I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).
I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).
You sure about Hawk eye, or it was just idea you have not explored fully.
At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.
I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).
You sure about Hawk eye, or it was just idea you have not explored fully.
At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.
All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.
But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...
I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).
You sure about Hawk eye, or it was just idea you have not explored fully.
At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.
All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.
But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...
Yeah you have to go cyro and buy all the boxes and hope for the bestWell I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)
Since you're 2 months I won't tell you other sets to get but that build will help you do good damage with bow, not the best but good.
I would recommend (and this is my setup on my main who's been a bowblade past 2 years with success) to run
surprise attack, ambush, poison inject, cloak, and lethal arrow with incap ulti on bow bar.
You can do some nasty Snipes right into ambush incap combos. The distance and time traveled by snipe will land when you ambush and incap (or surprise attack). Makes for some fun burst.
Best in slot for this build is 5 sheer venom, 3 agility, DSA bow, 2pc valkyn skoria and double dot alchy poison instead of enchant. You can substitute 4pc marksman instead of agility and dsa bow until you get the dsa bow.
Back bar should be shuffle, relentless focus, vigor, rally and/or mark/fear. Soul siphon (not soul tether) for back bar defensive ulti. The heal from this ulti is nuts and heals everyone else around you within 12 meters.
Give it a try
https://youtu.be/VcOBuiMUcCII found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).
You sure about Hawk eye, or it was just idea you have not explored fully.
At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.
All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.
But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...
Yeah you have to go cyro and buy all the boxes and hope for the bestWell I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)
Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P
Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).
Here's math for all setups:
3x Agi+1x Kena+1x VeliAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[20 171/2(Battle Spirit)]+50%(Asylum)=15 128
Bombard tooltip
8875/2(Battle Spirit)=4437
Light Attack
4878/2(Battle Spirit)=2439
Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[26 117/2(Battle Spirit)]+50%(Asylum)=19 587
Bombard tooltip
11 492/2(Battle Spirit)=5746
Light Attack
6898/2(Battle Spirit)=3449
Burst: (19 587+5746+3449)+75%(crit dmg)=50 368
5x Hawk's EyeAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[19 521/2(Battle Spirit)]+50%(Asylum)=14 640
Bombard tooltip
8588/2(Battle Spirit)=4294
Light Attack
4416/2(Battle Spirit)=2208
Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[25 275/2(Battle Spirit)]+50%(Asylum)=18 956
Bombard tooltip
11 121/2(Battle Spirit)=5560
Light Attack
6320/2(Battle Spirit)=3160
Burst: (18 956+5560+3160)+75%(crit dmg)=48 433
5x Morag TongAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Morag Tong+5x Hawk's Eye
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180
Acid Spray tooltip
8349/2(Battle Spirit)=4174
Light Attack
4566/2(Battle Spirit)=2283
Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Morag Tong
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756
Acid Spray tooltip
[10 866/2(Battle Spirit)]+10% Morag Tong=5976
Light Attack
6507/2(Battle Spirit)=3253
Burst: (19 756+5976+3253)+75%(crit dmg)=50 723
I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).
You sure about Hawk eye, or it was just idea you have not explored fully.
At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.
All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.
But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...
Yeah you have to go cyro and buy all the boxes and hope for the bestWell I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)
Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P
Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).
Here's math for all setups:
3x Agi+1x Kena+1x VeliAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[20 171/2(Battle Spirit)]+50%(Asylum)=15 128
Bombard tooltip
8875/2(Battle Spirit)=4437
Light Attack
4878/2(Battle Spirit)=2439
Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[26 117/2(Battle Spirit)]+50%(Asylum)=19 587
Bombard tooltip
11 492/2(Battle Spirit)=5746
Light Attack
6898/2(Battle Spirit)=3449
Burst: (19 587+5746+3449)+75%(crit dmg)=50 368
5x Hawk's EyeAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[19 521/2(Battle Spirit)]+50%(Asylum)=14 640
Bombard tooltip
8588/2(Battle Spirit)=4294
Light Attack
4416/2(Battle Spirit)=2208
Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[25 275/2(Battle Spirit)]+50%(Asylum)=18 956
Bombard tooltip
11 121/2(Battle Spirit)=5560
Light Attack
6320/2(Battle Spirit)=3160
Burst: (18 956+5560+3160)+75%(crit dmg)=48 433
5x Morag TongAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Morag Tong+5x Hawk's Eye
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180
Acid Spray tooltip
8349/2(Battle Spirit)=4174
Light Attack
4566/2(Battle Spirit)=2283
Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Morag Tong
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756
Acid Spray tooltip
[10 866/2(Battle Spirit)]+10% Morag Tong=5976
Light Attack
6507/2(Battle Spirit)=3253
Burst: (19 756+5976+3253)+75%(crit dmg)=50 723
The thing with tooltips is they dont tell the whole story. Long shots is not there and Marksman I think too. But I see where you are coming from. There is really small choice of sets that offer sustain and damage. But if there was possibility,I would much prefer backbar sustain set with 1 damage/penetration helm on front. The damage should be nearly same. Shame the new medium sustain set is so bad. Hawk eye helps sustaining the damage part, but not the sneaking, dodging and healing part, nor the damage helps the healing part, which makes me very unhappy about it.
