The number of thread saying ESO was dead with the sustain changes, that it would be impossible to do vMSA, ect. however argue about if the changes were fun or not, but everyone adapted pretty fast and rarely do people complain about how hard sustain is now.
ZOS_GinaBruno wrote: »[*] Log in/complete a thing/get to this point and you get a reward! This isn't quite fair to our console players who don't have access to the PTS. We could just do rewards that already exist, but where's the incentive with that?
lordrichter wrote: »The number of thread saying ESO was dead with the sustain changes, that it would be impossible to do vMSA, ect. however argue about if the changes were fun or not, but everyone adapted pretty fast and rarely do people complain about how hard sustain is now.
Did they stop complaining, or did they stop playing?
ZOS_GinaBruno wrote: »Ok, want to address a few things here.
[*] The more bugs you report, the more rewards you get! This won't work because players might simply report random things as bugs just so they can reach the threshold.
Any half-decent bugtracker/ticketing system lists the reporting party. It's trivial to identify who first brought up a unique issue if your internal bug tracker has even the most base of features.As for us "not caring" about PTS feedback, this couldn't be farther from the truth. Many of our devs stay late just to read your feedback, whether it be on new systems, areas, or yes, even combat balance and changes. We've mentioned this before, but just because we don't change something doesn't mean we aren't reading and taking it to heart. PTS is extremely valuable not just for feedback, but also bug reports. Look at each week's patch notes - you are a big part of why things get found!
Virtually none of the overwhelming feedback given on the PTS in the last year that I've been here has went in, except for REMOVING a much-needed nerf to an over-performing class and changing said nerf into an outright buff.. Multiple reported bugs have made it to live as well.
Frankly, I've seen feedback not only ignored but have actions taken directly in the opposite manner that your player-base wanted/recommended on more than one occasion.
Please don't treat your player-base like idiots.
ZOS_GinaBruno wrote: »Everyone, let's please stop bashing the team or making assumptions. This is your first and last warning.
HatchetHaro wrote: »ZOS_GinaBruno wrote: »Everyone, let's please stop bashing the team or making assumptions. This is your first and last warning.
This isn't how it works.
Lack of transparency or results will always make people feel like their feedback is being ignored. The time taken on much-needed fixes and balance changes is also a huge problem. The longer this goes on, the worse the company's reputation gets. This is what we have now: a lot of negative feedback on the state of the game's development.
If it's bashing, well, only transparency and involvement in the community can stop it. This "everyone's warning" stuff isn't helping at all.
HatchetHaro wrote: »ZOS_GinaBruno wrote: »Everyone, let's please stop bashing the team or making assumptions. This is your first and last warning.
This isn't how it works.
Lack of transparency or results will always make people feel like their feedback is being ignored. The time taken on much-needed fixes and balance changes is also a huge problem. The longer this goes on, the worse the company's reputation gets. This is what we have now: a lot of negative feedback on the state of the game's development.
If it's bashing, well, only transparency and involvement in the community can stop it. This "everyone's warning" stuff isn't helping at all.
HatchetHaro wrote: »ZOS_GinaBruno wrote: »Everyone, let's please stop bashing the team or making assumptions. This is your first and last warning.
This isn't how it works.
Lack of transparency or results will always make people feel like their feedback is being ignored. The time taken on much-needed fixes and balance changes is also a huge problem. The longer this goes on, the worse the company's reputation gets. This is what we have now: a lot of negative feedback on the state of the game's development.
If it's bashing, well, only transparency and involvement in the community can stop it. This "everyone's warning" stuff isn't helping at all.
The type of transparency most are asking for will only lead to more gripe fest and more cries of micro management from the people who are trying to do that already, the users aren't co developers, their feedback is useful, but at the end of the day the professionals decide what is and isn't a priority.
And....hate to tell you but, the forum users are not the ones in charge here, the CM's and mods are, and there are rules (trust me Iv'e read em) that already backed up what she nicely asked, you should feel lucky.
I have seen Characters fed to dragons and accounts deleted for much less at Square Enix.
HatchetHaro wrote: »HatchetHaro wrote: »ZOS_GinaBruno wrote: »Everyone, let's please stop bashing the team or making assumptions. This is your first and last warning.
This isn't how it works.
