I believe Zos stated the crystals will be bound.
The rest of the questions are not known by anyone who will answer the question at this time.
I_killed_Vivec wrote: »Interesting questions... I don't know the answers, but I have a few ideas...
1. I bet it's not even 50%, or if it is...
2. ... the number you will be linked to the drop rate. And I wouldn't be surprised if the trait you want determines the number you need. You want Sharpened? That will cost.
3. I thought that they were going to be tradeable. But I can see that they would make them bound to add extra spice to the grind...
4. If crystals are bound, and gear is bound, then the character that has the goods has to be the crafter. That might hurt a few people who want nirn... but I can't see how else it works, without making crystals and gear transferable. And how does that work unless you can sell them?
I think that the main opportunity that ZoS sees is crystals in the Crown Store "for your convenience". If that is the case then crystals will be bound, with a low drop rate/high consumption rate. That way they can sell them for cash without people complaining they are destroying the economy because they weren't tradeable in the first place.
Of course I've made all that up, so it might be nonsense, but it does seem to follow ZoS's approach to useful items - see psijic and aetherial potions.
None of us know right now what the drop rate is.
However, if I had to guess, it will be somewhere between Aetheric Dust and Boyant Armiger Motif Chapters. And you will need 10 pieces to make one transmutation piece.
OK, maybe not that bad a drop rate. However, ZOS could very easily kill the secondary market on BoE Set Items if these transmutation items drop like candy. So, part of me wants them to be a rare drop. Actually, the part of me that knows Divines is not the end all be all of traits on gear really wants them to be a rare drop. Then again, that same part of me wants it to drop like candy so that maybe, just maybe, everyone else will realize that divines is not the end all be all of traits.
Galenus_of_Pergamon wrote: »None of us know right now what the drop rate is.
However, if I had to guess,...............
And you will need 10 pieces to make one transmutation piece.
FrancisCrawford wrote: »I still think transmutation crystals should be available for some number of Writ vouchers, presumably a 3-digit number.
People invest a LOT in getting good at crafting, so a reward of this magnitude would be appropriate.
Saying that you get the appropriate stations with writ vouchers is beside the point. Each major guild will buy one the first weekend they're available, and that will be that.
Galenus_of_Pergamon wrote: »
Sordidfairytale wrote: »FrancisCrawford wrote: »I still think transmutation crystals should be available for some number of Writ vouchers, presumably a 3-digit number.
People invest a LOT in getting good at crafting, so a reward of this magnitude would be appropriate.
Saying that you get the appropriate stations with writ vouchers is beside the point. Each major guild will buy one the first weekend they're available, and that will be that.
I'd feel more satisfied if the crystals were worth double digit vouchers. 50+ vouchers would seem appropriate, that's 2 weeks for a diligent crafter. Making them 100+ is only going to penalize the unlucky crafter that ZOS' rng deems worthy of only 8 alchemy writs across 2 weeks...
Sordidfairytale wrote: »FrancisCrawford wrote: »I still think transmutation crystals should be available for some number of Writ vouchers, presumably a 3-digit number.
People invest a LOT in getting good at crafting, so a reward of this magnitude would be appropriate.
Saying that you get the appropriate stations with writ vouchers is beside the point. Each major guild will buy one the first weekend they're available, and that will be that.
I'd feel more satisfied if the crystals were worth double digit vouchers. 50+ vouchers would seem appropriate, that's 2 weeks for a diligent crafter. Making them 100+ is only going to penalize the unlucky crafter that ZOS' rng deems worthy of only 8 alchemy writs across 2 weeks...
Galenus_of_Pergamon wrote: »I_killed_Vivec wrote: »Interesting questions... I don't know the answers, but I have a few ideas...
1. I bet it's not even 50%, or if it is...
2. ... the number you will be linked to the drop rate. And I wouldn't be surprised if the trait you want determines the number you need. You want Sharpened? That will cost.
3. I thought that they were going to be tradeable. But I can see that they would make them bound to add extra spice to the grind...
4. If crystals are bound, and gear is bound, then the character that has the goods has to be the crafter. That might hurt a few people who want nirn... but I can't see how else it works, without making crystals and gear transferable. And how does that work unless you can sell them?
I think that the main opportunity that ZoS sees is crystals in the Crown Store "for your convenience". If that is the case then crystals will be bound, with a low drop rate/high consumption rate. That way they can sell them for cash without people complaining they are destroying the economy because they weren't tradeable in the first place.
Of course I've made all that up, so it might be nonsense, but it does seem to follow ZoS's approach to useful items - see psijic and aetherial potions.
You raise insightful points by basing your hypotheses off of ZoS' prior trends regarding Mythical Ambrosia. This does start to sound like a cash for convenience ploy.
My biggest fear would be that transmutation crystals have a 100% drop rate, only one crystal is consumed per transmutation of gear/weapon, transmutation crystals are unbound and salable, and transmuted gear is unbound and salable. This seems it would disrupt the economy drastically. Hopefully I am being overly-paranoid as usual.