Waffennacht wrote: »The only time I straight up don't have fun is when it's: (me) PuG vs pre made vs pre made
The premades recognize my group as PuG, they then both farm us.
Those matches become nothing but score padding for myself.
I'm also seeing more pre mades.
But I do have fun, I also had fun in no CP.
I could totally go either way.
Honestly I like CP, I feel it creates more build diversity and specialism... But being a min maxer I guess that is just my thing
Except it does the opposite, fewer builds are competitive in CP than no-CP since you can afford to sacrifice damage in a no-CP environment and win off out-sustaining. This is blatant misinformation that gets propagated, I assume, because people think more places to spend more points is "build diversity" when it's just simply not. In fact, if your CP aren't spent mapped out properly then you're losing efficiency and placing yourself at a competitive disadvantage, therefore lowering the amount of viable options.
Honestly I like CP, I feel it creates more build diversity and specialism... But being a min maxer I guess that is just my thing
Except it does the opposite, fewer builds are competitive in CP than no-CP since you can afford to sacrifice damage in a no-CP environment and win off out-sustaining. This is blatant misinformation that gets propagated, I assume, because people think more places to spend more points is "build diversity" when it's just simply not. In fact, if your CP aren't spent mapped out properly then you're losing efficiency and placing yourself at a competitive disadvantage, therefore lowering the amount of viable options.
Cp AND no cp still have a balance of sustain. People are just afraid to give up the "extra" suatain for more damage and learn to suatain properly. I personally have over 100M ap across chars and see no sustain difference in cp and non cp, sinply by adjusting to more damage in CP and playing properly
UnversedNumber3 wrote: »Can you que for CP or non CP?
Honestly I like CP, I feel it creates more build diversity and specialism... But being a min maxer I guess that is just my thing
Except it does the opposite, fewer builds are competitive in CP than no-CP since you can afford to sacrifice damage in a no-CP environment and win off out-sustaining. This is blatant misinformation that gets propagated, I assume, because people think more places to spend more points is "build diversity" when it's just simply not. In fact, if your CP aren't spent mapped out properly then you're losing efficiency and placing yourself at a competitive disadvantage, therefore lowering the amount of viable options.
Cp AND no cp still have a balance of sustain. People are just afraid to give up the "extra" suatain for more damage and learn to suatain properly. I personally have over 100M ap across chars and see no sustain difference in cp and non cp, sinply by adjusting to more damage in CP and playing properly
Honestly I like CP, I feel it creates more build diversity and specialism... But being a min maxer I guess that is just my thing
Except it does the opposite, fewer builds are competitive in CP than no-CP since you can afford to sacrifice damage in a no-CP environment and win off out-sustaining. This is blatant misinformation that gets propagated, I assume, because people think more places to spend more points is "build diversity" when it's just simply not. In fact, if your CP aren't spent mapped out properly then you're losing efficiency and placing yourself at a competitive disadvantage, therefore lowering the amount of viable options.
Cp AND no cp still have a balance of sustain. People are just afraid to give up the "extra" suatain for more damage and learn to suatain properly. I personally have over 100M ap across chars and see no sustain difference in cp and non cp, sinply by adjusting to more damage in CP and playing properly
I don't mean sustain in the sense of direct resource sustain, but rather the fact that all the extra mitigation and defense and the fact that the CP system favors surviving over killing. All CP does is artificially inflate TTK on good players and artificially lower it on bad players, that's not balance, its trash gameplay.
I know you're a skilled player, I just can't understand how you think a system designed to artificially increase defense and resource sustain while offering lower values of damage relatively is good for the health of an objective, controlled, environment. I see you switched to your mDK though and perhaps that explains why you're enjoying CP more, since the balled up brawls suit your playstyle. If you were still on your mageblade consistently I wonder how you'd feel about the changes to the environment.
