paulsimonps wrote: »Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
It will make your light and heavy attack weaving a lot less effective, which for most magicka builds I have seen with high numbers counts for a large amount of their DPS. I don't think its worth it.
Light attack with my staff is around 2000 damage. Light attack while Dual Wielding is around 1500. So it is a loss of around 500 dps.
I am speaking primarily from a melee magicka Templar perspective. So light attacks are still happening they just are less potent.
If we are talking ranged Sorcerer then sure, but my point was that it is not so simple as "vastly superior" as the quoted poster said.
No man that's not how it works.
You need heavy attacks for sustain anyways.
I know good nightblades who get 9k DPS just from light attacks on a long sustained raid fight.
Staff IS vastly superior to dual wield in PVE. Dual wield has absolutely no place on a magicka DD in PVE.
And if your light attacks with staff are hitting for 2000, you got other problems to worry about. Like your gear.
If you watch some of Alcasts test dummy videos for MW his light attacks with staff hit for around 2000 damage. I don't think he has a problem with his gear.
Unless you are referring to specialized light attack builds.
Don't know what kind of videos you are watching but I can assure you his lights aren't hitting for 2k either.
For example https://alcasthq.com/eso-magicka-sorcerer-build-pve/#content9
2300 light attacks. Honestly have no idea how you would get 9k light attacks.
Oops, pardon me I have been speaking in terms of DPs, not the actual amounts. Still the amount of DPS light attacks account for is not massive.
NotNormanBates wrote: »The reason his light attacks were so low was because of the pet sorc meta, where the damage from your pets when stacking max magicka out-classed the potential damage from light attacks when stacking spell damage/crit/and crit damage.
Ive read that the new meta will be julianos + mother's sorrow w/infused weapons but why not use treasure hunter instead of mother's sorrow.
paulsimonps wrote: »Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
It will make your light and heavy attack weaving a lot less effective, which for most magicka builds I have seen with high numbers counts for a large amount of their DPS. I don't think its worth it.
Light attack with my staff is around 2000 damage. Light attack while Dual Wielding is around 1500. So it is a loss of around 500 dps.
I am speaking primarily from a melee magicka Templar perspective. So light attacks are still happening they just are less potent.
If we are talking ranged Sorcerer then sure, but my point was that it is not so simple as "vastly superior" as the quoted poster said.
No man that's not how it works.
You need heavy attacks for sustain anyways.
I know good nightblades who get 9k DPS just from light attacks on a long sustained raid fight.
Staff IS vastly superior to dual wield in PVE. Dual wield has absolutely no place on a magicka DD in PVE.
And if your light attacks with staff are hitting for 2000, you got other problems to worry about. Like your gear.
If you watch some of Alcasts test dummy videos for MW his light attacks with staff hit for around 2000 damage. I don't think he has a problem with his gear.
Unless you are referring to specialized light attack builds.
Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
It may give e you more spell damage, but a staff gives you either 8% more single target or AOE damage. A bit extra spell damage does not equate to 8% increase in damage.
Staves far out weight dual wield when it comes to Pve DPS, even losing out on monster sets. Doesn't matter on what class. 5,5,1 is the strongest set up. Either two 5 piece sets and a shoulder/head or two 5 piece sets and backbar Maelstrom (if infused bug gets fixed).
Also, light attacks hit way more thank 2k.... All the people saying that are tripping.[/
I can assure you that going DW on magplar with certain sets will gain you more damage then Double destro. Next patch we even get 6.9% extra crit chance by going 5/5/2 and splitting monster sets up. We might even get viable again!
MLGProPlayer wrote: »2pc monster sets are out of the meta.
MLGProPlayer wrote: »2pc monster sets are out of the meta.
clueless noob here.
Why would you wear one piece of one monster set and a different piece of another?
Dont you have to wear 2pc of the same set to get the second bonus effect? which I am assuming it the reason you wear monster sets.
Why would you only wear one pc?