Maintenance for the week of January 5:
· [COMPLETE] NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
· [COMPLETE] EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

"Sniper" Stamina Nightblade PvP Build [Clockwork City Patch]

  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    exiars10 wrote: »
    I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

    I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

    As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

    Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.

    It's not ideal, but probably your best option outside Asylum/Master bows.

    I'd swap the Acid Spray for Radiant Magelight, because you're now better off empowering those Lethal Arrows with it.

    So the combo goes like this: (max range)Radiant Magelight->Lethal Arrow->Lethal Arrow->Radiant Magelight

    That should let you empower both of the snipes, though they won't land at the same time :neutral:

    An alternative for more instant burst would be slotting Silver Shards from Fighters Guild:
    Radiant Magelight->Lethal Arrow+Light Attack+Silver Shards


    Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).
    Edited by DDuke on January 19, 2018 11:48AM
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    exiars10 wrote: »
    I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

    I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

    As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

    Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.

    I love Marksman+hawk+kra'gh helm. What also is possible to have Hawk front bar, eternal hunt backbar and a full monster set.

    I will try this weekend morag tong + swamp raider set. Sadly I need to start attacking then with a magical ability but maybe cripple is a good one.

    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    DDuke wrote: »
    exiars10 wrote: »
    I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

    I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

    As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

    Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.


    Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).

    You sure about Hawk eye, or it was just idea you have not explored fully.
    At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    SodanTok wrote: »
    DDuke wrote: »
    exiars10 wrote: »
    I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

    I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

    As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

    Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.


    Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).

    You sure about Hawk eye, or it was just idea you have not explored fully.
    At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.

    All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.

    But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...
  • lynog85
    lynog85
    ✭✭✭
    Snipe builds. So pathetic
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    DDuke wrote: »
    SodanTok wrote: »
    DDuke wrote: »
    exiars10 wrote: »
    I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

    I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

    As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

    Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.


    Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).

    You sure about Hawk eye, or it was just idea you have not explored fully.
    At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.

    All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.

    But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...

    Yeah you have to go cyro and buy all the boxes and hope for the best :D Well I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)
  • lazerlaz
    lazerlaz
    ✭✭✭
    Since you're 2 months I won't tell you other sets to get but that build will help you do good damage with bow, not the best but good.

    I would recommend (and this is my setup on my main who's been a bowblade past 2 years with success) to run

    surprise attack, ambush, poison inject, cloak, and lethal arrow with incap ulti on bow bar.

    You can do some nasty Snipes right into ambush incap combos. The distance and time traveled by snipe will land when you ambush and incap (or surprise attack). Makes for some fun burst.

    Best in slot for this build is 5 sheer venom, 3 agility, DSA bow, 2pc valkyn skoria and double dot alchy poison instead of enchant. You can substitute 4pc marksman instead of agility and dsa bow until you get the dsa bow.

    Back bar should be shuffle, relentless focus, vigor, rally and/or mark/fear. Soul siphon (not soul tether) for back bar defensive ulti. The heal from this ulti is nuts and heals everyone else around you within 12 meters.

    Give it a try :)
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    SodanTok wrote: »
    DDuke wrote: »
    SodanTok wrote: »
    DDuke wrote: »
    exiars10 wrote: »
    I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

    I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

    As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

    Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.


    Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).

    You sure about Hawk eye, or it was just idea you have not explored fully.
    At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.

    All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.

    But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...

    Yeah you have to go cyro and buy all the boxes and hope for the best :D Well I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)

    Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P


    Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).


    Here's math for all setups:

    3x Agi+1x Kena+1x Veli
    All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
    5x Marksman+3x Agi 1x Kena 1x Veli

    Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

    Lethal Arrow tooltip
    [20 171/2(Battle Spirit)]+50%(Asylum)=15 128

    Bombard tooltip
    8875/2(Battle Spirit)=4437

    Light Attack
    4878/2(Battle Spirit)=2439

    Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
    All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
    5x Marksman+3x Agi 1x Kena 1x Veli

    Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

    Lethal Arrow tooltip
    [26 117/2(Battle Spirit)]+50%(Asylum)=19 587

    Bombard tooltip
    11 492/2(Battle Spirit)=5746

    Light Attack
    6898/2(Battle Spirit)=3449

    Burst: (19 587+5746+3449)+75%(crit dmg)=50 368

    5x Hawk's Eye
    All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
    5x Marksman+5x Hawk's Eye

    Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

    Lethal Arrow tooltip
    [19 521/2(Battle Spirit)]+50%(Asylum)=14 640

    Bombard tooltip
    8588/2(Battle Spirit)=4294

    Light Attack
    4416/2(Battle Spirit)=2208

    Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
    All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
    5x Marksman+5x Hawk's Eye

    Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

    Lethal Arrow tooltip
    [25 275/2(Battle Spirit)]+50%(Asylum)=18 956

    Bombard tooltip
    11 121/2(Battle Spirit)=5560

    Light Attack
    6320/2(Battle Spirit)=3160

    Burst: (18 956+5560+3160)+75%(crit dmg)=48 433

    5x Morag Tong
    All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
    5x Morag Tong+5x Hawk's Eye

    Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

    Lethal Arrow tooltip
    [18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180

    Acid Spray tooltip
    8349/2(Battle Spirit)=4174

    Light Attack
    4566/2(Battle Spirit)=2283

    Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
    All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
    5x Marksman+5x Morag Tong

    Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

    Lethal Arrow tooltip
    [24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756

    Acid Spray tooltip
    [10 866/2(Battle Spirit)]+10% Morag Tong=5976

    Light Attack
    6507/2(Battle Spirit)=3253

    Burst: (19 756+5976+3253)+75%(crit dmg)=50 723
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    lazerlaz wrote: »
    Since you're 2 months I won't tell you other sets to get but that build will help you do good damage with bow, not the best but good.

    I would recommend (and this is my setup on my main who's been a bowblade past 2 years with success) to run

    surprise attack, ambush, poison inject, cloak, and lethal arrow with incap ulti on bow bar.

    You can do some nasty Snipes right into ambush incap combos. The distance and time traveled by snipe will land when you ambush and incap (or surprise attack). Makes for some fun burst.

    Best in slot for this build is 5 sheer venom, 3 agility, DSA bow, 2pc valkyn skoria and double dot alchy poison instead of enchant. You can substitute 4pc marksman instead of agility and dsa bow until you get the dsa bow.

    Back bar should be shuffle, relentless focus, vigor, rally and/or mark/fear. Soul siphon (not soul tether) for back bar defensive ulti. The heal from this ulti is nuts and heals everyone else around you within 12 meters.

    Give it a try :)

    I've had builds like that in the past, for example this one from 2015: https://youtu.be/VcOBuiMUcCI


    Thing is, that isn't really a bow build anymore - it's a melee build with a snipe opener. Very different playstyle to an actual bow build :p


    Those types of builds still work though as far as I'm aware, even if people seem to prefer using bow heavy attack as the opener rather than snipe these days.
    Edited by DDuke on January 19, 2018 1:51PM
  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    DDuke wrote: »
    SodanTok wrote: »
    DDuke wrote: »
    SodanTok wrote: »
    DDuke wrote: »
    exiars10 wrote: »
    I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

    I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

    As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

    Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.


    Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).

    You sure about Hawk eye, or it was just idea you have not explored fully.
    At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.

    All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.

    But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...

    Yeah you have to go cyro and buy all the boxes and hope for the best :D Well I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)

    Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P


    Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).


    Here's math for all setups:

    3x Agi+1x Kena+1x Veli
    All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
    5x Marksman+3x Agi 1x Kena 1x Veli

    Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

    Lethal Arrow tooltip
    [20 171/2(Battle Spirit)]+50%(Asylum)=15 128

    Bombard tooltip
    8875/2(Battle Spirit)=4437

    Light Attack
    4878/2(Battle Spirit)=2439

    Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
    All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
    5x Marksman+3x Agi 1x Kena 1x Veli

    Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

    Lethal Arrow tooltip
    [26 117/2(Battle Spirit)]+50%(Asylum)=19 587

    Bombard tooltip
    11 492/2(Battle Spirit)=5746

    Light Attack
    6898/2(Battle Spirit)=3449

    Burst: (19 587+5746+3449)+75%(crit dmg)=50 368

    5x Hawk's Eye
    All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
    5x Marksman+5x Hawk's Eye

    Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

    Lethal Arrow tooltip
    [19 521/2(Battle Spirit)]+50%(Asylum)=14 640

    Bombard tooltip
    8588/2(Battle Spirit)=4294

    Light Attack
    4416/2(Battle Spirit)=2208

    Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
    All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
    5x Marksman+5x Hawk's Eye

    Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

    Lethal Arrow tooltip
    [25 275/2(Battle Spirit)]+50%(Asylum)=18 956

    Bombard tooltip
    11 121/2(Battle Spirit)=5560

    Light Attack
    6320/2(Battle Spirit)=3160

    Burst: (18 956+5560+3160)+75%(crit dmg)=48 433

    5x Morag Tong
    All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
    5x Morag Tong+5x Hawk's Eye

    Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

    Lethal Arrow tooltip
    [18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180

    Acid Spray tooltip
    8349/2(Battle Spirit)=4174

    Light Attack
    4566/2(Battle Spirit)=2283

    Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
    All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
    5x Marksman+5x Morag Tong

    Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

    Lethal Arrow tooltip
    [24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756

    Acid Spray tooltip
    [10 866/2(Battle Spirit)]+10% Morag Tong=5976

    Light Attack
    6507/2(Battle Spirit)=3253

    Burst: (19 756+5976+3253)+75%(crit dmg)=50 723

    The thing with tooltips is they dont tell the whole story. Long shots is not there and Marksman I think too. But I see where you are coming from. There is really small choice of sets that offer sustain and damage. But if there was possibility,I would much prefer backbar sustain set with 1 damage/penetration helm on front. The damage should be nearly same. Shame the new medium sustain set is so bad. Hawk eye helps sustaining the damage part, but not the sneaking, dodging and healing part, nor the damage helps the healing part, which makes me very unhappy about it.
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    SodanTok wrote: »
    DDuke wrote: »
    SodanTok wrote: »
    DDuke wrote: »
    SodanTok wrote: »
    DDuke wrote: »
    exiars10 wrote: »
    I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

    I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

    As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

    Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.


    Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).

    You sure about Hawk eye, or it was just idea you have not explored fully.
    At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.

    All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.

    But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...

    Yeah you have to go cyro and buy all the boxes and hope for the best :D Well I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)

    Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P


    Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).


    Here's math for all setups:

    3x Agi+1x Kena+1x Veli
    All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
    5x Marksman+3x Agi 1x Kena 1x Veli

    Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

    Lethal Arrow tooltip
    [20 171/2(Battle Spirit)]+50%(Asylum)=15 128

    Bombard tooltip
    8875/2(Battle Spirit)=4437

    Light Attack
    4878/2(Battle Spirit)=2439

    Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
    All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
    5x Marksman+3x Agi 1x Kena 1x Veli

    Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

    Lethal Arrow tooltip
    [26 117/2(Battle Spirit)]+50%(Asylum)=19 587

    Bombard tooltip
    11 492/2(Battle Spirit)=5746

    Light Attack
    6898/2(Battle Spirit)=3449

    Burst: (19 587+5746+3449)+75%(crit dmg)=50 368

    5x Hawk's Eye
    All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
    5x Marksman+5x Hawk's Eye

    Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

    Lethal Arrow tooltip
    [19 521/2(Battle Spirit)]+50%(Asylum)=14 640

    Bombard tooltip
    8588/2(Battle Spirit)=4294

    Light Attack
    4416/2(Battle Spirit)=2208

    Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
    All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
    5x Marksman+5x Hawk's Eye

    Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

    Lethal Arrow tooltip
    [25 275/2(Battle Spirit)]+50%(Asylum)=18 956

    Bombard tooltip
    11 121/2(Battle Spirit)=5560

    Light Attack
    6320/2(Battle Spirit)=3160

    Burst: (18 956+5560+3160)+75%(crit dmg)=48 433

    5x Morag Tong
    All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
    5x Morag Tong+5x Hawk's Eye

    Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

    Lethal Arrow tooltip
    [18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180

    Acid Spray tooltip
    8349/2(Battle Spirit)=4174

    Light Attack
    4566/2(Battle Spirit)=2283

    Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
    All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
    5x Marksman+5x Morag Tong

    Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

    Lethal Arrow tooltip
    [24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756

    Acid Spray tooltip
    [10 866/2(Battle Spirit)]+10% Morag Tong=5976

    Light Attack
    6507/2(Battle Spirit)=3253

    Burst: (19 756+5976+3253)+75%(crit dmg)=50 723

    The thing with tooltips is they dont tell the whole story. Long shots is not there and Marksman I think too. But I see where you are coming from. There is really small choice of sets that offer sustain and damage. But if there was possibility,I would much prefer backbar sustain set with 1 damage/penetration helm on front. The damage should be nearly same. Shame the new medium sustain set is so bad. Hawk eye helps sustaining the damage part, but not the sneaking, dodging and healing part, nor the damage helps the healing part, which makes me very unhappy about it.

    I don't know if bow can spare any damage to slot 5p sustain sets :P

    Hawk Eye really is the best option if you want to keep the damage while also getting a bit more sustain.


    About those tooltips: I did (somewhat intentionally) leave out Marksman, because I'd have to manually count every tooltip (when I already know the difference isn't huge) - basically that's the only thing that slightly affects the numbers (it's around 100-200 dmg difference in total).


    Long Shots on the other hand is calculated differently I believe: with the CP passives & Hawk Eye passive

    So this is how damage is calculated:
      [*] Tooltip (skillcoef, wpn dmg, stamina)
      [*] CP Passives+Hawk Eye passive+Long Shots
      [*] DmgDone Modifiers (Minor Berserk+Empower+Hawk Eye set+Marksman+Off Balance etc)
      [*] DmgTaken Modifiers (Minor Vulnerability+Asylum+Morag Tong etc)



      In that order.

