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Which playable race do you want added?

  • Slick_007
    Slick_007
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    troll. theres enough of them already
  • WeyounTM
    WeyounTM
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    This one would really like to be a Minotaur. I love those new "cow-people-dungeons" of HotR. One of their racial perks should be: if you get teabagged in PVP you instantly rez back to life :open_mouth:
    Magicka-Khajiit-Player since Beta

    PC-EU Vivec Sotha Sil Campaign
    Heals-your-Paws Khajiit Magplar - Main Char - AD (sadly)

    Little-Miss-Hurricane - Khajiit -Stamsorc - DC
    Saves-your-Paws - Khajiit MagDK - DC
    Lucký-Paws - Khajiit StamDK - DC
    Icy-Paws - Khajiit Magden - DC
    White-Paws - Khajiit Stamblade - DC
    Paws-of-the-Light - Khajiit Stamplar - DC
    Adusa D'aro - Khajiit Stamplar - DC
    Purrs-at-the-Moons - Khajiit Stamcro - DC
    Necrotic-Paws - Khajiit Magcro - DC
    White-Claws - Khajiit StamDK - AD
    Sticky-Paws - Khajiit Stamplar - AD
    Silent-Paws - Khajiit Magblade - AD

    Hides-the-Skooma - Khajiit Stamden - EP
    Protector-of-the-Mane - Khajiit Magplar -EP
    Leaps-your-Paws - Khajiit MagDK - EP
  • Lokryn
    Lokryn
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    None. Would rather they work on a new weapon type.
  • TheShadowScout
    TheShadowScout
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    Maormer
    Lokryn wrote: »
    None. Would rather they work on a new weapon type.
    Why not... both?
    bth.gif
    :p;)
  • Bhaal5
    Bhaal5
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    Dwemer
    This topic is slightly "racist" :D
  • Lokryn
    Lokryn
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    Other
    Lokryn wrote: »
    None. Would rather they work on a new weapon type.
    Why not... both?
    bth.gif
    :p;)

    No thanks. Dunmer got some nice attention in Morrowind and Orcs in Wrothgar. The other races deserve some lore attention as well before a new race is added.
  • TheShadowScout
    TheShadowScout
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    Maormer
    Lokryn wrote: »
    Lokryn wrote: »
    None. Would rather they work on a new weapon type.
    Why not... both?
    bth.gif
    :p;)

    No thanks. Dunmer got some nice attention in Morrowind and Orcs in Wrothgar. The other races deserve some lore attention as well before a new race is added.
    You mean, they should do more valenwood for the bosmer as other race? :p;)
    Kidding aside, the races that -could- use more lore attention would be the altmer with the rest of the sumerset isles, more for the argonians in black marsh, and especially the khajiit going elsweyr... bretons are covered pretty well, redguards too, bosmer duh, nords... might eventually get more pieces of skyrim as well...
    But considering this and the idea of new races...
    tenor.gif
    My point is, considering that once upon a time in the elder scrolls series orcs or imperials were non player characters... and we do have maormer, reachmen and gobbos in the game, complete with appereance data, their own crafting style and such... well... it might be a good idea for them to test the waters with the races they could release with minimal effort (and cost) rather then make a huge DLC for them. Which they can still do at some other time.
  • sentientomega
    sentientomega
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    Maormer
    Reach people=Breton or Nord race models (mostly Breton)

    Ayleids=Altmeri race model (used the darkest skin colours, blue/green eyes and dark hair)

    Nedes=Nord race model (use paler skin colours)

    Chimer=Dunmeri race model (used lightest skin colour and any non-red/-pink eye colour)

    That's if you want to try and make such chars, as I have. :)

    Maomer=unique race model

    I would like the Maomer added, and Dremora, and maybe even Dwemer, because they're just cool. :)
    And since ageing pretty much stops in Coldharbour (King Laloriaran Dynar, anyone?), any race who's supposed to be "dead" could well start off in Coldharbour, having been there for several millennia, now getting their chance to escape.
    Dwemer included...
  • ArchMikem
    ArchMikem
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    Other
    Akaviri is a group of Races from Akavir, not just one.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • iiYuki
    iiYuki
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    Goblin
    I hope they DONT add; Sload, Imga, Dwemer, Daedra, Xivilai, Ayleid, Kothringi, Snow Elves/Falmer or Akaviri.

