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We need alliance/class change token

Lyserus
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those tokens should have allowed a total remake of character(s)...which we can't atm

In my perticular case I want to switch my breton sorc and nord warden's classes while they remain in their own alliance, this is impossible atm unless I create 2 new chars and do everything over again, cause I can't change their class and change race won't allow me to change their alliance
  • Malic
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    No.

    The game is already easy enough and players get nearly everything they want.
  • Apache_Kid
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    Yes we should get those tokens. You're going to get a bunch of people on here mad at you for suggesting this though. For some reason they have a weird desire to control your choices and demand that your choices (which don't affect them in any way) "matter".
  • VaranisArano
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    This would mean I didn't have to re-level, unlock skill lines, find skyshards, train/buy riding lessons for my horse in or to PVP on a new character.

    I'd only change alliance on two characters, a DC Breton Stam Sorc and an AD Altmer Magsorc. I love the characters, but I made them before One Tamriel in order to experience those faction's quests. Which is all fine and good...except I only PVP as Ebonheart Pact. So those two sit, unused. A faction token would let me change them to a faction that I'm actually loyal to.
  • Lyserus
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    Apache_Kid wrote: »
    Yes we should get those tokens. You're going to get a bunch of people on here mad at you for suggesting this though. For some reason they have a weird desire to control your choices and demand that your choices (which don't affect them in any way) "matter".

    Yeah some ppl on forum is like:

    No
    Because I don't want this, this should definitely not allowed to be an option at all.
    I don't need other reason other than I don't like you to do it
  • Lyserus
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    Malic wrote: »
    No.

    The game is already easy enough and players get nearly everything they want.

    I failed to see the logic in your post
  • Runschei
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    I am mostly against an alliance change token but I would accept it if it cost loads of AP and reset your alliance war rank. Why? This kind of token would affect pvp only.
  • br0steen
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    At this point I don't see why not, it seems like most people have characters in all factions already. It's been established that boosting isn't a huge deal to them if that was ever a concern so why not.
  • makreth
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    Runschei wrote: »
    I am mostly against an alliance change token but I would accept it if it cost loads of AP and reset your alliance war rank. Why? This kind of token would affect pvp only.

    But what does rank have to do with balance? I mean...you can get any abilities/passives unlocked rather easily nowadays. Any additional skillpoints won't matter... The real problem is Balance between alliances on a single campaign. You can't have a full alliance with a lock there and another one with 1 bar population. Something neeeds to be done.

    Implement a change token, give incentive for people to change to the least populated alliance to sort out balance. Do not allow in such way that people can exploit it. Penalties for changing, remaining out of the campaign until a new one starts, cooldown on changing an alliance (a rather long one) and so on.
    br0steen wrote: »
    At this point I don't see why not, it seems like most people have characters in all factions already. It's been established that boosting isn't a huge deal to them if that was ever a concern so why not.

    That's true..I was playing on my EP char while on discord my guild was on AD. I could tell what they were doing listening to them. There's no real alliance pride in eso, tamriel one made sure of that.
    Edited by makreth on November 11, 2017 12:26AM
  • ArchMikem
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    Apache_Kid wrote: »
    Yes we should get those tokens. You're going to get a bunch of people on here mad at you for suggesting this though. For some reason they have a weird desire to control your choices and demand that your choices (which don't affect them in any way) "matter".

    Alliance swapping to put yourself on the side that wins more often than not DEFINITELY affects others in some way. And you know PvPlayers are not above abusing the Hell out of that.
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  • Chronicburn
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    Malic wrote: »
    No.

    The game is already easy enough and players get nearly everything they want.

    That’s your opinion, why not let others do what they want?
  • Apache_Kid
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    ArchMikem wrote: »
    Apache_Kid wrote: »
    Yes we should get those tokens. You're going to get a bunch of people on here mad at you for suggesting this though. For some reason they have a weird desire to control your choices and demand that your choices (which don't affect them in any way) "matter".

    Alliance swapping to put yourself on the side that wins more often than not DEFINITELY affects others in some way. And you know PvPlayers are not above abusing the Hell out of that.

    Like you said, people abuse the hell out of it anyways. I have quite a few friends who put characters on the winning side just for the gold at the end. People are playing multiple alliances already in the same campaign just on different characters. Very few people are going to pay real world money, probably upwards of $30 U.s. knowing ZoS, just to swap one character to the winning side everytime the campaign ends. Your concerns are moot.

    Furthermore, I am way more interested in class change tokens. I have a main character that I have almost 20k worth of achievement points on that I would like to change to a different class. I don't see why I shouldn't be able to do this. Many people make their first character without knowing how each of the classes play and it'd be nice to be able to play the class I want while keeping all of those achievement points.
  • NeuroAutonomy
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    I agree with this idea completely. I have a bunch of AD characters that are fully leveled and max with all their skill points, lorebooks etc. but I have a bunch of friends who PvP on DC and I don’t want to relevel and do all that stuff so I can play a certain class (that I already have leveled) with my friends. I would love to mess around in PvP on my mdk (or my msorc) but I’m not releveling it and taking up my 14th character slot with a character I already have.

