The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/

Huge FPS increase in Trial on PTS

Alcast
Alcast
Class Representative
Usually I am around 15-20 FPS in trials. Yesterday however, I had 40-50 FPS all the time.

Can someone else confirm FPS increase somewhere else? Not sure if its only in trial or game overall.
Edited by Alcast on October 19, 2017 7:05AM
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  • Zagnut123Zagnut123
    Zagnut123Zagnut123
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    I've had my normal 30 - 50 haven't heard anyone else say there's jumped up. Did you tweak anything on your pc @Alcast?
  • Asardes
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    I did vHRC HM last night and it was pretty smooth, compared to what I was used to. Maybe server load was lower, since I've seen that sales were pretty low too, hinting at less players.

    Later edit: didn't realize the topic was PTS related. My bad.
    Edited by Asardes on October 18, 2017 10:58AM
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  • Trashs1
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    Asardes wrote: »
    I did vHRC HM last night and it was pretty smooth, compared to what I was used to. Maybe server load was lower, since I've seen that sales were pretty low too, hinting at less players.

    probably this
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  • Tyrion87
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    Guys, I believe Alcast refers to the PTS, not Live.

    If so, then FPS increase should be noticeable since ZOS stated that they made some performance improvements for the next CWC patch which should increase the overall performance by X%. But over 100% increase? That's wierd...
  • Alcast
    Alcast
    Class Representative
    Tyrion87 wrote: »
    Guys, I believe Alcast refers to the PTS, not Live.

    If so, then FPS increase should be noticeable since ZOS stated that they made some performance improvements for the next CWC patch which should increase the overall performance by X%. But over 100% increase? That's wierd...

    I was surprised too >.>

    @Zagnut123Zagnut123 did not change anything.

    I just wonder if its bc small trial thats why I ask if someone else noticed this somewhere else
    Edited by Alcast on October 18, 2017 11:15AM
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  • vMaick
    vMaick
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    Uh zos actually said during the clockwork city announcement at pax west (I think) that there were coming some performance increases for lower end users, including consoles. I believe they said we could expect an increase of at least 15%. Thats probably what you're experiencing here.

    Edited by vMaick on October 18, 2017 11:45AM
  • danno8
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    From the original patch notes for this PTS:

    "In this update, we’ve been hard at work improving the performance of the client. We’ve overhauled how the client handles animations, significantly reducing memory requirements. Additionally, we’ve made significant optimizations to the Scene Graph. Together, these two additions have resulted in significant gains in frame rate and improved load times into areas with many characters and/or buildings.
    -Made improvements to the overall frame rate.
    -Improved load times into areas with many characters and/or buildings.
    -Fixed a number of infrequent game crashes."

    I personally didn't notice anything different wandering around populated areas, but the best test will be when it goes live.
    Edited by danno8 on October 18, 2017 12:56PM
  • BigBadVolk
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    Same here, but because on PTS I have a constant 200-350+ ping
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  • SanTii.92
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    I haven't done trials on PTS but have also experienced more fps'
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  • Trashs1
    Trashs1
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    im going to test this...
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  • Weps
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    I do hope consoles will get the performance improvements they promised, the past two weeks it was almost impossible to play in every single scenario.
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  • Nestor
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    Alcast wrote: »
    Usually I am around 15-20 FPS in trials. Yesterday however, I had 40-50 FPS all the time.

    Can someone else confirm FPS increase somewhere else? Not sure if its only in trial or game overall.

    Running the Master Merchant addon? That kills frame rates for me in Trials

    Also, the game was supposed to have some performance tweaks, perhaps they worked.
    Edited by Nestor on October 18, 2017 3:17PM
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  • rhapsodious
    rhapsodious
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    While I was plowing through the CWC main quest I noticed higher frames in general, and definitely an improvement over an average trial in AS, although you have a point in that it may be because the trial itself is smaller (like how when you load into the Mage's cell in AA, your frames go way up since it's not rendering the whole damn trial).

    Hopefully this is the update that actually improves performance, because I watched a stream the other day of someone with nice, fluid frames and I'm over here with my choppy [snip].

    [Edited to remove profanity]
    Edited by ZOS_KatP on October 18, 2017 4:00PM
  • Izaki
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    Weps wrote: »
    I do hope consoles will get the performance improvements they promised, the past two weeks it was almost impossible to play in every single scenario.

