to do as they like. You could easily turn around and spend yours on IC to obtain the mount, pet, skin, and target dummy. Note that the point of these announcements is to redefine IC as it exists in the Crown store leading up to incorporating it into the base game. It is no longer a DLC zone, but a bundle of cosmetic items for loyalists, none of which would be included in ESO+ subs under normal circumstances anyways, so why should they now? That's the core question.

    Keep in mind that as a current ESO+ sub, your access to and experience in IC would not change following incorporating it into the base game. Your gameplay experience remains exactly the same. IC would just have more players with access. Is that exclusivity your objection? I'd argue that IC is atrophied and needs more players badly, that incorporating its objectives into the campaigns would be a good start to bringing some life back to it, and that breaking down the pay wall removes the largest counterargument to doing so.

    All of that said, I can get behind offering the first bundle to current ESO+ subs and any who buy a subscription before the 6 months ends. Granting ESO+ subs the daedroth mount and lich boss target centurion would completely defeat the purpose of the entire proposal and leave it ruined. The purpose is to drive new Crown purchases which wouldn't happen otherwise in order to make incorporating IC into the base game directly profitable. This is important because if it's not profitable, ZOS cannot justify spending time on it. However, in many players' opinions, incorporating IC into the base game is the right step to take for its wellbeing. If ESO+ subs get all of the new stuff for free, then we would fail at our objective.
    Edited by NightbladeMechanics on December 4, 2017 3:29PM
    Kena
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  • Juhasow
    Juhasow
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    I think this ideas would actually upset people who keep having ESO+ for ALL DLC acces. Also Zenimax could actually loose money because there are players that are buying ESO+ to test 1 or 2 DLC's and check is it worth it or to farm something there so if now they could play IC without payment it's money loss for Zenimax becausde I strongly doubt there would be a flow of people who would keep bying IC only because they'll get mount and skin most of them would be ESO+ oenwers who have crowns from eso+ so no benefit for zenimax here. Also it's kinda controversial to choose 1 paid DLC and make it free the whole "ESO + gives acces to all DLC" semtence would fall and some people who for example likes Wrothgar more and farming vMA weapons there could feel upset
    Edited by Juhasow on December 4, 2017 3:34PM
  • Turelus
    Turelus
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    <Really well structured argument but was too long to quote>
    As I said I don't mind it going away from ESO+, but it's the taking it away and only giving stuff to the people who purchased it.
    Whilst now the value of ESO+ isn't based around it, for a few months when IC was the only DLC it was, I paid my money for the access back then like everyone who purchased it separately, so I would personally be annoyed if I didn't get rewards for my choice of access method when it was relevant.

    I would also fully support Battlegrounds being made base game even though I purchased Morrowind, as long as I don't have to make an additional purchased now after already doing so.

    Sorry to derail the thread with this debate because I do agree IC (and Battlegrounds) should be base game.
    @Turelus - EU PC Megaserver
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  • NightbladeMechanics
    NightbladeMechanics
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    Juhasow wrote: »
    I think this ideas would actually upset people who keep having ESO+ for ALL DLC acces. Also Zenimax could actually loose money because there are players that are buying ESO+ to test 1 or 2 DLC's and check is it worth it or to farm something there so if now they could play IC without payment it's money loss for Zenimax.

    That's the point of announcing the change long in advance. If you give people warning and don't blindside them, you avoid those issues.

    Turelus wrote: »
    <Really well structured argument but was too long to quote>
    As I said I don't mind it going away from ESO+, but it's the taking it away and only giving stuff to the people who purchased it.
    Whilst now the value of ESO+ isn't based around it, for a few months when IC was the only DLC it was, I paid my money for the access back then like everyone who purchased it separately, so I would personally be annoyed if I didn't get rewards for my choice of access method when it was relevant.

    I would also fully support Battlegrounds being made base game even though I purchased Morrowind, as long as I don't have to make an additional purchased now after already doing so.

    Sorry to derail the thread with this debate because I do agree IC (and Battlegrounds) should be base game.

    It's a valid and enjoyable debate, though. I paid my ESO+ sub with no second thought back when IC was the only DLC, too, but IC was much more active back then. Imo it is in IC's best interest to incorporate it into the base game, and I value all of the time which I've had with the DLC enough to justify my past subscription. Perhaps you are different in that respect.

    But like I said, I'm down for offering the pet and skin/polymorph to players who are subbed at the time IC becomes base game content. It's the second bundle containing the mount and centurion that must remain separate in order to maintain the integrity of the strategy. It's the key incentive that would drive player behavior to make that extra Crown purchase, thus making all of this profitable for ZOS. They won't touch IC otherwise.
    Edited by NightbladeMechanics on December 4, 2017 3:43PM
    Kena
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  • Juhasow
    Juhasow
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    Juhasow wrote: »
    I think this ideas would actually upset people who keep having ESO+ for ALL DLC acces. Also Zenimax could actually loose money because there are players that are buying ESO+ to test 1 or 2 DLC's and check is it worth it or to farm something there so if now they could play IC without payment it's money loss for Zenimax.

