The Emperor Mechanic

Ballcap
Ballcap
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I really like the way a faction can lose everything as the emperor strives to hold onto that last inner keep. Desperate to hang onto their power they lose everything. Home keeps get taken, scrolls are lost, and still the emperor turtles in their last castle knowing that if they leave to expand their empire there is a risk to losing the throne. It's an interesting choice between best for the faction and best for the person. I like how it plays out.
  • Subversus
    Subversus
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    I sense there is some backstory and a lot of /zone salt behind this
  • wolfwraith37
    wolfwraith37
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    Subversus wrote: »
    I sense there is some backstory and a lot of /zone salt behind this

    lol isn't there always?
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  • IxSTALKERxI
    IxSTALKERxI
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    Funny thing is, it's no better for the faction if the emperor would to leave his final emp keep. Either way the faction will lose everything. It's up to the faction to work together and defend everything, the emperor can't do much. It is helpful having an emperor around though, and it's much harder to crown emp then take back a few scrolls so it's generally in the factions best interest to defend it if possible. It comes down to how well a faction can cope against 2 factions at the same time.
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  • IxSTALKERxI
    IxSTALKERxI
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    The game has changed a lot over the years, there was a time when 1 person or group wasn't expected to do everything. There used to be multiple groups and players on a faction capable of defending different keeps / objectives.
    NA | PC | Aldmeri Dominion
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    Former Emperor x11 campaign cycles
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  • Montayva
    Montayva
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    Funny thing is, it's no better for the faction if the emperor would to leave his final emp keep. Either way the faction will lose everything. It's up to the faction to work together and defend everything, the emperor can't do much. It is helpful having an emperor around though, and it's much harder to crown emp then take back a few scrolls so it's generally in the factions best interest to defend it if possible. It comes down to how well a faction can cope against 2 factions at the same time.

    This. Its so easy to forget that a dethrone is essentially a 2v1, and requires full faction cooperation. Which so often doesn't happen because of salty tards in zone crying about losing back keeps while another guild/group is defending emp keeps. Perseverance and determination are what wins these battles at the end of the day. And its quite often not just 1 person, it becomes guild rivalries, each guild involved becomes determined to best the other. So anyone who thinks defending the last emp keep is for the good of one person only, theyre fooling themselves, or must be pretty naive to the ways of pvp
    Edited by Montayva on August 13, 2017 10:43AM
    Montayva: EP, AD, DC Magplar | Mistress Montayva: AD, DC, EP Mag DK | Rharhey: EP, AD Mag Sorccrafters
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  • leepalmer95
    leepalmer95
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    The emp system is stupid.

    Espically on 30 days campaigns, when one guys gets emp he basically will get emp for the full 30 days as other people won't be able to catch up to his ap gains because he's emp.

    When you get emp your leader board score should be wiped and your shouldn't start getting leader board score until you lose your emp.

    Let other people have a chance for emp.

    Stop these 30 days emps.
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  • NightbladeMechanics
    NightbladeMechanics
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    The emp system is stupid.

    Espically on 30 days campaigns, when one guys gets emp he basically will get emp for the full 30 days as other people won't be able to catch up to his ap gains because he's emp.

    When you get emp your leader board score should be wiped and your shouldn't start getting leader board score until you lose your emp.

    Let other people have a chance for emp.

    Stop these 30 days emps.

    Or you could step up and compete for the title. It isn't (supposed to be) easy, and you're not entitled to it.
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  • Montayva
    Montayva
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    The emp system is stupid.

    Espically on 30 days campaigns, when one guys gets emp he basically will get emp for the full 30 days as other people won't be able to catch up to his ap gains because he's emp.

    When you get emp your leader board score should be wiped and your shouldn't start getting leader board score until you lose your emp.

    Let other people have a chance for emp.

    Stop these 30 days emps.

    Or you could step up and compete for the title. It isn't (supposed to be) easy, and you're not entitled to it.

    If I had a dollar for everyone who asked me to drop campaign so they could have emp I would be rich!

    Seriously though, why does everyone think they're entitled to something they haven't put as much work into as I (or others) have? Campaign politics is one thing, but the Emp title was never supposed to be an easy achievement to earn. Sadly some antics on 7 day campaigns have made the title pretty worthless now
    Montayva: EP, AD, DC Magplar | Mistress Montayva: AD, DC, EP Mag DK | Rharhey: EP, AD Mag Sorccrafters
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  • Pchela
    Pchela
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    Hahaah... u get what you work for.
  • IxSTALKERxI
    IxSTALKERxI
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    The emp system is stupid.