      So while the Hawk Eye set loses some of its effectiveness by being bundled up with other DmgDone Modifiers, it isn't affected by Long Shots, Hawk Eye passive etc.


      Edit: nope.
      Edited by DDuke on January 19, 2018 6:47PM
    1. SodanTok
      SodanTok
      ✭✭✭✭✭
      ✭✭
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      exiars10 wrote: »
      I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

      I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

      As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

      Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.


      Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).

      You sure about Hawk eye, or it was just idea you have not explored fully.
      At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.

      All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.

      But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...

      Yeah you have to go cyro and buy all the boxes and hope for the best :D Well I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)

      Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P


      Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).


      Here's math for all setups:

      3x Agi+1x Kena+1x Veli
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Marksman+3x Agi 1x Kena 1x Veli

      Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

      Lethal Arrow tooltip
      [20 171/2(Battle Spirit)]+50%(Asylum)=15 128

      Bombard tooltip
      8875/2(Battle Spirit)=4437

      Light Attack
      4878/2(Battle Spirit)=2439

      Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+3x Agi 1x Kena 1x Veli

      Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

      Lethal Arrow tooltip
      [26 117/2(Battle Spirit)]+50%(Asylum)=19 587

      Bombard tooltip
      11 492/2(Battle Spirit)=5746

      Light Attack
      6898/2(Battle Spirit)=3449

      Burst: (19 587+5746+3449)+75%(crit dmg)=50 368

      5x Hawk's Eye
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Marksman+5x Hawk's Eye

      Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

      Lethal Arrow tooltip
      [19 521/2(Battle Spirit)]+50%(Asylum)=14 640

      Bombard tooltip
      8588/2(Battle Spirit)=4294

      Light Attack
      4416/2(Battle Spirit)=2208

      Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+5x Hawk's Eye

      Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

      Lethal Arrow tooltip
      [25 275/2(Battle Spirit)]+50%(Asylum)=18 956

      Bombard tooltip
      11 121/2(Battle Spirit)=5560

      Light Attack
      6320/2(Battle Spirit)=3160

      Burst: (18 956+5560+3160)+75%(crit dmg)=48 433

      5x Morag Tong
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Morag Tong+5x Hawk's Eye

      Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

      Lethal Arrow tooltip
      [18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180

      Acid Spray tooltip
      8349/2(Battle Spirit)=4174

      Light Attack
      4566/2(Battle Spirit)=2283

      Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+5x Morag Tong

      Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

      Lethal Arrow tooltip
      [24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756

      Acid Spray tooltip
      [10 866/2(Battle Spirit)]+10% Morag Tong=5976

      Light Attack
      6507/2(Battle Spirit)=3253

      Burst: (19 756+5976+3253)+75%(crit dmg)=50 723

      The thing with tooltips is they dont tell the whole story. Long shots is not there and Marksman I think too. But I see where you are coming from. There is really small choice of sets that offer sustain and damage. But if there was possibility,I would much prefer backbar sustain set with 1 damage/penetration helm on front. The damage should be nearly same. Shame the new medium sustain set is so bad. Hawk eye helps sustaining the damage part, but not the sneaking, dodging and healing part, nor the damage helps the healing part, which makes me very unhappy about it.

      I don't know if bow can spare any damage to slot 5p sustain sets :P

      Hawk Eye really is the best option if you want to keep the damage while also getting a bit more sustain.


      About those tooltips: I did (somewhat intentionally) leave out Marksman, because I'd have to manually count every tooltip (when I already know the difference isn't huge) - basically that's the only thing that slightly affects the numbers (it's around 100-200 dmg difference in total).


      Long Shots on the other hand is calculated differently I believe: with the CP passives & Hawk Eye passive

      So this is how damage is calculated:
      1. Tooltip (skillcoef, wpn dmg, stamina)
      2. CP Passives+Hawk Eye passive+Long Shots
      3. DmgDone Modifiers (Minor Berserk+Empower+Hawk Eye set+Marksman+Off Balance etc)
      4. DmgTaken Modifiers (Minor Vulnerability+Asylum+Morag Tong etc)

      In that order.

      So while the Hawk Eye set loses some of its effectiveness by being bundled up with other DmgDone Modifiers, it isn't affected by Long Shots, Hawk Eye passive etc.

      Yeah that is not the case unfortunately, unless they changed it. I tested all of this during CWC PTS and everything is bundled together. In your list, the point 2 a 3 I mean. Main reason hawk eye was showing really weak numbers. Main reason minor slayer is showing weak numbers in pve bow/bow too. Since most ganking scenarios do not use much of hawk eye passive I did not count with it, but that one dilutes it even more.

      //edit:
      I will run on PTS to test it again, so ignore for now in case what I write is wrong :D


      //EDIT:
      It is as I said:
      All common sources of +% damage I could find are additive with each other and multiplicative with all common sources of damage received.
      So
      Damage done = CP, Hawk Eye Passive, Long Shots Passive, Hawk Eye/Marksman sets, Berserk, Empower, Off Balance, ...
      Damge received = Morag Tong, Asylum Bow, Vulnerability, ...

      So this basically doubles or triples the amount of % you stack together when you count effectiveness of hawk eye. Thats why mathematically hawk eye does not suit me at all. It is around 3% just because of marksman, range, CP and berserk. Less with off balance and hawk eye passive. At that point 129 weapon damage almost outputs the same for me.
      Edited by SodanTok on January 19, 2018 6:42PM
    2. DDuke
      DDuke
      ✭✭✭✭✭
      ✭✭✭✭
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      exiars10 wrote: »
      I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

      I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

      As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

      Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.


      Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).

      You sure about Hawk eye, or it was just idea you have not explored fully.
      At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.

      All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.

      But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...

      Yeah you have to go cyro and buy all the boxes and hope for the best :D Well I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)

      Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P


      Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).


      Here's math for all setups:

      3x Agi+1x Kena+1x Veli
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Marksman+3x Agi 1x Kena 1x Veli

      Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

      Lethal Arrow tooltip
      [20 171/2(Battle Spirit)]+50%(Asylum)=15 128

      Bombard tooltip
      8875/2(Battle Spirit)=4437

      Light Attack
      4878/2(Battle Spirit)=2439

      Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+3x Agi 1x Kena 1x Veli

      Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

      Lethal Arrow tooltip
      [26 117/2(Battle Spirit)]+50%(Asylum)=19 587

      Bombard tooltip
      11 492/2(Battle Spirit)=5746

      Light Attack
      6898/2(Battle Spirit)=3449

      Burst: (19 587+5746+3449)+75%(crit dmg)=50 368

      5x Hawk's Eye
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Marksman+5x Hawk's Eye

      Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

      Lethal Arrow tooltip
      [19 521/2(Battle Spirit)]+50%(Asylum)=14 640

      Bombard tooltip
      8588/2(Battle Spirit)=4294

      Light Attack
      4416/2(Battle Spirit)=2208

      Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+5x Hawk's Eye

      Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

      Lethal Arrow tooltip
      [25 275/2(Battle Spirit)]+50%(Asylum)=18 956

      Bombard tooltip
      11 121/2(Battle Spirit)=5560

      Light Attack
      6320/2(Battle Spirit)=3160

      Burst: (18 956+5560+3160)+75%(crit dmg)=48 433

      5x Morag Tong
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Morag Tong+5x Hawk's Eye

      Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

      Lethal Arrow tooltip
      [18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180

      Acid Spray tooltip
      8349/2(Battle Spirit)=4174

      Light Attack
      4566/2(Battle Spirit)=2283

      Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+5x Morag Tong

      Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

      Lethal Arrow tooltip
      [24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756

      Acid Spray tooltip
      [10 866/2(Battle Spirit)]+10% Morag Tong=5976

      Light Attack
      6507/2(Battle Spirit)=3253

      Burst: (19 756+5976+3253)+75%(crit dmg)=50 723

      The thing with tooltips is they dont tell the whole story. Long shots is not there and Marksman I think too. But I see where you are coming from. There is really small choice of sets that offer sustain and damage. But if there was possibility,I would much prefer backbar sustain set with 1 damage/penetration helm on front. The damage should be nearly same. Shame the new medium sustain set is so bad. Hawk eye helps sustaining the damage part, but not the sneaking, dodging and healing part, nor the damage helps the healing part, which makes me very unhappy about it.

      I don't know if bow can spare any damage to slot 5p sustain sets :P

      Hawk Eye really is the best option if you want to keep the damage while also getting a bit more sustain.


      About those tooltips: I did (somewhat intentionally) leave out Marksman, because I'd have to manually count every tooltip (when I already know the difference isn't huge) - basically that's the only thing that slightly affects the numbers (it's around 100-200 dmg difference in total).


      Long Shots on the other hand is calculated differently I believe: with the CP passives & Hawk Eye passive

      So this is how damage is calculated:
      1. Tooltip (skillcoef, wpn dmg, stamina)
      2. CP Passives+Hawk Eye passive+Long Shots
      3. DmgDone Modifiers (Minor Berserk+Empower+Hawk Eye set+Marksman+Off Balance etc)
      4. DmgTaken Modifiers (Minor Vulnerability+Asylum+Morag Tong etc)

      In that order.

      So while the Hawk Eye set loses some of its effectiveness by being bundled up with other DmgDone Modifiers, it isn't affected by Long Shots, Hawk Eye passive etc.

      Yeah that is not the case unfortunately, unless they changed it. I tested all of this during CWC PTS and everything is bundled together. In your list, the point 2 a 3 I mean. Main reason hawk eye was showing really weak numbers. Main reason minor slayer is showing weak numbers in pve bow/bow too. Since most ganking scenarios do not use much of hawk eye passive I did not count with it, but that one dilutes it even more.

      //edit:
      I will run on PTS to test it again, so ignore for now in case what I write is wrong :D


      //EDIT:
      It is as I said:
      All common sources of +% damage I could find are additive with each other and multiplicative with all common sources of damage received.
      So
      Damage done = CP, Hawk Eye Passive, Long Shots Passive, Hawk Eye/Marksman sets, Berserk, Empower, Off Balance, ...
      Damge received = Morag Tong, Asylum Bow, Vulnerability, ...

      So this basically doubles or triples the amount of % you stack together when you count effectiveness of hawk eye

      ...yeah, double checked that on live actually, with zero dmg modifiers (besides CPs) active I didn't get the same 8% increase I got on ESO Build Editor when I apply Minor Berserk for example.

      Oh well, gotta spend more time in game & less time in the Editor I guess lol


      Unless anyone knows a more accurate build editor?
      Edited by DDuke on January 19, 2018 6:42PM
    3. SodanTok
      SodanTok
      ✭✭✭✭✭
      ✭✭
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      exiars10 wrote: »
      I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

      I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

      As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

      Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.


      Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).

      You sure about Hawk eye, or it was just idea you have not explored fully.
      At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.

      All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.

      But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...

      Yeah you have to go cyro and buy all the boxes and hope for the best :D Well I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)

      Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P


      Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).


      Here's math for all setups:

      3x Agi+1x Kena+1x Veli
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Marksman+3x Agi 1x Kena 1x Veli

      Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

      Lethal Arrow tooltip
      [20 171/2(Battle Spirit)]+50%(Asylum)=15 128

      Bombard tooltip
      8875/2(Battle Spirit)=4437

      Light Attack
      4878/2(Battle Spirit)=2439

      Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+3x Agi 1x Kena 1x Veli

      Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

      Lethal Arrow tooltip
      [26 117/2(Battle Spirit)]+50%(Asylum)=19 587

      Bombard tooltip
      11 492/2(Battle Spirit)=5746

      Light Attack
      6898/2(Battle Spirit)=3449

      Burst: (19 587+5746+3449)+75%(crit dmg)=50 368

      5x Hawk's Eye
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Marksman+5x Hawk's Eye

      Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

      Lethal Arrow tooltip
      [19 521/2(Battle Spirit)]+50%(Asylum)=14 640

      Bombard tooltip
      8588/2(Battle Spirit)=4294

      Light Attack
      4416/2(Battle Spirit)=2208

      Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+5x Hawk's Eye

      Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

      Lethal Arrow tooltip
      [25 275/2(Battle Spirit)]+50%(Asylum)=18 956

      Bombard tooltip
      11 121/2(Battle Spirit)=5560

      Light Attack
      6320/2(Battle Spirit)=3160

      Burst: (18 956+5560+3160)+75%(crit dmg)=48 433

      5x Morag Tong
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Morag Tong+5x Hawk's Eye

      Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

      Lethal Arrow tooltip
      [18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180

      Acid Spray tooltip
      8349/2(Battle Spirit)=4174

      Light Attack
      4566/2(Battle Spirit)=2283

      Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+5x Morag Tong

      Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

      Lethal Arrow tooltip
      [24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756

      Acid Spray tooltip
      [10 866/2(Battle Spirit)]+10% Morag Tong=5976

      Light Attack
      6507/2(Battle Spirit)=3253

      Burst: (19 756+5976+3253)+75%(crit dmg)=50 723

      The thing with tooltips is they dont tell the whole story. Long shots is not there and Marksman I think too. But I see where you are coming from. There is really small choice of sets that offer sustain and damage. But if there was possibility,I would much prefer backbar sustain set with 1 damage/penetration helm on front. The damage should be nearly same. Shame the new medium sustain set is so bad. Hawk eye helps sustaining the damage part, but not the sneaking, dodging and healing part, nor the damage helps the healing part, which makes me very unhappy about it.

      I don't know if bow can spare any damage to slot 5p sustain sets :P

      Hawk Eye really is the best option if you want to keep the damage while also getting a bit more sustain.


      About those tooltips: I did (somewhat intentionally) leave out Marksman, because I'd have to manually count every tooltip (when I already know the difference isn't huge) - basically that's the only thing that slightly affects the numbers (it's around 100-200 dmg difference in total).


