method__01 wrote: »add Vault Of Madness in the list,solo it recently, only watch for Ulguna Soul-Reaver
other bosses are easy if you pay attention to mechanics
method__01 wrote: »add Vault Of Madness in the list,solo it recently, only watch for Ulguna Soul-Reaver
other bosses are easy if you pay attention to mechanics
Yep, vom is soloable. I only did it in normal as a test, but as long as you time your hots and dots for soul reaver's snare you can do it.
driosketch wrote: »I would try soloing FG1 in Stonefalls first if I were you. You can skip many of the fights including two boss fights. Which is good because dps-ing bosses without help can be tedious.
Elsterchen wrote: »I play a stamplar ... and I can solo 4-man dungeons (those named before (the "one"-versions) and some of the "two" versions like wayrest 2, spindleclutch 2 are soloable ). If I can do it, you can too
How did you manage to get past the harvester in wayrest 2? Thought that she grabs you and one shots you if others don't activate the altars?
WuffyCerulei wrote: »Most non-dlc dungeons can be soloed on normal. A few can't with mechanics that have you pinned to something or unable to move, mainly Crypt of Hearts 2 and Fungal Grotto 2. I just say have a form of self healing.
Elsterchen wrote: »Elsterchen wrote: »I play a stamplar ... and I can solo 4-man dungeons (those named before (the "one"-versions) and some of the "two" versions like wayrest 2, spindleclutch 2 are soloable ). If I can do it, you can too
How did you manage to get past the harvester in wayrest 2? Thought that she grabs you and one shots you if others don't activate the altars?
Honestly, wayrest 2 I did the running-and-screaming way most of the time (defence up (immovable/rune focus and evasion, spam aoes (whatever you got: sun shield, whirlwind and caltrops ... and keep moving plus healing till everything dropped dead), as the mobs are quite challenging (imho) ... but the harvester wasn't a big deal... tough, yes, but it pulled me and thats it, I was out for a few seconds, unable to move or do anything and then I was released. I had to make sure to be at full health or healing (vigor ticks) just before pull or I would have died, but else?
I don't know boss mechanics, as i have run 2 dungeons with others so far and usually just switch to running-and-screaming when its getting difficult (and I am alone). Not much thinking required this way, stay away from red, don't get cornered/nailed stop screaming when everything is dead. Maybe solo is accounted for? Really now I am puzzled.
driosketch wrote: »I would try soloing FG1 in Stonefalls first if I were you. You can skip many of the fights including two boss fights. Which is good because dps-ing bosses without help can be tedious.
Fungal Grotto I on normal is a good benchmark for soloing group dungeons.
If you're having trouble with that one, you aren't ready yet.
PS: You don't have to skip the boss fights there. If you can pull ~10k dps and have a self heal you can wear those bosses down, it will just take some time.
Interesting how people don't seem to get the, "being able to solo something meant for multiple players is a HUGE reward in itself". In regards to, "there's no sense of achievement at the end of it"... how can there be no sense of achievement when you did something alone that is designed for multiple players? People whine and complain here all the time about wanting 'difficult content', and here is difficult content, and yet people complain about difficulty and length of time to complete. Well, difficult isn't meant to be quick or easy. Furthermore, many of us play this game SOLO... so yes, being able to solo something meant for a group regardless of how long it takes, is fun and offers a sense of achievement.
WuffyCerulei wrote: »Most non-dlc dungeons can be soloed on normal. A few can't with mechanics that have you pinned to something or unable to move, mainly Crypt of Hearts 2 and Fungal Grotto 2. I just say have a form of self healing.
FG2 is soloable. You just need to lay your DoTs and a HoT down just before you get pinned and they will kill one of the shadow guys. It's probably easier on a stamina character since they have longer DoTs, giving a little more room for error.
WuffyCerulei wrote: »Most non-dlc dungeons can be soloed on normal. A few can't with mechanics that have you pinned to something or unable to move, mainly Crypt of Hearts 2 and Fungal Grotto 2. I just say have a form of self healing.
FG2 is soloable. You just need to lay your DoTs and a HoT down just before you get pinned and they will kill one of the shadow guys. It's probably easier on a stamina character since they have longer DoTs, giving a little more room for error.
method__01 wrote: »add Vault Of Madness in the list,solo it recently, only watch for Ulguna Soul-Reaver
other bosses are easy if you pay attention to mechanics
method__01 wrote: »add Vault Of Madness in the list,solo it recently, only watch for Ulguna Soul-Reaver
other bosses are easy if you pay attention to mechanics
Vaults of Madness can be soloed on a toon with pets. Sorcerer is the best way to do this. It was the only way I could farm Rattlecage.