Bouldercleave wrote: »I have never seen it, so I wouldn't even know what to look for.
Bouldercleave wrote: »I don't get it.
There are several 3rd party tools, cheat engine being the most popular, that allow players to modify all sorts of variables in this game, giving them a huge advantage over other players.
And you just want to stick your head in the sand and pretend it doesn't happen?
People are going to cheat. Those same people will stab you in the back IRL to get ahead - it's just life. I've never played a game; single player or MMO, that someone didn't figure out a way to get an edge.
There is only so much you can do.
ZOS_GregoryV wrote: »One other thing we would like to point out is that discussing disciplinary action is not something we allow,
Morals or anything aside, this really exists? In a MMO, where everything is supposed to be verified on the server?
That's some premium quality incompetence from the developer.
To summarise:
Start of ESO had no caps - Cheat Engine could change almost every value, 500k stamina etc. Player flew around Cyrodill and shamed ZoS and the gimps with there head in the sand.
Now ZoS has added in algorithms for maximum margins that can be achieved in game. That is all. There is no dynamic calculation as per what your character is wearing/buffs to what approximately should be its outputted figures.
Most now just adjust there values slightly. Dodge chance +15% (because thats a legit value obtainable in game). Max all 3 regens to what are achievable in game and it will never flag with ESO and you will simply turn into a 'suspicious' player.
A lot of players left ESO <1 Year simply because anytime they tried to be competitive in PvE or PvP exploiters shamed the rushed untested content ZoS likes to charge a premium for. In my eyes ZoS are showing themselves totally incompetent in managing ESO.
Bouldercleave wrote: »I have never seen it, so I wouldn't even know what to look for.
Gotta agree here. Posts that simply say, "enough said", Title says it all" check the title" Rarely if ever provide sufficient info. This one is no different.
Bouldercleave wrote: »People are going to cheat. Those same people will stab you in the back IRL to get ahead - it's just life. I've never played a game; single player or MMO, that someone didn't figure out a way to get an edge.
There is only so much you can do.
Your defeatist attitude does not apply here. There is a lot ZOS can do mitigate cheating. If everyone demanded they take cheating as seriously as Valve and Blizzard do, they would probably comply.
Cage_Lizardman wrote: »I had a fairly long fight with someone who was dodging half the attacks I threw at him. Is a 50% dodge chance possible without cheating?
https://www.youtube.com/watch?v=0hKPuQ_2X9U disciplinary action is low level internal punishment. Typical school or military.ZOS_GregoryV wrote: »One other thing we would like to point out is that discussing disciplinary action is not something we allow,
I don't like people using the word "Disciplinary" in situations like this. Discipline is something that's learned to enhance your behavior. I highly doubt anyone that's been "Disciplined" from a video game will ever learn from their mistakes unless it's "forcibly learned" through a Perma Ban. Just call it like it is. Punishment. Consequence. "Penal Action" or something. lol
Addons has nothing to do with it, addons uses the aproved interface for getting data from game.Tommy_The_Gun wrote: »I simply don't understand why ZOS will not make add-ons auto - disable while in PvP zone...
ZOS never stopped memory hacking in ESO, it still works just not as before. Before being last May when people were levitating and spamming meteors, the kind of stuff that really caught attention.
All they did in response to the massive outbreak of blatant abuse was change a few mechanics, to stop the crazy stuff (infinite ultimate, no clip or flying etc).
My source is that I know people testing this on alt accounts
Rohamad_Ali wrote: »Until ZOS realizes that removing the denial of cheating , exposing the clans and individual cheaters and openly ostracizing these people is the only punishment that ever combats their obsession , then they are stuck in a permanent infinite loop cycle with them . Know your enemy ZoS .
Bouldercleave wrote: »People are going to cheat. Those same people will stab you in the back IRL to get ahead - it's just life. I've never played a game; single player or MMO, that someone didn't figure out a way to get an edge.
There is only so much you can do.
Your defeatist attitude does not apply here. There is a lot ZOS can do mitigate cheating. If everyone demanded they take cheating as seriously as Valve and Blizzard do, they would probably comply.
Sixsixsix161 wrote: »Bouldercleave wrote: »People are going to cheat. Those same people will stab you in the back IRL to get ahead - it's just life. I've never played a game; single player or MMO, that someone didn't figure out a way to get an edge.
There is only so much you can do.
Your defeatist attitude does not apply here. There is a lot ZOS can do mitigate cheating. If everyone demanded they take cheating as seriously as Valve and Blizzard do, they would probably comply.
