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Stop backfilling me for failed groups.

chodenode
chodenode
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The group finder function needs a "New Group Only" checkbox for people who only want to start a dungeon from scratch.

The amount of free time I have is very little these days. Sometimes I only have time to login, run a dungeon, and be done for the night. I'm getting frustrated how too often I'm serving as backfill for a failed dungeon group where somebody got frustrated and left. Not only do I miss out on rewards from bosses already killed, but a lot of times one of the leftover groupmates went AFK figuring their backfill would take several minutes. So my options become 1) Wait it out, lose loot, and hope we pull through the rest (a crapshoot at best); 2) Leave the group, wait for 10 minutes in hope of not getting backfilled in another group; 3) Give up for the night and go do something else. At this point, I'm opting for option 3.

I know some people don't have a problem with backfilling groups - they just want the "Activity Complete" message at the end. Personally, I just want to maximize the entertainment value in the short amount of time I get to play some nights.
  • Sunah
    Sunah
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    I agree with this. DPS queues are already long enough as it is. But the fact we wait 30 plus mins just to get into a group 2 bosses in for the pledge.. just so we can fail for 30 mins (reason why initial person left).. then giving up and going to sleep..
  • StormWylf
    StormWylf
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    This is a good idea. Unfortunately this is a problem on a few MMO's I have played.
  • AlnilamE
    AlnilamE
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    I love joining a random group and only having to kill the last boss.
    The Moot Councillor
  • Reverb
    Reverb
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    AlnilamE wrote: »
    I love joining a random group and only having to kill the last boss.

    That's great for a random, but it really sucks when you queue for the pledge and get a group on the last boss. You don't get pledge credit and you have to wait for the cool down before you can queue again. And it happens a lot.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • zaria
    zaria
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    Reverb wrote: »
    AlnilamE wrote: »
    I love joining a random group and only having to kill the last boss.

    That's great for a random, but it really sucks when you queue for the pledge and get a group on the last boss. You don't get pledge credit and you have to wait for the cool down before you can queue again. And it happens a lot.
    This, for random its great but for pledges is annoying.
    You should get pledge complete if you queue with finder and get in late. Its not that you can game it after all.
    Entering outside the finder as in helping friends should not give this.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • N00BxV1
    N00BxV1
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    Sunah wrote: »
    I agree with this. DPS queues are already long enough as it is. But the fact we wait 30 plus mins just to get into a group 2 bosses in for the pledge.. just so we can fail for 30 mins (reason why initial person left).. then giving up and going to sleep..

    My last attempt with activity finder went exactly like this, except I didn't stick around for the fail.

    Please add this "New Group Only" option, and a "Pledges Only" option would be nice too.
  • Tasear
    Tasear
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    Find a group in zone or guilds.
  • FloppyTouch
    FloppyTouch
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    Or screw pve and jump into pvp for some fun. When I have limited time and just want to play I pvp. PvE like dungeons and trials take up to much time more of a weekend thing. I pug dungeon and depending on the group can take 20 mins or an hour+

    This is why with limited time I know I can pvp have fun get some kills enjoy myself and not worry about the ques and random groups you get for pve.
    Edited by FloppyTouch on August 8, 2017 2:36AM
  • MakoFore
    MakoFore
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    ask them to kick u next time so u dont get hit with a penalty. yeah its a stupid feature that should only be for randoms.
  • Epona222
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    I'm happy to take new players and low level characters through dungeons.

    But this annoys the you know what out of me. If I'm queueing to do a pledge, I do not want to turn up in the dungeon when there is only the last boss to go.

    I very rarely queue solo in group finder tbh as I do most things with friends, but this is really annoying when it happens.
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • itscompton
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    StormWylf wrote: »
    This is a good idea. Unfortunately this is a problem on a few MMO's I have played.
    DC Universe Online actually has this option in it's activity finder. It really is something all MMO type games should have.
  • Krayzie
    Krayzie
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    I love getting groups with 3 non cp wardens
    I'm a PVE roleplayer concerned about my vampires stage 4 skin tone and keep getting load screens so I came here to distract people from major issues with a rant thread about my characters cosmetic appearance.
  • Everstorm
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    I guess a partial fix would be to only have the last boss as a requirement for the pledge. Don't think there are dungeons where you can just skip the other main bosses to get to the last one?
  • Kamatsu
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    itscompton wrote: »
    StormWylf wrote: »
    This is a good idea. Unfortunately this is a problem on a few MMO's I have played.
    DC Universe Online actually has this option in it's activity finder. It really is something all MMO type games should have.