    I have one of each class, both stam and magic versions plus a healer and a tank, I hate the fact that my hands are tied by my early game decisions.
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  • Aelakhaii_De_Mythos
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    Yeah we do.

    I dont want to play another character cause I have gathered to many achievement points on my main.
    And also, I have 26m ap after 3 years of playing... would like to become a GO someday, for roleplay reasons.
  • LadyNalcarya
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    I support the idea of alliance change token. I cant use my pve main in pvp because I'm fighting for another faction (and no, making another character wont work for me because of achievements, titles and sentimental value).
    Of course, this should be limited, I think something like 3 months timer would work. Or maybe it could only be available once per character.
    Apache_Kid wrote: »
    Yes we should get those tokens. You're going to get a bunch of people on here mad at you for suggesting this though. For some reason they have a weird desire to control your choices and demand that your choices (which don't affect them in any way) "matter".

    This.
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  • TheShadowScout
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    Lyserus wrote: »
    We need alliance/class change token

    The last -official- word I recall was that they never intend to do class change, but are still thinking about adding alliance change someday. That was a while back of course...

    Class change may be an annoying can of worms, but there are some points for it. Mainly the addition of a new class with ESO:Morrowind... but until and unless the powers that be decide to change their mind about it, its not something we need to worry about overly much.

    Alliance change on the other hand... that one is something I would like to see - IF done right.
    And by that I mean... not just with a service token that changes your allegiance, but with an guild-sized DLC that has a "spycraft" theme, and a "faction loyalty called in question" main questline, which then would allow each character a big choice - stay loyal to your alliance and find out who the real traitor is that framed you, or... defect to greener pastures, grab some secrety on the way out and dodge the agents sent to bring you in.
    Such a DLC could take place all over the map(s), with one central "neutral" location where the various spies of the three alliances meet to spy hard (kinda like cold war era Vienna in the spy movies...) - perhaps a redone isle of stirk, with three permanent embassies erected in place of the camps we had during the mainstory meeting?? Or better some different region not claimed by any of the alliances? Imperial remnant city in the colovian highlands? Trade city between the outskirts of elsweyr and nibenay? Neutral nord hold in western skyrim? or possibly all three?

    There could be nify titles for this... like "[original faction] Loyalist" for those who stay and "[original faction] Defector" for those who leave...

    And there could be PvP drawbacks to being a "turncoat" as well... noone really trusts a traitor, so it could make sense for any defectors to have some penalty. Like earning AP at only half rate. or having their alliance rank set inactive until the re-earn it through more PvP. or both.
    And there definitely should be a reward (triple the usual?) for their original faction PvPlayers killing them on the battlefield... because...
    star-wars-traitor-gif-13.gif
    :p;)
    (possibly even a daily "kill the traitor, any traitor" quest and a visual clue as to who the defectors are as long as its active...)

    And naturally as a DLC storyline option, any such defection would be an one time only kind of thing. No takebacks, no savepoints, no redoing this, just like any other quest choice.
  • Chronicburn
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    You can’t change your job?

    But you can change your race?

    Bass ackwards
    Edited by Chronicburn on November 11, 2017 1:58AM
  • Malic
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    Apache_Kid wrote: »
    Yes we should get those tokens. You're going to get a bunch of people on here mad at you for suggesting this though. For some reason they have a weird desire to control your choices and demand that your choices (which don't affect them in any way) "matter".

    No, you arent getting the tokens, and thats final.
  • Apache_Kid
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    Malic wrote: »
    Apache_Kid wrote: »
    Yes we should get those tokens. You're going to get a bunch of people on here mad at you for suggesting this though. For some reason they have a weird desire to control your choices and demand that your choices (which don't affect them in any way) "matter".

    No, you arent getting the tokens, and thats final.

    We may never get them. But it's not up to you. It's really weird and creepy that you want to control what class I play on my main character.
  • TheShadowScout
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    You can’t change your job?
    Sure you can. Tank one day, DPS the next after a little respec and gear change...

    But class change is not exactly "changing your job". It would be "changing your skills" - as in, forgetting everything you learned and wake up with a completely different skillset. Like someone studies to be a surgeon for years, works as surgeon for years, and then one day wakes up and forgets all that medical knowledge but somehow had gained in-depth software engineering skills. Or the fat nerdy lawyer who one day forgets all legal stuff but suddenly knows how to masterfully wield medieval weapons be didn't even know existed a week before. Or the hillbilly farmer who after a decade of milking cows suddenly forgets all his animal handling skills but had extensive knowledge of nuclear reactors instead...
    ...doesn't sound so plausible now, does it, huh?
    (not unless we go for a SciFi MMO where we all play robots that can have their programming uninstalled and a different one installed)