    I would like to see Maormer and Goblins though.
    "Play how you want... unless its not how we intended you to play in which case we'll nerf it".
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  • Easily_Lost
    Easily_Lost
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    Other
    None.
    ^^ THIS ^^

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  • Enslaved
    Enslaved
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    Akaviri
    1506852304664.gif
  • starkerealm
    starkerealm
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    coop500 wrote: »
    the only reasonable one would be the maormer but I would prefer no more be added.

    Plus we already have 4 and a half mer..
    Oh? Since when?

    For the last 15 years or so.
  • starkerealm
    starkerealm
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    Ilithyania wrote: »
    Maormer.. assuming its the same as snowelves

    Maomer are the Sea Elves. You encounter them in several Dominion quests, and a handful are scattered throughout the game.

    The Snow Elves were Falmer. At this point they're effectively extinct with only one (known) living survivor. Which puts them in roughly the same position as the Dwemer for playble (one known survivor.)
  • TheShadowScout
    TheShadowScout
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    Maormer
    coop500 wrote: »
    the only reasonable one would be the maormer but I would prefer no more be added.

    Plus we already have 4 and a half mer..
    Oh? Since when?

    For the last 15 years or so.
    Not exactly, only when someone went and redefined orsimer from betmer to mer race, and started counting the bretons half with the mer and not the humans as well :p;)

    Bretons have been counted as "human race" ever since I stumbled across the elder scrolls series with TES-II:Daggerfall, despite their partially elven ancestry (it is pretty clear from the lore that this is way less then "half-elves") and from what I know back in TES:Arena as well. In fact, I think the elven connection wasn't written into the lore until TES-III:Morrowind, and in any case remained clearly on the human side...

    And when Orcs became playable with TES-III:Morrowind they were also counted among the beastkin despite their elven ancestry as well.

    So... for the last 15 or so years we had four human, three elven and thee beastkin(-ish in the case of orcs) races.
    Ilithyania wrote: »
    Maormer.. assuming its the same as snowelves

    Maomer are the Sea Elves. You encounter them in several Dominion quests, and a handful are scattered throughout the game.

    The Snow Elves were Falmer. At this point they're effectively extinct with only one (known) living survivor. Which puts them in roughly the same position as the Dwemer for playble (one known survivor.)
    Exactly!

    And we -know- from the conversation with the last dwemer in TES:Morrowind that in all the time since he had been around, there -never- ever was another living dwemer to be found, and he spent most of that time searching for one.
    So much for all those "but... coldharbour..." explainations - the very existance of a dwemer for any reason would conflict with that established info. Like I mentioned - flashback quests only (and wouldn't it be cool if we got a quest where we were to see the dwemer in their prime??)

    Same with the falmer - we know the only two uncorrupted falmer (the paladin and his brother) left in tamriel will remain in hiding until the times of TES-V:Skyrim-Dawnguard (and that the paladins quest will also remain unfulfilled until that time, so there is little chance they will be met by any vestiges who are known for their quest-fulfilling nature), and that since there is no mention of others in the lore, there were no snow elves around to spawn tales that certainly would have been bard-worthy in the meantime...

    Thus those two races are lorewise unsuitable for player characters at this point in TES lore-history. Same as chimer, ayleids, nedes, birdmen, aldmer, etc...
  • starkerealm
    starkerealm
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    Other
    coop500 wrote: »
    the only reasonable one would be the maormer but I would prefer no more be added.

    Plus we already have 4 and a half mer..
    Oh? Since when?

    For the last 15 years or so.
    Not exactly, only when someone went and redefined orsimer from betmer to mer race, and started counting the bretons half with the mer and not the humans as well :p;)

    Bretons have been counted as "human race" ever since I stumbled across the elder scrolls series with TES-II:Daggerfall...

