Since the minor vulnerability is no longer unique to that set I think it should do something else. For example instead of simply boosting heavy attacks it should add an effect similar to the Master bow: gain X spell damage against enemies affected by the Y debuff for Z seconds.
ztyhurstub17_ESO wrote: »Its really strong actually and to strong in relation to other sets. when if will fall down to 833 crit rating it lose something of arround 5,5% krit. I think then it will be more balanced again.
I actually hope it won't entirely fall down to 833 crit. Maybe slightly above. It is a 5 piece after all, one can only hope.
But dont forget, that this sets have 2 good stats at the 5th piece bonus. The good other stat on this set is the effect for a heavy attack.
Not really... the Minor Vulnerability debuff is redundant with the lightning concussion debuff, and the bonus damage to heavy attacks isn't enough to justify the 5 piece bonus on its own.
Having a larger than normal crit bonus is justified for this set, but probably not at ~1900.
I would like to see the affect changed from Minor Vulnerability changed to buffing the player with Major Slayer for x seconds, or something else that gives a compelling reason to use the set, but making the crit value higher takes less programming on ZOS's part.
Nah Major Slayer on heavy would be way OP and benefitting mostly to sorc who doesn't need it. Something would be nice for sure, but I don't think it's very high on the priority list right now.
Since the minor vulnerability is no longer unique to that set I think it should do something else. For example instead of simply boosting heavy attacks it should add an effect similar to the Master bow: gain X spell damage against enemies affected by the Y debuff for Z seconds.
wait doesn't that mean Xbox and PS4 with get the over buff version for pretty much the entire patch nice.ZOS_GinaBruno wrote: »Not intentional - we'll be fixing it in a future patch so it's not as strong.
ztyhurstub17_ESO wrote: »ztyhurstub17_ESO wrote: »Its really strong actually and to strong in relation to other sets. when if will fall down to 833 crit rating it lose something of arround 5,5% krit. I think then it will be more balanced again.
I actually hope it won't entirely fall down to 833 crit. Maybe slightly above. It is a 5 piece after all, one can only hope.
But dont forget, that this sets have 2 good stats at the 5th piece bonus. The good other stat on this set is the effect for a heavy attack.
Not really... the Minor Vulnerability debuff is redundant with the lightning concussion debuff, and the bonus damage to heavy attacks isn't enough to justify the 5 piece bonus on its own.
Having a larger than normal crit bonus is justified for this set, but probably not at ~1900.
I would like to see the affect changed from Minor Vulnerability changed to buffing the player with Major Slayer for x seconds, or something else that gives a compelling reason to use the set, but making the crit value higher takes less programming on ZOS's part.
Nah Major Slayer on heavy would be way OP and benefitting mostly to sorc who doesn't need it. Something would be nice for sure, but I don't think it's very high on the priority list right now.
Not sure how that would mostly benefit Sorc, but you could argue that it is OP in general. Major Slayer is 15% and minor vulnerability is 8%. They could make it 5 seconds instead of 10. I would use it on my DK and heavy attack before every flame lash.Since the minor vulnerability is no longer unique to that set I think it should do something else. For example instead of simply boosting heavy attacks it should add an effect similar to the Master bow: gain X spell damage against enemies affected by the Y debuff for Z seconds.
I would be down with this as well... I just want them to make it something worthwhile and not a set that you run for Minor Slayer until you get Moondancer.
I'll still use it on my sorc with the old pet heavy attack rotation (swapping pet for magelight). IA + vMA staves is pretty strong...
I'll still use it on my sorc with the old pet heavy attack rotation (swapping pet for magelight). IA + vMA staves is pretty strong...
That´s what i am talking. With vMSA destrostaff you dont have minor vulnerability all time up, just 30-40%. Only with Aetherset you can hold it up to 100%.
ztyhurstub17_ESO wrote: »They might as well get rid of the Minor Vulnerability part. I can't even remember the last trial I went to when somebody did a heavy attack with this set for that.
I'll still use it on my sorc with the old pet heavy attack rotation (swapping pet for magelight). IA + vMA staves is pretty strong...
That´s what i am talking. With vMSA destrostaff you dont have minor vulnerability all time up, just 30-40%. Only with Aetherset you can hold it up to 100%.
30-40%?
I have 70% minimum on solo dummy parses and it's 99-100% in raid.
I'll still use it on my sorc with the old pet heavy attack rotation (swapping pet for magelight). IA + vMA staves is pretty strong...
That´s what i am talking. With vMSA destrostaff you dont have minor vulnerability all time up, just 30-40%. Only with Aetherset you can hold it up to 100%.
30-40%?
I have 70% minimum on solo dummy parses and it's 99-100% in raid.
What are you running to get 70% uptime? I'm on console so I have no idea what my uptime is
I'll still use it on my sorc with the old pet heavy attack rotation (swapping pet for magelight). IA + vMA staves is pretty strong...
That´s what i am talking. With vMSA destrostaff you dont have minor vulnerability all time up, just 30-40%. Only with Aetherset you can hold it up to 100%.
30-40%?
I have 70% minimum on solo dummy parses and it's 99-100% in raid.
What are you running to get 70% uptime? I'm on console so I have no idea what my uptime is
Just double bar lightning with shock blockade/liquid lightning/weaves/heavy attacks is enough for that kind of uptime.
ZOS_GinaBruno wrote: »Not intentional - we'll be fixing it in a future patch so it's not as strong.
That would be nice, a more reliable way to get minor force from range, love it.gethemshauna wrote: »Since the minor vulnerability is no longer unique to that set I think it should do something else. For example instead of simply boosting heavy attacks it should add an effect similar to the Master bow: gain X spell damage against enemies affected by the Y debuff for Z seconds.
Maybe Minor Force? ;3
That would be nice, a more reliable way to get minor force from range, love it.gethemshauna wrote: »Since the minor vulnerability is no longer unique to that set I think it should do something else. For example instead of simply boosting heavy attacks it should add an effect similar to the Master bow: gain X spell damage against enemies affected by the Y debuff for Z seconds.
Maybe Minor Force? ;3