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The guild cap needs to be raised.

The17thNinja
The17thNinja
✭✭
5 guilds is not enough! I need more!
Edited by The17thNinja on September 1, 2017 4:55PM
Do as thou wilt

The guild cap needs to be raised. 104 votes

Agree
55%
nexxus_ESOwenchmore420b14_ESOSvenjaAlienSlofGreyhoofChelofalcasternub18_ESOTerraDewBerryleeuxAmourBluepitbull13ErrisbaratronEnemy-of-ColdharbourGrabmooreshadeloncode65536HetairaThe17thNinjaOhtimbar 58 votes
Disagree
44%
AcrolasBowserArobainterovian2000b14_ESOTurelusfreespiritedopeyidkPhlatheadEddybleCave_CanemHuyenDMuehlhausenDemyciliankuma82MissBizzBouldercleaveHvzedaVostornBenevolentBowd 46 votes
  • Jamini
    Jamini
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    Agree
    You do know we aren't supposed to post petitions right?

    But yes, another one or two guild slots would be nice.
    "Adapt. or Die."
  • The17thNinja
    The17thNinja
    ✭✭
    Agree
    Jamini wrote: »
    You do know we aren't supposed to post petitions right?

    But yes, another one or two guild slots would be nice.

    No. I did not know. A polls a petition? Kind of new to actually making posts. I just saw poll and figured it was time saving to ask for opinions.
    Do as thou wilt
  • jlboozer
    jlboozer
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    Agree
    Agreed, I think 7 would be a good number
  • Betheny
    Betheny
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    ✭✭
    Agree
    Agreed. At least another 5 slots.

    Could use a couple more 500 slot storage guilds, and I guess some more sales slots would be nice too :wink:
  • ComboBreaker88
    ComboBreaker88
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    Disagree
    If anything it needs to be reduced. If you can't get enough out of 5 guilds 10 isn't going to make a difference. A smaller number of join able guilds would increase the quality of all guilds. Right now the guilds are so diluted that's there's no player loyalty or benefit to be a loyal participating member.
  • kiyoshigawa
    kiyoshigawa
    ✭✭
    I thought this was for the cap on maximum numbers of players per guild. Trading guilds would greatly benefit from having more than 500 members in them. if anything, increase the players per guild cap, and leave the 5 guilds per player cap in place.
  • Betheny
    Betheny
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    ✭✭
    Agree
    If anything it needs to be reduced. If you can't get enough out of 5 guilds 10 isn't going to make a difference. A smaller number of join able guilds would increase the quality of all guilds. Right now the guilds are so diluted that's there's no player loyalty or benefit to be a loyal participating member.

    Because guilds in this game are ALL about loyalty and nothing about trading stuff and having enough space to sell crap.

    That was sarcasm.
  • Eddyble
    Eddyble
    ✭✭✭✭
    Disagree
    If anything it needs to be reduced. If you can't get enough out of 5 guilds 10 isn't going to make a difference. A smaller number of join able guilds would increase the quality of all guilds. Right now the guilds are so diluted that's there's no player loyalty or benefit to be a loyal participating member.

    Agree, I was in 5 thinking it would offer more but there was a lot of silence. just a bunch of fees for alternating traders. I decided to cut it to 1 about 4 months ago and only recently added 1 pvp guild. I just put as much energy into those 2 as I did into the 5 and the quality feels much better. 1 to 2 would be my choice...maybe 3.
    Eddyb1e - Xbox One - NA
    Eddyble - PC - NA
  • Betheny
    Betheny
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    ✭✭
    Agree
    Eddyble wrote: »
    1 to 2 would be my choice...maybe 3.

    Under that kind of hell dictatorship most everyone would keep the trade guilds and biff the loyalty guild.
  • Bouldercleave
    Bouldercleave
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    ✭✭✭
    Disagree
    I would prefer fewer guilds but higher member limits.
  • Eddyble
    Eddyble
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    Disagree
    Betheny wrote: »
    Eddyble wrote: »
    1 to 2 would be my choice...maybe 3.

    Under that kind of hell dictatorship most everyone would keep the trade guilds and biff the loyalty guild.