    Yeah, in Arena, they're actually called Half-Elves on the character creation screen, as I recall.
  • TheShadowScout
    TheShadowScout
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    Maormer
    coop500 wrote: »
    the only reasonable one would be the maormer but I would prefer no more be added.

    Plus we already have 4 and a half mer..
    Oh? Since when?

    For the last 15 years or so.
    Not exactly, only when someone went and redefined orsimer from betmer to mer race, and started counting the bretons half with the mer and not the humans as well :p;)

    Bretons have been counted as "human race" ever since I stumbled across the elder scrolls series with TES-II:Daggerfall...

    Yeah, in Arena, they're actually called Half-Elves on the character creation screen, as I recall.
    Looking it up... that info sems to be inaccurate?
    http://en.uesp.net/wiki/Arena:Races
    Bretons are a tall, dark-haired people. Bretons are highly intelligent and willful people, and have an outgoing personality. It is said that Bretons are weaned on magic, for it seems to suffuse their very being. As a result Bretons take half damage on any Magic based attack, and no damage on a successful save. They are excellent in all the arcane arts.

    Upon selection of the Breton race, the player is informed with the following concerning Bretons:

    Know ye this also:
    Thy race is descended from the ancient Druids of Galen, quick witted and strong in the mystical arts. Thy folks are crafty and intelligent, a learned people who use their gifts to guide others to enlightenment...
    So... druids. Not half-elves. Not like that info ever showed up again in any TES lore I know of... :p;)
  • starkerealm
    starkerealm
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    Other
    coop500 wrote: »
    the only reasonable one would be the maormer but I would prefer no more be added.

    Plus we already have 4 and a half mer..
    Oh? Since when?

    For the last 15 years or so.
    Not exactly, only when someone went and redefined orsimer from betmer to mer race, and started counting the bretons half with the mer and not the humans as well :p;)

    Bretons have been counted as "human race" ever since I stumbled across the elder scrolls series with TES-II:Daggerfall...

    Yeah, in Arena, they're actually called Half-Elves on the character creation screen, as I recall.
    Looking it up... that info sems to be inaccurate?

    You're certainly welcome to pull down a copy from Bethesda's site and check. I can't be bothered at the moment.
  • CMFan1966
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    Other
    Snow elves
  • akl77
    akl77
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    Other
    Amazing race. :wink:
    Pc na
  • rynth
    rynth
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    Maormer
    I chose the sea elves but maybe they could add the other races some of them as polymorphs and some as skins that way not really adding a race with new skill line but are adding a new race for looks. Although for new race I'd like to be able fashion my own clothing choices for them. But perhaps for each skin/polymorph can have male and female versions and perhaps for the ones with fur can have choices with different color fur

    having new race as a skin/polymorph seems to be a nice compromise between those that want no new races because of their ES history and those that want to try new races.
    Edited by rynth on October 1, 2017 11:37PM
    When asked what he would do for a Klondike bar. Grand Moff Tarkin said "why I would blow up Alderaan."
  • idk
    idk
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    coop500 wrote: »
    coop500 wrote: »
    the only reasonable one would be the maormer but I would prefer no more be added.

    Plus we already have 4 and a half mer..
    Oh? Since when?

    We have three mer races:
    Altmer
    Bosmer
    Dunmer

    We have four man races:
    Breton (Yes, even with their partially elvish blood they are counted as mannish race!)
    Imperial
    Nord
    Redguard

    We have two beast races:
    Argonian
    Khajiit

    And we have one race that some count among the mer, others among the beast races:
    Orcs

    Maormer would fit right in. So would Reachmen. It -would- make sense for a beast race as well of course, and the most likely for that slot might be the Imga...

    ...BUT they could make Maormer, Reachmen and Gobbos at very little effort, since those three are in the game, have their own crafting style and all, while the Imga would need more effort and thus more investment... so I would think IF they decided to add more races, they would first test the waters with those they can add on the cheap, and only spend effort (and money) to add those more involved if that test release sells well...

    So, logically any racial releases would start with the three already in game - and only got to more if those found wide acceptance by people voting with their wallet and buying those races (I know I would!) And then they could add Imga and while they're at it, perhaps also the akaviri races...

    Orcs are mer and bretons are half mer. Orcs are more techinically called Orsimer, see the mer at the end? This makes them mer, as lore has also stated time and time again.
    Well, as it has been stated in some places...
    Orcs have elven blood, but are usually considered to be beastfolk.
    There you have it then. ;)
    By the way, calling the orsimer elf-kin would be a good way to *** off any proud altmer, bosmer or dunmer...

    Also, Bretons are not half-mer, it is not half-half, but rather... predominantely human, but with strong elven traits. Maybe ¾ human and ¼ elven, or something like that. Like it generally is stated:
    Bretons are the human descendants of the Aldmeri-Nedic Manmer of the Merethic Era and are now the inhabitants of the province of High Rock...
    Thus the bretons are counted as a human race, and the orcs as a beastfolk race...

    Oh, and by the way... some lore also attributes an elven ancestry to the Khajiit, just sayin... and yet we still all agree they are definitely a betmer race... ;)
    Froil wrote: »
    The Imga are the only actually logical choice given the lore, but they're in Falinesti, wherever that is at this point.
    True. And while they ought to be around valenwood as well, they seem curiously absent, probably because noone thought to include them, they are somewhat obscure in TES lore after all, with no prior game getting into much detail for valenwood...
    Froil wrote: »
    The Maormer don't care about Tamrielic cultures enough to want to help or mingle with them. They just really hate the Altmer and want to destroy them.
    True for the maormer as a whole. Not neccessarily for individuals.
    Though it -would- make a bit of sense for some of those races to have "forbidden" alliances... like, say, if they added the maormer race, they might only allow them for covenant and pact characters, due to the generations of bad blood between the maormer and the altmer in the dominion... same for akaviri races and the pact... or possibly reachmen and the covenant...
    Froil wrote: »
    I would say Lilmothiit but they're supposedly extinct.
    Also true, but the knarhaten flu happened only twenty years before ESO. It is concievable that some individuals may have survived on account of having been outside black marsh when it hit, and ended up on mannimarcos sacrifical table to start the ESO story, yes? ;)
    phairdon wrote: »
    Ayleid.
    ...have been gone for -ages-, since the early first era to be exact. The survivors from their fall have almost certainly all been assimilated into the altmer culture (where else would an elf race from cyrodil flee after all?)
    Anti_Virus wrote: »
    Rouge/Freewill Dremora or Xyifkyn
    Not really possible, story-wise. For one they would be "kill on sight" for both town guards and all players... for another, noone would even trust a deadra to actually help them with their quest, so none of the quest givers would actually give a daedric player a quest to follow!
    ...
    ...though it would be cool to play an elder scrolls game "from the other side", make daedric characters, start in oblivion, travel to nirn (Possibly even be... summoned by a mortal!) to quest in support of some daedric agenda, or to protect oblivion from some dire threat, fighting the mortals of tamriel as mobs... and "adventuer groups" as bossfights... ;) But sadly, that would be an entirely new game. I'd buy it, I'd play it, but it wouldn't be ESO...

    @TheShadowScout

    Your link supposedly supporting your claim that Brettons are merely 1/4 elf does not seem to have information that actually supports that without reading much into it. It also does not make sense because it should be fairly factual that the first offspring from an elf mating with a Nedic female would be half elf.

    Is there a different name for those who were the first offspring?


    Ilithyania wrote: »
    Maormer.. assuming its the same as snowelves

    @Ilithyania

    Maormer and snow elves are very different.

    Maormer still exist for one thing and are associated with the sea and sea serpents used with their magick.


    Snow elves have disappeared, essentially, and may be extinct. It is believed most devolved into what is known as the Falmer in other TES games with the remaining being in exile if they still exist.
    Edited by idk on October 2, 2017 12:25AM
  • Necomis
    Necomis
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    Akaviri
    No more Mer and no Goblins. I'm game for anything else.
  • SydneyGrey
    SydneyGrey
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    Maormer
    rynth wrote: »
    having new race as a skin/polymorph seems to be a nice compromise between those that want no new races because of their ES history and those that want to try new races.
    It would be very easy for them to make a Maormer skin to use with High Elves. I don't want a polymorph, though, because then they'd all look alike.

  • TheShadowScout
    TheShadowScout
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    Maormer
    rynth wrote: »
    I chose the sea elves but maybe they could add the other races some of them as polymorphs and some as skins that way not really adding a race with new skill line but are adding a new race for looks. Although for new race I'd like to be able fashion my own clothing choices for them. But perhaps for each skin/polymorph can have male and female versions and perhaps for the ones with fur can have choices with different color fur

    having new race as a skin/polymorph seems to be a nice compromise between those that want no new races because of their ES history and those that want to try new races.
    You mean, like anyone who liked gobbos can use the shadowsilk gem and then... walk around feeling like a star wars clone trooper? :p;)

    Polymorphs are magical disguises. You may look like a draugr, but you won't be a draugr; you may look like a deadra, but you won't be a daedra. Difference.
    Polymorphs make sense for races that definitely are unviable as player characters.

    But for those which may be... it would be much nicer to have them as racial options, purchasable in the crown store, much like imperials.
    idk wrote: »
    Your link supposedly supporting your claim that Brettons are merely 1/4 elf does not seem to have information that actually supports that without reading much into it. It also does not make sense because it should be fairly factual that the first offspring from an elf mating with a Nedic female would be half elf.

    Is there a different name for those who were the first offspring?
    Read it again...
    Also, Bretons are not half-mer, it is not half-half, but rather... predominantely human, but with strong elven traits. Maybe ¾ human and ¼ elven, or something like that. Like it generally is stated:
    Bretons are the human descendants of the Aldmeri-Nedic Manmer of the Merethic Era and are now the inhabitants of the province of High Rock...
    Thus the bretons are counted as a human race, and the orcs as a beastfolk race...
    And once more...
    Bretons are the human descendants of the Aldmeri-Nedic Manmer of the Merethic Era and are now the inhabitants of the province of High Rock...
    See it now? ;)
    The half-elves of the first geneation would be the mentioned "manmer".
    Bretons are not exactly called "manmer" these days, now are they?
    They are the "human descendants" of those manmer, yes?

    It makes a lot of sense when you consider the elven population of high rock was aready in decline when they barely fought off the alessians, thus while it does seem likely that at some point these manmer were half-elves, adding many generations of further interbreeding with humans (because those were around in high rock, and eventually the direnni elves were... not...) would have thinned the elven blood further until... "Bretons are the human descendants of the Aldmeri-Nedic Manmer..."

    So... aldmer and nedes mix in the merithic era, result is "manmer" half elves at some point in time, add more human blood over many generations throughout the first era as the elves decline while the humans remain strong, stir until breeds true... call result "Breton" in second era times.
    Makes sense, yes? ;)
  • TelvanniWizard
    TelvanniWizard
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    Maormer
    Maormer. Ingame and lore friendly.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    None of these besides Maormer or Reachmen would even be possible, and I don't even think Reachmen are their own race

    http://en.uesp.net/wiki/Lore:Reachmen

    "Their ancestry is not solely Breton, but spreads across many of the known races of Tamriel." They're an even more mongrel race than their breton kin.

    The Reachman are to the Bretons as the Falmer are to the Snow Elves..
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
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  • CaffeinatedMayhem
    CaffeinatedMayhem
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    None.
  • RaddlemanNumber7
    RaddlemanNumber7
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    None of the above.

    Too many lore issues. Nowhere for them to fit into the narrative of existing quest lines, and at this stage of the game's development there are a huge number of existing quest lines.

    What would they bring to the game? IMO there's no room in the meta game for another race to be distinct from the existing 10 in any meaningful way.

    In a future TES game, or in ESO II maybe, I really would like to be able to play and explore the culture of the Akaviri races.

    PC EU
  • Karius_Imalthar
    Karius_Imalthar
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    Imga
    Lilmothiit or Lamia would be other options I think. Maybe giant-kin? We know Lyris Titanborn has some giant blood so it's plausible.
    Edited by Karius_Imalthar on October 2, 2017 5:14PM
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