Lack of transparency or results will always make people feel like their feedback is being ignored. The time taken on much-needed fixes and balance changes is also a huge problem. The longer this goes on, the worse the company's reputation gets. This is what we have now: a lot of negative feedback on the state of the game's development.
If it's bashing, well, only transparency and involvement in the community can stop it. This "everyone's warning" stuff isn't helping at all.
The type of transparency most are asking for will only lead to more gripe fest and more cries of micro management from the people who are trying to do that already, the users aren't co developers, their feedback is useful, but at the end of the day the professionals decide what is and isn't a priority.
And....hate to tell you but, the forum users are not the ones in charge here, the CM's and mods are, and there are rules (trust me Iv'e read em) that already backed up what she nicely asked, you should feel lucky.
I have seen Characters fed to dragons and accounts deleted for much less at Square Enix.
I do not condone bashing at all. I am just saying that there's a reason for this bashing that's happening, and the reason isn't that the players are naturally toxic fetchers; ZOS has a track record of pushing forward unwanted changes and broken features even through overwhelmingly negative feedback, and make the players feel as if their entire month of testing in the PTS and years of gameplay in the live game are just wasted.
Unfortunately for all of us, the only way to really stop this stream of negativity is transparency. It's still going to be a step in the right direction, so people would at least stop bashing devs for ignorance and offer much more in-depth feedback based on dev reasoning.
Really, you can't change the community. We're just doing what we do best: react to changes. Negative reactions are always going to be louder, like it or hate it. When we start hating the game more than we enjoy it, we'll react with pocketing our wallets.
, which reminds me a lot of a parent who's screwed up and is more upset about having their authority questioned than by their own mistake. Maybe that's the wrong impression, but that's how it reads to me, and mine is a predictable response which should have been predicted. And it only feeds this feeling of not being respected.ZOS_GinaBruno wrote: »Everyone, let's please stop bashing the team or making assumptions. This is your first and last warning.
usmcjdking wrote: »HatchetHaro wrote: »HatchetHaro wrote: »ZOS_GinaBruno wrote: »Everyone, let's please stop bashing the team or making assumptions. This is your first and last warning.
This isn't how it works.
Lack of transparency or results will always make people feel like their feedback is being ignored. The time taken on much-needed fixes and balance changes is also a huge problem. The longer this goes on, the worse the company's reputation gets. This is what we have now: a lot of negative feedback on the state of the game's development.
If it's bashing, well, only transparency and involvement in the community can stop it. This "everyone's warning" stuff isn't helping at all.
The type of transparency most are asking for will only lead to more gripe fest and more cries of micro management from the people who are trying to do that already, the users aren't co developers, their feedback is useful, but at the end of the day the professionals decide what is and isn't a priority.
And....hate to tell you but, the forum users are not the ones in charge here, the CM's and mods are, and there are rules (trust me Iv'e read em) that already backed up what she nicely asked, you should feel lucky.
I have seen Characters fed to dragons and accounts deleted for much less at Square Enix.
I do not condone bashing at all. I am just saying that there's a reason for this bashing that's happening, and the reason isn't that the players are naturally toxic fetchers; ZOS has a track record of pushing forward unwanted changes and broken features even through overwhelmingly negative feedback, and make the players feel as if their entire month of testing in the PTS and years of gameplay in the live game are just wasted.
Unfortunately for all of us, the only way to really stop this stream of negativity is transparency. It's still going to be a step in the right direction, so people would at least stop bashing devs for ignorance and offer much more in-depth feedback based on dev reasoning.
Really, you can't change the community. We're just doing what we do best: react to changes. Negative reactions are always going to be louder, like it or hate it. When we start hating the game more than we enjoy it, we'll react with pocketing our wallets.
Or, they can start suspending or banning accounts from forum access. Or outright close the forums. Or simply stop providing any resources to the forums. There are literally 10+ ways for them to deal with the endless amount of stupidity that comes out of the playerbase and all of them have minimal impact on their job security.
MasterSpatula wrote: »
MasterSpatula wrote: »
It was a well written response @MasterSpatula, but honestly it was nothing more than eloquent victim blaming.
HatchetHaro wrote: »HatchetHaro wrote: »ZOS_GinaBruno wrote: »Everyone, let's please stop bashing the team or making assumptions. This is your first and last warning.
This isn't how it works.
