DMuehlhausen wrote: »KodaErikson8 wrote: »My guild mates and I were discussing a few days ago why there are no children in the game at all. I asked Customer Support, and besides a funny remark about perhaps it being an Argonian conspiracy, they were unable to respond and directed me here. Why are there no children NPCs in the game?
They did go over this once before if I remember.
It came down to what the game would be rated. If kids were in the game the way people would try to use emotes for sexual acts, or kill children NPCs it would require a higher rating than just T for Teen even with the game experience may chonge online cloause or whatever. So to make it more accessible they left them out.
That's not the point. Nobody has to advocate anything. If you have children in a (more or less) violent video game, certain countries *will* restrict or outright ban your title, regardless of whether that violence is directed towards children or not.I have yet to read that anyone advocated violence to be done to the NPC kids.
That's not the point. Nobody has to advocate anything. If you have children in a (more or less) violent video game, certain countries *will* restrict or outright ban your title, regardless of whether that violence is directed towards children or not.I have yet to read that anyone advocated violence to be done to the NPC kids.
I'm not here to argue for or against any of this, i'm just stating the facts. Like i said there are plenty of past examples of this.
This is ultimately about money and whether ZOS is willing to give up potential lucrative markets, like Germany, in order to please a few weirdos who think murdering kids should be part of their gaming experience.
You cannot own a child in ESO but you can buy a cradle furniture for 410 crowns.
Good business?
You can always imagine up some way to justify killing adults, like some story about them actually being evil, or having done something that deserves a deathpenalty etcxetc. That's kinda harder to do with kids, they are almost always inherently innocents, so killing them makes you play the part of a murderer of innocent children. Nasty business.I don't get why kids should be unkillable. We can kill adult NPC's so why not kids? Children aren't any more valuable than adults so wheres the equality? PC brah!
And yeah, Orc.
SydneyGrey wrote: »At the end of the Orsinium quest-line, the newly-crowned king's wife says she needs to start producing heirs for her husband. When I saw that, I thought, "Good luck, Orc-lady. Did ya notice all those empty cribs?"
LOL.
It would be very easy for them to make all children unkillable, so that wouldn't be an issue.
Yes, games back in the 90's was far less prudish, Arcanium steamwork and magic, let you do mission as an hooker and have sex with an sheep.TheShadowScout wrote: »Heh, I remember that one, and what a mess it was!I'm not sure you're old enough to remember the Fallout debacle, but it is a good read for anyone who has questions on the topic.
To recap what I recall...
In the game "FallOut2", there was a city where street urchins stood around picking the player characters pockets. Now since player characters didn't like loosing stuff from their inventory to pickpockets, they could pick the pockets of the urchins right back before they dashed off to fence the loot. Or if they were so inclined, use their trusty mad max style shotgun to "pacify" the pickpockets and loot the corpses, though having a "child Killer" rep was definitely -not- a good thing even in the lawless wastes of fallout...
Not to mention, ANY firefight near kids had a chance of killing one by accident when that shotgun blast hit the wrong target.
Anyhow, the european censors saw the game and thought killing kids could NOT be allowed, so they removed the kids.
All of them.
Everywhere.
But since they were better at making assumptions then tweaking code, they left the stealing part in the game... so, when you walked through that certain city in an EU version of the game, things from your inventory would mysteriously go missing, with no chance to steal them back.
Yes, I threw my EU version away and got myself an US version of the game to finally be able to play it without aggrivation. Never had to kill a kid either.
Of course, FallOut2 was also full of other fun details that pushed the limits of what some people considered to be acceptable in a computer game.
Definitely adult themed stuff, that I probably should not really mention in too great detail here on the forums... from the player character starring in "adult entertainment" movies over being forcibly married and having the option to sell their better half off to slavers later on, from catching a certain itch by indulging in purchasable companionship in the wrong place over using the characters "feminine wiles" to "persuade" a raider boss to accept less then the demanded ransom to your fallout boy characters spending a night as the "gimp" of a supermutant after loosing at arm wrestling (and then hearing all the villagers tell you that "once you go mutie, you can never go back", likely something having to do with the supermutants increased... size...)
Ahhh. Fun times!
-wipes away nostalgic tear-
They just don't make games like this anymore. Now gerroffmahlawn!