      Long Shots on the other hand is calculated differently I believe: with the CP passives & Hawk Eye passive

      So this is how damage is calculated:
      1. Tooltip (skillcoef, wpn dmg, stamina)
      2. CP Passives+Hawk Eye passive+Long Shots
      3. DmgDone Modifiers (Minor Berserk+Empower+Hawk Eye set+Marksman+Off Balance etc)
      4. DmgTaken Modifiers (Minor Vulnerability+Asylum+Morag Tong etc)

      In that order.

      So while the Hawk Eye set loses some of its effectiveness by being bundled up with other DmgDone Modifiers, it isn't affected by Long Shots, Hawk Eye passive etc.

      Yeah that is not the case unfortunately, unless they changed it. I tested all of this during CWC PTS and everything is bundled together. In your list, the point 2 a 3 I mean. Main reason hawk eye was showing really weak numbers. Main reason minor slayer is showing weak numbers in pve bow/bow too. Since most ganking scenarios do not use much of hawk eye passive I did not count with it, but that one dilutes it even more.

      //edit:
      I will run on PTS to test it again, so ignore for now in case what I write is wrong :D


      //EDIT:
      It is as I said:
      All common sources of +% damage I could find are additive with each other and multiplicative with all common sources of damage received.
      So
      Damage done = CP, Hawk Eye Passive, Long Shots Passive, Hawk Eye/Marksman sets, Berserk, Empower, Off Balance, ...
      Damge received = Morag Tong, Asylum Bow, Vulnerability, ...

      So this basically doubles or triples the amount of % you stack together when you count effectiveness of hawk eye

      ...yeah, double checked that on live actually, with zero dmg modifiers (besides CPs) active I didn't get the same 8% increase I got on ESO Build Editor when I apply Minor Berserk for example.

      Oh well, gotta spend more time in game & less time in the Editor I guess lol


      Unless anyone knows a more accurate build editor?

      I am 90% sure UESP editor is the most accurate of them, yet also not totally accurate :D What I always do is join PTS and make build there. Unless it is build of 2 cyro sets, then you cant do it without blue jewelry
      Edited by SodanTok on January 19, 2018 6:50PM
    4. DDuke
      DDuke
      ✭✭✭✭✭
      ✭✭✭✭
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      SodanTok wrote: »
      DDuke wrote: »
      exiars10 wrote: »
      I found out this build on TamrielFoundry but I am not registred there so I will comment and ask here.

      I refuse to play as 2H (or DW)/Bow Stamina NB in PvP. I just want to support friendly blob/keep etc.

      As a new player (not even 2 months playing) I have a problem - I don't have access to any special bow (Maelstrom, Asylum, Master) and won't have probably in the long time or never. Is there any combination of crafted/buyable/droped sets with some Monster parts (I have Kra'gh set and I could get maybe few more)?

      Is this ok? Marksman's Crest + Hawk's Eye + Kra’gh helm? And I would change Acid Spray to Draining Shot.


      Going to update this build for the next patch btw, CP allocation is likely to change a lot (120p atronach for dodge roll off balance, off balanced enemies can be stunned with bow heavy attack) & possibly swapping Morag->Hawk Eye (500-1k less burst dmg, but more sustain & can go Bombard instead of Acid Spray for better kiting).

      You sure about Hawk eye, or it was just idea you have not explored fully.
      At that point looking at normal sets would be IMO better. The 5% cost reduction and damage are heavily diminished at this setup. Any source of regen, weapon damage or stamina would benefit better the sustain and survivability (healing) while probably offering same or more damage. The 5% on asylum marksmen range boosted (not even including light attack activated hawk eye since those happen only if fight continues) snipe is just so low that even 2k stamina performs better mathematically.

      All I've done is the math, and it points to a 500-1k loss in total burst dmg (your bombard & light attack will deal more dmg, but lethal arrow less dmg than with morag tong), but the cost of your combo goes down from 5906 stamina to 5541.

      But yeah, no EU character copies yet so I haven't tested it, as there's no Marksman/Hawk's Eye/Morag on templates...

      Yeah you have to go cyro and buy all the boxes and hope for the best :D Well I will be interested what will you find out. At least to inspire myself. I too think of dropping morag, but because I feel little too squishy and quickly without resources. But since I really dont like to drop rally, my options will be slightly different (and hawk eye does not work for me mathematically very well)

      Yeah, and those boxes usually get you blue quality jewelry (purple in best case scenario), it's a pretty big difference :P


      Damage wise, it's worse than 5x Morag and worse than 3x Agi+Kena+Veli (which lets you go 5/1/1), but it does help tremendously with sustain (as the cost reduction applies to the base cost of bombard/lethal arrow).


      Here's math for all setups:

      3x Agi+1x Kena+1x Veli
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Marksman+3x Agi 1x Kena 1x Veli

      Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

      Lethal Arrow tooltip
      [20 171/2(Battle Spirit)]+50%(Asylum)=15 128

      Bombard tooltip
      8875/2(Battle Spirit)=4437

      Light Attack
      4878/2(Battle Spirit)=2439

      Burst: (15 128+4437+2439)+75%(crit dmg)=38 507
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+3x Agi 1x Kena 1x Veli

      Combo cost: 2268 (Lethal)+2835 (Bombard)=5103 stamina

      Lethal Arrow tooltip
      [26 117/2(Battle Spirit)]+50%(Asylum)=19 587

      Bombard tooltip
      11 492/2(Battle Spirit)=5746

      Light Attack
      6898/2(Battle Spirit)=3449

      Burst: (19 587+5746+3449)+75%(crit dmg)=50 368

      5x Hawk's Eye
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Marksman+5x Hawk's Eye

      Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

      Lethal Arrow tooltip
      [19 521/2(Battle Spirit)]+50%(Asylum)=14 640

      Bombard tooltip
      8588/2(Battle Spirit)=4294

      Light Attack
      4416/2(Battle Spirit)=2208

      Burst: (14 640+4294+2208)+75%(crit dmg)=36 998
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+5x Hawk's Eye

      Combo cost: 1977 (Lethal)+2471 (Bombard)=4448 stamina

      Lethal Arrow tooltip
      [25 275/2(Battle Spirit)]+50%(Asylum)=18 956

      Bombard tooltip
      11 121/2(Battle Spirit)=5560

      Light Attack
      6320/2(Battle Spirit)=3160

      Burst: (18 956+5560+3160)+75%(crit dmg)=48 433

      5x Morag Tong
      All pre-buffs that don't break stealth (Major Brutality, Minor Berserk, Off Balance, no Hawk Eye stacks)
      5x Morag Tong+5x Hawk's Eye

      Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

      Lethal Arrow tooltip
      [18 976/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=15 180

      Acid Spray tooltip
      8349/2(Battle Spirit)=4174

      Light Attack
      4566/2(Battle Spirit)=2283

      Burst: (15 180+4174+2283)+75%(crit dmg)=37 864
      All buffs (Major Brutality, Minor Berserk, Off Balance, Weapon Dmg Enchant, 5x Hawk Eye)
      5x Marksman+5x Morag Tong

      Combo cost: 2139 (Lethal)+2673 (Bombard)=4812 stamina

      Lethal Arrow tooltip
      [24 696/2(Battle Spirit)]+[50%(Asylum)+10%(Morag Tong)]=19 756

      Acid Spray tooltip
      [10 866/2(Battle Spirit)]+10% Morag Tong=5976

      Light Attack
      6507/2(Battle Spirit)=3253

      Burst: (19 756+5976+3253)+75%(crit dmg)=50 723

      The thing with tooltips is they dont tell the whole story. Long shots is not there and Marksman I think too. But I see where you are coming from. There is really small choice of sets that offer sustain and damage. But if there was possibility,I would much prefer backbar sustain set with 1 damage/penetration helm on front. The damage should be nearly same. Shame the new medium sustain set is so bad. Hawk eye helps sustaining the damage part, but not the sneaking, dodging and healing part, nor the damage helps the healing part, which makes me very unhappy about it.