    FFXIV ARR also has this feature in it's 'duty finder', although it's actually the reverse. By default it will try and fill you into a group that's only starting the dungeon, however there is an option you can select to also look for groups only partially-finished. This way if you want you can either start at the start, or just jump into an already progressing dungeon.

    I'd say that what the OP is asking for is a great idea.
    o_O
  • Khenarthi
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    Another "fix" would be giving a bonus (XP or gold, for example) to people who get dropped into a dungeon-in-progress, as an incentive. I'm not sure if it's possible to code it, though.

    Or just allow people who queued for "random" to join ongoing groups, this way those who need all the bosses for pledges would not waste their time.

    On the rare occasions that I feel like doing a pledge, if the group finder drops me into an ongoing group, I just drop my pledge quest, complete the dungeon, grab pledge again and queue up for another group. But I'm a tank - doing this on a DD will mean waiting 30+ minutes for a group.
    PC-EU
  • asa67dragoneb17_ESO
    30min queue on dps is long? Muhaha!
    Wish I were in you`re pants, my overall record time of waiting for atleast one group is 5-7h( day time, so there should be people around ) in euro server as DD class XD
    Quited doing pledges a while back completly, since you don`t need " best of gear " outside of them, if you not planning going to Vet-trials. And with this queue times, I`m definitely not planning even trying to go there.
  • psxfloh
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    Reverb wrote: »
    AlnilamE wrote: »
    I love joining a random group and only having to kill the last boss.

    That's great for a random, but it really sucks when you queue for the pledge and get a group on the last boss. You don't get pledge credit and you have to wait for the cool down before you can queue again. And it happens a lot.

    I love it, too.. kill the last boss on HM with the group. Then solo the other bosses for the pledge on normal - turn in the quest and grab 2 keys - yay! ;)
  • Alchemical
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    I think this has only happened to me once? I have a much bigger problem with people instantly leaving at the beginning of the dungeon because they do not like the one they got.
    Kamatsu wrote: »
    FFXIV ARR also has this feature in it's 'duty finder', although it's actually the reverse. By default it will try and fill you into a group that's only starting the dungeon, however there is an option you can select to also look for groups only partially-finished. This way if you want you can either start at the start, or just jump into an already progressing dungeon.

    I'd say that what the OP is asking for is a great idea.

    This would be great, I think, if there was a larger population, it's already hard enough to find replacements in my experience. Don't forget FF14 mixes it's console AND PC servers, so the pool of players willing to drop into half way completed dungeons is essentially doubled. They also have the option because you literally cannot progress in the game until you complete certain dungeons, unlike ESO where none of them are mandatory.
  • itscompton
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    Alchemical wrote: »
    I think this has only happened to me once? I have a much bigger problem with people instantly leaving at the beginning of the dungeon because they do not like the one they got.
    Kamatsu wrote: »
    FFXIV ARR also has this feature in it's 'duty finder', although it's actually the reverse. By default it will try and fill you into a group that's only starting the dungeon, however there is an option you can select to also look for groups only partially-finished. This way if you want you can either start at the start, or just jump into an already progressing dungeon.

    I'd say that what the OP is asking for is a great idea.

    This would be great, I think, if there was a larger population, it's already hard enough to find replacements in my experience. Don't forget FF14 mixes it's console AND PC servers, so the pool of players willing to drop into half way completed dungeons is essentially doubled. They also have the option because you literally cannot progress in the game until you complete certain dungeons, unlike ESO where none of them are mandatory.

    It's not just the fact that none are mandatory for game progression but that a huge portion don't have any drops that make the effort of running them worthwhile. This problem is compounded by the reality that running a lot of the dungeons feels like a chore rather than a fun activity. For example I've been playing the Division a lot and no matter how many times I run the same legendary/heroic missions I have fun doing them because the AI is so smart and uses different tactics, most of the dungeons in ESO are boring because once you know the mechanics every play through them feels the same.
    Edited by itscompton on August 8, 2017 10:08PM
  • QuebraRegra
    QuebraRegra
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    chodenode wrote: »
    The group finder function needs a "New Group Only" checkbox for people who only want to start a dungeon from scratch.

    The amount of free time I have is very little these days. Sometimes I only have time to login, run a dungeon, and be done for the night. I'm getting frustrated how too often I'm serving as backfill for a failed dungeon group where somebody got frustrated and left. Not only do I miss out on rewards from bosses already killed, but a lot of times one of the leftover groupmates went AFK figuring their backfill would take several minutes. So my options become 1) Wait it out, lose loot, and hope we pull through the rest (a crapshoot at best); 2) Leave the group, wait for 10 minutes in hope of not getting backfilled in another group; 3) Give up for the night and go do something else. At this point, I'm opting for option 3.