    Espically on 30 days campaigns, when one guys gets emp he basically will get emp for the full 30 days as other people won't be able to catch up to his ap gains because he's emp.

    When you get emp your leader board score should be wiped and your shouldn't start getting leader board score until you lose your emp.

    Let other people have a chance for emp.

    Stop these 30 days emps.

    I'd actually argue that the longer the campaign is the easier it is to catch up because there is more time to do so.

    Back in wabbajack (a 90 day campaign) clone joined the campaign like 30 days late and still made it to number 1 along with the rest of his group lol and all crowned emp.

    I've actually had higher AP/hr rates than some recent emperor's lol. Emperor's are usually playing the map to, not farming AP. They don't wait around for d ticks and stuff.

    On a competitive server an emperor isn't going to be reigning long enough to get too much of a lead and they aren't going to be crowned daily.
    NA | PC | Aldmeri Dominion
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  • Ballcap
    Ballcap
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    I'm a fan of the idea of only being Emp once per campaign. Once the top scorer gets Emp and then is dethroned, the next time an Emp is crowned it should go to the highest scoring person who hasn't already been Emp and so on until the campaign is over.
  • Crown
    Crown
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    Ballcap wrote: »
    I'm a fan of the idea of only being Emp once per campaign. Once the top scorer gets Emp and then is dethroned, the next time an Emp is crowned it should go to the highest scoring person who hasn't already been Emp and so on until the campaign is over.

    @Ballcap We've had this debate about twice a year.. The most common argument is around what happens if the player in 1st is crowned at 4am by other people, and isn't online to play / enjoy being emp.. The system you propose doesn't work. There will be organized events of "cap the map, trade it back and forth quickly between two factions until the person they want to be emp has it or the person they don't like has lost it and has no chance to get it again".
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  • SugaComa
    SugaComa
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    The emp system is stupid.

    Espically on 30 days campaigns, when one guys gets emp he basically will get emp for the full 30 days as other people won't be able to catch up to his ap gains because he's emp.

    When you get emp your leader board score should be wiped and your shouldn't start getting leader board score until you lose your emp.

    Let other people have a chance for emp.

    Stop these 30 days emps.

    Or you could step up and compete for the title. It isn't (supposed to be) easy, and you're not entitled to it.

    True ... But I think it's unfair when you see accounts being shared so they are in all the time and racking up ap 24/7

    It's the players you need to watch

    Look at vivec ps4 EU servers Red emp is the same person each week and he is pushing 2 to 3 times the ap of the person in second place meaning no other EP player can ever become emo

    It's meant to be difficult not impossible
  • leepalmer95
    leepalmer95
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    The emp system is stupid.

    Espically on 30 days campaigns, when one guys gets emp he basically will get emp for the full 30 days as other people won't be able to catch up to his ap gains because he's emp.

    When you get emp your leader board score should be wiped and your shouldn't start getting leader board score until you lose your emp.

    Let other people have a chance for emp.

    Stop these 30 days emps.

    Or you could step up and compete for the title. It isn't (supposed to be) easy, and you're not entitled to it.

    ive already had it but having 1 guy per 30 day campaign is stupid.

    Whats wrong with my idea? if you get it you reset? lets more than 1 player get it for 30 days.
    PS4 EU DC

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  • leepalmer95
    leepalmer95
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    Crown wrote: »
    Ballcap wrote: »
    I'm a fan of the idea of only being Emp once per campaign. Once the top scorer gets Emp and then is dethroned, the next time an Emp is crowned it should go to the highest scoring person who hasn't already been Emp and so on until the campaign is over.

    @Ballcap We've had this debate about twice a year.. The most common argument is around what happens if the player in 1st is crowned at 4am by other people, and isn't online to play / enjoy being emp.. The system you propose doesn't work. There will be organized events of "cap the map, trade it back and forth quickly between two factions until the person they want to be emp has it or the person they don't like has lost it and has no chance to get it again".

    Have the emp need to be online to actually get emp and accept it, otherwise the next highest gets the option etc...

    No getting emp when your not on.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • NBrookus
    NBrookus
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    Crown wrote: »
    Ballcap wrote: »
    I'm a fan of the idea of only being Emp once per campaign. Once the top scorer gets Emp and then is dethroned, the next time an Emp is crowned it should go to the highest scoring person who hasn't already been Emp and so on until the campaign is over.