    Just going to offer some friendly advice: deactivate everything. Quest trackers, health numbers and percentages, Combat Text, turn off the sound and once you teleport into an instance restart the game. Most of the raid groups do it on Xbox EU and frankly, the difference is massive, you can actually play the game and enjoy it. Now obviously, for other things, you don't have to go as extreme, you can leave the sound and forget the relogging. But health numbers really hurt the FPS for some reason.
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  • Zer0oo
    Zer0oo
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    Izaki wrote: »
    Weps wrote: »
    I do hope consoles will get the performance improvements they promised, the past two weeks it was almost impossible to play in every single scenario.

    Just going to offer some friendly advice: deactivate everything. Quest trackers, health numbers and percentages, Combat Text, turn off the sound and once you teleport into an instance restart the game. Most of the raid groups do it on Xbox EU and frankly, the difference is massive, you can actually play the game and enjoy it. Now obviously, for other things, you don't have to go as extreme, you can leave the sound and forget the relogging. But health numbers really hurt the FPS for some reason.

    Dunno if i should find that funny or sad
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  • SirMewser
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    Yes, there was an increase to FPS on PTS, just posting to reinforce this experience, very happy, nonetheless! :)
    Edited by SirMewser on October 18, 2017 5:41PM
  • Zagnut123Zagnut123
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    I think @Alcast is talking about live correct.
  • Alcast
    Alcast
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    I think @Alcast is talking about live correct.

    Its the PTS forum, its about the pts hehe, I will clarify this on the title.
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  • Trashs1
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    well ... maybe cryo also is affected of this??
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  • Alcast
    Alcast
    Class Representative
    Trashs1 wrote: »
    well ... maybe cryo also is affected of this??

    Most likely, will have to wait for the release on live server to check.
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  • Elsterchen
    Elsterchen
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    Alcast wrote: »
    Usually I am around 15-20 FPS in trials. Yesterday however, I had 40-50 FPS all the time.

    Can someone else confirm FPS increase somewhere else? Not sure if its only in trial or game overall.

    In the very first patch notes of the PTS (edit: or was it even before that in the announcements? ... idk, have to look it up) there was a comment from Gina, that they worked on performance. Yielding a boost of 10-30% for FPS (especially for those systems running on the lower edge ) ...

    ... I didn#t really pay attention as 10% difference would be amazing 2 FPS on average for me.

    Adding to it, PTS usually runs better (at least thats what I noticed) - probably to a generally low server load.

    second edit:PTS-patch notes (first ones):
    In this update, we’ve been hard at work improving the performance of the client. We’ve overhauled how the client handles animations, significantly reducing memory requirements. Additionally, we’ve made significant optimizations to the Scene Graph. Together, these two additions have resulted in significant gains in frame rate and improved load times into areas with many characters and/or buildings.

    Made improvements to the overall frame rate.

    -> I do remember a comment from gina with quite exact numbers, tho. Can't find it atm.
    Edited by Elsterchen on October 19, 2017 8:43AM
  • Tyrion87
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    I can't wait to see this FPS increase in the fight with the 4rd boss (triplets) in vHoF, especially at the beginning where everybody drop destro ulti xD
  • Zagnut123Zagnut123
    Zagnut123Zagnut123
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    Alcast wrote: »
    I think @Alcast is talking about live correct.

    Its the PTS forum, its about the pts hehe, I will clarify this on the title.

    Oh god my attention to detail is subpar.
  • DRXHarbinger
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    It is now better on PTS, the real question being if this better performance will transfer over once the population jumps 100fold. Night time VHRC and VMOL are in fact smoother. This is where my group seem to suffer the most.
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  • Kneighbors
    Kneighbors
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    vMaick wrote: »
    Uh zos actually said during the clockwork city announcement at pax west (I think) that there were coming some performance increases for lower end users, including consoles. I believe they said we could expect an increase of at least 15%. Thats probably what you're experiencing here.

    Lower end? I have this years PC with GTX 1070 which is rocking any game out there on ultra settings 120 fps constant. Still in vHoF I see under 10 fps sometimes.

    And in any case they spoke nothing about "lower end"
  • Alpheu5
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    I find performance on the PTS is always better than on live just because of how much less of a load the servers have to deal with.
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