really? are the changes really not worth the trouble now to wear 2 piece monster?
Thanks for the input. Any chance infernal guardian still useful?
Peekachu99 wrote: »
Peekachu99 wrote: »
Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
paulsimonps wrote: »Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
It will make your light and heavy attack weaving a lot less effective, which for most magicka builds I have seen with high numbers counts for a large amount of their DPS. I don't think its worth it.
paulsimonps wrote: »Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
It will make your light and heavy attack weaving a lot less effective, which for most magicka builds I have seen with high numbers counts for a large amount of their DPS. I don't think its worth it.
Light attack with my staff is around 2000 damage. Light attack while Dual Wielding is around 1500. So it is a loss of around 500 dps.
I am speaking primarily from a melee magicka Templar perspective. So light attacks are still happening they just are less potent.
If we are talking ranged Sorcerer then sure, but my point was that it is not so simple as "vastly superior" as the quoted poster said.
Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
Peekachu99 wrote: »A Templar standing in a rune, in say kagernac's and rattlecage, while dual wielding, can jab till their heart's content, has almost infinite sustain and will easily hit over 3k spell power. Moving target? That's what gap closers and defiling balls of fire are for.
Staff is superior for a lot of commonly used builds, not all (especially not PVP builds--although that wasn't part of the OP's question). Still, the question was not answered thoroughly or correctly. 5/5/2 is perfectly viable in many situations. Wouldn't recommend it for NB or DK though.
Now if we're talking top-tier Trial competitive DPS (which wasn't specified) options become quite limited, however. For tanks, healers and DPS really.
If you are mag sorc use 2x Grothdarr plus 5xNecropotence and another 4x set that gives as much extra magicka as possible (like The Light of Cyrodiil). Your main damage in pve will be buffed from stacked 50k magicka plus Grothdarr proc and heavy shield for defence. It's more than enough for pve. For me Grothdarr is best because it's aoe and procs perfectly with lightning Staff.
paulsimonps wrote: »Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
It will make your light and heavy attack weaving a lot less effective, which for most magicka builds I have seen with high numbers counts for a large amount of their DPS. I don't think its worth it.
Light attack with my staff is around 2000 damage. Light attack while Dual Wielding is around 1500. So it is a loss of around 500 dps.
I am speaking primarily from a melee magicka Templar perspective. So light attacks are still happening they just are less potent.
If we are talking ranged Sorcerer then sure, but my point was that it is not so simple as "vastly superior" as the quoted poster said.
No man that's not how it works.
You need heavy attacks for sustain anyways.
I know good nightblades who get 9k DPS just from light attacks on a long sustained raid fight.
Staff IS vastly superior to dual wield in PVE. Dual wield has absolutely no place on a magicka DD in PVE.
And if your light attacks with staff are hitting for 2000, you got other problems to worry about. Like your gear.
Thanks for the input. Any chance infernal guardian still useful?
Skoria and Infernal guardian doesn't show in the list, so i presume they didn't get nerfed no buffed.. ostly stayed the same on their side.... but since i haven'T tried PTS, dunno how they'll handle witht he others being nerfed.... it's one of the sets i'Ve never tried..
paulsimonps wrote: »Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
It will make your light and heavy attack weaving a lot less effective, which for most magicka builds I have seen with high numbers counts for a large amount of their DPS. I don't think its worth it.
Light attack with my staff is around 2000 damage. Light attack while Dual Wielding is around 1500. So it is a loss of around 500 dps.
I am speaking primarily from a melee magicka Templar perspective. So light attacks are still happening they just are less potent.
If we are talking ranged Sorcerer then sure, but my point was that it is not so simple as "vastly superior" as the quoted poster said.
No man that's not how it works.
You need heavy attacks for sustain anyways.
I know good nightblades who get 9k DPS just from light attacks on a long sustained raid fight.
Staff IS vastly superior to dual wield in PVE. Dual wield has absolutely no place on a magicka DD in PVE.
And if your light attacks with staff are hitting for 2000, you got other problems to worry about. Like your gear.
On Magplar I had my best results when playing destro/dw...just saying...
Due to the channeled spammable you don't get that much light attack-dmg which decreases the difference by a lot..
Thanks for the input. Any chance infernal guardian still useful?