    @Ballcap We've had this debate about twice a year.. The most common argument is around what happens if the player in 1st is crowned at 4am by other people, and isn't online to play / enjoy being emp.. The system you propose doesn't work. There will be organized events of "cap the map, trade it back and forth quickly between two factions until the person they want to be emp has it or the person they don't like has lost it and has no chance to get it again".

    Have the emp need to be online to actually get emp and accept it, otherwise the next highest gets the option etc...

    No getting emp when your not on.

    That has a ridiculous amount of troll potential.
  • Beardimus
    Beardimus
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    Its not great how it is, however therent aren't really any better suggestions.

    I'm less fussed about Emp, i'd prefer a map reset when the campaign resets however, that's a bigger gain I think and would mean a energy charge each reset.
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  • UppGRAYxDD
    UppGRAYxDD
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    I have zero problems with the emperor system, I do have problems with the ways the majority of players nowadays get emperor. BOOSTING!!!!! It happens alot more then ppl know. Next time you see a resource really deep in enemy territory that the enemy does not own but never captures, go ride down there and see for yourself.
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  • Montayva
    Montayva
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    UppGRAYxDD wrote: »
    I have zero problems with the emperor system, I do have problems with the ways the majority of players nowadays get emperor. BOOSTING!!!!! It happens alot more then ppl know. Next time you see a resource really deep in enemy territory that the enemy does not own but never captures, go ride down there and see for yourself.

    I think there is a huge misconception with what is considered 'boosting' these days too. For me, I would say boosting is when you get a bunch of your friends logging onto the opposite faction and -letting- you kill them.

    But last time I got emp Qaevir and I were both accused of 'boosting' because we were taking as many resources as we could (taking a rss then moving on to the next as soon as it flipped), and then again for also sitting on a single resource and farming dticks by killing the few curious people who would show up to take it back.

    Tl;dr the term boosting gets thrown around way too much these days and I think that's mainly due to newer people getting misinformed
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  • Ballcap
    Ballcap
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    Crown wrote: »
    Ballcap wrote: »
    I'm a fan of the idea of only being Emp once per campaign. Once the top scorer gets Emp and then is dethroned, the next time an Emp is crowned it should go to the highest scoring person who hasn't already been Emp and so on until the campaign is over.

    @Ballcap We've had this debate about twice a year.. The most common argument is around what happens if the player in 1st is crowned at 4am by other people, and isn't online to play / enjoy being emp.. The system you propose doesn't work. There will be organized events of "cap the map, trade it back and forth quickly between two factions until the person they want to be emp has it or the person they don't like has lost it and has no chance to get it again".

    @leepalmer95 Said it below your comment and I agree. If the person next in line for emp isn't on, then give it to the highest scoring, non-emp that is currently online. Cheaters are going to cheat and they do so already. Changing the mechanic to allow different emps throughout the campaign (especially in the 30 day campaigns) would make it more interesting. Lore-wise it makes sense too as usually when an emperor is overthrown he doesn't come back and rule again (Yes, Napoleon, but usually they don't get a second chance)
  • squidprojectb14_ESO
    I'm a big fan of the only emping once per cycle idea, with a fix (like described above) so that you can't be emp when not online. In my campaign of choice for my platform, there's one faction that always starts swarming the map around 2AM EST and they emp the same dude night after night after night. Then we spend all of the next day de-emping, because we have super low pop because everyone is tired of this dude being emp.

    To clarify; I'm not referring to any specific dude. There is always a different person and/or guild doing this. So Cyrodiil has pretty much become spend all afternoon/evening taking back emp keeps with a fairly even playing field, but then getting zerged down night after night at a ratio of about five to one and losing the entire map. It's disheartening and makes pugging CTR seem fun by comparison.
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  • Capsaica
    Capsaica
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    SugaComa wrote: »
    The emp system is stupid.

    Espically on 30 days campaigns, when one guys gets emp he basically will get emp for the full 30 days as other people won't be able to catch up to his ap gains because he's emp.

    When you get emp your leader board score should be wiped and your shouldn't start getting leader board score until you lose your emp.

    Let other people have a chance for emp.

    Stop these 30 days emps.

    Or you could step up and compete for the title. It isn't (supposed to be) easy, and you're not entitled to it.