      I don't know if bow can spare any damage to slot 5p sustain sets :P

      Hawk Eye really is the best option if you want to keep the damage while also getting a bit more sustain.


      About those tooltips: I did (somewhat intentionally) leave out Marksman, because I'd have to manually count every tooltip (when I already know the difference isn't huge) - basically that's the only thing that slightly affects the numbers (it's around 100-200 dmg difference in total).


      Long Shots on the other hand is calculated differently I believe: with the CP passives & Hawk Eye passive

      So this is how damage is calculated:
      1. Tooltip (skillcoef, wpn dmg, stamina)
      2. CP Passives+Hawk Eye passive+Long Shots
      3. DmgDone Modifiers (Minor Berserk+Empower+Hawk Eye set+Marksman+Off Balance etc)
      4. DmgTaken Modifiers (Minor Vulnerability+Asylum+Morag Tong etc)

      In that order.

      So while the Hawk Eye set loses some of its effectiveness by being bundled up with other DmgDone Modifiers, it isn't affected by Long Shots, Hawk Eye passive etc.

      Yeah that is not the case unfortunately, unless they changed it. I tested all of this during CWC PTS and everything is bundled together. In your list, the point 2 a 3 I mean. Main reason hawk eye was showing really weak numbers. Main reason minor slayer is showing weak numbers in pve bow/bow too. Since most ganking scenarios do not use much of hawk eye passive I did not count with it, but that one dilutes it even more.

      //edit:
      I will run on PTS to test it again, so ignore for now in case what I write is wrong :D


      //EDIT:
      It is as I said:
      All common sources of +% damage I could find are additive with each other and multiplicative with all common sources of damage received.
      So
      Damage done = CP, Hawk Eye Passive, Long Shots Passive, Hawk Eye/Marksman sets, Berserk, Empower, Off Balance, ...
      Damge received = Morag Tong, Asylum Bow, Vulnerability, ...

      So this basically doubles or triples the amount of % you stack together when you count effectiveness of hawk eye

      ...yeah, double checked that on live actually, with zero dmg modifiers (besides CPs) active I didn't get the same 8% increase I got on ESO Build Editor when I apply Minor Berserk for example.

      Oh well, gotta spend more time in game & less time in the Editor I guess lol


      Unless anyone knows a more accurate build editor?

      I am 90% sure UESP editor is the most accurate of them, yet also not totally accurate :D What I always do is join PTS and make build there. Unless it is build of 2 cyro sets, then you cant do it without blue jewelry

      Yep, it's the one I use.

      I guess it's still usable atleast (stats etc seem accurate), just gotta take note of the base tooltips & then calculate the modifiers manually.

      It's a pretty big problem, I'd send the admins a message about that if I had an account there :P
    5. Lexxypwns
      Lexxypwns
      ✭✭✭✭✭
      ✭✭✭✭
      @DDuke

      This build has quickly become the most threatening setup in BG on Xbox NA. I see average players getting 15-20 kills and only a few deaths if they’re allowed to go about their day. This setup is an absolute MUST target in any fight. The only viable counter builds without a reflect have is to tap-block the snipe when they see the acid arrow hit and then immediately focus the sniper. Thankfully I’ve only seen 1 really good stamblade running it and I was on a class with undodgeable burst and using detect pots to focus him.
    6. Solariken
      Solariken
      ✭✭✭✭✭
      ✭✭✭✭
      Lol, and here I was thinking the Asylum bow was just ok until you mentioned that firing Acid Spray AFTER Snipe still procs the buff. Insane, gotta get one now!
    7. thedude33
      thedude33
      ✭✭✭✭✭
      Great video as usual. Very good player. I don't have asylum, not sure if i will ever get one. Likely need a good guild that actually does it once in awhile. Hard to find.

      That said, I am currently using Spriggans and Hundings. Are there other combos that have more burst damage? If so, I haven't found it. Everyone talks about combining a damage with a sustain set... or slotting skills or abilities that give more options during a fight. those are all fine and good.

      What about a pure damage sniper? The only analogy I can think of is a real life sniper in war. He fires one or two bullets, and moves somewhere else. He doesn't enter into a melee fight. He doesn't worry about sustain.

      That is how I play my NB. Positioning and patience. After the first snipe hits I pretty much know what my next options are. Let 2nd snipe hits and follow up with a gap closer and ambush/incap .....let 2nd snipe hit and finish off with poison arrow... or realize I did minimal damage, or other player jumped off horse and dodged before being hit ( Miats) = I leave

      Sustain is a non factor as I never stay and fight. Can't run out of stamina using 3 abilities.

      That's the build I am looking for. The perfect combination of gear to achieve that.
    8. DDuke
      DDuke
      ✭✭✭✭✭
      ✭✭✭✭
      Lexxypwns wrote: »
      @DDuke

      This build has quickly become the most threatening setup in BG on Xbox NA. I see average players getting 15-20 kills and only a few deaths if they’re allowed to go about their day. This setup is an absolute MUST target in any fight. The only viable counter builds without a reflect have is to tap-block the snipe when they see the acid arrow hit and then immediately focus the sniper. Thankfully I’ve only seen 1 really good stamblade running it and I was on a class with undodgeable burst and using detect pots to focus him.

      Well, glad to hear it's working on consoles, gives me hope for the post-Miats era :P
      thedude33 wrote: »
      Great video as usual. Very good player. I don't have asylum, not sure if i will ever get one. Likely need a good guild that actually does it once in awhile. Hard to find.

      That said, I am currently using Spriggans and Hundings. Are there other combos that have more burst damage? If so, I haven't found it. Everyone talks about combining a damage with a sustain set... or slotting skills or abilities that give more options during a fight. those are all fine and good.

      What about a pure damage sniper? The only analogy I can think of is a real life sniper in war. He fires one or two bullets, and moves somewhere else. He doesn't enter into a melee fight. He doesn't worry about sustain.

      That is how I play my NB. Positioning and patience. After the first snipe hits I pretty much know what my next options are. Let 2nd snipe hits and follow up with a gap closer and ambush/incap .....let 2nd snipe hit and finish off with poison arrow... or realize I did minimal damage, or other player jumped off horse and dodged before being hit ( Miats) = I leave

      Sustain is a non factor as I never stay and fight. Can't run out of stamina using 3 abilities.

      That's the build I am looking for. The perfect combination of gear to achieve that.