Skoria and Infernal guardian doesn't show in the list, so i presume they didn't get nerfed no buffed.. ostly stayed the same on their side.... but since i haven'T tried PTS, dunno how they'll handle witht he others being nerfed.... it's one of the sets i'Ve never tried..
Monster pets from sets got buffed so infernal guardian got buffed.
paulsimonps wrote: »Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
It will make your light and heavy attack weaving a lot less effective, which for most magicka builds I have seen with high numbers counts for a large amount of their DPS. I don't think its worth it.
Light attack with my staff is around 2000 damage. Light attack while Dual Wielding is around 1500. So it is a loss of around 500 dps.
I am speaking primarily from a melee magicka Templar perspective. So light attacks are still happening they just are less potent.
If we are talking ranged Sorcerer then sure, but my point was that it is not so simple as "vastly superior" as the quoted poster said.
No man that's not how it works.
You need heavy attacks for sustain anyways.
I know good nightblades who get 9k DPS just from light attacks on a long sustained raid fight.
Staff IS vastly superior to dual wield in PVE. Dual wield has absolutely no place on a magicka DD in PVE.
And if your light attacks with staff are hitting for 2000, you got other problems to worry about. Like your gear.
If you are mag sorc use 2x Grothdarr plus 5xNecropotence and another 4x set that gives as much extra magicka as possible (like The Light of Cyrodiil). Your main damage in pve will be buffed from stacked 50k magicka plus Grothdarr proc and heavy shield for defence. It's more than enough for pve. For me Grothdarr is best because it's aoe and procs perfectly with lightning Staff.
paulsimonps wrote: »Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
It will make your light and heavy attack weaving a lot less effective, which for most magicka builds I have seen with high numbers counts for a large amount of their DPS. I don't think its worth it.
Light attack with my staff is around 2000 damage. Light attack while Dual Wielding is around 1500. So it is a loss of around 500 dps.
I am speaking primarily from a melee magicka Templar perspective. So light attacks are still happening they just are less potent.
If we are talking ranged Sorcerer then sure, but my point was that it is not so simple as "vastly superior" as the quoted poster said.
No man that's not how it works.
You need heavy attacks for sustain anyways.
I know good nightblades who get 9k DPS just from light attacks on a long sustained raid fight.
Staff IS vastly superior to dual wield in PVE. Dual wield has absolutely no place on a magicka DD in PVE.
And if your light attacks with staff are hitting for 2000, you got other problems to worry about. Like your gear.
If you watch some of Alcasts test dummy videos for MW his light attacks with staff hit for around 2000 damage. I don't think he has a problem with his gear.
Unless you are referring to specialized light attack builds.
paulsimonps wrote: »Peekachu99 wrote: »
Why would you go dual weld in Pve? Flame staff gives you 3% higher single target dps and lightning 3% higher aoe dps. Plus you lose out on weaving which is nice amount of damage.
5,5,1 is vastly superior for Pve magica Pve DPS, which is what op asked.
But Dual Wield also gives you several hundred more Spell Power, and another set bonus. The 2-piece set bonus will easily be another 6-10% damage (most offensive monster helms add around this much extra DPS) and the extra 300 spell damage will add a chunk more damage too.
It's really not that simple.
It will make your light and heavy attack weaving a lot less effective, which for most magicka builds I have seen with high numbers counts for a large amount of their DPS. I don't think its worth it.
Light attack with my staff is around 2000 damage. Light attack while Dual Wielding is around 1500. So it is a loss of around 500 dps.
I am speaking primarily from a melee magicka Templar perspective. So light attacks are still happening they just are less potent.
If we are talking ranged Sorcerer then sure, but my point was that it is not so simple as "vastly superior" as the quoted poster said.
No man that's not how it works.
You need heavy attacks for sustain anyways.
I know good nightblades who get 9k DPS just from light attacks on a long sustained raid fight.
Staff IS vastly superior to dual wield in PVE. Dual wield has absolutely no place on a magicka DD in PVE.
And if your light attacks with staff are hitting for 2000, you got other problems to worry about. Like your gear.
If you watch some of Alcasts test dummy videos for MW his light attacks with staff hit for around 2000 damage. I don't think he has a problem with his gear.
Unless you are referring to specialized light attack builds.
Don't know what kind of videos you are watching but I can assure you his lights aren't hitting for 2k either.