The group finder function needs a "New Group Only" checkbox for people who only want to start a dungeon from scratch.
The amount of free time I have is very little these days. Sometimes I only have time to login, run a dungeon, and be done for the night. I'm getting frustrated how too often I'm serving as backfill for a failed dungeon group where somebody got frustrated and left. Not only do I miss out on rewards from bosses already killed, but a lot of times one of the leftover groupmates went AFK figuring their backfill would take several minutes. So my options become 1) Wait it out, lose loot, and hope we pull through the rest (a crapshoot at best); 2) Leave the group, wait for 10 minutes in hope of not getting backfilled in another group; 3) Give up for the night and go do something else. At this point, I'm opting for option 3.
I know some people don't have a problem with backfilling groups - they just want the "Activity Complete" message at the end. Personally, I just want to maximize the entertainment value in the short amount of time I get to play some nights.
f047ys3v3n wrote: »
Group finder needs to better enable bailing on failing groups, filtering players by achievement, and automatic matching of more experienced players with more experienced players. It is not the right of bad players to be carried by good ones. Attempts to make this so such as group finder timers, vote to kick, back-filling, and an absence of filter settings or experience based player matching ultimately just lead to a more poisoness group finder. On the rare occasion I do pug something I still use zone like it is 1.5 so I can have a real group, with an omnipotent leader, and some scanning of players by gear, CP, or achievement linking. Group finder is just terrible in it's function and results. You want to have a bad night gaming, dial it up.
what ? better bailing on groups? this all sounds like elitism crap to me. and no, that wasnt a compliment.
f047ys3v3n wrote: »Typical ZOS, their philosophy of not letting people do what they want because it is against their idea of what the social community should look like always just blows up in their face and results in precisely the opposite effect. Don't let folks be picky in group finder, get a group finder that nobody of any skill uses. I should note that this does more than just make group finder a deserted realm of noobs that don't know any better. It also prevents the sort of social connections that would be formed with a vibrant group finder from ever happening leading to an absence of a reliable path from starting players to raiders. Their endgame community might actually survive their idiotic balance decisions if not for this.
Group finder needs to better enable bailing on failing groups, filtering players by achievement, and automatic matching of more experienced players with more experienced players. It is not the right of bad players to be carried by good ones. Attempts to make this so such as group finder timers, vote to kick, back-filling, and an absence of filter settings or experience based player matching ultimately just lead to a more poisoness group finder. On the rare occasion I do pug something I still use zone like it is 1.5 so I can have a real group, with an omnipotent leader, and some scanning of players by gear, CP, or achievement linking. Group finder is just terrible in it's function and results. You want to have a bad night gaming, dial it up.
Enemy-of-Coldharbour wrote: »This recently happened to me; hated it. I got pulled into veteran Direfrost Keep because they could not kill final boss on HM and they kicked one of their DPS and got me as a replacement. We pulled it off, I never died, but ended up dividing my time as DPS and off-heals/rez since their healer was struggling (they just kept standing in the stupid). It was a lot of work and wore me out for the rest of the night. Too much work for just one piece of gear.
This, its impossible to exploit if you solo queue. and as you say it will encourage people to take some wipes for an fast run.Like some people already said, this could be easily fixed by making pledges require only the final boss kill. I can't recall a single dungeon that allows you to just rush to the end boss, most if not all have some kind of door or passage that requires you to kill one of the other bosses/minibosses to advance.
This could even encourage people to help groups that are stuck at the final boss because 1 or more members left, dced, went afk,etc.
I just had to leave 2 fungal 2 groups and a mazzatun group because they didn't want to do mechanics.
This is a serious issue with dungeon finder, people shouldn't be forced into failed groups or face a 15minute timeout
This should be an tooltipNordSwordnBoard wrote: »I have to admit lately I get qued into Dungeons on a DPS almost as quickly as I do on my tank and healer. Wait times have gotten progressively better for me (PS4NA, also, knock on wood).
I am however finding myself being placed into "in progress" groups more than ever before. The easiest solution to me is judge the possibility of finishing after a few wipes/mechanics fails and leave if its bad.
Oh Akatosh, I beseech thee to bless this PUG:
On my dps, I pray they can handle mechanics...
On my tank, I pray they can dps enough to not take all night...
On my healer, I pray they can do enough of both to not blame me.
platonicidealgirlfriend wrote: »I'll sympathize with the people who can't finish pledges because of the requirement to get more than one boss, but.... do y'all just want groups that have a drop or one bad member to have to scrap and start all over?
The group finder function needs a "New Group Only" checkbox for people who only want to start a dungeon from scratch.
The amount of free time I have is very little these days. Sometimes I only have time to login, run a dungeon, and be done for the night. I'm getting frustrated how too often I'm serving as backfill for a failed dungeon group where somebody got frustrated and left. Not only do I miss out on rewards from bosses already killed, but a lot of times one of the leftover groupmates went AFK figuring their backfill would take several minutes. So my options become 1) Wait it out, lose loot, and hope we pull through the rest (a crapshoot at best); 2) Leave the group, wait for 10 minutes in hope of not getting backfilled in another group; 3) Give up for the night and go do something else. At this point, I'm opting for option 3.
I know some people don't have a problem with backfilling groups - they just want the "Activity Complete" message at the end. Personally, I just want to maximize the entertainment value in the short amount of time I get to play some nights.
f047ys3v3n wrote: »Typical ZOS, their philosophy of not letting people do what they want because it is against their idea of what the social community should look like always just blows up in their face and results in precisely the opposite effect. Don't let folks be picky in group finder, get a group finder that nobody of any skill uses. I should note that this does more than just make group finder a deserted realm of noobs that don't know any better. It also prevents the sort of social connections that would be formed with a vibrant group finder from ever happening leading to an absence of a reliable path from starting players to raiders. Their endgame community might actually survive their idiotic balance decisions if not for this.
Group finder needs to better enable bailing on failing groups, filtering players by achievement, and automatic matching of more experienced players with more experienced players. It is not the right of bad players to be carried by good ones. Attempts to make this so such as group finder timers, vote to kick, back-filling, and an absence of filter settings or experience based player matching ultimately just lead to a more poisoness group finder. On the rare occasion I do pug something I still use zone like it is 1.5 so I can have a real group, with an omnipotent leader, and some scanning of players by gear, CP, or achievement linking. Group finder is just terrible in it's function and results. You want to have a bad night gaming, dial it up.
@f047ys3v3n holyyy shiz mah niz! 47! It's Islyn from NA! Whasssuppp! I just came back and here you are!
(Watch he doesn't remember me and now I look like a right prat!)