Personally, I think the issue is money.
The size of this game is not anywhere near the size of WoW, and doesn't have anywhere near the same subscriber base.
As a result, ZOS is a much smaller company, and that, in turn, is reflected by the number of people that they (can?) hire, without cutting (to deeply?) into their profit margin.
And the lower number of employees leads directly to a lower ability to do the things that the larger companies can do.
6
hmsdragonfly wrote: »Sixsixsix161 wrote: »Bouldercleave wrote: »People are going to cheat. Those same people will stab you in the back IRL to get ahead - it's just life. I've never played a game; single player or MMO, that someone didn't figure out a way to get an edge.
There is only so much you can do.
Your defeatist attitude does not apply here. There is a lot ZOS can do mitigate cheating. If everyone demanded they take cheating as seriously as Valve and Blizzard do, they would probably comply.
Personally, I think the issue is money.
The size of this game is not anywhere near the size of WoW, and doesn't have anywhere near the same subscriber base.
As a result, ZOS is a much smaller company, and that, in turn, is reflected by the number of people that they (can?) hire, without cutting (to deeply?) into their profit margin.
And the lower number of employees leads directly to a lower ability to do the things that the larger companies can do.
6
How much money does it take to ban a cheater permanently in his first attempt to cheat? Even if the devs don't have enough money to develop and implement a hardware-ban system, permaban the account is a good first step.
I have no idea why devs don't want to permaban cheaters. There's no reason not to.
1) It's a good PR stun, everyone loves devs who take harsh and decisive action against cheaters. Actually the promise to permaban all cheaters of Blizzard contributed a lot in the success of Overwatch.
2) Sure, you lose cheaters as your customers but you will gain more customers if you keep the environment clean and cheat-free.
3) Keeping the environment clean will help maintaining the a healthy playerbase and as a result will improve the longevity of the game.
Bouldercleave wrote: »hmsdragonfly wrote: »Sixsixsix161 wrote: »Bouldercleave wrote: »People are going to cheat. Those same people will stab you in the back IRL to get ahead - it's just life. I've never played a game; single player or MMO, that someone didn't figure out a way to get an edge.
There is only so much you can do.
Your defeatist attitude does not apply here. There is a lot ZOS can do mitigate cheating. If everyone demanded they take cheating as seriously as Valve and Blizzard do, they would probably comply.
Personally, I think the issue is money.
The size of this game is not anywhere near the size of WoW, and doesn't have anywhere near the same subscriber base.
As a result, ZOS is a much smaller company, and that, in turn, is reflected by the number of people that they (can?) hire, without cutting (to deeply?) into their profit margin.
And the lower number of employees leads directly to a lower ability to do the things that the larger companies can do.
6
How much money does it take to ban a cheater permanently in his first attempt to cheat? Even if the devs don't have enough money to develop and implement a hardware-ban system, permaban the account is a good first step.
I have no idea why devs don't want to permaban cheaters. There's no reason not to.
1) It's a good PR stun, everyone loves devs who take harsh and decisive action against cheaters. Actually the promise to permaban all cheaters of Blizzard contributed a lot in the success of Overwatch.
2) Sure, you lose cheaters as your customers but you will gain more customers if you keep the environment clean and cheat-free.
3) Keeping the environment clean will help maintaining the a healthy playerbase and as a result will improve the longevity of the game.
The money is not in the banning itself, it is in the manpower and resources to make sure that only the right people are getting banned and innocents are not.
Don't get me wrong, I agree with you 100% on the perma ban and the healthy community it promotes - but there IS an expense to make sure it is implemented and maintained properly. THAT'S where the expense is.
Bouldercleave wrote: »Bouldercleave wrote: »People are going to cheat. Those same people will stab you in the back IRL to get ahead - it's just life. I've never played a game; single player or MMO, that someone didn't figure out a way to get an edge.
There is only so much you can do.
Your defeatist attitude does not apply here. There is a lot ZOS can do mitigate cheating. If everyone demanded they take cheating as seriously as Valve and Blizzard do, they would probably comply.
My "realist" attitude (not defeatist) knows that the people that cheat are going to find a way to cheat. I'm all for banning, shaming, etc, but the TRUTH of the matter is someone who wants to cheat WILL find a way. It may be as simple as exploiting landscape mechanics, but they will find a way to exploit every advantage.
I don't know how long you have been around ZoS gaming, but I can tell you that if everyone DEMANDED they take it seriously, it would simply go ignored like it is now. This is not a Blizzard game and never will be.