      Hunding's isn't that good for bow builds imo - I'm quite certain Morag Tong would give you far more dmg for example by boosting the Lethal Arrow by 10% (not to mention it only gives you 40 less weapon dmg than Hunding's). As far as I know Morag is the strongest bow set dmg wise, atleast if you're using Asylum Bow & able to land an attack before the Lethal Arrow lands.

      As for the second set, if you're purely focused on damage then I guess Spriggan (5p worth 5.2% dmg, but isn't bundled up with other DmgDone Modifiers) would be better than Marksman.
      Edited by DDuke on January 20, 2018 12:53PM
    9. exiars10
      exiars10
      ✭✭✭✭
      Hello.

      Unfortunately, I stopped playing Cyrodiil as I had to grind skills, skill points, finish my PvE build and crafting for my only character (I play for two months). I read, watched videos, learned a lot, earned money, and I‘m finally ready to get back into Cyrodiil this week.

      So basically I want as much as simple bow/bow build as a new player. I want mainly to survive and support organized groups in open field battles, and taking/defending keeps and resources. I am pretty good at using siege engines and I could even try to take solo resources.

      I don‘t have Morrowind and once I buy it, I will never play BGs. My ESO Plus run out, so I don‘t have access to Imperial City, but I will subscribe once more so I plan to finish and farm IC (and some other DLCs). And as I typed, I don't have access to any special bow as I don't care about and play trials.

      I‘ll type how I see it.

      Food/drinks
      Orzorga‘s Smoked Bear Haunch is crazy expensive.
      I can use Dubious Camoran Throne. I guess it‘s good enough? Or Jewels of Misrule?

      Gear
      I read so much. My head „blowed up“… So I decided for the stealth approach.

      5x Night‘s Silence / 5x Night Mother‘s Embrance / Monster helm*

      *I have Blood Spawn, Kra‘gh and Slimecraw. I guess Kra‘gh is the best?

      Both bows should be nirnhoned, right (read skills I plan to use) or some other combo can work? I'll had to pay for Nirnhoned.

      Skills
      1) Lethal Arrow – Poison Injection – Magelight – Concealed Weapon – Camouflaged Hunter / Dawnbreaker
      2) ??? – Shadowy Disguise – Resolving Vigor – ??? (or Concealed Weapon) – Rapid Maneuver / Soul Siphon or Ballista

      ??? – flexible slots depending what I do (PvE, type of PvP action). I think of using Leeching Strikes and Manifestation of Terror in open battles, and when attacking NPCs at resources, Razor Caltrops and Endless Hail.

      Basically I would sneak a lot, support with healing in open battles and snipe enemies as suggested: Cloack → Magelight → 2x Lethal Arrow → LA → Poison Injection. Is cloacking even necessary or sneak is enogh for critical hit?

      I am open to suggestion, but please to be simple. There is bad lag in Cyrodiil so I want to avoid complicated rotation :).
      Edited by exiars10 on February 5, 2018 11:38AM
      Aldmeri Dominion (PC EU via Steam)

      The cowardly Wood Elves are best noted for their unwillingness to engage in a face-to-face attack; a Bosmer will strike at you from every side except the front. You won't cross swords with a Bosmer, but you might catch an arrow in the throat. Be wary in forests and jungles, and watch your back.
    10. DDuke
      DDuke
      ✭✭✭✭✭
      ✭✭✭✭
      exiars10 wrote: »
      Hello.

      Unfortunately, I stopped playing Cyrodiil as I had to grind skills, skill points, finish my PvE build and crafting for my only character (I play for two months). I read, watched videos, learned a lot, earned money, and I‘m finally ready to get back into Cyrodiil this week.

      So basically I want as much as simple bow/bow build as a new player. I want mainly to survive and support organized groups in open field battles, and taking/defending keeps and resources. I am pretty good at using siege engines and I could even try to take solo resources.

      I don‘t have Morrowind and once I buy it, I will never play BGs. My ESO Plus run out, so I don‘t have access to Imperial City, but I will subscribe once more so I plan to finish and farm IC (and some other DLCs). And as I typed, I don't have access to any special bow as I don't care about and play trials.

      I‘ll type how I see it.

      Food/drinks
      Orzorga‘s Smoked Bear Haunch is crazy expensive.
      I can use Dubious Camoran Throne. I guess it‘s good enough? Or Jewels of Misrule?

      Yeah, you can use Dubious too. Just means more damage, less cloaking :p
      exiars10 wrote: »
      Gear
      I read so much. My head „blowed up“… So I decided for the stealth approach.

      5x Night‘s Silence / 5x Night Mother‘s Embrance / Monster helm*

      *I have Blood Spawn, Kra‘gh and Slimecraw. I guess Kra‘gh is the best?

      Both bows should be nirnhoned, right (read skills I plan to use) or some other combo can work? I'll had to pay for Nirnhoned.

      I can't really recommend those sets as they lack the damage/sustain to really perform well in Cyrodiil. Being able to sneak around more is nice and all, but that's a very small part of PvP & barely affects combat itself.

      Since you're missing the Asylum/Master's Bows, what I'd probably go with is:
      5x Marksman (can be purchased from other players)
      5x Morag Tong (can be purchased from other players), get bow of this set
      1x Kra'gh

      Gets you the best damage/sustain a bow build can have.

      You should only need Nirnhoned on main bar, as that's where you deal most of the damage. Since off bar is the "buff bar", it's better to get Infused weapon there so your weapon damage enchant there is stronger & can be up 100% of time.
      exiars10 wrote: »
      Skills
      1) Lethal Arrow – Poison Injection – Magelight – Concealed Weapon – Camouflaged Hunter / Dawnbreaker
      2) ??? – Shadowy Disguise – Resolving Vigor – ??? (or Concealed Weapon) – Rapid Maneuver / Soul Siphon or Ballista

      ??? – flexible slots depending what I do (PvE, type of PvP action). I think of using Leeching Strikes and Manifestation of Terror in open battles, and when attacking NPCs at resources, Razor Caltrops and Endless Hail.

      Basically I would sneak a lot, support with healing in open battles and snipe enemies as suggested: Cloack → Magelight → 2x Lethal Arrow → LA → Poison Injection. Is cloacking even necessary or sneak is enogh for critical hit?

      I am open to suggestion, but please to be simple. There is bad lag in Cyrodiil so I want to avoid complicated rotation :).

      Right, so you should probably get an Assassination skill line ability on your main bar (so the 10% crit damage Hemorrhage passive becomes active). This is how I'd go with the "no Asylum" version of the build:

      Main Bar
      • Relentless Focus - activates the passive, and the proc is very strong and has 28m range so works well with bow builds.
      • Radiant Magelight - used to Empower the Lethal Arrows.
      • Dark Cloak - Shadowy Disguise is bugged and the "guaranteed crit" will be consumed by the first DoT tick from Lethal Arrow's poisoned status effect.
      • [Any Skill] - I'd probably just slot Rearming Trap here to passively boost weapon damage & better kiting, but this slot is not super important.
      • Lethal Arrow
      • Flawless Dawnbreaker

      Off Bar
      • Piercing Mark - activates the Hemorrhage passive & gets you a nice NB counter+around 8% more dmg against the target affected by it.
      • Resolving Vigor
      • Shadow Image - A "must have" for kiting. If someone catches up to you, snares you and you've got no Shadow Image, it's nigh impossible to escape.
      • Shuffle - 2x cheaper than Rapid Maneuvers & gets you Major Evasion too for survivability.
      • Poison Injection


      With the non-asylum version, best rotation would probably look like this:
      Radiant Magelight->Lethal Arrow->Lethal Arrow->Radiant Magelight.