Lack of transparency or results will always make people feel like their feedback is being ignored. The time taken on much-needed fixes and balance changes is also a huge problem. The longer this goes on, the worse the company's reputation gets. This is what we have now: a lot of negative feedback on the state of the game's development.
If it's bashing, well, only transparency and involvement in the community can stop it. This "everyone's warning" stuff isn't helping at all.
The type of transparency most are asking for will only lead to more gripe fest and more cries of micro management from the people who are trying to do that already, the users aren't co developers, their feedback is useful, but at the end of the day the professionals decide what is and isn't a priority.
And....hate to tell you but, the forum users are not the ones in charge here, the CM's and mods are, and there are rules (trust me Iv'e read em) that already backed up what she nicely asked, you should feel lucky.
I have seen Characters fed to dragons and accounts deleted for much less at Square Enix.
I do not condone bashing at all. I am just saying that there's a reason for this bashing that's happening, and the reason isn't that the players are naturally toxic fetchers; ZOS has a track record of pushing forward unwanted changes and broken features even through overwhelmingly negative feedback, and make the players feel as if their entire month of testing in the PTS and years of gameplay in the live game are just wasted.
Unfortunately for all of us, the only way to really stop this stream of negativity is transparency. It's still going to be a step in the right direction, so people would at least stop bashing devs for ignorance and offer much more in-depth feedback based on dev reasoning.
Really, you can't change the community. We're just doing what we do best: react to changes. Negative reactions are always going to be louder, like it or hate it. When we start hating the game more than we enjoy it, we'll react with pocketing our wallets.
I also disagree that you can't change the community.
Arenanet did as did Square Enix, both of the companies spotlighted players who have offered constructive feedback and dropped a piano (As in banned both forum and in game accounts)on the haters who just spew vitriol consistently, the result is a more friendly helpful community that many believe has actually helped those communities grow.
I think it can happen here as well.
HatchetHaro wrote: »I also disagree that you can't change the community.
Arenanet did as did Square Enix, both of the companies spotlighted players who have offered constructive feedback and dropped a piano (As in banned both forum and in game accounts)on the haters who just spew vitriol consistently, the result is a more friendly helpful community that many believe has actually helped those communities grow.
I think it can happen here as well.
Holy crap, yes! I completely forgot about this!
Spotlighting constructive feedback is a great way of telling the community what they would like to get. I'm certain that this will definitely be much more of a positive change.
That's a prime example of good transparency, and is definitely going to be a step in the right direction. Seriously, this is a great take on the point I'm trying to make.
ZOS_GinaBruno wrote: »Ok, want to address a few things here.
First, we've thought about ways to incentivize participation on the PTS, but have always run into issues. For example:
- The more bugs you report, the more rewards you get! This won't work because players might simply report random things as bugs just so they can reach the threshold.
- Log in/complete a thing/get to this point and you get a reward! This isn't quite fair to our console players who don't have access to the PTS. We could just do rewards that already exist, but where's the incentive with that?
As for us "not caring" about PTS feedback, this couldn't be farther from the truth. Many of our devs stay late just to read your feedback, whether it be on new systems, areas, or yes, even combat balance and changes. We've mentioned this before, but just because we don't change something doesn't mean we aren't reading and taking it to heart. PTS is extremely valuable not just for feedback, but also bug reports. Look at each week's patch notes - you are a big part of why things get found!
Everyone, let's please stop bashing the team or making assumptions. This is your first and last warning.
ZOS_GinaBruno wrote: »Ok, want to address a few things here.
[*] The more bugs you report, the more rewards you get! This won't work because players might simply report random things as bugs just so they can reach the threshold.
Any half-decent bugtracker/ticketing system lists the reporting party. It's trivial to identify who first brought up a unique issue if your internal bug tracker has even the most base of features.As for us "not caring" about PTS feedback, this couldn't be farther from the truth. Many of our devs stay late just to read your feedback, whether it be on new systems, areas, or yes, even combat balance and changes. We've mentioned this before, but just because we don't change something doesn't mean we aren't reading and taking it to heart. PTS is extremely valuable not just for feedback, but also bug reports. Look at each week's patch notes - you are a big part of why things get found!
