Well master weapons buffed 1st skill in weapon skill lines , maesltorm weapons 2nd one . Then order of skills was changed but still I suppose Asylum weapons will buff 3rd skill in skill line before order changes. So 2 next unique weapons after Clockwork City will buff 4th and 5th skill which means if there will be weapons buffing weapon ultimates it wont happen soon.
Well master weapons buffed 1st skill in weapon skill lines , maesltorm weapons 2nd one . Then order of skills was changed but still I suppose Asylum weapons will buff 3rd skill in skill line before order changes. So 2 next unique weapons after Clockwork City will buff 4th and 5th skill which means if there will be weapons buffing weapon ultimates it wont happen soon.
No way Asylum staff will buff force pulse which is already one of the most used skills in the game. Previously, Master and Maelstrom weapons buffed skills that were rather underperforming (WoE wasn't that good some time ago...). So I guess the new staves will buff impulse :-)
I'd flip the table.Well master weapons buffed 1st skill in weapon skill lines , maesltorm weapons 2nd one . Then order of skills was changed but still I suppose Asylum weapons will buff 3rd skill in skill line before order changes. So 2 next unique weapons after Clockwork City will buff 4th and 5th skill which means if there will be weapons buffing weapon ultimates it wont happen soon.
No way Asylum staff will buff force pulse which is already one of the most used skills in the game. Previously, Master and Maelstrom weapons buffed skills that were rather underperforming (WoE wasn't that good some time ago...). So I guess the new staves will buff impulse :-)
Well master weapons buffed 1st skill in weapon skill lines , maesltorm weapons 2nd one . Then order of skills was changed but still I suppose Asylum weapons will buff 3rd skill in skill line before order changes. So 2 next unique weapons after Clockwork City will buff 4th and 5th skill which means if there will be weapons buffing weapon ultimates it wont happen soon.
No way Asylum staff will buff force pulse which is already one of the most used skills in the game. Previously, Master and Maelstrom weapons buffed skills that were rather underperforming (WoE wasn't that good some time ago...). So I guess the new staves will buff impulse :-)
oh no -_- , ths last thing that we need is " Aoe " nobody want to be able to push more dps in aoe ... switch the staff and a skill just for multi target fight is ... useless cause at the moment in raid and dungeon add are simply " burning " and in dungeon we are always trying to not kill them instantly cause we want to get our ulti before boss ... i still hope they could make it so this would buff force pulse ... currently in my sorcerer i have a disgusting gameplay ... dot-dot-dot-HA-dot-dot ect .. ( 39K on dummy with elemental drain ) whil with force pulse and the nerfed frag i have ... 34K ... and less sustain ..
Well master weapons buffed 1st skill in weapon skill lines , maesltorm weapons 2nd one . Then order of skills was changed but still I suppose Asylum weapons will buff 3rd skill in skill line before order changes. So 2 next unique weapons after Clockwork City will buff 4th and 5th skill which means if there will be weapons buffing weapon ultimates it wont happen soon.
No way Asylum staff will buff force pulse which is already one of the most used skills in the game. Previously, Master and Maelstrom weapons buffed skills that were rather underperforming (WoE wasn't that good some time ago...). So I guess the new staves will buff impulse :-)
oh no -_- , ths last thing that we need is " Aoe " nobody want to be able to push more dps in aoe ... switch the staff and a skill just for multi target fight is ... useless cause at the moment in raid and dungeon add are simply " burning " and in dungeon we are always trying to not kill them instantly cause we want to get our ulti before boss ... i still hope they could make it so this would buff force pulse ... currently in my sorcerer i have a disgusting gameplay ... dot-dot-dot-HA-dot-dot ect .. ( 39K on dummy with elemental drain ) whil with force pulse and the nerfed frag i have ... 34K ... and less sustain ..
But who said it would buff impulse itself. Maybe something like maelstrom: when you cast it or have it slotted, your direct damage is increased by x%. Just guessing you know ;-)
puffytheslayer wrote: »
puffytheslayer wrote: »
atronach needs ... to be useful, after 3 years this would be cool.
Well master weapons buffed 1st skill in weapon skill lines , maesltorm weapons 2nd one . Then order of skills was changed but still I suppose Asylum weapons will buff 3rd skill in skill line before order changes. So 2 next unique weapons after Clockwork City will buff 4th and 5th skill which means if there will be weapons buffing weapon ultimates it wont happen soon.
No way Asylum staff will buff force pulse which is already one of the most used skills in the game. Previously, Master and Maelstrom weapons buffed skills that were rather underperforming (WoE wasn't that good some time ago...). So I guess the new staves will buff impulse :-)
oh no -_- , ths last thing that we need is " Aoe " nobody want to be able to push more dps in aoe ... switch the staff and a skill just for multi target fight is ... useless cause at the moment in raid and dungeon add are simply " burning " and in dungeon we are always trying to not kill them instantly cause we want to get our ulti before boss ... i still hope they could make it so this would buff force pulse ... currently in my sorcerer i have a disgusting gameplay ... dot-dot-dot-HA-dot-dot ect .. ( 39K on dummy with elemental drain ) whil with force pulse and the nerfed frag i have ... 34K ... and less sustain ..
But who said it would buff impulse itself. Maybe something like maelstrom: when you cast it or have it slotted, your direct damage is increased by x%. Just guessing you know ;-)
yeah but contrary to impulse , elemental wall is a dot , we use it with or without the maesltrom staff in aoe and in single target ,the maesltrom staff is just a " bonus " but currently impulse is less useful than destructive clench ... destructive clench deal 3% of my dps and i dont want to use impulse that would make less than 2% of the dps in my rotation just to increase X or X type of damage cause this don't seem to worth the lost of 1 useful skill.
the base skill is a " Aoe skill " , elemental wall is a dot and destructive clench is a ... little dot ... maesltrom staff / master staff or not ... these two skill stay a " dot " and a " little dot " and i think this will be the same with impulse ... this will stay a skill useful in multi target ... of course this will make ennemies take more damage from this skill ... but in single target i don't see how they could make it useful without change the base skill .
Well, technically we don't know xd. And likely not even the devs, maybe at some point they drop the idea and arena weapons buff the first skill of all three class skill lines instead. How cool would that be!Technically yes, but it has taken this long for the 3rd tier of ability-altering weapons to release. It will be a very long time if weapons like that ever release for Ultimates.
Well master weapons buffed 1st skill in weapon skill lines , maesltorm weapons 2nd one . Then order of skills was changed but still I suppose Asylum weapons will buff 3rd skill in skill line before order changes. So 2 next unique weapons after Clockwork City will buff 4th and 5th skill which means if there will be weapons buffing weapon ultimates it wont happen soon.
No way Asylum staff will buff force pulse which is already one of the most used skills in the game. Previously, Master and Maelstrom weapons buffed skills that were rather underperforming (WoE wasn't that good some time ago...). So I guess the new staves will buff impulse :-)
Well master weapons buffed 1st skill in weapon skill lines , maesltorm weapons 2nd one . Then order of skills was changed but still I suppose Asylum weapons will buff 3rd skill in skill line before order changes. So 2 next unique weapons after Clockwork City will buff 4th and 5th skill which means if there will be weapons buffing weapon ultimates it wont happen soon.
No way Asylum staff will buff force pulse which is already one of the most used skills in the game. Previously, Master and Maelstrom weapons buffed skills that were rather underperforming (WoE wasn't that good some time ago...). So I guess the new staves will buff impulse :-)