    That's the point of announcing the change long in advance. If you give people warning and don't blindside them, you avoid those issues.

    Announcing it woudnt change anything , like I added to original post it's kinda controversial to choose 1 paid DLC and make it free because the whole "ESO + gives acces to all DLC" sentence would fall and some people who for example likes Wrothgar more and farming vMA weapons there could feel upset. It's good to have dreams with Your personal ideas but game and rules are for everyone.
  • NightbladeMechanics
    NightbladeMechanics
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    Juhasow wrote: »
    Juhasow wrote: »
    I think this ideas would actually upset people who keep having ESO+ for ALL DLC acces. Also Zenimax could actually loose money because there are players that are buying ESO+ to test 1 or 2 DLC's and check is it worth it or to farm something there so if now they could play IC without payment it's money loss for Zenimax.

    That's the point of announcing the change long in advance. If you give people warning and don't blindside them, you avoid those issues.

    Announcing it woudnt change anything , like I added to original post it's kinda controversial to choose 1 paid DLC and make it free because the whole "ESO + gives acces to all DLC" sentence would fall and some people who for example likes Wrothgar more and farming vMA weapons there could feel upset. It's good to have dreams with Your personal ideas but game and rules are for everyone.

    ESO+ is gaining value with DLCs every few months. Why does ESO+ suddenly become not worth having now if the oldest DLC is added to the base game, versus 4 months ago when it contained IC but not CWC? It's the same number of DLCs both ways. This goes back to my other arguments about IC's actual value versus ESO+ for individuals.

    And IC is the oldest and least complete DLC. If any DLC is first in line to be added to base game content, it's that one. This isn't a new idea, just the first serious justification for doing it. I did mention that this is a process for shifting all past DLCs into the base game should ZOS decide to do so as the years go by.
    Edited by NightbladeMechanics on December 4, 2017 3:58PM
    Kena
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  • Beardimus
    Beardimus
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    @NightbladeMechanics add onto that Gold Willpower/Agility/Endurance jewellery BOP and only available for Fragments and or a ton a Tel Var.

    I'd love to see life breathed back into IC. I own it and I'm eso plus but I would happily see it go free to all.

    Same with battlegrounds, to help Pop when they go back to non-CP
    Xbox One | EU | EP
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  • zyk
    zyk
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    It doesn't need to be this complicated. Your idea can be simplified to this: ZOS makes IC part of the base game and refunds the Crowns used to purchase it.

    Your full idea doesn't actually make ZOS more money than selling the exclusive content by itself would, so they are no further behind by doing this.

    Tying IC to Cyrodiil is a completely separate thing.
  • NightbladeMechanics
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    zyk wrote: »
    It doesn't need to be this complicated. Your idea can be simplified to this: ZOS makes IC part of the base game and refunds the Crowns used to purchase it.

    Your full idea doesn't actually make ZOS more money than selling the exclusive content by itself would, so they are no further behind by doing this.

    Tying IC to Cyrodiil is a completely separate thing.

    Refunding Crowns loses ZOS money. My idea is the exact opposite of that.

    And hyping exclusive content around retiring a beloved DLC turns that content into collector's items. It would absolutely drive more revenue than just offering them separately. These are both basic marketing principles which you're missing.

    But that's not even the main objective. Retiring IC to the base game is the goal. Profitability just enables ZOS to justify putting some man hours into it.

    Players want ZOS to revitalize IC, but committing dev time to IC is not profitable. The quickest change which would yield the greatest positive impact on IC is tying its objectives to the campaign scores, thus giving the average player an actual reason to go there. However, casual players who don't understand their own behavior patterns get triggered because "omg campaign points in a DLC are pay2win" even though they aren't. So retiring IC to the base game fixes the paywall complaint, but then you have other players complaining (more legitimately) that they paid for IC in the past and should therefore be reimbursed or given some other shiny things as compensation. My proposal is a way to appease all sides while still making the transition profitable and therefore justifiable by ZOS.
    Kena
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  • zyk
    zyk
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    zyk wrote: »
    It doesn't need to be this complicated. Your idea can be simplified to this: ZOS makes IC part of the base game and refunds the Crowns used to purchase it.

    Your full idea doesn't actually make ZOS more money than selling the exclusive content by itself would, so they are no further behind by doing this.

    Tying IC to Cyrodiil is a completely separate thing.