@Thogard WoE been strong, PC NA just late to the party
Honestly I like CP, I feel it creates more build diversity and specialism... But being a min maxer I guess that is just my thing
Except it does the opposite, fewer builds are competitive in CP than no-CP since you can afford to sacrifice damage in a no-CP environment and win off out-sustaining. This is blatant misinformation that gets propagated, I assume, because people think more places to spend more points is "build diversity" when it's just simply not. In fact, if your CP aren't spent mapped out properly then you're losing efficiency and placing yourself at a competitive disadvantage, therefore lowering the amount of viable options.
Cp AND no cp still have a balance of sustain. People are just afraid to give up the "extra" suatain for more damage and learn to suatain properly. I personally have over 100M ap across chars and see no sustain difference in cp and non cp, sinply by adjusting to more damage in CP and playing properly
I don't mean sustain in the sense of direct resource sustain, but rather the fact that all the extra mitigation and defense and the fact that the CP system favors surviving over killing. All CP does is artificially inflate TTK on good players and artificially lower it on bad players, that's not balance, its trash gameplay.
I know you're a skilled player, I just can't understand how you think a system designed to artificially increase defense and resource sustain while offering lower values of damage relatively is good for the health of an objective, controlled, environment. I see you switched to your mDK though and perhaps that explains why you're enjoying CP more, since the balled up brawls suit your playstyle. If you were still on your mageblade consistently I wonder how you'd feel about the changes to the environment.
@Thogard WoE been strong, PC NA just late to the party
I play magNB too, only I finished all achievements there now. And yes I certainly like it as a means to further seperate strong and weak players. If somebody is stronger, builds smarter and pays closer attention to every 1% they can get out of a build then they frankly deserve to win. My only negative for CP is that lower level players have a natural disadvantage, rather than the skill and intelligence advatages a full CP, well customised setup can offer. Im aware that my opinions are probably disliked by many, but they are my opinions all the same.
Also worth mentioning, as it seems ignored im my initial post, I happily play in no cp as well. I simply like the further customisation that CP offers.
Many posts have been made and yet I feel like more should be made. CP experience is awful and anyone arguing for it is either blind, ignorant, or delusional.
It’s only going to get worse as CP point allocation increases. Eventually ZOS will need to completely revamp CP... sure, for pve it is fine but in pvp... you can’t have everyone walking around as immortal gods...
I'm not blind, ignorant or delusional and yet I prefer the gameplay in CP battlegrounds. And frankly, if you really wanted to be unkillable, you could do that in non-CP, since the damage you took was always ridiculously low (unless proc sets were involved).
Waffennacht wrote: »The only time I straight up don't have fun is when it's: (me) PuG vs pre made vs pre made
The premades recognize my group as PuG, they then both farm us.
Those matches become nothing but score padding for myself.
I'm also seeing more pre mades.
But I do have fun, I also had fun in no CP.
I could totally go either way.
Most of the pre-mades are beatable with PuGs, the only really tough one to deal with that's really active is red handed. However, I'm not out here frolicking around with bow main hand
Edit: I don't think Xbox has caught up to the meta yet though. On a side note @Thogard convinced me to re-install ESO on my PC while consoles are trashed so I'm kinda looking forward to that.
Toc de Malsvi wrote: »Waffennacht wrote: »The only time I straight up don't have fun is when it's: (me) PuG vs pre made vs pre made
The premades recognize my group as PuG, they then both farm us.
Those matches become nothing but score padding for myself.
I'm also seeing more pre mades.
But I do have fun, I also had fun in no CP.
I could totally go either way.
Most of the pre-mades are beatable with PuGs, the only really tough one to deal with that's really active is red handed. However, I'm not out here frolicking around with bow main hand
Edit: I don't think Xbox has caught up to the meta yet though. On a side note @Thogard convinced me to re-install ESO on my PC while consoles are trashed so I'm kinda looking forward to that.
This is really really subjective and depends on the particular pugs and the particular premades. Some pugs might as well be premades, while others might as well stay in the spawn.