    One of the reasons I always prefer options to -expand- on the classes we have for our character instead of changing them... add something without loosing the old. Since THAT would better represent a character "changing their profession" - like, started out as spellcaster sorceror, but then respecced as stamina and became a mercenary fighter... still remembers some daedric magic or lightning spells, but they are rusty through disuse (aka, respec to stamina build). In that line of though... I would much prefer some "class morph" option to class change tokens! (but then, I would... https://forums.elderscrollsonline.com/en/discussion/369966/class-morph-idea-mk-ii ;) )
  • Paazhahdrimaak
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    Alliance yes.
    Class no
  • Lyserus
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    ArchMikem wrote: »
    Apache_Kid wrote: »
    Yes we should get those tokens. You're going to get a bunch of people on here mad at you for suggesting this though. For some reason they have a weird desire to control your choices and demand that your choices (which don't affect them in any way) "matter".

    Alliance swapping to put yourself on the side that wins more often than not DEFINITELY affects others in some way. And you know PvPlayers are not above abusing the Hell out of that.

    Yeah I'm sure ppl will pay 2000 crowns every week to switch alliance get the pvp reward
  • Chrysa1is
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    I think the Alliance change is a good idea. But not the class change.
  • SaintSubwayy
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    actually NO we dont need that.

    The only thing we do need is that an account can only have ONE alliance per campain

    It's just annoing af that some ppl swap maps like they want to.....oh everything's red now lets logg onto our AD's and take the map, then DC, then EP and keep doin this.
    Just lock the alliance for a Account on this campain.

    So I could only play AD on the non CP camp, but can PLay EP on every other except non CP (locked by AD char)

    Maybe add a Token into Crownstore so all Campains get reset for this account and then the campains can be swaped for chars.
    Edited by SaintSubwayy on November 11, 2017 12:37PM
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  • Actually_Goku
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    This would mean I didn't have to re-level, unlock skill lines, find skyshards, train/buy riding lessons for my horse in or to PVP on a new character.

    I'd only change alliance on two characters, a DC Breton Stam Sorc and an AD Altmer Magsorc. I love the characters, but I made them before One Tamriel in order to experience those faction's quests. Which is all fine and good...except I only PVP as Ebonheart Pact. So those two sit, unused. A faction token would let me change them to a faction that I'm actually loyal to.

    This.

    I literally don't PVP at all on my main/crafter; he's on EP, I only PVP as a DC. Please make this happen. Once per-toon limit to stop people from abusing it.
  • Surgee
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    So everyone can just join the winning side in the alliance? I understand what you mean but It's bad enough already.
  • Actually_Goku
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    Surgee wrote: »
    So everyone can just join the winning side in the alliance? I understand what you mean but It's bad enough already.

    Literally 9/10 people that request alliance change, request it also have strict conditions with it. None of us should be able to just swap alliance willy-nilly.

    A character being able to change alliance once, and then having it locked, seems reasonable.

    Also, I personally wouldn't object to an alliance lock for each campaign. If you assign a toon to a particular campaign, you can't switch to another toon, and play in that campaign for a different alliance.

    But I still want alliance change tokens implemented. I have a Mag DK and a Mag Sorc collecting dust as they are PACT SCUM ;)
  • Surgee
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    Surgee wrote: »
    So everyone can just join the winning side in the alliance? I understand what you mean but It's bad enough already.

    Literally 9/10 people that request alliance change, request it also have strict conditions with it. None of us should be able to just swap alliance willy-nilly.

    A character being able to change alliance once, and then having it locked, seems reasonable.

    Also, I personally wouldn't object to an alliance lock for each campaign. If you assign a toon to a particular campaign, you can't switch to another toon, and play in that campaign for a different alliance.

    But I still want alliance change tokens implemented. I have a Mag DK and a Mag Sorc collecting dust as they are PACT SCUM ;)

    I think ZOS should offer FREE ONE-TIME alliance change to the sides that have less population, to balance Cyrodil a bit. This way no one gets hurt. If you wanna change to overcrowded alliance you're out of luck :p
  • VaranisArano
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    It would definitely have to be a one time change for the character. Since PVP changes with the dominant faction shifting around over time, I doubt you'd see a long term impact from people switching alliances. Short term, yes, but not long term.

    I'd want to switch by DC breton stam sorc who I made before One Tamriel so I could experience the DC storyline before i hit vet levels on my EP main. I only PVP for the Ebonheart Pact, so my Breton gets no PVP playtime. Essentially, I want to switch because of faction loyalty, not to follow the winds of fortune.
  • Apache_Kid
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    Still waiting on 1 person to come up with a good argument for not allowing a class-change token.
  • Actually_Goku
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    Apache_Kid wrote: »
    Still waiting on 1 person to come up with a good argument for not allowing a class-change token.

    Everyone would just change to the meta class, constantly.

    If it was once per created character, then locked, sure, I can't see why it can't happen. However, the potential for people to abuse unlimited class change tokens would literally break the game.
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