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(NA) RIP SOTHA SIL, Goodbye no-cp pvp dream =(

  • Joshlenoir
    Joshlenoir
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    Well it was great while it lasted but sotha sil is finished. Its population is gone and with it the PVP. If there is anyone left on sotha sil, maybe they can migrate to Shor and see what happens. Until then however, congrats Vivec, your the last populated pvp campaign (that is not non-vet).

    Come back
    Edited by Joshlenoir on November 2, 2017 4:37PM
  • Joshlenoir
    Joshlenoir
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    yes the lack of new players is the issue. in the past there was always enough for a healthy exchange of players between campaigns, but no longer. now its dead af. There are alot of reasons why this had happened but its also because of a certain player i dont wanna name.

    Who could that possibly be
    Edited by Joshlenoir on November 2, 2017 4:28PM
  • Joshlenoir
    Joshlenoir
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    I think it was the maturity level dori, those ad 1vXers are so toxic and they freely admit to zerging which goes against the 1vX cause.

    :wink:
  • nikla_vek
    nikla_vek
    I feel we're still able to salvage Sotha Sil. I know it sucks that people zerg and push to gates but when I log in to any of the 3 alliances I usually see at least some sort of defense against the swarms that took over everything.

    At this point, I feel like it's more about identification of which groups are doing what and disrupting those that are killing the campaign while boosting and helping those that are trying their best to fight against it.

    Maybe I'm just idealistic, but I don't think noCP is dead.

    Besides, where will the freshly lvl50 players go post-Kyne and pre-Vivec/Shor?
    It's still worth fighting for
    smokes-like-this, EP Nightblade
    Nikla Vek, DC Dragonknight
    Vivi Vek, AD Templar
  • Prince_of_all_Pugs
    Prince_of_all_Pugs
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    well right now its 2 bar yellow and blue so it looks really good for ep atm.
  • Prince_of_all_Pugs
    Prince_of_all_Pugs
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    Last night shor had more pop than sotha sil, this server is a rotting carcass.
  • Baconlad
    Baconlad
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    I have high hopes for the future of cyrodil PvP. Lets look at this in a good light. All these players leaving cyrodil may encourage them to fix somthing, fingers crossed its not a half-[snip] attempt!

    [Edited to remove profanity]
    Edited by ZOS_KatP on November 5, 2017 4:50PM
  • KingExecration
    KingExecration
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    Sotha sil? What's that? But on a more serious note I haven't seen a bar in that campaign on Xbox na in such a long time. I honestly love no cp pvp and wish more people played it but people love thier crutch on cp too much.
  • Seratopia
    Seratopia
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    Bye Sotha Sil I loved you too :(

    This campaign was the only thing keeping me in the game. I unsubscribed and moved on. And I always thought I'd play ESO for as long as it was running.
  • maboleth
    maboleth
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    Seratopia wrote: »
    Bye Sotha Sil I loved you too :(

    This campaign was the only thing keeping me in the game. I unsubscribed and moved on. And I always thought I'd play ESO for as long as it was running.

    Me too.
    Also the fact that <50 campaign is dead even in the prime time (mostly 2 bars at max) tells me new players don't even bother with the PVP or go straight to vivec, even as level 10.

    Two years ago, <50 campaign was quite healthy and had a niche of players sticking to it and educating newcomers to learn to PVP. It was a healthier environment, now it's vivec or nothing.
  • Joshlenoir
    Joshlenoir
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    I have no sympathy for certain people crying about a dead server Because people they don't like play on it and get emp. The real problem is the large zergs outnumbering all opposition but instead people would rather pin that all on individual players. You want sothasil to be fun to play again? Bring more people. Almost everyone that talks about it being and has a problem with it dead plays in guilds in which numbers are a requirement for them to PvP (aka, we can't run a group with less than 10 people type of guilds).
    Frankly I could care less if I get gate camped, it's happened before, lots of people to fight so I don't complain, but I can see how it's demoralizing for individuals that only play to work the map and take keeps, must be tough. I did try playing on EP (I'm an AD main), managed to get #1, then recieved accusations of keep trading, helping AD and AD's emp take the map, spying, etc. Even after emping myself and defending keeps for EP and taking objectives for EP, so I don't really have much sympathy for the faction. Nevertheless though, when sothasil is dead just go to shor, that's what I do anyways, if vivec is unplayable, just log off. No point getting frustrated over a game.
    Anyone that has a problem with AD zergs most likely would do the same thing and have little complaints if it was their own faction who owns the map, I've seen it happen before, it's just a matter of time until most of these ads stop playing, move somewhere else, or switch factions. DC used to own the map, now it's AD. Nothing special. Move on.
  • pzschrek
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    maboleth wrote: »
    Also the fact that <50 campaign is dead even in the prime time (mostly 2 bars at max) tells me new players don't even bother with the PVP or go straight to vivec, even as level 10.