Virtually none of the overwhelming feedback given on the PTS in the last year that I've been here has went in, except for REMOVING a much-needed nerf to an over-performing class and changing said nerf into an outright buff.. Multiple reported bugs have made it to live as well.
Frankly, I've seen feedback not only ignored but have actions taken directly in the opposite manner that your player-base wanted/recommended on more than one occasion.
Please don't treat your player-base like idiots.
Dude.....
Just because the team doesn't want to take the advice of every armchair developer doesn't mean they are treating the player base like idiots. If the devs listen to half of these geniuses that want their pet vision enacted, there would be a mass exodus the gaming community hasn't seen since SWG NGE. No one is going to take PTS feedback seriously from forum users that spend 8 to 16 hours a day thinking up new ways to say ZoS sucks
Also
This dev team and CM's have been excruciatingly patient with the single most toxic forum community this side of League of Legends, I'm glad Gina and the rest of the CM's are stopping the incessant company/dev/game bashing. There is nothing wrong with constructive criticism, but what we have had on this forum is anything but constructive, and it kills any positive community feelings people who actually like the game has. The same people have been hating on the game since it launched, and it isn't because they want to see a better game, they hate on it because the forum trollo to them is much more fun than any game they can play. Devs from other companies have found that out and have put a end to it, and I'm hoping that ZoS finally have as well.
MasterSpatula wrote: »
It was a well written response @MasterSpatula, but honestly it was nothing more than eloquent victim blaming.
Doctordarkspawn wrote: »They have been treating us like idiots. On more than one occasion we've been outright told 'you dont have to be here' in response to criticism. I could point to many examples. Most of them tank nerfs, that while the majority of one side of the playerbase reviled, still went through. And yet the line is the same. "We want your feedback".
What use is screaming at void? There is no use.
I -like- this game. I -like- most of the people on the community team. Gina, is a nice person. Most of them are nice people. But does that mean they do a good job? That's something different entirely. And I wont stop saying I hate how they handle PTS feedback.
If most of our feedback is ignored, because of a deadline, or because the devs genuinely think the change is good, -fine-. I'd settle, for them saying that plainly and with no doubt. But they dont. It's just radio silence.
Have you considered the possibility that with character utility reduction changes, the feedback Zeni wanted to see was five threads of upset hardcore players begging for it not to happen, as confirmation that we haven't found a way out of the intended design? That it might not be the void you're screaming at, but a smile?
Doctordarkspawn wrote: »MasterSpatula wrote: »
It was a well written response @MasterSpatula, but honestly it was nothing more than eloquent victim blaming.
Not everyone that critisizes ZOS is a harasser laying in wait. These things do not equate.
Doctordarkspawn wrote: »They have been treating us like idiots. On more than one occasion we've been outright told 'you dont have to be here' in response to criticism.
Doctordarkspawn wrote: »If most of our feedback is ignored, because of a deadline, or because the devs genuinely think the change is good, -fine-. I'd settle, for them saying that plainly and with no doubt. But they dont. It's just radio silence.
Tendrielle wrote: »Seriously, why not grant them the time on PTS (logged in and active) as a free subscription added? I am sure, it is worth much more than that.
ZOS_GinaBruno wrote: »Everyone, let's please stop bashing the team or making assumptions. This is your first and last warning.
I am amazed the game is as good as it is; I suspect it’s a labor of love by some/many within the ZOS machine, and I thank you all, and the community for everything you all do to make TESO the great game it is, warts and all.
ZOS_GinaBruno wrote: »Ok, want to address a few things here.
First, we've thought about ways to incentivize participation on the PTS, but have always run into issues. For example:
- The more bugs you report, the more rewards you get! This won't work because players might simply report random things as bugs just so they can reach the threshold.
- Log in/complete a thing/get to this point and you get a reward! This isn't quite fair to our console players who don't have access to the PTS. We could just do rewards that already exist, but where's the incentive with that?
As for us "not caring" about PTS feedback, this couldn't be farther from the truth. Many of our devs stay late just to read your feedback, whether it be on new systems, areas, or yes, even combat balance and changes. We've mentioned this before, but just because we don't change something doesn't mean we aren't reading and taking it to heart. PTS is extremely valuable not just for feedback, but also bug reports. Look at each week's patch notes - you are a big part of why things get found!
Everyone, let's please stop bashing the team or making assumptions. This is your first and last warning.