I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).
You sure about Hawk eye, or it was just idea you have not explored fully.
At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.
All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.
But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...
Yeah you have to go cyro and buy all the boxes and hope for the bestWell I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)
Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P
Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).
Here's math for all setups:
3x Agi+1x Kena+1x VeliAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[20 171/2(Battle Spirit)]+50%(Asylum)=15 128
Bombard tooltip
8875/2(Battle Spirit)=4437
Light Attack
4878/2(Battle Spirit)=2439
Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[26 117/2(Battle Spirit)]+50%(Asylum)=19 587
Bombard tooltip
11 492/2(Battle Spirit)=5746
Light Attack
6898/2(Battle Spirit)=3449
Burst: (19 587+5746+3449)+75%(crit dmg)=50 368
5x Hawk's EyeAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[19 521/2(Battle Spirit)]+50%(Asylum)=14 640
Bombard tooltip
8588/2(Battle Spirit)=4294
Light Attack
4416/2(Battle Spirit)=2208
Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[25 275/2(Battle Spirit)]+50%(Asylum)=18 956
Bombard tooltip
11 121/2(Battle Spirit)=5560
Light Attack
6320/2(Battle Spirit)=3160
Burst: (18 956+5560+3160)+75%(crit dmg)=48 433
5x Morag TongAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Morag Tong+5x Hawk's Eye
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180
Acid Spray tooltip
8349/2(Battle Spirit)=4174
Light Attack
4566/2(Battle Spirit)=2283
Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Morag Tong
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756
Acid Spray tooltip
[10 866/2(Battle Spirit)]+10% Morag Tong=5976
Light Attack
6507/2(Battle Spirit)=3253
Burst: (19 756+5976+3253)+75%(crit dmg)=50 723
The thing with tooltips is they dont tell the whole story. Long shots is not there and Marksman I think too. But I see where you are coming from. There is really small choice of sets that offer sustain and damage. But if there was possibility,I would much prefer backbar sustain set with 1 damage/penetration helm on front. The damage should be nearly same. Shame the new medium sustain set is so bad. Hawk eye helps sustaining the damage part, but not the sneaking, dodging and healing part, nor the damage helps the healing part, which makes me very unhappy about it.
I don't know if bow can spare any damage to slot 5p sustain sets :P
Hawk Eye really is the best option if you want to keep the damage while also getting a bit more sustain.
About those tooltips: I did (somewhat intentionally) leave out Marksman, because I'd have to manually count every tooltip (when I already know the difference isn't huge) - basically that's the only thing that slightly affects the numbers (it's around 100-200 dmg difference in total).
Long Shots on the other hand is calculated differently I believe: with the CP passives & Hawk Eye passive
So this is how damage is calculated:
- Tooltip (skillcoef, wpn dmg, stamina)
- CP Passives+Hawk Eye passive+Long Shots
- DmgDone Modifiers (Minor Berserk+Empower+Hawk Eye set+Marksman+Off Balance etc)
- DmgTaken Modifiers (Minor Vulnerability+Asylum+Morag Tong etc)
In that order.
So while the Hawk Eye set loses some of its effectiveness by being bundled up with other DmgDone Modifiers, it isn't affected by Long Shots, Hawk Eye passive etc.
I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).
You sure about Hawk eye, or it was just idea you have not explored fully.
At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.
All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.
But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...
Yeah you have to go cyro and buy all the boxes and hope for the bestWell I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)
Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P
Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).
