I erect a spine of Greetings!
It take me some time to decide make this thread, hope short time-lines until launch will not make this unneeded.
There plenty of talks about how small Hakkvild's Hall is and how it would be better to have actually Jarl's Hall at our hands. Its hard to not agree after seeing some of this buildings with 4 or more rooms and several halls within. However current building have own charm which i was looking for while making this decorated Guild Hall interior for my guild.
Video of interior:
https://youtu.be/oQleKDSdFkY?t=3m45s
Question I is about parts of interior that blocking windows on first floor, in my altering they mostly decorated into something, however its hard to understand their purpose at first place. They stands before all windows and have no obvious entrance or such, but at same time they contain 2 long benches for sitting. If this place for citizens during meeting why there no entrance and why there so many of them.
My idea is to remove wooden fence and benches behind at least from 2 sides of house, allowing interior to be bigger and more diversify.
But if High Mages find answer for me and tell of their purpose i will be very happy!
Screenshot
That it?! My questions changing to ideas, but before!
Sound bug: Inner balcony have sounds of outside weather noise as if we go outside house, and this effect stuck on us even if we return on to first floor.
Visual bug: Just before entrance from Craglorn side, floating tree was spotted.
Collision bug: There no collision at short ends of balcony despite fence.
Idea I: Unexpected hidden door that leads to inner balcony can possibly feels better out from corridor, placed to right from entrance into inner room.
Screenshot
And to avoid receiving too much of a doors, bridge upstairs may look very convenient, one of those Nordic "C" like wooden bridges would save us many furnishings and look much more safe than my.
Idea II: Hidden Passage short-way that leads from tomb into house may be more interesting if from tomb side of it, it looks like hidden passage made of rocks, similar to Gold Coast Delve. We as well can use one additional small room within Tomb for a Priest, right or left from exit into yard , but i should be silent now.
Idea III: Slightly or much rise ceiling within High Tower Ramparts, as there no reason for it to be so low and cover part of on-doors windows.
General idea: It will be very splendid to have full versions of all common races bookshelves, not just Redguards, Dwemer and now Ayleid only, since place is so precious.
Request: Thank you very much for new Granite Boulders! But please, please make them be complete! They absolutely sharp-flat on one side, and i appreciate one of them to be like that for making stone floors, but by making all of them that way you reduce their potential vastly. Its hard to decorate with stones that you should not rotate, they will all look very same.
Screenshot
That it.
Thanks for ESO, and your time on reading this Zeni Mages!