Toc de Malsvi wrote: »Waffennacht wrote: »The only time I straight up don't have fun is when it's: (me) PuG vs pre made vs pre made
The premades recognize my group as PuG, they then both farm us.
Those matches become nothing but score padding for myself.
I'm also seeing more pre mades.
But I do have fun, I also had fun in no CP.
I could totally go either way.
Most of the pre-mades are beatable with PuGs, the only really tough one to deal with that's really active is red handed. However, I'm not out here frolicking around with bow main hand
Edit: I don't think Xbox has caught up to the meta yet though. On a side note @Thogard convinced me to re-install ESO on my PC while consoles are trashed so I'm kinda looking forward to that.
This is really really subjective and depends on the particular pugs and the particular premades. Some pugs might as well be premades, while others might as well stay in the spawn.
And some pre-Mades are untouchable as well.
Most of the pre-mades are beatable with PuGs
Toc de Malsvi wrote: »Toc de Malsvi wrote: »Waffennacht wrote: »The only time I straight up don't have fun is when it's: (me) PuG vs pre made vs pre made
The premades recognize my group as PuG, they then both farm us.
Those matches become nothing but score padding for myself.
I'm also seeing more pre mades.
But I do have fun, I also had fun in no CP.
I could totally go either way.
Most of the pre-mades are beatable with PuGs, the only really tough one to deal with that's really active is red handed. However, I'm not out here frolicking around with bow main hand
Edit: I don't think Xbox has caught up to the meta yet though. On a side note @Thogard convinced me to re-install ESO on my PC while consoles are trashed so I'm kinda looking forward to that.
This is really really subjective and depends on the particular pugs and the particular premades. Some pugs might as well be premades, while others might as well stay in the spawn.
And some pre-Mades are untouchable as well.
Absolutely true.
Just that under the circumstances that pugs are completely random, and the composition of pre-mades are also entirely random, I do not believe it is very accurate to state:Most of the pre-mades are beatable with PuGs
This statement implies that the average pre-made is less effective than the average group of entirely random players, which wouldn't seem to be a very likely scenario. And your faith in the average player is considerably higher than mine.
Unless you mean that you have found in your experience that the general contribution of the pugs you have encountered is sufficient to beat the majority of pre-made teams you encounter.
The only thing that is sure is that the "pre-made" has attempted to coordinate something as a group, whether that is communication, strategy, or composition.
Personally I have found that I have won against several pre-made groups while group with a pug, however I don't find that scenario to occur most often.
Toc de Malsvi wrote: »Toc de Malsvi wrote: »Waffennacht wrote: »The only time I straight up don't have fun is when it's: (me) PuG vs pre made vs pre made
The premades recognize my group as PuG, they then both farm us.
Those matches become nothing but score padding for myself.
I'm also seeing more pre mades.
But I do have fun, I also had fun in no CP.
I could totally go either way.
Most of the pre-mades are beatable with PuGs, the only really tough one to deal with that's really active is red handed. However, I'm not out here frolicking around with bow main hand
Edit: I don't think Xbox has caught up to the meta yet though. On a side note @Thogard convinced me to re-install ESO on my PC while consoles are trashed so I'm kinda looking forward to that.
This is really really subjective and depends on the particular pugs and the particular premades. Some pugs might as well be premades, while others might as well stay in the spawn.
And some pre-Mades are untouchable as well.
Absolutely true.
Just that under the circumstances that pugs are completely random, and the composition of pre-mades are also entirely random, I do not believe it is very accurate to state:Most of the pre-mades are beatable with PuGs
This statement implies that the average pre-made is less effective than the average group of entirely random players, which wouldn't seem to be a very likely scenario. And your faith in the average player is considerably higher than mine.
Unless you mean that you have found in your experience that the general contribution of the pugs you have encountered is sufficient to beat the majority of pre-made teams you encounter.
The only thing that is sure is that the "pre-made" has attempted to coordinate something as a group, whether that is communication, strategy, or composition.
Personally I have found that I have won against several pre-made groups while group with a pug, however I don't find that scenario to occur most often.