    Dictatorship would imply that I'm some sort of leader, when in fact my post was meant as to the opposite. I chose to leave multiple trader guilds that offered little substance to focus on 1 and help improve the quality. For some this might not work, those whom focus on maxing out the trader aspect I'm sure would agree with you, as would I if I'd have chosen to go that route. More stores = more income. But, alas, it seemed to me that did not equate to more substance. I wanted something more from the game than an economy sim. Thus my decision, my opinion and my vote.
    Eddyb1e - Xbox One - NA
    Eddyble - PC - NA
  • The17thNinja
    The17thNinja
    ✭✭
    Agree
    If anything it needs to be reduced. If you can't get enough out of 5 guilds 10 isn't going to make a difference. A smaller number of join able guilds would increase the quality of all guilds. Right now the guilds are so diluted that's there's no player loyalty or benefit to be a loyal participating member.

    There's no loyalty because of the guild cap. I have to leave a guild I really don't want to (Trading Guild) to add a crafter offshoot of a guild Im socially loyal to with no trader, losing opportunities to sell things to help friends start something.
    Do as thou wilt
  • Betheny
    Betheny
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    ✭✭
    Agree
    Eddyble wrote: »
    Betheny wrote: »
    Eddyble wrote: »
    1 to 2 would be my choice...maybe 3.

    Under that kind of hell dictatorship most everyone would keep the trade guilds and biff the loyalty guild.

    Dictatorship would imply that I'm some sort of leader...Thus my decision, my opinion and my vote.

    You're failing to factor in that your vote for less guilds if implemented would cause EVERYONE to be forced to have less guilds, hence my use of the term "dictatorship" given your decision to essentially control other people.
  • ComboBreaker88
    ComboBreaker88
    ✭✭✭✭✭
    Disagree
    Betheny wrote: »
    Eddyble wrote: »
    1 to 2 would be my choice...maybe 3.

    Under that kind of hell dictatorship most everyone would keep the trade guilds and biff the loyalty guild.

    Good riddance to those type of players then. Lol. It would be better if they increased the player limit of guilds to say 1000 and reduced the amount of guilds you can join to 3. Also allow the guilds to give permissions to sell in the store up to 100 items instead of just 30
  • ComboBreaker88
    ComboBreaker88
    ✭✭✭✭✭
    Disagree
    If anything it needs to be reduced. If you can't get enough out of 5 guilds 10 isn't going to make a difference. A smaller number of join able guilds would increase the quality of all guilds. Right now the guilds are so diluted that's there's no player loyalty or benefit to be a loyal participating member.

    There's no loyalty because of the guild cap. I have to leave a guild I really don't want to (Trading Guild) to add a crafter offshoot of a guild Im socially loyal to with no trader, losing opportunities to sell things to help friends start something.

    You can't blame your lack of loyalty to a guild on the fact that you don't have more guild slots. You're either loyal to the guild you are in or you are not. This is a pretty black and white issue. Attempting to claim it's not your fault you have no loyalty is ridiculous.
  • Betheny
    Betheny
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    ✭✭
    Agree
    It would be better if they increased the player limit of guilds to say 1000...Also allow the guilds to give permissions to sell in the store up to 100 items instead of just 30

    It's probably a ZOS crappy database issue...they don't seem to be able to safely keep long lists of things in their database.
  • Eddyble
    Eddyble
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    Disagree
    Betheny wrote: »
    Eddyble wrote: »
    Betheny wrote: »
    Eddyble wrote: »
    1 to 2 would be my choice...maybe 3.

    Under that kind of hell dictatorship most everyone would keep the trade guilds and biff the loyalty guild.

    Dictatorship would imply that I'm some sort of leader...Thus my decision, my opinion and my vote.

    You're failing to factor in that your vote for less guilds if implemented would cause EVERYONE to be forced to have less guilds, hence my use of the term "dictatorship" given your decision to essentially control other people.

    Mmmm, I understand your perspective when expressed in that manner. As perhaps my focus was on quality vs quantity I didn't acknowledge those concerns of others downsizing. But, dictator might be too harsh...comptroller or foreman maybe? Anyway, my opinion is that if I'd been limited to say 3 then I might have asked for more but initially I could've focused on creating a stronger bond within a guild. It's a retrospective view I suppose, and if ZOS ever implemented a guild reduction, that would suck, but you never know? Maybe it would create stronger bonds within those guilds?
    Eddyb1e - Xbox One - NA
    Eddyble - PC - NA
  • ComboBreaker88
    ComboBreaker88
    ✭✭✭✭✭
    Disagree
    Betheny wrote: »
    It would be better if they increased the player limit of guilds to say 1000...Also allow the guilds to give permissions to sell in the store up to 100 items instead of just 30

    It's probably a ZOS crappy database issue...they don't seem to be able to safely keep long lists of things in their database.