Here's math for all setups:
3x Agi+1x Kena+1x VeliAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[20 171/2(Battle Spirit)]+50%(Asylum)=15 128
Bombard tooltip
8875/2(Battle Spirit)=4437
Light Attack
4878/2(Battle Spirit)=2439
Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[26 117/2(Battle Spirit)]+50%(Asylum)=19 587
Bombard tooltip
11 492/2(Battle Spirit)=5746
Light Attack
6898/2(Battle Spirit)=3449
Burst: (19 587+5746+3449)+75%(crit dmg)=50 368
5x Hawk's EyeAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[19 521/2(Battle Spirit)]+50%(Asylum)=14 640
Bombard tooltip
8588/2(Battle Spirit)=4294
Light Attack
4416/2(Battle Spirit)=2208
Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[25 275/2(Battle Spirit)]+50%(Asylum)=18 956
Bombard tooltip
11 121/2(Battle Spirit)=5560
Light Attack
6320/2(Battle Spirit)=3160
Burst: (18 956+5560+3160)+75%(crit dmg)=48 433
5x Morag TongAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Morag Tong+5x Hawk's Eye
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180
Acid Spray tooltip
8349/2(Battle Spirit)=4174
Light Attack
4566/2(Battle Spirit)=2283
Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Morag Tong
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756
Acid Spray tooltip
[10 866/2(Battle Spirit)]+10% Morag Tong=5976
Light Attack
6507/2(Battle Spirit)=3253
Burst: (19 756+5976+3253)+75%(crit dmg)=50 723
The thing with tooltips is they dont tell the whole story. Long shots is not there and Marksman I think too. But I see where you are coming from. There is really small choice of sets that offer sustain and damage. But if there was possibility,I would much prefer backbar sustain set with 1 damage/penetration helm on front. The damage should be nearly same. Shame the new medium sustain set is so bad. Hawk eye helps sustaining the damage part, but not the sneaking, dodging and healing part, nor the damage helps the healing part, which makes me very unhappy about it.
I don't know if bow can spare any damage to slot 5p sustain sets :P
Hawk Eye really is the best option if you want to keep the damage while also getting a bit more sustain.
About those tooltips: I did (somewhat intentionally) leave out Marksman, because I'd have to manually count every tooltip (when I already know the difference isn't huge) - basically that's the only thing that slightly affects the numbers (it's around 100-200 dmg difference in total).
Long Shots on the other hand is calculated differently I believe: with the CP passives & Hawk Eye passive
So this is how damage is calculated:
- Tooltip (skillcoef, wpn dmg, stamina)
- CP Passives+Hawk Eye passive+Long Shots
- DmgDone Modifiers (Minor Berserk+Empower+Hawk Eye set+Marksman+Off Balance etc)
- DmgTaken Modifiers (Minor Vulnerability+Asylum+Morag Tong etc)
In that order.
So while the Hawk Eye set loses some of its effectiveness by being bundled up with other DmgDone Modifiers, it isn't affected by Long Shots, Hawk Eye passive etc.
Yeah that is not the case unfortunately, unless they changed it. I tested all of this during CWC PTS and everything is bundled together. In your list, the point 2 a 3 I mean. Main reason hawk eye was showing really weak numbers. Main reason minor slayer is showing weak numbers in pve bow/bow too. Since most ganking scenarios do not use much of hawk eye passive I did not count with it, but that one dilutes it even more.
//edit:
I will run on PTS to test it again, so ignore for now in case what I write is wrong
//EDIT:
It is as I said:
All common sources of +% damage I could find are additive with each other and multiplicative with all common sources of damage received.
So
Damage done = CP, Hawk Eye Passive, Long Shots Passive, Hawk Eye/Marksman sets, Berserk, Empower, Off Balance, ...
Damge received = Morag Tong, Asylum Bow, Vulnerability, ...
So this basically doubles or triples the amount of % you stack together when you count effectiveness of hawk eye
I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).
You sure about Hawk eye, or it was just idea you have not explored fully.
At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.
All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.
But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...
Yeah you have to go cyro and buy all the boxes and hope for the bestWell I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)
Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P
Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).