    I know some people don't have a problem with backfilling groups - they just want the "Activity Complete" message at the end. Personally, I just want to maximize the entertainment value in the short amount of time I get to play some nights.

    100%!!!

    although the whole code needs to be re-written... it's the height of jank.
  • lonewolf26
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    I would be satisfied if getting placed into a group on a pledge you hold would advance you a far as the most recent boss killed. Perhaps also add an option to the queue function to state you only want a new instance.

    Alternatively add an option to ready check that states you were matched to an in progress dungeon group that would allow you to specify to accept, wait for a new instance, or that you're not ready.
  • Krayzie
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    I really wish I'd stop being back filed into a trash Mazzatun group
    I'm a PVE roleplayer concerned about my vampires stage 4 skin tone and keep getting load screens so I came here to distract people from major issues with a rant thread about my characters cosmetic appearance.
  • PepterKleptic
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    This would probably happen less (failed groups) if they tightened up requirements for vet dungeons or allowed less able players to opt out of DLC dungeons when queuing for randoms. Once a group has made it past a boss needed for the pledge only those queuing random should back fill as they have no expectation for pledge completion and are more likely to help. Yes I know, it makes sense, no way it will be implemented.
  • Horowonnoe
    Horowonnoe
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    Fill me in at the last boss pretty please. EZ random xp : 3
    PC / NA
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  • disintegr8
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    Talking about PS4 NA here.

    My friend and I have been doing the daily normal dungeons using group finder (tank and healer) and it can take us 7, 8 or 9 group ready checks sometimes because one or both of the DPS either declines or fails to respond to a ready check.

    That shouldn't happen if DPS are complaining about how long it takes to get into a dungeon.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • zaria
    zaria
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    Horowonnoe wrote: »
    Fill me in at the last boss pretty please. EZ random xp : 3
    If you are after cheap xp from doing random dungeons getting in on last boss is perfect.

    For pledge its not optimal, if you join dungeon from finder and not invited you should get pledge quest complete.
    This give more initiative to take some time getting the last boss.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • starkerealm
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    disintegr8 wrote: »
    Talking about PS4 NA here.

    My friend and I have been doing the daily normal dungeons using group finder (tank and healer) and it can take us 7, 8 or 9 group ready checks sometimes because one or both of the DPS either declines or fails to respond to a ready check.

    That shouldn't happen if DPS are complaining about how long it takes to get into a dungeon.

    They expired from old age while waiting.
  • f047ys3v3n
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    Typical ZOS, their philosophy of not letting people do what they want because it is against their idea of what the social community should look like always just blows up in their face and results in precisely the opposite effect. Don't let folks be picky in group finder, get a group finder that nobody of any skill uses. I should note that this does more than just make group finder a deserted realm of noobs that don't know any better. It also prevents the sort of social connections that would be formed with a vibrant group finder from ever happening leading to an absence of a reliable path from starting players to raiders. Their endgame community might actually survive their idiotic balance decisions if not for this.

    Group finder needs to better enable bailing on failing groups, filtering players by achievement, and automatic matching of more experienced players with more experienced players. It is not the right of bad players to be carried by good ones. Attempts to make this so such as group finder timers, vote to kick, back-filling, and an absence of filter settings or experience based player matching ultimately just lead to a more poisoness group finder. On the rare occasion I do pug something I still use zone like it is 1.5 so I can have a real group, with an omnipotent leader, and some scanning of players by gear, CP, or achievement linking. Group finder is just terrible in it's function and results. You want to have a bad night gaming, dial it up.
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • Slick_007
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    f047ys3v3n wrote: »

    Group finder needs to better enable bailing on failing groups, filtering players by achievement, and automatic matching of more experienced players with more experienced players. It is not the right of bad players to be carried by good ones. Attempts to make this so such as group finder timers, vote to kick, back-filling, and an absence of filter settings or experience based player matching ultimately just lead to a more poisoness group finder. On the rare occasion I do pug something I still use zone like it is 1.5 so I can have a real group, with an omnipotent leader, and some scanning of players by gear, CP, or achievement linking. Group finder is just terrible in it's function and results. You want to have a bad night gaming, dial it up.

    what ? better bailing on groups? this all sounds like elitism crap to me. and no, that wasnt a compliment.
  • Krayzie
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    I just had to leave 2 fungal 2 groups and a mazzatun group because they didn't want to do mechanics.

    This is a serious issue with dungeon finder, people shouldn't be forced into failed groups or face a 15minute timeout
    Edited by Krayzie on September 14, 2017 10:04PM
    I'm a PVE roleplayer concerned about my vampires stage 4 skin tone and keep getting load screens so I came here to distract people from major issues with a rant thread about my characters cosmetic appearance.
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