    When I first started I fiddled in Blackwater for a bit but moved on well before 50...honestly if you're new and ignorant, you can have a lot more fun zerg surfing high-pop on a stronger faction where you maybe shouldn't be than you can trying to learn the ropes in a low pop campaign where your faction is hard-pressed.
    “The enemy is anybody who's going to get you killed, no matter which side he is on.”
  • Ilsabet
    Ilsabet
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    I just wish there were more than one campaign with a decent amount of activity, because I'm not dealing with Vivec.
    Ilsabet Menard - DC Breton Nightblade archer - Savior of Pretty Much Everything, Grand Overlord & Empress Nubcakes
    Katarin Auclair - DC Breton Warden healer & ice mage
    My characters and their overly elaborate backstories
    Ilsabet's Headcanon
    The Adventures of Torbyrn Windchaser - Breaking the Ice & Ashes to Ashes
    PC NA
  • Rickter
    Rickter
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    This picture sums up Sotha Sil ENTIRELY!!! Had to share!!

    image.jpg
    RickterESO
    PC | NA | DC
    YouTube
    ______________________
    Guilds:
    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
    PvP:
    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
    PvE:
    vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


  • Kartalin
    Kartalin
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    Not quite sure I get the picture. Maybe if the lone car was a bulldozer pushing all the other cars off the road instead.
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • Prince_of_all_Pugs
    Prince_of_all_Pugs
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    Kartalin wrote: »
    Not quite sure I get the picture. Maybe if the lone car was a bulldozer pushing all the other cars off the road instead.

    Lol kart, more like a Bulldozer plowing through a block full of houses @ 0 dark thirty when everyone's asleep.
  • Kartalin
    Kartalin
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    Heh, true ;)
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • A_G_G_R_O
    A_G_G_R_O
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    You are welcome.
  • esotoon
    esotoon
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    Re: Not getting enough new players.

    I started PVP on Sotha during the midsummer event. I can tell you that of the 10+ DC players I knew of that also joined around that time, none stayed in PVP for long. Unfortunately, some players took it as an opportunity to gain AP rather than fill the ranks, or continued to camp the tri-keeps in order to 'punish' a certain guild, with no regard to the fact that the only ones being punished were those new players. When you log on for the first time and get farmed mercilessly by experienced players, including the Emp, it is no fun. I know some people see this as perfectly ok, because players need to "git gud". But be honest, how many of you would play a game where you are effectively forced to fight the final boss straight away when you haven't even done the tutorial or had chance to get equipment or learn the skills that game requires yet?

    This wasn't the only problem. As a new player you are advised to join a group or join a pvp guild. Well it was, and still is, very rare for groups outside of prime time to pick up pugs. And as for guilds? How do you pick what guild to chose when its clear from zone chat, and the things said when you do get to join a group, that there is a lot of infighting between the guilds? How do you pick the good guild from the bad and not join a guild and be immediately tarnished with their reputation and get burdened with the crimes they may have committed in the past?

    These two thing combined made PVP pretty impenetrable and whilst I can't say with 100% certainty that they were the only reason those other players didn't stick around, I can say that they were the number one complaint when those players were on.

    So whilst it is true that ZOS isn't doing enough to encourage new players, perhaps PVPers also need to take a hard long look in the mirror and ask themselves whether through their actions, and through their attitude, if they themselves could be doing more.

    After all, any hunter that doesn't care for the sustainability of their prey will soon find themselves with nothing to hunt.
  • A_G_G_R_O
    A_G_G_R_O
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    @esotoon sounds like pvp isn’t for you.
    When I started I got farmed relentlessly by ESO’s premier best group pvp guild for months and their stamplar emp. I didnt just throw my hands up and go well this sucks I’m losing why won’t they take it easy on me. They were both skilled and some members extremely abrasive. But I liked pvp, so I stuck with it. It takes a lot of mounting up and dying and respawning and repeating to learn. Solo playing is frustrating starting out, but if you never do it, you won’t improve. Anyone can type acronyms for the pug wrangling Zerg guilds in zone and get picked up, don’t confuse that for joining a pvp guild. Of course the pvp community is impenetrable, that’s the BIS armor trait ;)

  • Adenoma
    Adenoma
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    @A_G_G_R_O , consider that you're probably a decent player now because of that, but a lot of people don't enjoy PvP under those circumstances and they aren't going to continue playing with them. Personally, I got into PvP under similar conditions where we were constantly gate camped by DC, but you and I aren't par for the course. Pugs just log.
    Adenoma-Badenoma-Sadenoma
  • esotoon
    esotoon
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    A_G_G_R_O wrote: »
    @esotoon sounds like pvp isn’t for you.

    I stuck around. :)
    When I started I got farmed relentlessly by ESO’s premier best group pvp guild for months and their stamplar emp. I didnt just throw my hands up and go well this sucks I’m losing why won’t they take it easy on me. They were both skilled and some members extremely abrasive. But I liked pvp, so I stuck with it. It takes a lot of mounting up and dying and respawning and repeating to learn. Solo playing is frustrating starting out, but if you never do it, you won’t improve.

    Great, so you enjoy that kind of PVP and that kind of challenge. :) Not everyone does.

    Cyrodil we are told is for AvAvA fighting, not solo/small scale PVP. What about those who aren't as stubborn as us, what about those who will never have the skill to solo/small group in PVP but would enjoy large scale fighting. What about those who may start out knowing nothing, do large scale PVP before moving on to small scale/solo PVP?