Here's math for all setups:
3x Agi+1x Kena+1x VeliAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[20 171/2(Battle Spirit)]+50%(Asylum)=15 128
Bombard tooltip
8875/2(Battle Spirit)=4437
Light Attack
4878/2(Battle Spirit)=2439
Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[26 117/2(Battle Spirit)]+50%(Asylum)=19 587
Bombard tooltip
11 492/2(Battle Spirit)=5746
Light Attack
6898/2(Battle Spirit)=3449
Burst: (19 587+5746+3449)+75%(crit dmg)=50 368
5x Hawk's EyeAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[19 521/2(Battle Spirit)]+50%(Asylum)=14 640
Bombard tooltip
8588/2(Battle Spirit)=4294
Light Attack
4416/2(Battle Spirit)=2208
Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[25 275/2(Battle Spirit)]+50%(Asylum)=18 956
Bombard tooltip
11 121/2(Battle Spirit)=5560
Light Attack
6320/2(Battle Spirit)=3160
Burst: (18 956+5560+3160)+75%(crit dmg)=48 433
5x Morag TongAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Morag Tong+5x Hawk's Eye
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180
Acid Spray tooltip
8349/2(Battle Spirit)=4174
Light Attack
4566/2(Battle Spirit)=2283
Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Morag Tong
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756
Acid Spray tooltip
[10 866/2(Battle Spirit)]+10% Morag Tong=5976
Light Attack
6507/2(Battle Spirit)=3253
Burst: (19 756+5976+3253)+75%(crit dmg)=50 723
The thing with tooltips is they dont tell the whole story. Long shots is not there and Marksman I think too. But I see where you are coming from. There is really small choice of sets that offer sustain and damage. But if there was possibility,I would much prefer backbar sustain set with 1 damage/penetration helm on front. The damage should be nearly same. Shame the new medium sustain set is so bad. Hawk eye helps sustaining the damage part, but not the sneaking, dodging and healing part, nor the damage helps the healing part, which makes me very unhappy about it.
I don't know if bow can spare any damage to slot 5p sustain sets :P
Hawk Eye really is the best option if you want to keep the damage while also getting a bit more sustain.
About those tooltips: I did (somewhat intentionally) leave out Marksman, because I'd have to manually count every tooltip (when I already know the difference isn't huge) - basically that's the only thing that slightly affects the numbers (it's around 100-200 dmg difference in total).
Long Shots on the other hand is calculated differently I believe: with the CP passives & Hawk Eye passive
So this is how damage is calculated:
- Tooltip (skillcoef, wpn dmg, stamina)
- CP Passives+Hawk Eye passive+Long Shots
- DmgDone Modifiers (Minor Berserk+Empower+Hawk Eye set+Marksman+Off Balance etc)
- DmgTaken Modifiers (Minor Vulnerability+Asylum+Morag Tong etc)
In that order.
So while the Hawk Eye set loses some of its effectiveness by being bundled up with other DmgDone Modifiers, it isn't affected by Long Shots, Hawk Eye passive etc.
Yeah that is not the case unfortunately, unless they changed it. I tested all of this during CWC PTS and everything is bundled together. In your list, the point 2 a 3 I mean. Main reason hawk eye was showing really weak numbers. Main reason minor slayer is showing weak numbers in pve bow/bow too. Since most ganking scenarios do not use much of hawk eye passive I did not count with it, but that one dilutes it even more.
//edit:
I will run on PTS to test it again, so ignore for now in case what I write is wrong
//EDIT:
It is as I said:
All common sources of +% damage I could find are additive with each other and multiplicative with all common sources of damage received.
So
Damage done = CP, Hawk Eye Passive, Long Shots Passive, Hawk Eye/Marksman sets, Berserk, Empower, Off Balance, ...
Damge received = Morag Tong, Asylum Bow, Vulnerability, ...
So this basically doubles or triples the amount of % you stack together when you count effectiveness of hawk eye
...yeah, double checked that on live actually, with zero dmg modifiers (besides CPs) active I didn't get the same 8% increase I got on ESO Build Editor when I apply Minor Berserk for example.
Oh well, gotta spend more time in game & less time in the Editor I guess lol
Unless anyone knows a more accurate build editor?
I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.
I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.
As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?
Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.
Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).
You sure about Hawk eye, or it was just idea you have not explored fully.
At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.
All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.
But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...
Yeah you have to go cyro and buy all the boxes and hope for the bestWell I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)
Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P
Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).