    Refunding Crowns loses ZOS money. My idea is the exact opposite of that.
    No, your idea is a needlessly complicated version of that that. In both cases, ZOS loses. The exclusive content you suggest could easily be sold for Crowns and would obviously be very popular. They could just sell that content and not give IC away. Your idea provides them with no extra revenue.
    Players want ZOS to revitalize IC, but committing dev time to IC is not profitable. The quickest change which would yield the greatest positive impact on IC is tying its objectives to the campaign scores, thus giving the average player an actual reason to go there.
    Again, that is incorrect. The easiest change is separating IC and Cyrodiil.

    Tying IC to the Cyrodiil scoreboard does not solve the problem of IC players being spread out across multiple AvA campaigns, nor does it solve the problem of IC PVE players creating population imbalances in Cyrodiil.

    The easiest way to improve both Cyrodiil and IC is to separate them. That makes IC easier to access and consolidates its players.

    Edited by zyk on December 4, 2017 9:38PM
  • Joy_Division
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    Turelus wrote: »
    Note that ESO+ members receive nothing. You must own the DLC by having purchased it with Crowns before either deadline.
    Thanks for your sub, now gives us more money or FO? :neutral:

    If you ESO+, then you can spend the same number of crowns people originally bought the IC DLC with to get the cosmetic items.

    There nobody can go FO.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • NightbladeMechanics
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    zyk wrote: »
    zyk wrote: »
    It doesn't need to be this complicated. Your idea can be simplified to this: ZOS makes IC part of the base game and refunds the Crowns used to purchase it.

    Your full idea doesn't actually make ZOS more money than selling the exclusive content by itself would, so they are no further behind by doing this.

    Tying IC to Cyrodiil is a completely separate thing.

    Refunding Crowns loses ZOS money. My idea is the exact opposite of that.
    No, your idea is a needlessly complicated version of that that. In both cases, ZOS loses. The exclusive content you suggest could easily be sold for Crowns and would obviously be very popular. They could just sell that content and not give IC away. Your idea provides them with no extra revenue.

    I explained in the OP and my reply to you why this is false and pointless. I'm afraid I don't know how to explain it more clearly.

    zyk wrote: »
    Again, that is incorrect. The easiest change is separating IC and Cyrodiil.

    Tying IC to the Cyrodiil scoreboard does not solve the problem of IC players being spread out across multiple AvA campaigns, nor does it solve the problem of IC PVE players creating population imbalances in Cyrodiil.

    The easiest way to improve both Cyrodiil and IC is to separate them. That makes IC easier to access and consolidates its players.

    And I debunked these same arguments from you the last time you made them in someone else's IC thread. Moving IC out of Cyrodiil to be its own campaign would 1) require way more work, 2) not solve the underlying problem of players having no reason to play there, and 3) have zero profitability for ZOS. IC would remain just as dead empty as it is now, and ZOS would be in the red. You just want to sever it from Cyrodiil because you don't like playing there and are indifferent to seeing it die.

    Give players more reasons to play in IC by making IC important to the campaign so Cyrodiil players stop complaining that IC leeches their population.

    Open access to all players so players stop complaining about p2w.

    Make ZOS some money from new Crown purchases with a hyped up event around doing these things ^

    Revitalize IC, don't alienate it.

    There, everyone's happy. :)
    Edited by NightbladeMechanics on December 4, 2017 10:00PM
    Kena
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  • zyk
    zyk
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    zyk wrote: »
    zyk wrote: »
    It doesn't need to be this complicated. Your idea can be simplified to this: ZOS makes IC part of the base game and refunds the Crowns used to purchase it.

    Your full idea doesn't actually make ZOS more money than selling the exclusive content by itself would, so they are no further behind by doing this.

    Tying IC to Cyrodiil is a completely separate thing.

    Refunding Crowns loses ZOS money. My idea is the exact opposite of that.
    No, your idea is a needlessly complicated version of that that. In both cases, ZOS loses. The exclusive content you suggest could easily be sold for Crowns and would obviously be very popular. They could just sell that content and not give IC away. Your idea provides them with no extra revenue.

    I explained in the OP and my reply to you why this is false and pointless. I'm afraid I don't know how to explain it more clearly.

    There's nothing false about what I wrote. It is a fact that ZOS could sell all of them items you describe without giving away IC.

    What is false is your suggestion that ZOS comes out ahead in your OP. They lose IC as a source of revenue, IC is lost as an ESO+ inducement, and whatever they would gain from selling IC during the six month exclusive item bonus could be earned simply by selling the exclusive items without giving away IC.

    At the end of the day, there's no real difference between reimbursing IC purchasers with exlcusive items and simply refunding Crowns -- which cannot be converted to cash and therefore would be spent on Crown Store items, including the items you describe, should they decide to ever offer them.
  • idk
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    OMG, yes Zos could do that.

    But they will not. They could do a lot of things but at no time soon, if ever, is Zos going to add IC or any other DLC to the base game as OP is hoping for.