    If the entry level to PVP in Sotha is set so high that it's only passable by a tiny number of people, and is weighted to those with the temperament to prefer one aspect of PVP (solo/small group), then expect the server to be empty.
    Anyone can type acronyms for the pug wrangling Zerg guilds in zone and get picked up

    I can't say for other factions, I can only relate my experience (and that of others) in DC. The majority of the time outside of prime time you will not get picked up, and even in prime time it can be difficult to get grouped.





    Edited by esotoon on November 11, 2017 12:26AM
  • A_G_G_R_O
    A_G_G_R_O
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    Well put simply pvp isn’t anything but what we make it. Don’t count on ZoS to revamp how cyro works, unless it’s a merchant or you can plant a flag there, do not expect a change. So if you don’t like fighting players on battlegrounds that are not of your choosing, then again simply; I do not think ESO pvp is for you. I’d recommend you uninstall, no point in waiting on some dynamic changes.
  • A_G_G_R_O
    A_G_G_R_O
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    To be clear my Ire is not with players but a lack of innovation from the development team. For two years cyrodill has been chase keeps in a circle get emp then push tri keeps. Bang down doors, stand on pins. Many players have had amazing suggestions like protect caravan routes between keeps think OW style point cap and moving , with massive rewards. Npc raids into the server that factions will fight against for rewards. Removal of stat buffs for owning scrolls And keeps, just make it bonus so gain modifiers. IDK, the large scale pugs on the dominant faction feel the same too. They log on see no action and provoke a reaction by taking tri keeps. They are so STARVED for action, they camp your gates, they are thirsty for it. The problem with cyro IMO , it is stale for most players. Cyrodiil was suppose to be the end game, its just a Zerg merry go round. If 2 years of no changes of the goal of Cyrodiil, no oh we nerfed sustain and added some flags and new vendors, then I don’t see much changing.
  • A_G_G_R_O
    A_G_G_R_O
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    Two years ago the action was hot in the campaigns because the mechanics and open world was new and cool. They never changed the recipe, people came home and ate the same cyrodiil soup for two years and finally got sick of the taste and left that’s all.
  • Reverb
    Reverb
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    I thought that closing Xarxes and Kastav was supposed to fix the low pop in Sotha? B)
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • esotoon
    esotoon
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    A_G_G_R_O wrote: »
    Well put simply pvp isn’t anything but what we make it.

    Exactly my point. :)
    So if you don’t like fighting players on battlegrounds that are not of your choosing, then again simply; I do not think ESO pvp is for you. I’d recommend you uninstall, no point in waiting on some dynamic changes.

    You are suggesting, in a thread that is complaining about the low population in PVP that new players who aren't willing/able to deal with high level players ganking them before they can even make it to their first keep, should give up and uninstall the game. How exactly is that helpful? How exactly will that increase the server population?

    Not to mention that your suggestion would have better results if applied the other way round. If the high level players that are so starved of challenging 1vx/small group PVP, and new PVP mechanics, that they are having to resort to camping the tri-keeps and ganking noobs, maybe ESO PVP is no longer for them and they should be the ones to uninstall the game? At least then the server pop might start to go up, with new players able to join the server without being chased off on day one.

    But again, how does that suggestion help anyone? The server needs both new and old players, large and small scale PVP alike.

    And the fact that there aren't any dynamic changes coming is precisely why it is up to the player base to actively take some responsibility for the population health of the servers themselves.
    Two years ago the action was hot in the campaigns because the mechanics and open world was new and cool.

    Just as that was new and cool for you two years ago, those same mechanics are equally as new and cool for new players who join today. But when bored and jaded experienced players carry out actions that they know full well stops new players from getting to enjoy and experience those mechanics, and actively discourages (all but the hard core few), from staying in Cyrodiil, then that's on them, not ZOS.

    Don't get me wrong. I fully understand why you are bored of the same old circle chase; I get your frustration at the lack of development in PVP by ZOS, and I understand why Battlegrounds isn't the small group panacea many had hoped for. I'm just suggesting that some self restraint when it comes to certain activities that actively discourage new players (especially during the times when ZOS are actually bothering to promote PVP), would go a long way to help increase the server pop, which in turn will make for a better PVP experience for everyone. Because as your rightly said, PVP isn’t anything but what we make it.







    Edited by esotoon on November 11, 2017 11:16AM
  • Zander98
    Zander98
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    I have retired from the game....
    But.....lets say hypothetically I jumped on to play for fast 20 minutes runs.
    I would say I never have trouble finding fun fights on Sotha in those short runs.
    Hypothetically.
    Zane Altise- The Drunken Sorc

    "The truth may be out there, but the lies are inside your head"-Pratchett
  • A_G_G_R_O
    A_G_G_R_O
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    Good players don’t choose how you feel or respond when faced with adversity. I don’t want to save the campaigns I want to kill them.
  • esotoon
    esotoon
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    A_G_G_R_O wrote: »
    Good players don’t choose how you feel or respond when faced with adversity. I don’t want to save the campaigns I want to kill them.

    Gosh, how edgy.

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