    When it comes down to it a quality guild makes all the difference when playing this game. Having more guild slots would only further dilute an already over populated Guild count. MakING it impossible for guilds (especially new ones) to ever gain popularity or maintain it. It's basically the whole grass is greener argument.
  • DMuehlhausen
    DMuehlhausen
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    ✭✭
    Disagree
    Set a no limit to guild members, and max number of guilds you can be in to 1.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Disagree
    Considering the poll is in relation to the OP needing more guilds I say no he/she does not. There is probably a guild he/she really does not contribute to that can be dropped.

    Easy solution.
  • kuma82
    kuma82
    ✭✭✭
    Disagree
    There should be no need for more than 1 or 2 guilds. This system is pointless and useless. Remove it, put in a damn auction house system, leave the traders there. Let players join a second guild, that is actual traders guild. The trader spots can be fought over by crafting guilds. Use those spots to allow players to sell crafted items only, auction house can be everything else. That would allow anyone to sell, reduce the damn guilds but increase numbers in the guilds instead of spreading them out. This system has issues and flaws. If you want a good and real mini economy game go to EVE. You will get *** and screwed over learning it all, but thats the game that has a real economy system.

    This and housing are nothing more than gold sinks for the people who play too much and have for a long time. They will have a lot of gold and want more gold for no reason, other than to waste it on more stupid gold sinks since they have nothing else to do with it. I quit eso on pc 5 months after it came out, back on Xbox since it was cheap to get and free to play now. In the 4 months I have been back, not even price gouging people, I have made over 550k. So this isn't about I'm poor, I'm lazy at making money and I'm doing fine lol. This is about a crap system built around spreading people out among many guilds for no reason. Have actual trading guilds specialising in crafting and trading that stuff fight over those trader spots. Let everyone sell dropped items in an auction house. I feel that would be a good compromise and still give crafters that mini economy competition game.
  • The17thNinja
    The17thNinja
    ✭✭
    Agree
    If anything it needs to be reduced. If you can't get enough out of 5 guilds 10 isn't going to make a difference. A smaller number of join able guilds would increase the quality of all guilds. Right now the guilds are so diluted that's there's no player loyalty or benefit to be a loyal participating member.

    There's no loyalty because of the guild cap. I have to leave a guild I really don't want to (Trading Guild) to add a crafter offshoot of a guild Im socially loyal to with no trader, losing opportunities to sell things to help friends start something.

    You can't blame your lack of loyalty to a guild on the fact that you don't have more guild slots. You're either loyal to the guild you are in or you are not. This is a pretty black and white issue. Attempting to claim it's not your fault you have no loyalty is ridiculous.

    Saying I have no loyalty when 2 of the guilds I am in have been on my list since 2015 is ridiculous. But I will assume you replied as you did because any time someone leaves your guild you feel like they killed your soul. I am 2nd in command and high rank in the other. The rest are trading guilds. My main guild wants to make a crafter offshoot so I have to lose a trader or tell my good friend making gold is more important than helping him. But yeah, I have no loyalty. Lmao
    Do as thou wilt
  • The17thNinja
    The17thNinja
    ✭✭
    Agree
    Considering the poll is in relation to the OP needing more guilds I say no he/she does not. There is probably a guild he/she really does not contribute to that can be dropped.

    Easy solution.

    More guilds equals more room for more guilds with traders leading to making more money for the 2 Guilds I am socially on every day and dumping money into the bank multiple times a week. 5 Guilds isn't enough. The current guild system is inadequate and needs improvement, whether its more guild spots, or an auction house and 1 guild. 30 spots to sell things is not enough. 90 between the 3 trading guilds isn't enough.
    Do as thou wilt
  • IronCrystal
    IronCrystal
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    Agree
    Number of guilds isn't always about trading.

    Often times I have multiple groups of friends so I join multiple social guilds (well, I had at most 2 at once).

    In reality, I was raid guild hopping for a while because I used to help multiple guilds in their raids. Between my personal guild bank guild, 2 social guilds, 1 trading guild, and my primary raiding guild, I couldn't join any of the raiding guilds I would help out.
    Make PC NA raiding great again!