      This empowers both Lethal Arrows (as the 2nd Radiant is used before the 2nd arrow lands) for maximum damage.

      And yeah, you only need to sneak for the guaranteed crit (note: for first hit from stealth only).


      I hope this helps.
    11. killimandrosb16_ESO
      killimandrosb16_ESO
      ✭✭✭✭✭
      Any updates on gearchanges after patch Decimus?
    12. DDuke
      DDuke
      ✭✭✭✭✭
      ✭✭✭✭
      Any updates on gearchanges after patch Decimus?

      Right, so no gear changes next update for this build, but I've got some important CP changes:

      BLUE
      The Ritual: 56->64 Mighty | 48->66 Precise Strikes | 50->44 Piercing | 20->0 Thaumaturge

      The Atronach: 56->66 Master-at-Arms

      GREEN
      The Shadow: 56->66 Tumbling | 40->27 Befoul

      The Lover: 56->64 Mooncalf | 56 Arcanist | 11->0 Tenacity

      The Tower: 4 Siphoner | 7->23 Warlord

      RED
      The Lady: 49->32 Hardy | 49->32 Elemental Defender | 23->56 Thick Skinned

      The Steed: 56->66 Ironclad | 53->54 Resistant


      More sustain, more burst (less DoT damage though), better spread of defensive CPs.
    13. davey1107
      davey1107
      ✭✭✭✭✭
      Thanks for the build...it’s nice to see an alteration to the conventional setup. I’ve had a lot of fun with traps on my bow ganker since the last major change...whenever that was.

      I’m going to farm the asylum bow then try this out. As you might suspect, being a bow ganker I get a lot of messages with people saying things like “I love getting killed by a bow. That 16k snipe was pretty deadly, but do you think you could go invest in something to make it hit a little harder?” Lol.
    14. killimandrosb16_ESO
      killimandrosb16_ESO
      ✭✭✭✭✭
      davey1107 wrote: »
      Thanks for the build...it’s nice to see an alteration to the conventional setup. I’ve had a lot of fun with traps on my bow ganker since the last major change...whenever that was.

      I’m going to farm the asylum bow then try this out. As you might suspect, being a bow ganker I get a lot of messages with people saying things like “I love getting killed by a bow. That 16k snipe was pretty deadly, but do you think you could go invest in something to make it hit a little harder?” Lol.

      I never get messages like those, I get these ones frequently; Snipetard, Bowtardm Snipe-monkey, low-life kill stealer, bow-surfer (watever that is. I went out into the waves to see if it works, but nope. Only board can ride the surf), noob because I u use bow, cheat-tard, cheat-noob, bow-potato, coward-tard (one guy asked me why I was always shooting people in the back, I replied if it would be better if he was hit by a traditional NB ambush into stunlock and then die, or warden charge with beetles and execute, or sorc with runecage SA etc. He replied any of these would be better because then he had a chance to fight back....)I dont know, if you die to this build you probably need to reconsider your CP allocation. or get more cp. I have discovered some ok things though, it has evolved so to speak :) First of all, its handy to have various poisons around depending on use. If you wanna take down someone camping a siege-go max immediate damage. If you are roaming around in an area alone, I prefer just the one instand damage poison with resource drain. This way the damage ticks doesnt break cloak every 2- secs, if I have to make a quick escape :), splitting a group is fairly easy. You mark one guy. He will 99% stand still, dont move. His buddy though will be running around in wider and wider cirkles. Mark player 1 some times. Its kinda funny, its like youre immobilizing them...Then when his friend/partner is at a point where the marked one cant ovserve him, you kill the unmarked one. I use mark as CC, and it works very well
    15. Lexxypwns
      Lexxypwns
      ✭✭✭✭✭
      ✭✭✭✭
      FYI, the best counter to this build, and the only one that I’ve found to be truly effective, is to block as soon as you get hit by arrow spray. If you can’t consistently block the lethal arrow it’s too much outside damage to outheal
    16. killimandrosb16_ESO
      killimandrosb16_ESO
      ✭✭✭✭✭
      all these attacks are dodgeable, and especially arrow spray (very expensive) should be dodged
    17. DDuke
      DDuke
      ✭✭✭✭✭
      ✭✭✭✭
      DDuke wrote: »
      Any updates on gearchanges after patch Decimus?

      Right, so no gear changes next update for this build, but I've got some important CP changes:

      Scratch that, done some more testing & turns out 3x Agility jewelry, 1x Kra'gh & 1x Kena (light & heavy for undaunted passive) is better than 5x Morag Tong.

      DoTs tick for a little less than they do with Morag, but Vigor heals & light attacks/Relentless deal much more damage and Acid Spray/Lethal Arrow direct damage portions deal more damage.

      Lethal Arrow damage comparisons (on target dummy):

      "Gank Damage" (Major Brutality, Minor Berserk, No Weapon Dmg Enchant/Hawk Eye stacks)
      5x Marksman 5x Morag Tong & 1x Asylum - 37 557 crit
      5x Marksman 3x Agi 1x Kra'gh 1x Kena 1x Asylum - 38 020 crit

      Full Damage (Major Brutality, Minor Berserk, Weapon Dmg Enchant & 5x Hawk Eye stacks)
      5x Marksman 5x Morag Tong & 1x Asylum - 48 620 crit
      5x Marksman 3x Agi 1x Kra'gh 1x Kena 1x Asylum - 49 005 crit


      I made sure to maintain the exact same distance, so those numbers are as accurate as they can get.
    18. SodanTok
      SodanTok
      ✭✭✭✭✭
      ✭✭
      One thing to note, the damage from kraghs is more impactful against target dummy than real player.
      But yeah, you are basically correct. This setup has +/- 7% damage in it against 18k armor target, same as Morag Tong on the snipe hit (given its additive with the asylum buff). The damage difference is not very impactful (and it is cool having golden morag tong jewelry :( ) but imo the bigger deal is the 1k health gained out of it and around 4% better heals.
    19. krachall
      krachall
      ✭✭✭✭✭
      I'm having trouble getting the Acid Arrow/Lethal Arrow combo to hit correctly. Even when I'm just on the edge of the Acid Arrow range, it looks like my Lethal Arrow isn't getting the damage bump from Asylum if I fire Lethal first.

      If I do it in reverse order (Acid arrow then Lethal), it works perfectly. But firing Lethal (and queuing acid during the draw phase) isn't giving me the damage bonus.
    Sign In or Register to comment.