MLGProPlayer wrote: »Mats cost almost nothing these days.
That may be changing if 'bis' for PVE is now a crafted set...
might see a slight uptick but mats are plentifuL
Ghost-Shot wrote: »Asking for crafted gear to not require a lot of mats would be like expecting a full set of BiS raid gear in your mail upon hitting level 50, you need to put some effort into getting your items.
MarzAttakz wrote: »The thought of crafting CP160 gear, even a single set of Julianos or Hundings, for each of my 7 characters is daunting.
I've religiously deconned everything since I started playing about 6 months ago. I've semi-religiously gathered nodes in my journey. I don't have the exact numbers but I'd be lucky if I could make more than 5 sets.
I agree with the OP, and could never quite fathom why CP160 requires 10x the amount of mats! I was disappointed when my first character hit 160 and I decided to craft her a set only to discover I didn't have enough mats or mates.
How about 2x, 3x, or even 5x more mats, 10x isn't justified by the increase in stats.
Silk is the most expensive but ~10k per stack? Hardly expensive and not even a dent on the 100k a stack it used to be.SiliconShadow wrote: »Matts are worthless now? Have you seen the price of ancestor silk? ~ ka-ching!
MLGProPlayer wrote: »
1. You don't need gear on every toon since gear is shareable.
2. You can buy mats, you don't need to farm them.
3. Farming the gold to buy mats for 7 purple sets should only take a few hours (around 3-4 on PC, 1-2 on console).
Silk is the most expensive but ~10k per stack? Hardly expensive and not even a dent on the 100k a stack it used to be.
@MarzAttakz You can literally go to the sewers with 1k stones in your pocket, cap a district and farm it for 20 minutes and you'll have enough tel-var to buy mats for a whole set, probably more.
To be honest, 3 stacks of silk is ~30k - Is paying 210k to gear up 7 characters in BiS gear an issue?
MarzAttakz wrote: »@MLGProPlayer & @BNOC
210K to gear up 7 characters is half the gold I've managed to accrue since I've started playing. Which I'm prepared to pay if the sets don't change in the next three months. I'll look into IC farming but keep in mind that some people have limited playtime. Yes, the sets are shareable luckily, I won't argue the fact, it's more the hassle that puts me off. I do currently share sets between characters, doing dailies are quite the chore.
I feel you're both missing my point though: should it take half my liquid assets to make ONE SET for each character? Especially since I've been deconning every single green/blue/purple item I've found on every character since I started playing, in addition to stockpiling every node I've gathered.
The numbers just don't add up and are simply pseudo-fluff to maintain a material market.They do not encourage experimenting with sets, they do not encourage generosity (as in crafting a gift set for someone newly CP160).
I mean, I'm not sure when you started - I've played for 2 years and don't have 7 characters so I imagine you've played at least a year.
Yeah it's not a fair price to players who aren't interested in their own economy but if you've only made 500k since you started playing then this doesn't really sound like a post about material requirements being too high, it's sounds like you don't want to make gold/farm materials yourself.
Sharing sets is very long, I agree.
1 - Limited playtime, I'm not sure what that means - But I know if you've not got an hour to gear up your character in endgame gear, then you've definitely not got time to participate/play in the content.
2 - It actually costs you 0 gold to gear those characters up. Farming mats is free, any other patch would require you to go into a trial or dungeon and hope that you get all 5 pieces in one go. Which is NEVER cheaper than what you're talking about and until now has been pretty much a requirement for BiS gear.
I know what you're saying but I don't think it should cost 3k to build endgame gear though (the shops buy price for 200 materials, which usually is matched in traders - think shadowhide etc;)
MarzAttakz wrote: »
@MLGProPlayer & @BNOC
210K to gear up 7 characters is half the gold I've managed to accrue since I've started playing. Which I'm prepared to pay if the sets don't change in the next three months. I'll look into IC farming but keep in mind that some people have limited playtime. Yes, the sets are shareable luckily, I won't argue the fact, it's more the hassle that puts me off. I do currently share sets between characters, doing dailies are quite the chore.
I feel you're both missing my point though: should it take half my liquid assets to make ONE SET for each character? Especially since I've been deconning every single green/blue/purple item I've found on every character since I started playing, in addition to stockpiling every node I've gathered.
The numbers just don't add up and are simply pseudo-fluff to maintain a material market. They do not encourage experimenting with sets, they do not encourage generosity (as in crafting a gift set for someone newly CP160).
stevepdodson_ESO888 wrote: »This goes back to before 1T when they were going to introduce Vet17 and Vet18 levels (yes the mats for these levels were data mined) and keep exponentially increasing the mats required to craft.
However, this is all now dead in the water due to 1T scaling and as you imply no longer makes any sense to do so.