Here's math for all setups:
3x Agi+1x Kena+1x VeliAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[20 171/2(Battle Spirit)]+50%(Asylum)=15 128
Bombard tooltip
8875/2(Battle Spirit)=4437
Light Attack
4878/2(Battle Spirit)=2439
Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+3x Agi 1x Kena 1x Veli
Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina
Lethal Arrow tooltip
[26 117/2(Battle Spirit)]+50%(Asylum)=19 587
Bombard tooltip
11 492/2(Battle Spirit)=5746
Light Attack
6898/2(Battle Spirit)=3449
Burst: (19 587+5746+3449)+75%(crit dmg)=50 368
5x Hawk's EyeAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[19 521/2(Battle Spirit)]+50%(Asylum)=14 640
Bombard tooltip
8588/2(Battle Spirit)=4294
Light Attack
4416/2(Battle Spirit)=2208
Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Hawk's Eye
Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina
Lethal Arrow tooltip
[25 275/2(Battle Spirit)]+50%(Asylum)=18 956
Bombard tooltip
11 121/2(Battle Spirit)=5560
Light Attack
6320/2(Battle Spirit)=3160
Burst: (18 956+5560+3160)+75%(crit dmg)=48 433
5x Morag TongAll pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
5x Morag Tong+5x Hawk's Eye
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180
Acid Spray tooltip
8349/2(Battle Spirit)=4174
Light Attack
4566/2(Battle Spirit)=2283
Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
5x Marksman+5x Morag Tong
Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina
Lethal Arrow tooltip
[24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756
Acid Spray tooltip
[10 866/2(Battle Spirit)]+10% Morag Tong=5976
Light Attack
6507/2(Battle Spirit)=3253
Burst: (19 756+5976+3253)+75%(crit dmg)=50 723
The thing with tooltips is they dont tell the whole story. Long shots is not there and Marksman I think too. But I see where you are coming from. There is really small choice of sets that offer sustain and damage. But if there was possibility,I would much prefer backbar sustain set with 1 damage/penetration helm on front. The damage should be nearly same. Shame the new medium sustain set is so bad. Hawk eye helps sustaining the damage part, but not the sneaking, dodging and healing part, nor the damage helps the healing part, which makes me very unhappy about it.
I don't know if bow can spare any damage to slot 5p sustain sets :P
Hawk Eye really is the best option if you want to keep the damage while also getting a bit more sustain.
About those tooltips: I did (somewhat intentionally) leave out Marksman, because I'd have to manually count every tooltip (when I already know the difference isn't huge) - basically that's the only thing that slightly affects the numbers (it's around 100-200 dmg difference in total).
Long Shots on the other hand is calculated differently I believe: with the CP passives & Hawk Eye passive
So this is how damage is calculated:
- Tooltip (skillcoef, wpn dmg, stamina)
- CP Passives+Hawk Eye passive+Long Shots
- DmgDone Modifiers (Minor Berserk+Empower+Hawk Eye set+Marksman+Off Balance etc)
- DmgTaken Modifiers (Minor Vulnerability+Asylum+Morag Tong etc)
In that order.
So while the Hawk Eye set loses some of its effectiveness by being bundled up with other DmgDone Modifiers, it isn't affected by Long Shots, Hawk Eye passive etc.
Yeah that is not the case unfortunately, unless they changed it. I tested all of this during CWC PTS and everything is bundled together. In your list, the point 2 a 3 I mean. Main reason hawk eye was showing really weak numbers. Main reason minor slayer is showing weak numbers in pve bow/bow too. Since most ganking scenarios do not use much of hawk eye passive I did not count with it, but that one dilutes it even more.
//edit:
I will run on PTS to test it again, so ignore for now in case what I write is wrong
//EDIT:
It is as I said:
All common sources of +% damage I could find are additive with each other and multiplicative with all common sources of damage received.
So
Damage done = CP, Hawk Eye Passive, Long Shots Passive, Hawk Eye/Marksman sets, Berserk, Empower, Off Balance, ...
Damge received = Morag Tong, Asylum Bow, Vulnerability, ...
So this basically doubles or triples the amount of % you stack together when you count effectiveness of hawk eye
...yeah, double checked that on live actually, with zero dmg modifiers (besides CPs) active I didn't get the same 8% increase I got on ESO Build Editor when I apply Minor Berserk for example.
Oh well, gotta spend more time in game & less time in the Editor I guess lol
Unless anyone knows a more accurate build editor?