    Down with drama!


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  • ComboBreaker88
    ComboBreaker88
    ✭✭✭✭✭
    Disagree
    If anything it needs to be reduced. If you can't get enough out of 5 guilds 10 isn't going to make a difference. A smaller number of join able guilds would increase the quality of all guilds. Right now the guilds are so diluted that's there's no player loyalty or benefit to be a loyal participating member.

    There's no loyalty because of the guild cap. I have to leave a guild I really don't want to (Trading Guild) to add a crafter offshoot of a guild Im socially loyal to with no trader, losing opportunities to sell things to help friends start something.

    You can't blame your lack of loyalty to a guild on the fact that you don't have more guild slots. You're either loyal to the guild you are in or you are not. This is a pretty black and white issue. Attempting to claim it's not your fault you have no loyalty is ridiculous.

    Saying I have no loyalty when 2 of the guilds I am in have been on my list since 2015 is ridiculous. But I will assume you replied as you did because any time someone leaves your guild you feel like they killed your soul. I am 2nd in command and high rank in the other. The rest are trading guilds. My main guild wants to make a crafter offshoot so I have to lose a trader or tell my good friend making gold is more important than helping him. But yeah, I have no loyalty. Lmao

    I don't think you understand the concept. /end of discussion. I'm not going to argue with a chess pigeon. Have a good day. Best of luck.
  • Malic
    Malic
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    Disagree
    Making the game easier, in any fashion should be what we are all working against not for.
  • The17thNinja
    The17thNinja
    ✭✭
    Agree
    If anything it needs to be reduced. If you can't get enough out of 5 guilds 10 isn't going to make a difference. A smaller number of join able guilds would increase the quality of all guilds. Right now the guilds are so diluted that's there's no player loyalty or benefit to be a loyal participating member.

    There's no loyalty because of the guild cap. I have to leave a guild I really don't want to (Trading Guild) to add a crafter offshoot of a guild Im socially loyal to with no trader, losing opportunities to sell things to help friends start something.

    You can't blame your lack of loyalty to a guild on the fact that you don't have more guild slots. You're either loyal to the guild you are in or you are not. This is a pretty black and white issue. Attempting to claim it's not your fault you have no loyalty is ridiculous.

    Saying I have no loyalty when 2 of the guilds I am in have been on my list since 2015 is ridiculous. But I will assume you replied as you did because any time someone leaves your guild you feel like they killed your soul. I am 2nd in command and high rank in the other. The rest are trading guilds. My main guild wants to make a crafter offshoot so I have to lose a trader or tell my good friend making gold is more important than helping him. But yeah, I have no loyalty. Lmao

    I don't think you understand the concept. /end of discussion. I'm not going to argue with a chess pigeon. Have a good day. Best of luck.

    You must be a PC player, huh. It would explain a lot. Your the one assuming things about me based on an asked question. I understand Loyalty just fine. Do you understand Elitism?
    Do as thou wilt
  • LadyNalcarya
    LadyNalcarya
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    ✭✭✭✭✭
    Agree
    I dont know why so many people are against it. Some of us enjoy all aspects of the game, including pvp, trials, and still need to sell stuff. There are social guilds, too.
    Of course you can say "but you can have a raid group within your social guild" but from my experience that leads to player segregation inside the guild, jealosy and elitism accusations.I witnessed this once, heard about these situations a few times, and it really sucks. Trust me, you dont want that.
    Of course you can say "but you can pvp with your raid friends" but not everyone plays pvp and pve.
    Yeah.. Theres a lot of "but"s, but actually no one is forced to join more than one guild (or even one, if they dont want to). So I dont understand why people are against increasing the limit, they can just ignore those extra slots if ZOS would add them. Also, guild loyalty depends on people and their relationships, not on artificial limitations. Some guilds are communities, some are just a bunch of random people, and of course, people wont be super loyal to randoms just because they accepted their invite.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • BenevolentBowd
    BenevolentBowd
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    Disagree
    I would prefer guilds to have more members and more selling slots.
    Megaservers: Xbox NA
    Website:BenevolentBowd.ca, "Helping Others by Helping Others"
    ESO Calendarmancer - Retired
    #TeamStackableTreasureMaps
  • The17thNinja
    The17thNinja
    ✭✭
    Agree

    I would prefer guilds to have more members and more selling slots.

    That is a great alternative solution.
    Do as thou wilt
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