Like other said, the functionality provided for such add-on is considered cheating. Maybe I am part of the 0.00000001% who do not use it because of that reason. Too sad ZOS have allowed it...
.
There is lack of logic here. If developers allowed it then it cannot be considered cheating because it's developer who decides what is cheating and what isnt.
Also if we talk about functionality. Miat add-on gives You graphic information that some negative thing will hit You so at the end You dont have to look around so much to see it. Isnt that almost the same as buff tracker which graphicly informs You that some negative effects was applied on You or that you applied that on enemie (also with timer and debuffs name) , so You dont have to look around that much to see buffs/debuffs animation on You on Your enemies ?
If Miat is considered cheating then buff tracking is considered cheating also despite the fact developers allowing it.
OutLaw_Nynx wrote: »Hmm meant to vote "other"
If they do that then I think they should also ban any add on for pve that tells you to block, prepare for an attack etc.
OutLaw_Nynx wrote: »Hmm meant to vote "other"
If they do that then I think they should also ban any add on for pve that tells you to block, prepare for an attack etc.
You mean alerts for static mechanics that always happen at the same time? Because that's totally the same thing as fighting a player right?
This Poll is inaccurate.
Miat's add-on on does not provide information on attacks from stealth, it does not provide any information that is not readily available from Zos's api.
Furthermore, there are other add-ons, such as Combat Cloud, that provide exactly the same kind of information as Miat's.
Zos changed the api as a result of these addons being able to detect and notify the player of incoming stealth attacks and players in stealth near you.
I would wager there were more than this one addon in use prior to the changes to the api. Miat releasing his addon publicly is the only reason Zos made these changes.
You all should be saying thanks for driving the changes to the api, (that Zos would never have done without exposing the flaw) rather than propagating incorrect information.
If you're going to stand on a soapbox and spew rhetoric, at least make sure your information is accurate.
So with this logic we should be thanking every possible criminal for not being a criminal? Of course this was very valuable for zos, but in other words it would sound like:
"everyone steals 100 gold per day. Miat found out about it and reduced it to 20 gold per day, so now it's OK, because before it used to be worst and few people knew."
Dumbest shi+ I've read today...
There is no criminality in this instance. However, yes, you should thank "potential" criminals for choosing not to be criminals. I mean, that deserves a fist bump at least I would think...
Still not relevant to the topic, as there is no parallel in how the addon functions and your reference... But aren't we all "potential" criminals choosing not to be criminals? (Too existential?)
Um... No one's stealing anything. Where do you get these references?
Miat released an addon that used the existing Zos api (as every addon does/did) keep in mind, there were likely other addons doing the same thing, but not released to the public. By releasing his addon publicly, Miat forced Zos to make changes that benefited all of the PvP community, rather than just those exploiting the api for themselves (at your expense)
Now, Miat's addon does -literally- none of the things that recent post are suggesting, or anything that would be considered cheating as it uses Zos's api.
It does not inform of potential attacks from stealth. It does not inform of stealthed players in the area. Nor do any other private, or otherwise, addons as the api has been changed to ensure that type of information is no longer useable in that fashion.
Still with me?
There are many addons that provide combat cue's. Including the stock UI. As this is all that Miat's addon does (essentially) I fail to see what the fuss is all about...
What seems to happen in posts like this, is that someone will post incorrect information, often based on utter nonsense, or some other post that person may have read, (also often based on utter nonsense.) Then the second person (such as yourself) will continue to "parrot" that information down the line without actually looking into the accuracy of the information that they relay. This is when it becomes rhetoric, rather than factual information.
And then we have threads such as this...
So does it or does it not let you know when to dodge exactly and does it or does it not let you know when someone is doing a charge up attack from stealth. If the answer to either of those is yes, then it shouldn't be allowed, because ZoS stated during beta times that they didnt want add ons like this in the game.
The addon informs you of an incoming attack. (Among other benign and convenient tid bits, such as when you are nearing the max distance from a camp, etc..) It does not suggest a course of action. There are several addons that provide the same information, and some do suggest a course of action. This includes the stock UI. "Combat Cue's" (hint, hint) no one's complaining about the others...
It does not relay information on attacks from stealth...
This information is easily accessible for anyone that actually wants to know. Just try it, or search the addon. Just stop posting uneducated nonsense...
You, of course can choose to agree with how this (and many other) addons function, or not. But at the end of the day, Zos has looked at the functionality and they are ok with it.
ShadowMole25 wrote: »Like other said, the functionality provided for such add-on is considered cheating. Maybe I am part of the 0.00000001% who do not use it because of that reason. Too sad ZOS have allowed it...
.
There is lack of logic here. If developers allowed it then it cannot be considered cheating because it's developer who decides what is cheating and what isnt.