    True ... But I think it's unfair when you see accounts being shared so they are in all the time and racking up ap 24/7

    It's the players you need to watch

    Look at vivec ps4 EU servers Red emp is the same person each week and he is pushing 2 to 3 times the ap of the person in second place meaning no other EP player can ever become emo

    It's meant to be difficult not impossible

    Account sharing is against the terms of service and if you have evidence of that, you should report it. Of course, try to make sure that person is not simply an insomniac who prefers to farm AP rather than sleep. Someone violating the terms of service for something as silly as being emperor in that manner is quite, well, silly.
  • gabriebe
    gabriebe
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    The most fun part of being emp (and defending emp for others) is the massive battle that should normally take place on the last keep. Losing scrolls and keeps is just not that important score-wise, the second you get dethroned normally the other factions both try to push for emp themselves while your own faction takes back their own trikeeps if they lost it. I love a good turtle.

    As far as multiple emp, I think emping once by cycle is a bit too strict but something like max 3 times would work. Or lock AP gains for the #1 after that limit so that people can catch up.
    Edited by gabriebe on August 16, 2017 6:11PM
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  • Anazasi
    Anazasi
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    Taran for Emp! support the cause.....

    ROFL
  • raviour
    raviour
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    I think emperor should be removed altogether, it causes too much grief between players that compete for it and the amount of work people have to put into being top is usualy unhealthy.

    Just yesterday I was told by a friend that someone was raging at me in /zone chat in Kyne EU for not helping them get emp. I vetted all my main account toons, have left for Vivec and don't even know this person LoL. Just goes to show that the desire to get emp can be very toxic for the PvP community.

    Its also kind of unfair on players that are passionate about Cyrodiil but have obligations in the physical world. Maybe a leaderboard that calculated AP as % based on how much time was played could be fairer so that it wasn't just people that have a lot of free time can go for emp.
  • ZOS_GregoryV
    Greetings all,

    After review, all seems well with the thread. We would just like to remind everyone that discussing disciplinary action is still against the Community Rules. Disciplinary action was not discussed, but it was mentioned, in this thread. Just here to give a simply friendly reminder that we would like for all posts to be civil, constructive, and to follow the guidelines of our rules.

    Thank you for your understand!

    Now, as you were. B)
    Edited by ZOS_GregoryV on August 18, 2017 8:20PM
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  • Zbigb4life
    Zbigb4life
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    The emp system is stupid.

    Espically on 30 days campaigns, when one guys gets emp he basically will get emp for the full 30 days as other people won't be able to catch up to his ap gains because he's emp.

    When you get emp your leader board score should be wiped and your shouldn't start getting leader board score until you lose your emp.

    Let other people have a chance for emp.

    Stop these 30 days emps.

    EMP should be something you have to work very hard on not by wiping emperors scoring of the list. If you don't want your emperor anymore, stop defending the inner keeps and take the outer only
  • Qbiken
    Qbiken
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    NBrookus wrote: »
    Crown wrote: »
    Ballcap wrote: »
    I'm a fan of the idea of only being Emp once per campaign. Once the top scorer gets Emp and then is dethroned, the next time an Emp is crowned it should go to the highest scoring person who hasn't already been Emp and so on until the campaign is over.

    @Ballcap We've had this debate about twice a year.. The most common argument is around what happens if the player in 1st is crowned at 4am by other people, and isn't online to play / enjoy being emp.. The system you propose doesn't work. There will be organized events of "cap the map, trade it back and forth quickly between two factions until the person they want to be emp has it or the person they don't like has lost it and has no chance to get it again".

    Have the emp need to be online to actually get emp and accept it, otherwise the next highest gets the option etc...

    No getting emp when your not on.

    That has a ridiculous amount of troll potential.

    I can already see people paying others to "decline" the emperorship with this xD
  • DeHei
    DeHei
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    becoming EMP isnt just a solo thing. Without guys as backup support you can make AP like hell, but when nobody want you as EMP, they will do everything, that you can get it.
    Everybody will need help to get it. To hold the EMP is much easier, when you have enough time. You can stay solo against groups with a size of maximal 10 guys. When you kill most guys often enough they will be demoralised. Only a full zerg will allways be a problem for EMPs.

    But why we need a discussion here. Getting EMP is a funny tool and one of the things, what is rewarded very well after working hard for most AP of your alliance!
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  • Turelus
    Turelus
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    This debate comes up so often and we still don't have any new ideas which work.

    The issue with wiping scores in my mind is that it's only there to help benefit the people who are not already good enough to be an Emperor. That sucks but really that's what it's for.

    You're basically saying "Congratulations on reaching the top of your faction, but now you have to lose all your gains because you're too good"
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