    To say OP's idea would not upset anyone is a huge stretch. A lot of players could really care less for the items in Step 2 & 3 so giving them junk for taking away from them.

    It is an assumption that players will rush to buy the DLC for the items listed. If they do not want access to it now why would they purchase it for the junk OP is offering? Exactly Thx for playing.

    Also, Zos is not going to refund crowns or money sued to purchase IC as has been suggested. That is revenue lost that, well, they do not want to lose.
    Edited by idk on December 4, 2017 11:34PM
  • NightbladeMechanics
    NightbladeMechanics
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    zyk wrote: »
    zyk wrote: »
    zyk wrote: »
    It doesn't need to be this complicated. Your idea can be simplified to this: ZOS makes IC part of the base game and refunds the Crowns used to purchase it.

    Your full idea doesn't actually make ZOS more money than selling the exclusive content by itself would, so they are no further behind by doing this.

    Tying IC to Cyrodiil is a completely separate thing.

    Refunding Crowns loses ZOS money. My idea is the exact opposite of that.
    No, your idea is a needlessly complicated version of that that. In both cases, ZOS loses. The exclusive content you suggest could easily be sold for Crowns and would obviously be very popular. They could just sell that content and not give IC away. Your idea provides them with no extra revenue.

    I explained in the OP and my reply to you why this is false and pointless. I'm afraid I don't know how to explain it more clearly.

    There's nothing false about what I wrote. It is a fact that ZOS could sell all of them items you describe without giving away IC.

    What is false is your suggestion that ZOS comes out ahead in your OP. They lose IC as a source of revenue, IC is lost as an ESO+ inducement, and whatever they would gain from selling IC during the six month exclusive item bonus could be earned simply by selling the exclusive items without giving away IC.

    At the end of the day, there's no real difference between reimbursing IC purchasers with exlcusive items and simply refunding Crowns -- which cannot be converted to cash and therefore would be spent on Crown Store items, including the items you describe, should they decide to ever offer them.

    Selling IC as a revenue source in 2017. Nice meme.

    And you’re right that there’s no difference between giving away the bonus content and reimbursing in crowns. Good thing I suggested not to do precisely those two things. You still overlook the end goal of all this — making IC a healthier and more populated PvP zone in the long run. :lol:
    Kena
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  • A_G_G_R_O
    A_G_G_R_O
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    Just make three simple announcements together:

    Step 1: Announce that IC is going to be incorporated into the base game in 6 month's time, at which point all players will have access to the Imperial City and everything currently included in the DLC, and district flag objectives will be incorporated into the Cyrodiil campaign scores.

    Step 2: Announce that all players who currently own the IC DLC and all those who purchase it with Crowns before it is incorporated into the base game -- in 6 month's time -- will receive an Imperial City Collector's Bundle containing the following cosmetic vanity items:
    • A trove scamp non-combat pet which glows white-gold just like the ones in the sewers.
    • A flesh atronach skin/polymorph. Wrap existing in-game textures around my character and make her look gross af.

    Step 3: Announce that all players who currently own the IC DLC and all those who purchase it with Crowns -- in the next month after making this announcement -- receive:
    • A full-sized Crematorial Guard Daedroth mount. You ride on its shoulders, and its idle "spacebar" animation is breathing fire.
    • A Malazuhad district lich boss target centurion to place in our houses!

    Note that ESO+ members receive nothing. You must own the DLC by having purchased it with Crowns before either deadline.

    Yea, watch as everyone scrambles to buy the DLC in the first month after the announcement is made. IC is my favorite DLC, and I don't even own it, but I'd be the first to do so! These models and textures are also already all in the game. The dev time to create the new artifacts is minimal, and who's going to complain about any of this?

    A recipe for incorporating our favorite old school DLCs into the base game as time passes, while making money on each one's last hurrah. You're welcome, ZOS.

    Thoughts?

    79af6b3bc5b23131ace1d835c402fa444ebd7cfc574c6b040665280337e74d7e.jpg

    Amazing, I tried to convince folks of this in a previous thread but your incentives are spot on. Snowflakes win because they get something special for owning it before it was cool. Pretenders get something for buying it after it gets cool. And cheapos get a free IC in 6 mos.


    And kena gets Mo potatoes to feast upon.
    Edited by A_G_G_R_O on December 4, 2017 11:53PM
  • zyk
    zyk
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    You still overlook the end goal of all this — making IC a healthier and more populated PvP zone in the long run. :lol:

    That's not true at all. I have been advocating improvements to both Cyrodiil and IC for years. My opinions about how to best go about this are merely different than your opinions.

    If ZOS wants to give away IC, I'm all for that -- who wouldn't be? But what you describe in your OP is not win/win/win as you suggest and can be done in a much simpler way.
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