Also if we talk about functionality. Miat add-on gives You graphic information that some negative thing will hit You so at the end You dont have to look around so much to see it. Isnt that almost the same as buff tracker which graphicly informs You that some negative effects was applied on You or that you applied that on enemie (also with timer and debuffs name) , so You dont have to look around that much to see buffs/debuffs animation on You on Your enemies ?
If Miat is considered cheating then buff tracking is considered cheating also despite the fact developers allowing it.
I don't like or use Buff Tracking either. I only use Kill Counter to see my KDR and FTC to redo my health, mag, and stam bars so I can see percentages and to see my DPS/HPS in a small little box in the top left corner.
ShadowMole25 wrote: »Like other said, the functionality provided for such add-on is considered cheating. Maybe I am part of the 0.00000001% who do not use it because of that reason. Too sad ZOS have allowed it...
.
There is lack of logic here. If developers allowed it then it cannot be considered cheating because it's developer who decides what is cheating and what isnt.
Also if we talk about functionality. Miat add-on gives You graphic information that some negative thing will hit You so at the end You dont have to look around so much to see it. Isnt that almost the same as buff tracker which graphicly informs You that some negative effects was applied on You or that you applied that on enemie (also with timer and debuffs name) , so You dont have to look around that much to see buffs/debuffs animation on You on Your enemies ?
If Miat is considered cheating then buff tracking is considered cheating also despite the fact developers allowing it.
I don't like or use Buff Tracking either. I only use Kill Counter to see my KDR and FTC to redo my health, mag, and stam bars so I can see percentages and to see my DPS/HPS in a small little box in the top left corner.
Oh god that's cheating. Normally You would have to note all that informations on paper and watch resource bars normally
This Poll is inaccurate.
Miat's add-on on does not provide information on attacks from stealth, it does not provide any information that is not readily available from Zos's api.
Furthermore, there are other add-ons, such as Combat Cloud, that provide exactly the same kind of information as Miat's.
Zos changed the api as a result of these addons being able to detect and notify the player of incoming stealth attacks and players in stealth near you.
I would wager there were more than this one addon in use prior to the changes to the api. Miat releasing his addon publicly is the only reason Zos made these changes.
You all should be saying thanks for driving the changes to the api, (that Zos would never have done without exposing the flaw) rather than propagating incorrect information.
If you're going to stand on a soapbox and spew rhetoric, at least make sure your information is accurate.
Publius_Scipio wrote: »Miat! The simple fact that he is told when to dodge a range attack is bull[snip]. It is essentially taking range attacks away from someone's toolkit when fighting him.
I know ZOS is aware of it for some time now. I won't comment on what ZOS should or shouldn't do because I am not privy to any internal discussions.
But you and I will settle the score one day Miat, nightbalde to nightblade. And then I am coming for your Uber driver and wrecking blow spammer personal assistant, Enzo and Executi Boy respectively.
ShadowMole25 wrote: »OutLaw_Nynx wrote: »Hmm meant to vote "other"
If they do that then I think they should also ban any add on for pve that tells you to block, prepare for an attack etc.
You mean alerts for static mechanics that always happen at the same time? Because that's totally the same thing as fighting a player right?
If they always happen at the same time, then why not just memorize it?
Bombashaman wrote: »Bombashaman wrote: »As ZOS haven't done anything about changing the API (or did they a little bit a while ago) so Miat's would have been useless, one has to presume they don't consider using it as cheating.
Wrong.
They did not remove the used API, since it would prevent innoumerous other Addons from functioning. Damage or bufftime addons wouldn't work anymore. Since majority of people use those tools in PvE, they didn't change it.
Didn't they state in the rules you have to accept to play that cheating is an offense which would lead to some kind of punishment? If they consider Miat's a cheat, they should be disciplining players left and right. They don't. So they don't consider it as cheating.
You said miat is no Cheating cause ZOS didn't limit the API accordingly. I responded stating that they didn't change it for a different reason. So it would be unfair to ban all miats users for an issue that they are unable to fix. Also, ZOS and banning exploiters???Funny you!
I thought they already fixed the stealth part of the mod months ago. Did they accidentally roll back that code, or did the dev author just find another way to do it?
TheCaptainJosh wrote: »Another Miat thread
TheCaptainJosh wrote: »Another Miat thread
Yep:)
It feels like it's a seasonal event. Roughly each 3-4 months.
*sits comfortably*
You may think that you are helping people by white knighting miats add on. You are not helping anyone at all, see Miat was being honest and put his add on out for every one. He got blasted and now he and a few other people put out add ons but not for everyone. Players made this go underground and not be out in the open. If you believe that they just stopped making add ons then you are just as smart as we thought.
So only a limited and select people have access to game playing addons? That sounds a lot better than everyone having access to them.