I am 90% sure UESP editor is the most accurate of them, yet also not totally accurateWhat I always do is join PTS and make build there. Unless it is build of 2 cyro sets, then you cant do it without blue jewelry
@DDuke
This build has quickly become the most threatening setup in BG on Xbox NA. I see average players getting 15-20 kills and only a few deaths if they’re allowed to go about their day. This setup is an absolute MUST target in any fight. The only viable counter builds without a reflect have is to tap-block the snipe when they see the acid arrow hit and then immediately focus the sniper. Thankfully I’ve only seen 1 really good stamblade running it and I was on a class with undodgeable burst and using detect pots to focus him.
Great video as usual. Very good player. I don't have asylum, not sure if i will ever get one. Likely need a good guild that actually does it once in awhile. Hard to find.
That said, I am currently using Spriggans and Hundings. Are there other combos that have more burst damage? If so, I haven't found it. Everyone talks about combining a damage with a sustain set... or slotting skills or abilities that give more options during a fight. those are all fine and good.
What about a pure damage sniper? The only analogy I can think of is a real life sniper in war. He fires one or two bullets, and moves somewhere else. He doesn't enter into a melee fight. He doesn't worry about sustain.
That is how I play my NB. Positioning and patience. After the first snipe hits I pretty much know what my next options are. Let 2nd snipe hits and follow up with a gap closer and ambush/incap .....let 2nd snipe hit and finish off with poison arrow... or realize I did minimal damage, or other player jumped off horse and dodged before being hit ( Miats) = I leave
Sustain is a non factor as I never stay and fight. Can't run out of stamina using 3 abilities.
That's the build I am looking for. The perfect combination of gear to achieve that.
Hello.
Unfortunately, I stopped playing Cyrodiil as I had to grind skills, skill points, finish my PvE build and crafting for my only character (I play for two months). I read, watched videos, learned a lot, earned money, and I‘m finally ready to get back into Cyrodiil this week.
So basically I want as much as simple bow/bow build as a new player. I want mainly to survive and support organized groups in open field battles, and taking/defending keeps and resources. I am pretty good at using siege engines and I could even try to take solo resources.
I don‘t have Morrowind and once I buy it, I will never play BGs. My ESO Plus run out, so I don‘t have access to Imperial City, but I will subscribe once more so I plan to finish and farm IC (and some other DLCs). And as I typed, I don't have access to any special bow as I don't care about and play trials.
I‘ll type how I see it.
Food/drinks
Orzorga‘s Smoked Bear Haunch is crazy expensive.
I can use Dubious Camoran Throne. I guess it‘s good enough? Or Jewels of Misrule?
Gear
I read so much. My head „blowed up“… So I decided for the stealth approach.
5x Night‘s Silence / 5x Night Mother‘s Embrance / Monster helm*
*I have Blood Spawn, Kra‘gh and Slimecraw. I guess Kra‘gh is the best?
Both bows should be nirnhoned, right (read skills I plan to use) or some other combo can work? I'll had to pay for Nirnhoned.
Skills
1) Lethal Arrow – Poison Injection – Magelight – Concealed Weapon – Camouflaged Hunter / Dawnbreaker
2) ??? – Shadowy Disguise – Resolving Vigor – ??? (or Concealed Weapon) – Rapid Maneuver / Soul Siphon or Ballista
??? – flexible slots depending what I do (PvE, type of PvP action). I think of using Leeching Strikes and Manifestation of Terror in open battles, and when attacking NPCs at resources, Razor Caltrops and Endless Hail.
Basically I would sneak a lot, support with healing in open battles and snipe enemies as suggested: Cloack → Magelight → 2x Lethal Arrow → LA → Poison Injection. Is cloacking even necessary or sneak is enogh for critical hit?
I am open to suggestion, but please to be simple. There is bad lag in Cyrodiil so I want to avoid complicated rotation.
killimandrosb16_ESO wrote: »Any updates on gearchanges after patch Decimus?
Thanks for the build...it’s nice to see an alteration to the conventional setup. I’ve had a lot of fun with traps on my bow ganker since the last major change...whenever that was.
I’m going to farm the asylum bow then try this out. As you might suspect, being a bow ganker I get a lot of messages with people saying things like “I love getting killed by a bow. That 16k snipe was pretty deadly, but do you think you could go invest in something to make it hit a little harder?” Lol.
killimandrosb16_ESO wrote: »Any updates on gearchanges after patch Decimus?
Right, so no gear changes next update for this build, but I've got some important CP changes: