I guess that the people who see their characters as individuals have a unique different mount for each of them, don't use the dyes/costumes/polymorphs/mementos unlocked by other character achievements, don't use gear/consumables crafted by alts, don't use bound gear that they acquired with other alts, don't use the CPs from the account and manually calculate how many exp and CPs you get on each alt so they can distribute accordingly.
Because if you do any of the above you don't really consider a character as an individual do you?
Pretty much. My characters even have their own homes and are only allowed to put in achievement furniture and trophies they earn themselves.
Crafting gear on one character for another is fine though. My crafter can make gear for other players so it only makes sense that he could also craft gear for my other characters. He can't however share his knowledge with other players so should not be allowed to share with my characters.
I would have liked to see Champion Points done differently but it was designed in part to entice us to play more than one character. To make CP character exclusive the whole system would need reworked.
The thing is ZoS needs us to repeat content for the game to be viable and that is one reason most this stuff is character locked.
all of my characters have their own homes as well. but.. I don't limit myself by making them decorating everything themselves and there are some homes, that they share - places where they can meet up and spend some time together. after all.. if the game allows you to trade for things with other people? why shouldn't my characters trade between themselves? they are found family, so they support each other, even if they are not necessarily on the same alliance, and certainly not the same race. ability to trade things across your account was in game from the start. it was intended from the start. why not use it?
the thing about options is that... despite all of the account wide things being in game, you chose not to use them. the problem is - you seem to want to force that choice on other people as well.
and that is where you lose me at least completely.
I understand wanting to do things in each character, replay quests, etc. I would like for that to stay as is. but why NOT give people an option to share? IMO, when CP was made account wide, it was one of THE best changes to the game. becasue some of us don't have near unlimited time to build multiple characters 100% from scratch and yet STILL enjoy playing alts.
No you misunderstand what I am saying. My characters don't share furniture that can be purchased from achievement vendors or the busts and trophies you receive doing dungeons. This is something I decided to do and for me it has given me reason to go back and do some content I skipped on some characters. I don't expect everyone to want to do this nor would I support them having to do it.
I don't think titles should be shared. If you want to put a title on a character that character should earn it. If you have a character that gets the Master Fisherman I don't care if all your other characters can buy the boat. I would want the option to disable other characters doing that though just to easily keep track of what each character has earned.
I don't think exploring or quests should be account wide. Your new character shouldn't have all the skyshards and skill points for finishing main quests. The game survives on content being repeated. That is why we can have so many characters and also why we must level each one individually.
I don't think crafting should be account wide. Master Writs being the main reason I don't think this should happen.
If you want to share busts, skins, costumes, dyes or anything like that account wide I don't care. I'm fine with that.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
The problem with that setup is that no single character will ever have all achievements although combined as a group they do, including all master crafter achievements and crafting motifs.
Skyshards, lorebooks
And i would like the option to create a char that hast the main questline finished + starts at level30+ for players who already completed it more than two times.
As i said, in the game Trove you only have 1 Character but 20 classes, and that works perfectly fine. They ruined the game with other updates, and thats another story, this was the best feature they had by far. All claims that diffrent Characters should do diffrent things only because theyre not the same... Char (but are on the same Account, from the same person, in the same game), dont quite lets me see what exactly opposes you about the idea to share things on one Account.
YOU dont have to use it if you dont want to! I feel like NOONE that is against this topic realizes that really. It would all be OPTIONAL! EVERYTHING would be like now at this moment, but with the OPTION for people that WANT some things to be shared, to be able to share them! Its not that hard to understand that, and dont think "Nah... i dont want that, so f you too." :C
EDIT: I should have made the "No" Option to: "No, and i dont want anyone else to have this Optional Option that i dont HAVE to use, because nah."
Nothing should be account wide.
(Yes, that includes CP and Dyes)
Nothing should be account wide.
(Yes, that includes CP and Dyes)
I'm glad I'm not the only one that thinks that! I'd also have mainly personal bank slots for characters and either keep a small number of shared slots or else allow items to be mailed within the account.
As things stand with CPs being account-wide, however, they should only be able to be allocated once a character hits level 50. Having players complaining that the game is too easy when they're running around leveling content with alts with many hundreds of CPs is absurd.